FIREBALL <player/mobile> Casts a fireball at your opponent. Chance of success is (your level * (5 + N)) where N is the number of powerstones you are carrying. Damage = level * 2, or level * 3 if you carry sulphur. Only the most magical armors can help the victim. ^ FLEE or FLEE <direction> Escapes from a fight. Please note that fleeing causes you to drop anything that you are not wielding or wearing. You will also lose 3% of your score, which is a lot better than the 50% you would lose by dying. Without <direction>, FLEE will move you through a randomly-chosen exit. ^ FLOWERS <player> Sends flowers to the person you specify. ^ FOLLOW <player> Allows you to follow another player around. See also: LOSE. ^ [X]FORCE <player> <action> [X]Forces another player to do something. All forces are logged. [X]^ [PFrob PChLevel PChScore]FROB <player> [PFrob PChLevel PChScore]Changes the level, score, and/or strength of a player. [PFrob PChLevel PChScore]^ FROST <player/mobile> Cast a frost spell at your opponent. Chance of success is (your level * (5 + N)) where N is the number of powerstones you are carrying. Damage = level * 2, or level * 3 if you carry wintergreen. Only the most magical armors can help the victim. ^ [Pintermud]FINGER [user@mud] [Pintermud] [Pintermud]Fingers a user at another mud to get information about them. ^