#CC
Vice Island -- Questor~
CC99 30 1
* at the Beach
M 0 CC01 5 CC04  woman in pink dress
E 1 CC00 5 5
M 0 CC02 5 CC04  woman in blue dress
E 1 CC01 5 5
M 0 CC02 5 CC04  woman in blue dress
E 1 CC01 5 5
M 0 CC03 5 CC04  woman in pristine white
E 1 CC02 5 5
M 0 CC04 5 CC04  woman in beige dress
E 1 CC03 5 5
M 0 CC04 5 CC04  woman in beige dress
E 1 CC03 5 5
M 0 CC07 5 CC01  crab
M 0 CC07 5 CC01  crab
M 0 CC07 5 CC01  crab
M 0 CC07 5 CC01  crab
* the Harem
M 0 CC05 1 CC04  woman in multi-colored dress
E 1 CC04 2 5     
M 0 CC06 1 CC04  master
G 1 CC05 2       give him a talisman
E 1 CC06 1 5     equip him with a leisure robe
E 1 CC30 10 17   equip him with the key to the Butcher 
* at the tarry area
M 0 CC08 1 CC25  the tar baby
E 1 CC07 15 17   equip it with a tar rattle
* at the cliff road
M 0 CC09 2 CC41  the seagull
M 0 CC09 2 CC40  the seagull
* at building of fear (SET GHOSTS AND KEYS!!!!)
M 0 CC10 1 CC58  the priest of fear
G 1 CC08 10      equip with scroll of fear
E 1 CC09 1 6     equip with the Crown of Spikes
E 1 CC10 1 12    equip with the black, bloodstained robes
E 1 CC13 10 17   equip with the key to the prisoner
* 
M 0 CC11 1 CC51  ghost
G 1 CC31 10
*
M 0 CC12 1 CC52  prisoner
E 1 CC11 1 8     legirons on feet
E 1 CC12 1 9     manacles on hands
*
M 0 CC13 1 CC49  butcher
E 1 CC14 1 16    butcher knife
E 1 CC29 1 17    key to the gargoyle dt
* high priest of terror 
M 0 CC14 1 CC95  High Priest of Terror
E 1 CC15 1 10    equip with armbands(arms)
E 1 CC16 1 7     equip with leggings(legs)
E 1 CC17 1 8     equip with boots(feet)
E 1 CC18 1 9     equip with gloves(hands)
E 1 CC19 1 16    wield the terror-blade
E 1 CC20 1 5     equip with armor(body)
E 1 CC21 1 6     equip with headdress of Terror(head, of course)
E 1 CC22 1 1     equip with ring(finger_r)
E 1 CC23 1 3     equip with cloak of darkness(neck_1)
G 1 CC28 20      give key to ToT from the Trail of Terror
* temple of terror
M 0 CC16 1 4704  The Grand Dragon of Terror
E 1 CC24 1 5     irridescent scale armor
* shrine to vice
M 0 CC15 1 CC99  The Keeper of the Shrine
E 1 CC25 10 16   wield me a cat o' nine tails, milady
* house of despair
M 0 CC17 1 CC65  The torturer
E 1 CC25 10 16   wield me a cat o' nine tails, milady
G 1 CC36 3       give a shining blue potion 
G 1 CC35 10      give a glowing red(harmful)
M 0 CC18 20 CC66 Interrogator
E 1 CC26 500 6   spectacles   
M 0 CC18 20 CC70 Interrogator
E 1 CC26 500 6   spectacles   
M 0 CC18 20 CC70 Interrogator
E 1 CC26 500 6   spectacles   
M 0 CC18 20 CC72 Interrogator
E 1 CC26 500 6   spectacles   
M 0 CC18 20 CC72 Interrogator
E 1 CC26 500 6   spectacles   
M 0 CC18 20 CC76 Interrogator
E 1 CC26 500 6   spectacles   
M 0 CC18 20 CC76 Interrogator
E 1 CC26 500 6   spectacles
G 1 CC37 10      give a green potion    
M 0 CC18 20 CC78 Interrogator
E 1 CC26 500 6   spectacles   
M 0 CC18 20 CC78 Interrogator
E 1 CC26 500 6   spectacles   
M 0 CC18 20 CC78 Interrogator
E 1 CC26 500 6   spectacles   
M 0 CC18 20 CC78 Interrogator
E 1 CC26 500 6   spectacles
M 0 CC19 1 CC71  Grand Inquisitor
E 1 CC38 1 17    potion of full restore
E 1 CC39 1 3     wear around neck one, cloak of wisdom
* building of fear
M 0 CC20 1 CC83  Priest of Hopelessness
E 1 CC40 20 3    cloak of forgetfullness(neck)      
G 1 CC35 10      potion of harmfulness
* The keys, oh my!
O 0 CC33 1 CC67  Load key that unlocks all outlay doors in House o' Despair.
* The Doors, and I don't mean the group either
*
D 0 CC38 2 2   Strange trail, locked and closed, Entrance to ToT
D 0 CC48 0 2   trophy room, locked and closed, to gargoyle dt
D 0 CC47 2 2   gargoyle dt, locked and closed, to trophy room
D 0 CC48 2 4   trophy room, hidden, locked and closed, to dressing room
D 0 CC49 0 4   dressing room, hidden, locked, and closed, to trophy room
D 0 CC52 0 2   cell door, locked and closed, to strangely shaped hallway
D 0 CC53 0 1   strangely shaped hallway, closed, to open hearth
D 0 CC53 1 2   strangely shaped hallway, locked and closed, to supply room
D 0 CC53 2 2   strangely shaped hallway, locked and closed, to cell
D 0 CC54 2 1   open hearth, closed, to strangely shaped hallway
D 0 CC55 3 2   supply room, locked and closed, to strangely shaped hallway
D 0 CC56 0 1   deserted bedroom, closed, to creepy hallway
D 0 CC57 2 1   creepy hallway, closed, to deserted bedroom
D 0 CC57 1 2   creepy hall, closed and locked, to office of the priest of fear
D 0 CC58 3 2   office of the priest of fear, closed and locked, to creepy hall
D 0 CC59 0 1   creepy hallwy, closed, to closet
D 0 CC60 2 1   closet, closed, to creepy hallway
D 0 CC67 0 4   outlay, hidden, closed, and locked, to screening room
D 0 CC68 2 4   outlay, hidden, closed, and locked, to waiting room
D 0 CC73 0 4   outlay, hidden, closed, and locked, to waiting room 
D 0 CC77 2 4   outlay, hidden, closed, and locked, to sitting room
D 0 CC80 1 3   deserted corridor, hidden and closed, to dark room
D 0 CC81 1 3   deserted corridor, hidden and closed, to dark room
D 0 CC82 1 3   deserted corridor, hidden and closed, to dark room
D 0 CC83 3 3   dark room, hidden and closed, to deserted corridor(room CC81)
D 0 CC92 0 2   entrance to OHPT, locked and closed, to strange trail
D 0 CC94 2 2   Hall of Death, locked and closed, to entrance to OHPT
D 0 CC97 0 2   Entrance to ToT, locked and closed, to strange trail
S
#99999
$~