&y___&b &g_&r _&m &y__ __ &c _ _&g ___&n
&y| \&b ___&g | |&r| |_&m __ _&y | \/ |&c| | | |&g| \&n
&y| |) |&b/ -_)&g| |&r| _|&m/ _` |&y| |\/| |&c| |_| |&g| |) |&n
&y|___/&b \___|&g|_|&r \__|&m\__,_|&y|_| |_|&c \___/&g |___/&n
&n DeltaMUD v3.0 &Y-&n October 8, 1999
&n Online Medieval/Fantasy RPG
&b[&n DeltaMUD created by Michael Fara &b-------&Y version 3.0 &b-----------&n &b]&n
&b[&n Implementation by Mike, Storm, and many others. For additional &b- ]&n
&b[&n information, please use the 'credits' command within the game. &b- ]&n
&b[ ---------------------------------------------------------------- ]&n
&b[&n Based on CircleMUD 3.0, by Jeremy Elson. A derivative of DikuMUD &b]&n
&b[&n (GAMMA 3.0), by Hans-Henrik Staerfeldt, Katja Nyboe, Tom Madsen, &b]&n
&b[&n Michael Seifert, and Sebastian Hammer. &b------------------------- &b]&n