&y___&b &g_&r _&m &y__ __ &c _ _&g ___&n &y| \&b ___&g | |&r| |_&m __ _&y | \/ |&c| | | |&g| \&n &y| |) |&b/ -_)&g| |&r| _|&m/ _` |&y| |\/| |&c| |_| |&g| |) |&n &y|___/&b \___|&g|_|&r \__|&m\__,_|&y|_| |_|&c \___/&g |___/&n &n DeltaMUD v3.0 &Y-&n October 8, 1999 &n Online Medieval/Fantasy RPG &b[&n DeltaMUD created by Michael Fara &b-------&Y version 3.0 &b-----------&n &b]&n &b[&n Implementation by Mike, Storm, and many others. For additional &b- ]&n &b[&n information, please use the 'credits' command within the game. &b- ]&n &b[ ---------------------------------------------------------------- ]&n &b[&n Based on CircleMUD 3.0, by Jeremy Elson. A derivative of DikuMUD &b]&n &b[&n (GAMMA 3.0), by Hans-Henrik Staerfeldt, Katja Nyboe, Tom Madsen, &b]&n &b[&n Michael Seifert, and Sebastian Hammer. &b------------------------- &b]&n