Change log: // Kilith additions, 05 1- Added in world echo for PK deaths. // Matuse modifications, Sept 2004 Modifying config.c 1- Added stance command for monks. Also stance int for pc_data. Modified give.c 1- Casters now regen mana when saccing corpses (pk timer must be < 5, int/wis must be > 21). Trying to un-thief experience runs. Modified look.c 1- added showloot command to display inventory to all others in room Modified guild.c 1- leaving guild now results in "remove all" to remove class-only eq Modified fgt.c, dam2.c, give.c 1- Monks cannot wield weapons or wear shields. They can wield gems. 2- Monks use normal warrior skills, i.e. 2nd/3rd/penetration, but they get random damage messages from a list of fighting moves. Modified ar.c and ptrack.c 1- Fixed spell tracking bug where they went off instantly. Modified info.c 1- Added new guild combos to who, warlock and monk. 2- Hardcore now shows up instead of that 'P' Modified view.c and emlen.h 1- Allows for 5 "titles" to be put before a race name in look/scan. Modified death.c 1- death now only causes about 1/5 item loss 2- hardcore death causes global echo and freezes char Modified aw.c 1- pset now lets you toggle hardcore bit Modified spl.c 1- Formula for double casting changed, should we just take it out? 2- Align shards made to help spirit spells and defend against all spells now // Bern modifications, Sept 2004 Modified comm.c 1- Changed CON_CONFIRM_NEW_RACE to send player to CON_GET_HARDCORE 2- Added in CON_GET_HARDCORE, sends player to roller regardless Modified emlen.h 1- Removed commenting out of previously added connection state. Modified script3.c 1- Added in bit to recognize necromancer (DI0) and monk (DI1) 2- Added in bit to check hardcore (DH) // Bern modifications, August 2004 Modified toptr.c 1- to remove neutrals from check_pkdata 2- to remove neutrals from check_topten 3- to remove neutrals from check_rating // ARC modifications, June 2002 Modified view.c 1- for neutral players to be seen as mobs with their race name displayed 2- to include vowel checking utility for using 'A' or 'An' correctly Modified mgc.c 1- to ward off any player casted direct offensive spells targeting a neutral align 2- to prevent neutral align from casting any offensive spells against players Modified spl.c 1- to protect neutral players from player casted area spells 2- to prevent other players from being affected by a neutral area spell Modified emlen.h 1- to include definition of vowel checking utility for using 'A' or 'An' correctly Modified fgt.c 1- to ward off any player attempting melee offense on neutral align 2- prevent neutral align from trying melee offense on any player melee attacks modified: kill, kick, bash, tackle, backstab, shoot, impale Modified look.c 1- removed concept of seeing player titles in rooms for visual maturity