&+R*************************************************************************&* &+R* POLICY ON CHEATING *&* &+R*************************************************************************&* &+BThe following are considered unfair, and may result in disciplinary&* &+Baction such as a loss of points, quests, or both. Immortals caught&* &+Babusing their powers will be dealt with accordingly.&* &+Y1)&* Immortals picking on mortals - summoning them where they don't want to go, healing mobiles, etc... &+Y2)&* Immortals killing mobiles, summoning key objects, or any other interference that would benefit a mortal. &+Y3)&* Running someone else's character. Immortals know how to run the mud. Please let each mortal run his or her own character! &+Y4)&* Experienced players - don't blatantly give away solutions to the quests. You had to work hard for them, so don't give away any secrets. Hints are good...they promote mortals working together and forming groups. &+Y5)&* Mortals using macros is unfair, and will be considered cheating if caught using them. This includes but is not limited to Tintin and TF. &+Y6)&* Retrieving items from death-rooms - Immortals, use your own good judgement! If the mortal is new to mudding, a little help will be overlooked, but don't retrieve items from a death room if it is a more experienced player, especially if there are a lot of mortals on! If the player is the only one on, then helping will be overlooked &+Y7)&* Immortals cloning objects for players to use while running, cloning exits to help mortals move into other areas of the mud, and cloning easy-kill mobiles to help mortals gain points will all be considered cheating.