#19001
Entrance to the Elven forest.~
Huge green trees are everyware. An enormous wooden gate rises 
up to the north.
The gate is currently guarded by:
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90 0 3
D2
~
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0 -1 6132
D0
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0 -1 19002
S
#19002
Guarded path through the forest.~
The path runs straight through the forest from south to north. 
You feel yourself observed by someone. To the east you see a 
wooden door in a large tree, and to the west you see a rope 
hanging down from a tree.
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90 0 3
D2
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0 -1 19001
D1
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0 -1 19003
D4
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0 -1 19006
D0
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0 -1 19007
S
#19003
Guard room.~
In the north-east corner of this dimly lit room stands a large 
round stone table. To the east and west you can see doors.
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90 8 3
D3
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0 -1 19002
D1
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0 -1 19004
D5
the carpet is made of wool.~
secret carpet wool~
1 8000 9005
S
#19004
Guard chiefs bed room.~
This room is apparantly the chief of the elvenguards bedroom. 
In a corner stands a large bed and there is a door to the west.
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90 8 3
D3
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0 -1 19003
S
#19005
Cellar.~
In this damp cellar are some food and other things stored.
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90 9 3
D4
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0 -1 19003
S
#19006
On the platform.~
You are standing on a wooden platform above the entrance of 
the elven forest. From here you can see as far as Thewston.
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90 4 5
D5
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0 -1 19002
S
#19007
Guarded path through the forest.~
The path runs straight through the forest from south to north.
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90 0 3
D2
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0 -1 19002
D0
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0 -1 19008
S
#19008
Path crossing.~
the path splits up into four paths, one in every direction. 
In the middle on the crossing stands a gigantic stone obelisk 
with some runes on it.
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90 0 3
D2
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0 -1 19007
D0
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0 -1 19009
E
runes obelisk stone~
If you had been an old elven sage you might have known what the 
runes told, but you are not, so this means nothing to you....
~
S
#19009
A fine path through the elven forest.~
On both sides of this path is doors. Over the eastern door is a 
sign telling you this must be the weapon shop, and over the western 
door is a similar sign telling you it's the armoury.
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90 0 3
D2
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0 -1 19008
D1
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0 -1 19010
D3
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0 -1 19011
D0
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0 -1 19012
S
#19010
The Elven Armoury.~
On the walls of this large room are fine elven armours hanging.
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90 8 0
D3
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0 -1 19009
S
#19011
The Elven Weaponary.~
On the counter and upon the walls hang fine weapons of elven quality.
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90 8 0
D1
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0 -1 19009
S
#19012
A fine path through the elven forest.~
On both sides of this path are doors. Over the eastern door is a sign 
telling you this must be the magic shop of the elven village, and 
over the western door is a similar sign telling you it's Quintors 
fine shop. To the north the path continues.
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90 0 3
D2
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0 -1 19009
D3
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0 -1 19013
D1
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0 -1 19014
D0
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0 -1 19015
S
#19013
Quintors fine shop.~
In this fine room you can see all kinds of equipment. Everything 
from bags to torches can bee seen on the shelves.
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90 8 0
D1
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0 -1 19012
S
#19014
The Magic Shop.~
As you enter this store you feel a sensation in your stomach. 
There is something wrong here or is it just the powers of all 
magic in here? All around this room you see objects of different 
shapes and sizes.
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90 8 0
D3
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0 -1 19012
S
#19015
The end of the fine path.~
On both sides of this path are doors. Over the eastern door is a 
sign telling you this must be the tavern of the village, and to 
the north you see a large house, about two stores high.
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90 0 3
D2
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0 -1 19012
D1
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0 -1 19016
D0
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0 -1 19017
S
#19016
The Tavern of Hope.~
You are standing in the bar of the Tavern. The bar is set against 
the northern wall, old elven writings, carvings and symbols cover 
its top. A fireplace is built into the eastern wall, and through 
the door in the western wall you se the fine path. This place 
really makes you feel at home.
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90 8 0
D3
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0 -1 19015
D4
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0 -1 19090
S
#19017
Inside the fine house.~
You stand in a large foaye whith large stairs leading up and doors 
to the east and west.
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90 8 0
D2
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0 -1 19015
D3
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0 -1 19018
D1
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0 -1 19019
D4
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0 -1 19020
S
#19018
Guard room.~
This room looks much like a guard room, and it must be for in the 
room you can see:
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90 8 0
D1
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0 -1 19017
S
#19019
Trophy room of the Elven King.~
You stand in the trophy room of the King. On the walls of the room 
hunting trophies and gifts of all sorts are hanging.
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90 8 0
D3
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0 -1 19017
S
#19020
The grand stairs.~
You are climbing up the grand stairs of the house. The stairs 
continue up and down.
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90 8 0
D5
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0 -1 19017
D4
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0 -1 19021
S
#19021
The upper floor of the house.~
You are standing in a corridor leading to the east. On the north 
and south walls are doors.
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90 8 0
D5
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0 -1 19020
D1
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0 -1 19022
D0
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0 -1 19023
D2
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0 -1 19024
S
#19022
The corridor.~
You are standing in a corridor with wooden floor and ceiling. To 
the north and to the south are doors. Fo the east you see a window.
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90 8 0
D3
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0 -1 19021
D1
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0 -1 19025
D0
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0 -1 19026
D2
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0 -1 19027
S
#19023
The Library.~
Book shelves line the walls of this room. In the center of the 
room is a large desk and some chairs. The shelves are filled with 
books and scrolls.
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90 8 0
D2
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0 -1 19021
S
#19024
The Livingroom.~
In this room you feel the warmth from the fireplace and there is 
some nice chairs in front of the fireplace. You feel relaxed, why 
not rest a while?
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90 8 0
D0
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0 -1 19021
S
#19025
Falling down to the ground.~
IT'S NO GOOD!!! YOU'RE NOT A BIRD, YOU WILL NOW DIE SQUATED ON THE 
GROUND. ASK A WIZARD TO GET A SPATULA!
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90 518 0
D3
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0 -1 19022
S
#19026
Guards bed room.~
This looks like an ordinary bed room with about twenty beds in it. 
There are no other exits than the one to the south.
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90 8 0
D2
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0 -1 19022
D0
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0 -1 19027
S
#19027
The Training room.~
In the middle of this room there is some training equipment, and 
there are currently:
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90 8 0
D0
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0 -1 19022
S
#19090
The Reception in the Tavarn of the hope.~
   You are standing in the reception.  The staircase leads down to 
the entrance hall.  There is a small sign on the counter.
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30 12 0
D5
You see the Tavern of Hope.
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0 -1 19016
E
sign~
Rooms are expensive but good!  You may:

   Offer - get an offer on a room - Time is in real life days.
   Rent  - Rent a room (saves your stuff, and quits the game),
           minimum charge is one day.


                          MY WAY OR THE HIGHWAY
                             PAY YOUR RENT!
                WE WON'T THINK TWICE BEFORE KICKING YOU OUT.
~
S
#99999
$~