[PDisconnect]DISCONNECT <player> [PDisconnect]Makes it looks as though a player's connection has been dropped by the mud. [PDisconnect]Hopefully handy for subtle ways to get rid of a problem player. [PDisconnect]^ DAMAGE Not a command. Damage determines how hard a player/mobile can hit when/if it hits. ^ DEAFEN <player/mobile> Deafens the specified target if you are lucky. Deafen can be counteracted with the CURE command. See also: CURE. ^ [PDelete]DELETE [PDelete]Deletes a player completely from the game datafiles. I mean gone... [PDelete]everything... no trace whatsoever. [PDelete]^ DESCRIPTION (Or CHANGE DESCRIPTION) Make a description of yourself for others to see when they EXAMINE you. See also: EXAMINE. [X] [X]Or DESCRIPTION MOBILE <mobile> [X] Make a description for an in-game created mobile. [X] [X]Or DESCRIPTION OBJECT <object> [X] Make a description for an in-game created object. [X] [X]Or DESCRIPTION LOCATION <location> [X] Make a description of an in-game created room. [X] [X]Or DESCRIPTION PLAYER <player> [X] Make a description for a player other then yourself. ^ [X]DESTRUCT <location/mobile/object> [X]Destruct (remove from the game) something that was created with CLONE. [X] [X]In the case of mobiles, "Exorcise" will also destruct it. [X]If a temporary mobile dies, it will be destructed automaticly. [X]^ [X]DESTROY [X] [X]See also: DESTRUCT. [X]^ [D]DGOD [D]Sends a message to all who are listening to the dgod channel. [D] [D]See also: NODGOD. [D]^ DIAGNOSE <mobile> Lets you see how a mobile is doing in its fight against you. Costs nothing to use. ^ DIG [WITH ITEM] Allows you to dig in the room. ^ DOWN Moves you one room in the downward direction. DOWN can be abbreviated "d". See also: NORTH, SOUTH, EAST, WEST, UP. ^ DRINK <item> Drink a liquid such as a potion. See also: EAT. ^ DROP <item/class> Drops a specified item or all items of a specified class. See also: CLASS. ^