dyrt/
dyrt/bin/
dyrt/data/MAIL/
dyrt/data/WIZ_ZONES/
dyrt/include/machine/
dyrt/src/misc/cpp/
 __________________________________.oOo._______________________________________

              &+BDIRT (c) 1990, 1993  Alf Salte (Alf) and Nicknack&*
		             &+BDYRT by Thrace and Rex&*
 ______________________________________________________________________________

     &+Ythere are many new goodies!  PLEASE read changes.i in ../data/INFO!
                  &+YYou will save yourself many headaches.

   &+GThis version of dyrt 1.2 is still ALPHA test.  Use at your own risk  >:>
      &+GPlease subscribe to the dyrtdev mailing list by sending email to
   &+Gmajordomo@hollyfeld.org with the words subscribe dyrtdev in the body.
     &+GThis is where bug reports are published, so if you don't subscribe,
                            &+Git's your own loss.

&+RAre you &+YBORED?  &+RAre you working on your 12th wizard?  The DYRT gaming system
&+Ris preparing for a major code release and needs your help!  The newest DYRT
&+Rcode is running here at Milliways and is seeking anyone who has time and
&+Rcreativity to spare.  Anyone who helps will be handsomely rewarded.  
&+YCAN'T CODE?  &+RThat's OK!  There are plenty of things good runners and creative
&+Rminds can do to improve DYRT dramatically for the next release.  A list of
&+Rthings we need help with and their corresponding rewards is posted in
&+RINFO RELEASE.

&+GATTENTION CLIENT USERS!

&+GApparently when players sit idle on the mud for long periods of time while
&+Gusing a mud client which holds information for them until they return to it,
&+Gthe socket will overflow and cause the MUD to eat up all available memory and
&+GCPU on the machine.  PLEASE DO NOT DO THIS!  If you intend to be idle for 
&+Ga long time, please do not use a client, or LOG OFF.  Otherwise, do not be 
&+Goffended if we kick you off ;)