__________________________________.oOo._______________________________________ &+BDIRT (c) 1990, 1993 Alf Salte (Alf) and Nicknack&* &+BDYRT by Thrace and Rex&* ______________________________________________________________________________ &+Ythere are many new goodies! PLEASE read changes.i in ../data/INFO! &+YYou will save yourself many headaches. &+GThis version of dyrt 1.2 is still ALPHA test. Use at your own risk >:> &+GPlease subscribe to the dyrtdev mailing list by sending email to &+Gmajordomo@hollyfeld.org with the words subscribe dyrtdev in the body. &+GThis is where bug reports are published, so if you don't subscribe, &+Git's your own loss. &+RAre you &+YBORED? &+RAre you working on your 12th wizard? The DYRT gaming system &+Ris preparing for a major code release and needs your help! The newest DYRT &+Rcode is running here at Milliways and is seeking anyone who has time and &+Rcreativity to spare. Anyone who helps will be handsomely rewarded. &+YCAN'T CODE? &+RThat's OK! There are plenty of things good runners and creative &+Rminds can do to improve DYRT dramatically for the next release. A list of &+Rthings we need help with and their corresponding rewards is posted in &+RINFO RELEASE. &+GATTENTION CLIENT USERS! &+GApparently when players sit idle on the mud for long periods of time while &+Gusing a mud client which holds information for them until they return to it, &+Gthe socket will overflow and cause the MUD to eat up all available memory and &+GCPU on the machine. PLEASE DO NOT DO THIS! If you intend to be idle for &+Ga long time, please do not use a client, or LOG OFF. Otherwise, do not be &+Goffended if we kick you off ;)