EmlenMud2005-2006LOC/
EmlenMud2005-2006LOC/world/
#AREADATA 
Name Fortress of Sapientia~
Repop War-gongs sound a siren call to alertness as the fortress begins a new day. 
~
SCZone 0
Builders Structure~
VNUMs 2952 2999
NQuit 0
Open 1
Homeland 0
End



#MOBDATA
#2952
Name warlord hangaar prac eh~
Short The Warlord Hangaar~
Long 
The Warlord Hangaar wanders the fortress inspecting his troops.
~
Descr
King Hangaar the great hunter of the orc's wanders his town telling tales
of his past battles. He is 71 inches tall, his face is scarred from many
battles. You get a feeling of pride when you see him. King Hangaar is a
legend amongst the orc family, his tales are told around the world. 
~
AMax 1
NHeight 71
ActBits 259
ActBits4 16384
Affect_By 134742696
AffectTWO 524296
Alignment 1
Money 20000
Level 500
Sex 1
MobType 25
Hp 50
Guard 0
Spec spec_warrior
BCasts ranged spells~
BCasts cantrip~
BCast_P 25
ASklTaught 0 568
ASklTaught 1 565
ASklTaught 2 555
ASklTaught 3 359
End

#2953
Name ogre elite guard~
Short an ogre elite~
Long 
An ogre elite guard sits here picking his nose, bored with guard duty.
~
AMax 5
NHeight 72
ActBits 65538
ActBits3 8
ActBits4 16384
Affect_By 680
AffectTWO 8912896
Alignment 1
Money 90
Level 275
Sex 1
MobType 23
Hp 20
Guard 0
End

#2954
Name gruntak sprites prac slayer eh~
Short Gruntak, Slayer of Sprites~
Long 
Gruntak, the slayer of sprites, instructs others in the arts of war and genocide here.
~
Descr
Gruntak the great, once a mighty warrior, legend, myth, sits here
teaching new troops his skills of war. 
~
AMax 1
NHeight 0
ActBits 258
Affect_By 648
AffectTWO 8
Alignment 1
Money 20000
Level 300
Sex 1
MobType 23
Hp 50
Guard 0
Spec spec_warrior
ASklTaught 0 572
ASklTaught 1 574
ASklTaught 2 573
ASklTaught 3 566
ASklTaught 4 561
ASklTaught 5 590
ASklTaught 6 352
ASklTaught 7 357
ASklTaught 8 376
ASklTaught 9 353
ASklTaught 10 556
End

#2955
Name julan sorceror illithid bane prac~
Short Julan, Illithid Bane~
Long 
Julan, Illithid Bane, sits here studying the arts of sorcery.
~
AMax 1
NHeight 10
ActBits 258
Affect_By 648
AffectTWO 8
Alignment 1
Level 300
Sex 2
MobType 36
Hp 30
Guard 0
ASklTaught 0 60
ASklTaught 1 273
End

#2971
Name whitie practice~
Short a practice whitie~
Long 
A practice whitie that may actually be incapable of killing you is here.
~
AMax 1
NHeight 0
ActBits 2
ActBits3 524288
Affect_By 8320
Alignment 1
Level 50
Sex 1
MobType 0
Hp 9400
Guard 0
End

#0



#OBJDATA
#2952
Name the Center of Sapientia~
Short a throne~
Descr
A large throne constructed of bones and gold sits here.
~
Type 12
Wear 0
Weight 0
Cost 0
End

#0



#ROOMDATA
#2952
Name The Gates of Sapientia~
Descr
You come to the gates of a small fortress called Sapientia. A couple
pissed off ogre's are here standing guard. The fortress gets it's name from
an old saying, "Wisdom in Defeat" The warrior forces that inhabit this
fortress have lost very few battles, as seen by the mass of decapitated heads
lining the walls, held up by pikes and sharp sticks. 
~
Flags 16388
Sector 5
Reset M 2953 1 100
Reset O 2007 -1 100
Reset M 2953 1 100
Reset O 2007 -4 100
Reset M 2953 1 100
Reset O 2007 -4 100
Reset M 2953 1 100
Reset O 2007 -4 100
Reset M 2953 1 100
Reset O 2007 -4 100
Door 0 515 0 2953 30 30
~
gate~
Door 2 0 0 2981 0 0
~
~
End

#2953
Name Within the Fortress Courtyard~
Descr
You are just inside the walls of the fortress. It is a small
fortification, but quite well fortified. This site was the location of the
final battle, in which the enemy was driven out of the lush lands to the
northwest and forced into the deserts far to the south. The grass here grows
on the blood and decaying remains of those enemies. 
~
Flags 1024
Sector 8
Door 0 0 0 2955 0 0
~
~
Door 2 515 0 2952 30 30
~
gate~
End

#2954
Name Within the Fortress Courtyard~
Descr
You are just inside the walls of the fortress. It is a small
fortification, but quite well fortified. This site was the location of the
final battle, in which the enemy was driven out of the lush lands to the
northwest and forced into the deserts far to the south. The grass here grows
on the blood and decaying remains of those enemies. 
~
Flags 1024
Sector 8
Door 0 0 0 2956 0 0
~
~
Door 3 0 0 2957 0 0
~
~
End

#2955
Name Sap;The Center of Sapientia~
Descr
The site of the fall of the enemy leader's fortification. A part of it
has been left as a reminder and for shelter from the harsh light of day.
Grass grows up in between the rubble, kudzu vines entrench it, blocking out
all light, or filtering it to the point where it is strangely choked
appearing. 
~
Flags2 6
Flags 1028
Sector 34
Reset M 2952 1 100
Reset O 44 -5 100
Door 0 0 0 2971 0 0
~
~
Door 1 0 0 2963 0 0
~
~
Door 2 0 0 2953 0 0
~
~
Door 3 0 0 2956 0 0
~
~
Door 5 259 0 2982 70 70
~
trapdoor~
End

#2956
Name Within the Fortress Courtyard~
Descr
You are just inside the walls of the fortress. It is a small
fortification, but quite well fortified. This site was the location of the
final battle, in which the enemy was driven out of the lush lands to the
northwest and forced into the deserts far to the south. The grass here grows
on the blood and decaying remains of those enemies. 
~
Flags 1024
Sector 8
Door 0 0 0 2970 0 0
~
~
Door 1 0 0 2955 0 0
~
~
Door 2 0 0 2954 0 0
~
~
End

#2957
Name Within the Fortress Courtyard~
Descr
You are just inside the walls of the fortress. It is a small
fortification, but quite well fortified. This site was the location of the
final battle, in which the enemy was driven out of the lush lands to the
northwest and forced into the deserts far to the south. The grass here grows
on the blood and decaying remains of those enemies. 
~
Flags 1024
Sector 8
Door 1 0 0 2954 0 0
~
~
Door 3 3 0 2960 30 30
~
flap~
End

#2958
Name A Small Building Within the Fortress~
Descr
You are inside a small building within the fortress of Sapientia.
Primarily the building appears to be used for storage, but right now it is
empty of anything other than dust or cobwebs. Should the need ever arrise,
once again this building could be filled with arms and supplies to feed the
ever growing war machine of Hangaar should the fortress ever be under siege.
~
Flags 1028
Sector 0
Door 0 0 0 2969 0 0
~
~
Door 3 0 0 2959 0 0
~
~
End

#2959
Name A Small Building Within the Fortress~
Descr
You are inside a small building within the fortress of Sapientia.
Primarily the building appears to be used for storage, but right now it is
empty of anything other than dust or cobwebs. Should the need ever arrise,
once again this building could be filled with arms and supplies to feed the
ever growing war machine of Hangaar should the fortress ever be under siege.
~
Flags 1028
Sector 0
Door 0 0 0 2968 0 0
~
~
Door 1 0 0 2958 0 0
~
~
End

#2960
Name Gruntak, The Slayer of Sprites', Tent~
Descr
This is the tent of the mighty Gruntak. Gruntak is one of the few
remaining ogres and one of Hangaar's lieutenants to have succeeded in the
warlord's genocidal plan. His task was to eliminate the sprite race down to
the last child. A task he completed. Sprite skulls line his tent in various
sizes, shapes, and degrees of destruction. Each skull once held a life which
Gruntak took. 
~
Flags 4
Sector 0
Reset M 2954 1 100
Door 1 3 0 2957 30 30
~
flap~
End

#2961
Name ~
Descr
~
Door 3 0 0 2955 0 0
~
~
End

#2962
Name Within the Fortress Courtyard~
Descr
You are just inside the walls of the fortress. It is a small
fortification, but quite well fortified. This site was the location of the
final battle, in which the enemy was driven out of the lush lands to the
northwest and forced into the deserts far to the south. The grass here grows
on the blood and decaying remains of those enemies. 
~
Flags 1024
Sector 8
Door 0 0 0 2963 0 0
~
~
Door 1 0 0 2965 0 0
~
~
End

#2963
Name Within the Fortress Courtyard~
Descr
You are just inside the walls of the fortress. It is a small
fortification, but quite well fortified. This site was the location of the
final battle, in which the enemy was driven out of the lush lands to the
northwest and forced into the deserts far to the south. The grass here grows
on the blood and decaying remains of those enemies. 
~
Flags 1024
Sector 8
Door 0 0 0 2972 0 0
~
~
Door 2 0 0 2962 0 0
~
~
Door 3 0 0 2955 0 0
~
~
End

#2964
Name A Small Building Within the Fortress~
Descr
You are inside a small building within the fortress of Sapientia.
Primarily the building appears to be used for storage, but right now it is
empty of anything other than dust or cobwebs. Should the need ever arrise,
once again this building could be filled with arms and supplies to feed the
ever growing war machine of Hangaar should the fortress ever be under siege.
~
Flags 1028
Sector 0
Door 0 0 0 2973 0 0
~
~
Door 1 0 0 2967 0 0
~
~
End

#2965
Name Within the Fortress Courtyard~
Descr
You are just inside the walls of the fortress. It is a small
fortification, but quite well fortified. This site was the location of the
final battle, in which the enemy was driven out of the lush lands to the
northwest and forced into the deserts far to the south. The grass here grows
on the blood and decaying remains of those enemies. 
~
Flags 1024
Sector 8
Door 1 3 0 2966 30 30
~
flap~
Door 3 0 0 2962 0 0
~
~
End

#2966
Name Julan, Illithid Bane's, Abode~
Descr
You are within the tent of Julan. Julan is the lieutenant of Hangaar who
succeeded in removing the race of illithids from the world. Her home is
decorated with various parts of illithid anatomy, each one torn from a still
living specimen by the force of her magic. 
~
Flags 1028
Sector 0
Reset M 2955 1 100
Door 3 3 0 2965 30 30
~
flap~
End

#2967
Name A Small Building Within the Fortress~
Descr
You are inside a small building within the fortress of Sapientia.
Primarily the building appears to be used for storage, but right now it is
empty of anything other than dust or cobwebs. Should the need ever arrise,
once again this building could be filled with arms and supplies to feed the
ever growing war machine of Hangaar should the fortress ever be under siege.
~
Flags 1028
Sector 0
Door 0 0 0 2974 0 0
~
~
Door 3 0 0 2964 0 0
~
~
End

#2968
Name A Small Building Within the Fortress~
Descr
You are inside a small building within the fortress of Sapientia.
Primarily the building appears to be used for storage, but right now it is
empty of anything other than dust or cobwebs. Should the need ever arrise,
once again this building could be filled with arms and supplies to feed the
ever growing war machine of Hangaar should the fortress ever be under siege.
~
Flags 1028
Sector 0
Reset O 7707 -5 100
Door 1 0 0 2969 0 0
~
~
Door 2 0 0 2959 0 0
~
~
Door 5 0 0 7750 0 0
~
~
End

#2969
Name A Small Building Within the Fortress~
Descr
You are inside a small building within the fortress of Sapientia.
Primarily the building appears to be used for storage, but right now it is
empty of anything other than dust or cobwebs. Should the need ever arrise,
once again this building could be filled with arms and supplies to feed the
ever growing war machine of Hangaar should the fortress ever be under siege.
~
Flags 1028
Sector 0
Door 1 3 0 2970 30 30
~
door~
Door 2 0 0 2958 0 0
~
~
Door 3 0 0 2968 0 0
~
~
End

#2970
Name Within the Fortress Courtyard~
Descr
You are just inside the walls of the fortress. It is a small
fortification, but quite well fortified. This site was the location of the
final battle, in which the enemy was driven out of the lush lands to the
northwest and forced into the deserts far to the south. The grass here grows
on the blood and decaying remains of those enemies. 
~
Flags 1024
Sector 8
Door 1 0 0 2971 0 0
~
~
Door 2 0 0 2956 0 0
~
~
Door 3 3 0 2969 30 30
~
door~
End

#2971
Name Within the Fortress Courtyard~
Descr
You are just inside the walls of the fortress. It is a small
fortification, but quite well fortified. This site was the location of the
final battle, in which the enemy was driven out of the lush lands to the
northwest and forced into the deserts far to the south. The grass here grows
on the blood and decaying remains of those enemies. 
~
Flags2 6
Flags 1024
Sector 8
Reset M 2971 1 100
Reset O 260 -1 100
Door 0 3 0 2976 30 30
~
door~
Door 1 0 0 2972 0 0
~
~
Door 2 0 0 2955 0 0
~
~
Door 3 0 0 2970 0 0
~
~
End

#2972
Name Within the Fortress Courtyard~
Descr
You are just inside the walls of the fortress. It is a small
fortification, but quite well fortified. This site was the location of the
final battle, in which the enemy was driven out of the lush lands to the
northwest and forced into the deserts far to the south. The grass here grows
on the blood and decaying remains of those enemies. 
~
Flags 1024
Sector 8
Door 1 3 0 2973 30 30
~
door~
Door 2 0 0 2963 0 0
~
~
Door 3 0 0 2971 0 0
~
~
End

#2973
Name A Small Building Within the Fortress~
Descr
You are inside a small building within the fortress of Sapientia.
Primarily the building appears to be used for storage, but right now it is
empty of anything other than dust or cobwebs. Should the need ever arrise,
once again this building could be filled with arms and supplies to feed the
ever growing war machine of Hangaar should the fortress ever be under siege.
~
Flags 1028
Sector 0
Door 1 0 0 2974 0 0
~
~
Door 2 0 0 2964 0 0
~
~
Door 3 3 0 2972 30 30
~
door~
End

#2974
Name A Small Building Within the Fortress~
Descr
You are inside a small building within the fortress of Sapientia.
Primarily the building appears to be used for storage, but right now it is
empty of anything other than dust or cobwebs. Should the need ever arrise,
once again this building could be filled with arms and supplies to feed the
ever growing war machine of Hangaar should the fortress ever be under siege.
~
Flags 1028
Sector 0
Door 2 0 0 2967 0 0
~
~
Door 3 0 0 2973 0 0
~
~
End

#2975
Name A Large Antichamber~
Descr
You are inside the main antechamber of the fortress, the home of Hangaar,
chief warlord and destroyer of countless races of people. He claims heritage
of the Valheru, and his home is decorated with various "Valheru" tapestries.
One of which shows a big reddish illithid destroying twelve enemies in
single combat, another shows two people sneaking into an outpost, one looks
half dead and ashen, almost flatlined, the other almost hazy, and slaying
every person in it down to the child. Hangaar is truly a slightly disturbed
individual. 
~
Flags 1028
Sector 0
Door 0 0 0 2978 0 0
~
~
Door 3 0 0 2976 0 0
~
~
End

#2976
Name A Large Antichamber~
Descr
You are inside the main antechamber of the fortress, the home of Hangaar,
chief warlord and destroyer of countless races of people. He claims heritage
of the Valheru, and his home is decorated with various "Valheru" tapestries.
One of which shows a big reddish illithid destroying twelve enemies in
single combat, another shows two people sneaking into an outpost, one looks
half dead and ashen, almost flatlined, the other almost hazy, and slaying
every person in it down to the child. Hangaar is truly a slightly disturbed
individual. 
~
Flags 1028
Sector 0
Reset O 4 -5 100
Reset O 2952 -5 100
Door 0 0 0 2979 0 0
~
~
Door 1 0 0 2975 0 0
~
~
Door 2 3 0 2971 30 30
~
door~
Door 3 0 0 2977 0 0
~
~
End

#2977
Name A Large Antichamber~
Descr
You are inside the main antechamber of the fortress, the home of Hangaar,
chief warlord and destroyer of countless races of people. He claims heritage
of the Valheru, and his home is decorated with various "Valheru" tapestries.
One of which shows a big reddish illithid destroying twelve enemies in
single combat, another shows two people sneaking into an outpost, one looks
half dead and ashen, almost flatlined, the other almost hazy, and slaying
every person in it down to the child. Hangaar is truly a slightly disturbed
individual. 
~
Flags 1028
Sector 0
Door 0 0 0 2980 0 0
~
~
Door 1 0 0 2976 0 0
~
~
End

#2978
Name A Large Antichamber~
Descr
You are inside the main antechamber of the fortress, the home of Hangaar,
chief warlord and destroyer of countless races of people. He claims heritage
of the Valheru, and his home is decorated with various "Valheru" tapestries.
One of which shows a big reddish illithid destroying twelve enemies in
single combat, another shows two people sneaking into an outpost, one looks
half dead and ashen, almost flatlined, the other almost hazy, and slaying
every person in it down to the child. Hangaar is truly a slightly disturbed
individual. 
~
Flags 1028
Sector 0
Door 2 0 0 2975 0 0
~
~
Door 3 0 0 2979 0 0
~
~
End

#2979
Name A Large Antichamber~
Descr
You are inside the main antechamber of the fortress, the home of Hangaar,
chief warlord and destroyer of countless races of people. He claims heritage
of the Valheru, and his home is decorated with various "Valheru" tapestries.
One of which shows a big reddish illithid destroying twelve enemies in
single combat, another shows two people sneaking into an outpost, one looks
half dead and ashen, almost flatlined, the other almost hazy, and slaying
every person in it down to the child. Hangaar is truly a slightly disturbed
individual. 
~
Flags 1028
Sector 0
Door 1 0 0 2978 0 0
~
~
Door 2 0 0 2976 0 0
~
~
Door 3 0 0 2980 0 0
~
~
End

#2980
Name A Large Antichamber~
Descr
You are inside the main antechamber of the fortress, the home of Hangaar,
chief warlord and destroyer of countless races of people. He claims heritage
of the Valheru, and his home is decorated with various "Valheru" tapestries.
One of which shows a big reddish illithid destroying twelve enemies in
single combat, another shows two people sneaking into an outpost, one looks
half dead and ashen, almost flatlined, the other almost hazy, and slaying
every person in it down to the child. Hangaar is truly a slightly disturbed
individual. 
~
Flags 1028
Sector 0
Door 1 0 0 2979 0 0
~
~
Door 2 0 0 2977 0 0
~
~
End

#2981
Name Approach to Sapientia~
Descr
You are approaching the fortress of Sapientia, home to the Warlord
Hangaar and his genocidal lieutenants Gruntak and Julan. Shock troops and
warriors file and in and out from their forest training excercises upon
captured troops. You look up at the walls of the fortification to see a line
of human and demihuman skulls impaled upon pikes. 
~
Sector 5
Door 0 0 0 2952 0 0
~
~
Door 2 0 0 2469 0 0
~
~
End

#2982
Name An Old Hallway Under Sapientia~
Descr
This short hallway links several old storage rooms. The earthen
surroundings seem to eminate an energy. 
~
Flags2 6
Sector 0
Door 0 515 0 2985 30 30
~
~
Door 1 515 0 2983 30 30
~
~
Door 2 515 0 2986 30 30
~
~
Door 3 515 0 2984 30 30
~
~
Door 4 3 0 2955 70 70
~
trapdoor~
End

#2983
Name An Old Storage Room~
Descr
~
Flags 4
Sector 0
Door 3 515 0 2982 30 30
~
~
End

#2984
Name An Old Storage Room~
Descr
~
Flags 4
Sector 0
Door 1 515 0 2982 30 30
~
~
End

#2985
Name An Old Storage Room~
Descr
~
Flags 4
Sector 0
Door 2 515 0 2982 30 30
~
~
End

#2986
Name An Old Storage Room~
Descr
~
Flags 4
Sector 0
Door 0 515 0 2982 30 30
~
~
End

#2987
Name ~
Descr
~
End

#2988
Name ~
Descr
~
End

#2989
Name ~
Descr
~
End

#2990
Name ~
Descr
~
End

#2991
Name ~
Descr
~
End

#2992
Name ~
Descr
~
End

#2993
Name ~
Descr
~
End

#2994
Name ~
Descr
~
End

#2995
Name ~
Descr
~
End

#2996
Name ~
Descr
~
End

#2997
Name ~
Descr
~
End

#2998
Name ~
Descr
~
End

#2999
Name ~
Descr
~
End

#0



#$