#AREADATA Name Dungeons of Tyrsis~ Repop The walls seem to groan as a chilled wind sweeps through. ~ SCZone 0 Builders Bern~ VNUMs 66644 66972 NQuit 0 Open 1 Homeland 0 End #MOBDATA #66645 Name shifting shadow~ Short a shifting shadow~ Long A shadow seems to shift in the corner! ~ AMax 1 NHeight 0 ActBits 1040 ActBits3 65536 Affect_By 1639178 Level 500 Sex 1 MobType 21 Hp 25 Guard 0 BCasts life tap~ BCasts wisk of weakening~ BCast_P 80 End #66646 Name thief delusional kender~ Short a delusional thief~ Long A kender is here skulking about in the shadows. ~ AMax 1 NHeight 0 ActBits 20 ActBits3 65536 Affect_By 98856 Level 83 Sex 1 MobType 34 Guard 0 Spec spec_thief End #66647 Name nemor delusional glass smith confused~ Short Nemor the Confused~ Long Nemor the Confused is here talking to the many pieces of glass on the wall. ~ AMax 1 NHeight 0 ActBits 2 ActBits3 65536 ActBits4 5 Affect_By 552 Money 500 Level 500 Sex 1 MobType 0 Hp 40 Guard 0 Spec spec_warrior End #66648 Name paranoid dwarf dwarven smith glossgen~ Short Glossgen the Paranoid~ Long Glossgen the Paranoid is here sweating over a hot forge. ~ AMax 1 NHeight 0 ActBits 2 ActBits3 65536 ActBits4 5 Affect_By 552 Money 200 Level 500 Sex 1 MobType 2 Hp 40 Guard 0 End #66649 Name miner paranoid dwarf dwarven~ Short a paranoid miner~ Long A paranoid miner is here fearfully chipping away at the rocks. ~ AMax 1 NHeight 0 ActBits 20 ActBits3 65536 Affect_By 552 Level 83 Sex 1 MobType 2 Guard 0 Spec spec_warrior End #66650 Name lymir enchanter psychotic lymir01~ Short Lymir the Enchanter~ Long Lymir the Enchanter is here dancing about. ~ AMax 1 NHeight 0 ActBits 2 ActBits4 5 Affect_By 680 Money 200 Level 250 Sex 1 MobType 1 Hp 25 Guard 0 BCasts mass dispel~ BCasts healing of earth~ BCasts searing orb~ BCast_P 40 End #66651 Name kobold shaman~ Short the kobold shaman~ Long The kobold shaman is here overseeing her small kingdom. ~ AMax 1 NHeight 0 Affect_By 552 Money 100 Level 85 Sex 2 MobType 34 Hp 8 Guard 0 BCasts dazzle~ BCasts flamethrower~ BCasts flesh of fiery touch~ BCast_P 20 End #66652 Name kobold guard~ Short a kobold guard~ Long A Kobold Guard is here trying to look busy. ~ AMax 2 NHeight 0 ActBits 10 ActBits3 2 Affect_By 552 Level 120 Sex 1 MobType 34 Guard 3 Spec spec_warrior End #66653 Name kobold elite warrior~ Short a kobold elite warrior~ Long A Kobold Elite Warrior is here preparing for a future assault. ~ AMax 5 NHeight 0 Affect_By 544 Money 100 Level 175 Sex 1 MobType 34 Hp 4 Guard 0 Spec spec_warrior End #66654 Name kobold~ Short a kobold~ Long A kobold is here searching for trouble. ~ AMax 5 NHeight 0 Affect_By 33280 Money 50 Level 120 Sex 2 MobType 34 Hp 5 Guard 0 End #66655 Name kobold weaponsmith~ Short a kobold weaponsmith~ Long A kobold weaponsmith is here waiting for your demand. ~ AMax 1 NHeight 0 ActBits 3145730 Affect_By 552 Money 100 Level 165 Sex 1 MobType 34 Hp 4 Guard 0 Spec spec_warrior Shop 0 0 5 0 0 30 150 0 24 Shopd2 10 Shopd3 2 End #66656 Name kobold provisioner~ Short a kobold merchant~ Long A kobold merchant is here fleecing anyone who walks by. ~ AMax 1 NHeight 0 ActBits 2 Affect_By 552 Money 100 Level 165 Sex 1 MobType 34 Hp 4 Guard 0 Shop 0 0 19 0 0 150 30 0 24 Shopd2 5 Shopd3 2 ShopCr 66662 ShopCS Another loaf of blood bread has finished simmering.~ ShCrh 4 End #66657 Name kobold banker~ Short a kobold banker~ Long A kobold banker is here trying to cheat you in any way possible. ~ AMax 1 NHeight 0 ActBits 131074 Affect_By 552 Money 100 Level 165 Sex 1 MobType 34 Hp 4 Guard 0 End #66658 Name psychotic warrior~ Short a psychotic warrior~ Long A psychotic warrior is here looking for a fight! ~ AMax 2 NHeight 0 ActBits 1053 Affect_By 552 Money 100 Level 85 Sex 1 MobType 0 Guard 0 Spec spec_warrior End #66659 Name psychotic mage~ Short a psychotic mage~ Long A psychotic mage is here pondering the finer points of death. ~ AMax 2 NHeight 0 ActBits 67108885 Affect_By 680 Money 100 Level 85 Sex 2 MobType 1 Hp 6 Guard 0 BCasts clap of thunder~ BCasts hands of wind~ BCast_P 20 End #66660 Name psychotic thief~ Short a psychotic thief~ Long A psychotic thief is here hiding in the shadows. ~ AMax 1 NHeight 0 ActBits 1036 ActBits4 1 Affect_By 98856 Money 100 Level 50 Sex 1 MobType 34 Hp 35 Guard 0 Spec spec_thief End #66661 Name paranoid jester~ Short a paranoid jester~ Long A paranoid jester is here hiding from the laughs. ~ AMax 1 NHeight 0 Affect_By 512 Money 200 Level 165 MobType 0 Hp 4 Guard 0 End #66662 Name paranoid prostitute~ Short a paranoid prostitute~ Long A prostitute is here hiding from the elusive trouser monkey. ~ AMax 4 NHeight 0 ActBits 17 Affect_By 98816 Money 500 Level 118 Sex 2 MobType 1 Hp 5 Guard 0 End #66663 Name paranoid banker~ Short a paranoid banker~ Long A banker is cowering in the corner in fear of money. ~ AMax 1 NHeight 0 ActBits 131073 Affect_By 552 Money 200 Level 165 Sex 1 MobType 2 Hp 4 Guard 0 End #66664 Name paranoid smithy dwarf large~ Short a paranoid smithy~ Long A large dwarf is in the corner sobbing loudly. ~ AMax 1 NHeight 0 ActBits 3145729 Affect_By 552 Money 200 Level 165 MobType 2 Hp 4 Guard 0 Spec spec_warrior End #66665 Name paranoid warrior~ Short a paranoid warrior~ Long A paranoid warrior is here avoiding conflict at all cost. ~ AMax 2 NHeight 0 ActBits 1 Affect_By 512 Money 100 Level 118 Sex 1 MobType 23 Hp 6 Guard 0 Spec spec_warrior End #66666 Name paranoid thief~ Short a paranoid thief~ Long A thief is here trying to avoid all things sharp and pointy. ~ AMax 2 NHeight 0 ActBits 5 Affect_By 33280 Level 118 Sex 1 MobType 34 Hp 5 Guard 0 Spec spec_thief End #66667 Name paranoid mage~ Short a paranoid mage~ Long A mage is here trying to hide from her dark side. ~ AMax 2 NHeight 0 ActBits 1 Affect_By 552 Money 100 Level 118 Sex 2 MobType 1 Hp 5 Guard 0 BCasts charged bolt~ BCasts cantrip~ BCasts lesser healing touch~ BCast_P 15 End #66668 Name fear greater~ Short a greater fear~ Long A greater fear slinks around in the shadows. ~ AMax 1 NHeight 0 ActBits 1033 Affect_By 554 Level 165 MobType 21 Hp 18 Guard 0 BCasts confuse~ BCasts mind burrower~ BCasts aurora~ BCast_P 20 End #66669 Name paranoid farmer~ Short a paranoid farmer~ Long A farmer is here worrying about the killer tomatoes. ~ AMax 2 NHeight 0 ActBits 1 Affect_By 512 Money 10 Level 118 MobType 0 Hp 5 Guard 0 End #66670 Name paranoid necromancer~ Short a paranoid necromancer~ Long A necromancer is here trying to recover from a fear of the undead. ~ AMax 2 NHeight 0 ActBits 67108865 Money 100 Level 118 Sex 1 MobType 9 Hp 5 Guard 0 BCasts life tap~ BCast_P 20 End #66671 Name paranoid soldier~ Short a paranoid soldier~ Long A soldier is here too frightened to salute. ~ AMax 3 NHeight 0 ActBits 1025 Affect_By 512 Money 100 Level 165 Sex 1 MobType 0 Hp 6 Guard 0 Spec spec_warrior End #66672 Name paranoid woman~ Short a paranoid woman~ Long A woman is standing here shivering with panic. ~ AMax 3 NHeight 0 ActBits 1 Affect_By 512 Money 50 Level 118 Sex 2 MobType 0 Hp 5 Guard 0 End #66673 Name paranoid man~ Short a paranoid man~ Long A man is weaping here too frightened to move. ~ AMax 3 NHeight 0 ActBits 1 Money 50 Level 118 Sex 1 MobType 0 Hp 5 Guard 0 End #66674 Name rat~ Short a rat~ Long A rat runs along the floor searching for something to eat. ~ AMax 12 NHeight 0 ActBits 17 Affect_By 512 Level 10 MobType 7 Guard 0 End #66675 Name delusional warrior~ Short a delusional warrior~ Long A warrior is here being plagued by the ghosts of his victims. ~ AMax 2 NHeight 0 Affect_By 512 Money 100 Level 118 MobType 23 Hp 6 Guard 0 Spec spec_warrior End #66676 Name delusional priestess~ Short a delusional priestess~ Long A priestess is here straining to listen to gods that no longer speak. ~ AMax 2 NHeight 0 Affect_By 512 Money 100 Level 118 Sex 2 MobType 0 Hp 5 Guard 0 BCasts greater healing touch~ BCasts wound~ BCast_P 20 End #66677 Name delusional knight~ Short a delusional knight~ Long A knight stands here muttering something that cannot be understood. ~ AMax 2 NHeight 0 Affect_By 512 Money 100 Level 118 Sex 1 MobType 0 Hp 6 Guard 0 Spec spec_warrior BCasts power of wish~ BCast_P 15 End #66678 Name delusional necromancer~ Short a delusional necromancer~ Long A necromancer is here talking to his "zombie rocks". ~ AMax 2 NHeight 0 Affect_By 512 Money 100 Level 118 Sex 1 MobType 9 Hp 6 Guard 0 BCasts life tap~ BCasts spear of agony~ BCast_P 15 End #66679 Name delusional sorcerer~ Short a delusional sorcerer~ Long A sorcerer is here attempting to cast a spell to remove the voices from his head. ~ AMax 2 NHeight 0 Affect_By 552 Money 100 Level 118 Sex 1 MobType 1 Hp 6 Guard 0 BCasts steel spike~ BCasts fury of zeus~ BCasts curse~ BCast_P 20 End #66680 Name delusional adventurer~ Short a delusional adventurer~ Long An adventurer is here trying hard to get a grip on reality. ~ AMax 2 NHeight 0 Affect_By 512 Money 100 Level 118 Sex 1 MobType 25 Hp 6 Guard 0 End #66681 Name minsk delusional warrior~ Short Minsk the Berserker~ Long Minsk is here talking to a small furry gerbil on his shoulder. ~ AMax 1 NHeight 0 ActBits 1044 ActBits3 65536 Affect_By 552 AffectTWO 8 Money 200 Level 165 Sex 1 MobType 0 Hp 6 Guard 0 Spec spec_warrior End #66682 Name delusional priest~ Short a delusional priest~ Long A priest is here claiming to be the almighty one BERN! ~ AMax 1 NHeight 0 Affect_By 552 Money 100 Level 165 Sex 1 MobType 0 Hp 14 Guard 0 BCasts confuse~ BCasts lethargy~ BCasts complete healing~ BCast_P 20 End #66683 Name delusional man~ Short a delusional man~ Long A man is here confused by his delusional mind. ~ AMax 4 NHeight 0 Affect_By 2560 Level 118 Sex 1 MobType 0 Hp 5 Guard 0 End #66684 Name delusional woman~ Short a delusional woman~ Long A woman is here debating the finer points of skin with her shadow. ~ AMax 4 NHeight 0 Affect_By 2560 Money 100 Level 118 Sex 2 MobType 0 Hp 5 Guard 0 End #66685 Name devil psychotic~ Short lymir's devil~ Long Lymir's devil is here to put the hurt on. ~ AMax 1 NHeight 0 ActBits 67109903 ActBits4 1 Affect_By 2630312 Level 200 MobType 11 Hp 80 Guard 0 Spec spec_janitor BCasts whistling doom~ BCasts stream of magma~ BCasts neverending void~ BCast_P 99 End #66686 Name cyluss ancient mage~ Short Cyluss the Ancient~ Long Cyluss the Ancient mage is here bent over studying some ruins. ~ AMax 1 NHeight 0 ActBits 7 ActBits3 65536 ActBits4 5 Affect_By 680 Money 500 Level 500 Sex 1 MobType 1 Hp 25 Guard 0 BCasts lava flow~ BCasts ball lightning~ BCasts healing of earth~ BCast_P 30 End #66687 Name kobold guard~ Short a kobold guard~ Long A Kobold Guard is here trying to look busy. ~ AMax 2 NHeight 0 ActBits 10 ActBits3 2 Affect_By 552 Level 120 Sex 1 MobType 34 Guard 3 End #66688 Name delusional soldier~ Short a delusional soldier~ Long A soldier is here reliving a day in battle. ~ AMax 4 NHeight 0 ActBits 1025 Affect_By 512 Money 100 Level 165 Sex 1 MobType 0 Hp 6 Guard 0 End #0 #OBJDATA #66644 Name oil lamp flickering~ Short an oil lamp~ Descr An oil lamp [31mf[1mli[33mck[31mer[0m[31ms[0m [37min the slight breeze. [0;36m~ Type 1 Wear 0 Values 1 -1 1 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #66645 Name mighty altar~ Short a mighty altar~ Descr A mighty stone altar rests on the tiled floor. [0;36m~ Type 13 Extra 1 Wear 0 Weight 100 Cost 0 End #66646 Name small basin~ Short a small basin~ Descr A small basin of water rests atop the pantry. [0;36m~ Type 25 Wear 0 Weight 0 Cost 0 End #66647 Name pantry~ Short a pantry~ Descr A stone pantry rests in the corner of the alcove. [0;36m~ Type 15 Wear 0 Values 0 1 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #66648 Name necklace trapped soul int~ Short [0ma debilitating Necklace of the [30m[1mTr[31mapp[30med S[31mou[30ml[0m~ Descr A necklace lies here on the ground with a small vial attached. [0;36m~ Type 9 Extra 33554432 Wear 5 Values 0 0 1 0 0 0 35 35 0 0 0 Weight 2 Cost 0 Affect 13 10 1 0 0 Affect 20 3 1 0 0 Affect 5 -1 1 0 0 Affect 3 1 1 0 0 End #66649 Name fissure delusion small~ Short a fissure~ Descr A small fissure is here in the wall of the passage. [0;36m~ Type 12 Extra 65536 Wear 0 Values 4 66675 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #66650 Name fissure paranoia~ Short a fissure~ Descr A small fissure is here in the wall of the passage. [0;36m~ Type 12 Extra 65536 Wear 0 Values 4 66662 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #66651 Name gnarled vine~ Short a gnarled vine~ Descr A gnarled vine snakes its way up to the top of the pit. [0;36m~ Type 30 Wear 0 Values 1 0 66713 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #66652 Name gnarled vine~ Short a gnarled vine~ Descr A gnarled vine snakes its way to the top of the pit. [0;36m~ Type 30 Wear 0 Values 1 0 66720 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #66653 Name small leather pouch~ Short [0ma small [33mleather[0m pouch~ Descr A leather pouch is here on the ground. [0;36m~ Type 15 Wear 24577 Values 2 1 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #66654 Name black beach sand~ Short [0ma handfull of [1m[30mblack[0m beach[33m sand[0m~ Descr A handfull of [1m[30mblack[0m [36mbeach [33msand[0m[36m is piled here. [0;36m~ Type 3 Extra 33554688 Wear 16385 Values 100 1 1 0 0 0 0 0 0 0 0 Weight 2 Cost 0 End #66655 Name kiln~ Short a kiln~ Descr A [31mf[1mi[33me[31mr[0m[31my[0m [36mkiln is here in needs of a stoaking. [0;36m~ Type 15 Wear 0 Values 10 1 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #66656 Name crack paranoia~ Short a crack~ Descr A large crack stretches from ceiling to floor in the rock wall. [0;36m~ Type 12 Extra 65536 Wear 0 Values 4 66793 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #66657 Name crack paranoia~ Short a crack~ Descr A large crack stretches from ceiling to floor in the rock wall. [0;36m~ Type 12 Extra 65536 Wear 0 Values 4 66667 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #66658 Name hole psychosis~ Short a hole~ Descr A small hole occupies the corner of the passage. [0;36m~ Type 12 Extra 65536 Wear 0 Values 4 66672 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #66659 Name hole psychosis~ Short a hole~ Descr A small hole occupies the corner of the passage. [0;36m~ Type 12 Extra 65536 Wear 0 Values 4 66898 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #66660 Name forge~ Short a forge~ Descr [36mA [31mf[1mi[33me[31mr[0m[31my[0m [36mforge rests here for smelting metals. [0;36m~ Type 15 Wear 0 Values 10 1 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #66661 Name chunk lead~ Short [0ma chunk of [37mlead[0m~ Descr [36mA chunk of [37mlead[0m [36mis here on the ground.[0m [0;36m~ Type 38 Extra 256 Wear 16385 Weight 20 Cost 100 End #66662 Name blood bread lump~ Short [0ma loaf of [1m[31mblood[0m bread~ Descr A lump of what appears to be blood soaked bread is here making you retch. [0;36m~ Type 19 Wear 1 Values 30 0 0 0 0 0 0 0 0 0 0 Weight 2 Cost 50 End #66663 Name dented metal cup~ Short a dented metal cup~ Descr A dented metal cup is laying in the dirt getting kicked around. [0;36m~ Type 17 Wear 24577 Values 16 16 12 0 0 0 0 0 0 0 0 Weight 8 Cost 100 End #66664 Name kobold shaman staff~ Short [0ma [1m[31mk[0m[31mo[1mb[0m[31mo[1ml[0m[31md[0m shaman's staff~ Descr The staff of a kobold shaman is here on the ground. [0;36m~ Type 4 Extra 33554688 Wear 16385 Values 100 1 1 229 0 0 0 0 0 0 0 Weight 0 Cost 0 End #66665 Name ornate metal frame pewter~ Short [0ma [37mpewter[0m frame~ Descr An ornate metal frame is here on the ground. [0;36m~ Type 8 Extra 33554688 Wear 16385 Weight 10 Cost 5 End #66666 Name ornate mirror frame~ Short [0man ornately framed [37mpewter[0m mirror~ Descr A small mirror is here getting trampled under foot. [0;36m~ Type 8 Extra 33554688 Wear 16385 Weight 15 Cost 100 End #66667 Name ornate mirror frame enchanted~ Short [0man ornately framed [37mpewter[0m mirror~ Descr A small mirror is here getting trampled under foot. [0;36m~ Type 8 Extra 33554699 Wear 16385 Weight 15 Cost 500 End #66668 Name moo gerbil~ Short [33mMoo[0m the fluffy [1m[30mG[0m[33mer[1m[30mb[0m[33mi[1m[30ml[0m~ Descr [33mMoo[0m[36m the fluffy [1m[30mG[0m[33mer[1m[30mb[0m[33mi[1m[30ml[0m [36mis here running in circles.[0m [0;36m~ Type 19 Extra 256 Wear 32769 Values 20 0 0 0 0 0 0 0 0 0 0 Weight 8 Cost 200 End #66669 Name portal swirling energy~ Short a portal of swirling energy~ Descr [1m[30mA swir[31mling p[30morta[31ml of en[30mergy i[31ms here h[30movering o[31mver th[30me altar.[0m [0;36m~ Type 12 Wear 0 Timer 1 Values 4 73759 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #66670 Name staff wand ancient great 2wis wis~ Short [0ma diminishing [33mWand[0m of the [31mGre[1mat Anci[0m[31ments[0m~ Descr [36mThe [33mwand[0m [36mof the [31mGre[1mat Anci[0m[31ments[0m [36mlies here on the ground losing its power. [0;36m~ Type 3 Extra 33554442 Wear 16385 Values 100 2 2 183 0 0 0 0 0 0 0 Weight 15 Cost 2000 Affect 18 -2 1 0 0 Affect 20 3 1 0 0 Affect 1 -1 1 0 0 Affect 4 2 1 0 0 Affect 2 -1 1 0 0 End #66671 Name hole portal~ Short a hole~ Descr A hole has appeared here in the north wall. [0;36m~ Type 12 Wear 0 Timer 1 Values 4 66782 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #66672 Name hole portal~ Short a hole~ Descr A hole has appeared here in the south wall. [0;36m~ Type 12 Wear 0 Timer 1 Values 4 66773 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #66673 Name statue large god diety~ Short a large statue of a god~ Descr A large statue of some strange blood-crazed diety is here. [0;36m~ Type 12 Wear 0 Weight 0 Cost 0 End #66674 Name cloak shifting colors int wis~ Short [0ma vacillating Cloak of [31mS[1mh[33mi[35mf[32mt[30mi[0m[32mn[33mg [31mC[1m[33mo[31ml[32mo[31mr[30ms[0m~ Descr A colorfull cloak lays here in a rumpled pile. [0;36m~ Type 9 Extra 33554432 Wear 1025 Values 0 2 0 0 5 15 50 50 0 0 0 Weight 8 Cost 6000 Affect 17 5 1 0 0 Affect 20 3 1 0 0 Affect 2 -1 1 0 0 Affect 1 -1 1 0 0 Affect 4 1 1 0 0 Affect 3 1 1 0 0 End #66675 Name reducing armplate increasing str ~ Short [0mArmplates of [31mEv[1mer [32mInc[0m[32mreas[1ming [31mStre[0m[31mngth[0m~ Descr [36mA set of armplates are [31m[1mrusting[0m [36mhere on the ground. [0;36m~ Type 9 Extra 33554432 Wear 257 Values 0 0 0 4 20 14 50 50 0 0 0 Weight 20 Cost 6000 Affect 1 2 1 0 0 Affect 2 -1 1 0 0 Affect 3 -1 1 0 0 Affect 19 2 1 0 0 Affect 20 -3 1 0 0 Affect 18 -4 1 0 0 End #66676 Name cloud greater fortitude con~ Short [0ma sapping [1m[33mCloud[37m of [36mGr[34meat[36mer Fo[34mrtitu[36mde[0m~ Descr [36mA [1m[33mgaseous cloud[0m [36mis here dissipating into the air.[0m [0;36m~ Type 9 Extra 33558528 Wear 131073 Weight 0 Cost 6000 Affect 5 1 1 0 0 Affect 1 -1 1 0 0 Affect 13 5 1 0 0 Affect 14 5 1 0 0 Affect 20 3 1 0 0 End #66677 Name leggings kobold greaves studded leather elite~ Short [0ma pair of [31mK[1mo[0m[31mb[1mo[0m[31ml[1md[0m [31mE[1ml[0m[31mi[1mt[0m[31me[0m studded [33mleather[0m greaves~ Descr [36mA crumpled pair of studded [33mleather[36m greaves are here collecting mold. [0;36m~ Type 9 Wear 33 Values 3 0 0 0 1 15 40 40 15 5 0 Weight 20 Cost 1500 Affect 14 8 1 0 0 Affect 22 2 1 0 0 End #66678 Name mask greater fear face apb 2apb~ Short [1m[30ma [32mMa[32msk o[0m[32mf th[1m[30me Gr[32mea[0m[32mte[1m[30mr F[32me[0m[32ma[0m[1m[30mr[0m~ Descr A horribly disfigured face lays here on the ground. [0;36m~ Type 9 Extra 33554432 Wear 65537 Values 0 0 2 0 15 15 30 30 15 1 0 Weight 20 Cost 2000 Affect 14 -20 1 0 0 Affect 13 -40 1 0 0 Affect 20 -4 1 0 0 Affect 19 2 1 0 0 Affect 18 4 1 0 0 End #66679 Name sash high priest delusional belt~ Short [1m[32ma t[34man[36mgl[32med [34mSa[32msh [34mof [32mth[36me D[32mel[34mus[36mio[34mn[32mal[0m~ Descr A tangled sash lies here on the ground getting trampled into the mud. [0;36m~ Type 9 Extra 33554433 Wear 2049 Values 0 2 0 0 5 5 30 30 5 10 0 Weight 2 Cost 2000 Affect 17 2 1 0 0 Affect 20 3 1 0 0 Affect 18 -4 1 0 0 Affect 19 -2 1 0 0 Affect 13 25 1 0 0 End #66680 Name minsk broadsword sword apb 2apb~ Short [1m[30mM[32mi[30mn[32ms[30mk[32m'[30ms[0m[37m Broadsword of[35m S[1mw[0m[35mi[1mf[0m[35mt[1m J[0m[35mu[1ms[0m[35mt[1mi[0m[35mc[1me[0m~ Descr An immense sword lies here getting rusty on the ground. [0;36m~ Type 5 Extra 2359296 Wear 24577 Values 0 80 0 15 0 0 0 5 3 0 0 Weight 26 Cost 1000 Affect 19 2 1 0 0 Affect 18 -4 1 0 0 End #0 #ROOMDATA #66644 Name A Smoothly Hewn Passage~ Descr The walls are smooth and clean suggesting they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Reset O 66644 -5 100 Door 1 0 0 66645 0 0 ~ ~ End #66645 Name A Smoothly Hewn Passage~ Descr The walls are smooth and clean suggesting they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Door 1 0 0 66646 0 0 ~ ~ Door 3 0 0 66644 0 0 ~ ~ End #66646 Name A Smoothly Hewn Passage~ Descr The walls are smooth and clean suggesting they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Reset O 66644 -5 100 Door 0 0 0 66647 0 0 ~ ~ Door 3 0 0 66645 0 0 ~ ~ End #66647 Name A Smoothly Hewn Passage~ Descr The walls are smooth and clean suggesting they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Door 0 0 0 66648 0 0 ~ ~ Door 2 0 0 66646 0 0 ~ ~ End #66648 Name Before a Grand Chamber~ Descr The walls are smooth and clean suggesting they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Reset O 66644 -5 100 Door 0 0 0 66649 0 0 ~ ~ Door 2 0 0 66647 0 0 ~ ~ End #66649 Name A Grand Chamber~ Descr This grand space has the same smooth look as the passage that led here, all along the surrounding walls are huge slabs with carvings that may be from a long lost language. A distant sound, almost a dull hum, seems to fill the air. Perhaps there is an enchantment that keeps these hollowed caves so very "new". ~ Flags 19472 Sector 42 Door 0 0 0 66652 0 0 ~ ~ Door 1 0 0 66651 0 0 ~ ~ Door 2 0 0 66648 0 0 ~ ~ Door 3 0 0 66650 0 0 ~ ~ End #66650 Name A Grand Chamber~ Descr This grand space has the same smooth look as the passage that led here, all along the surrounding walls are huge slabs with carvings that may be from a long lost language. A distant sound, almost a dull hum, seems to fill the air. Perhaps there is an enchantment that keeps these hollowed caves so very "new". ~ Flags 19472 Sector 42 Reset O 66644 -5 100 Door 0 0 0 66653 0 0 ~ ~ Door 1 0 0 66649 0 0 ~ ~ End #66651 Name A Grand Chamber~ Descr This grand space has the same smooth look as the passage that led here, all along the surrounding walls are huge slabs with carvings that may be from a long lost language. A distant sound, almost a dull hum, seems to fill the air. Perhaps there is an enchantment that keeps these hollowed caves so very "new". ~ Flags 19472 Sector 42 Reset O 66644 -5 100 Door 0 0 0 66654 0 0 ~ ~ Door 3 0 0 66649 0 0 ~ ~ End #66652 Name The Center of the Chamber~ Descr In the center of this grand chamber sits a mighty stone altar surrounded by tiles filled with more uninterprable carvings. The ceiling to the room rises high overhead allowing the sound to resonate and perhaps enhance the hum that eminates from this very spot. ~ Flags 1073744912 Sector 42 Reset O 66645 -5 100 Reset M 66686 1 100 Reset O 66670 -4 1 Door 0 0 0 66655 0 0 ~ ~ Door 1 0 0 66654 0 0 ~ ~ Door 2 0 0 66649 0 0 ~ ~ Door 3 0 0 66653 0 0 ~ ~ Door 5 259 0 66673 60 60 ~ tile~ End #66653 Name A Grand Chamber~ Descr This grand space has the same smooth look as the passage that led here, all along the surrounding walls are huge slabs with carvings that may be from a long lost language. A distant sound, almost a dull hum, seems to fill the air. Perhaps there is an enchantment that keeps these hollowed caves so very "new". ~ Flags 19472 Sector 42 Door 0 0 0 66656 0 0 ~ ~ Door 1 0 0 66652 0 0 ~ ~ Door 2 0 0 66650 0 0 ~ ~ Door 3 259 0 66663 30 30 ~ slab~ End #66654 Name A Grand Chamber~ Descr This grand space has the same smooth look as the passage that led here, all along the surrounding walls are huge slabs with carvings that may be from a long lost language. A distant sound, almost a dull hum, seems to fill the air. Perhaps there is an enchantment that keeps these hollowed caves so very "new". ~ Flags 19472 Sector 42 Door 0 0 0 66657 0 0 ~ ~ Door 1 259 0 66668 30 30 ~ slab~ Door 2 0 0 66651 0 0 ~ ~ Door 3 0 0 66652 0 0 ~ ~ End #66655 Name A Grand Chamber~ Descr This grand space has the same smooth look as the passage that led here, all along the surrounding walls are huge slabs with carvings that may be from a long lost language. A distant sound, almost a dull hum, seems to fill the air. Perhaps there is an enchantment that keeps these hollowed caves so very "new". ~ Flags 19472 Sector 42 Door 0 259 0 66658 30 30 ~ slab~ Door 1 0 0 66657 0 0 ~ ~ Door 2 0 0 66652 0 0 ~ ~ Door 3 0 0 66656 0 0 ~ ~ End #66656 Name A Grand Chamber~ Descr This grand space has the same smooth look as the passage that led here, all along the surrounding walls are huge slabs with carvings that may be from a long lost language. A distant sound, almost a dull hum, seems to fill the air. Perhaps there is an enchantment that keeps these hollowed caves so very "new". ~ Flags 19472 Sector 42 Reset O 66644 -5 100 Reset M 66674 1 100 Door 1 0 0 66655 0 0 ~ ~ Door 2 0 0 66653 0 0 ~ ~ End #66657 Name A Grand Chamber~ Descr This grand space has the same smooth look as the passage that led here, all along the surrounding walls are huge slabs with carvings that may be from a long lost language. A distant sound, almost a dull hum, seems to fill the air. Perhaps there is an enchantment that keeps these hollowed caves so very "new". ~ Flags 19472 Sector 42 Reset O 66644 -5 100 Reset M 66674 1 100 Door 2 0 0 66654 0 0 ~ ~ Door 3 0 0 66655 0 0 ~ ~ End #66658 Name Behind the Slab~ Descr The walls are smooth and clean suggesting they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Reset O 66644 -5 100 Door 0 0 0 66659 0 0 ~ ~ Door 2 259 0 66655 30 30 ~ slab~ End #66659 Name A Smoothly Hewn Passage~ Descr The walls are smooth and clean suggesting they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Door 0 0 0 66660 0 0 ~ ~ Door 2 0 0 66658 0 0 ~ ~ End #66660 Name A Smoothly Hewn Passage~ Descr The walls are smooth and clean suggesting they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Reset O 66644 -5 100 Door 1 0 0 66661 0 0 ~ ~ Door 2 0 0 66659 0 0 ~ ~ End #66661 Name A Smoothly Hewn Passage~ Descr The walls are smooth and clean suggesting they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Door 1 0 0 66662 0 0 ~ ~ Door 3 0 0 66660 0 0 ~ ~ End #66662 Name An End to the Passage~ Descr The walls are smooth and clean, with the exception of a small fissure, suggesting that they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Reset O 66649 -5 100 Reset O 66644 -5 100 Door 3 0 0 66661 0 0 ~ ~ End #66663 Name Behind the Slab~ Descr The walls are smooth and clean suggesting they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Reset O 66644 -5 100 Door 1 259 0 66653 30 30 ~ slab~ Door 3 0 0 66664 0 0 ~ ~ End #66664 Name A Smoothly Hewn Passage~ Descr The walls are smooth and clean suggesting they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Door 1 0 0 66663 0 0 ~ ~ Door 3 0 0 66665 0 0 ~ ~ End #66665 Name A Smoothly Hewn Passage~ Descr The walls are smooth and clean suggesting they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Reset O 66644 -5 100 Door 0 0 0 66666 0 0 ~ ~ Door 1 0 0 66664 0 0 ~ ~ End #66666 Name A Smoothly Hewn Passage~ Descr The walls are smooth and clean suggesting they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Door 0 0 0 66667 0 0 ~ ~ Door 2 0 0 66665 0 0 ~ ~ End #66667 Name An End to the Passage~ Descr With the exception of a large crack running from ceiling to floor on the western wall, they are smooth and clean suggesting that they may have been freshly carved, although a thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Reset O 66656 -5 100 Reset O 66644 -5 100 Door 2 0 0 66666 0 0 ~ ~ End #66668 Name Behind the Slab~ Descr The walls are smooth and clean suggesting they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Reset O 66644 -5 100 Door 1 0 0 66669 0 0 ~ ~ Door 3 259 0 66654 30 30 ~ slab~ End #66669 Name A Smoothly Hewn Passage~ Descr The walls are smooth and clean suggesting they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Door 1 0 0 66670 0 0 ~ ~ Door 3 0 0 66668 0 0 ~ ~ End #66670 Name A Smoothly Hewn Passage~ Descr The walls are smooth and clean suggesting they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Reset O 66644 -5 100 Door 2 0 0 66671 0 0 ~ ~ Door 3 0 0 66669 0 0 ~ ~ End #66671 Name A Smoothly Hewn Passage~ Descr The walls are smooth and clean suggesting they have been freshly carved, but the thin layer of dust on the floor reveals the true age of this passage. A sense or feeling suggests that perhaps a great enchantment holds this passage to its youth. ~ Flags 19473 Sector 40 Door 0 0 0 66670 0 0 ~ ~ Door 2 0 0 66672 0 0 ~ ~ End #66672 Name An End to the Passage~ Descr The walls are smooth and clean suggesting that they have been freshly carved, but a thin layer of dust on the floor reveals the true age of this passage. A small hole occupies the corner of the passage. ~ Flags 19473 Sector 40 Reset O 66659 -5 100 Reset O 66644 -5 100 Door 0 0 0 66671 0 0 ~ ~ End #66673 Name An Alcove Beneath the Altar~ Descr Not unlike the chamber above, the walls are smooth and cool to the touch. A basin and small stone pantry are in the corner suggesting that maybe someone or something is here! ~ Flags2 6 Flags 19472 Sector 41 ExtraDescr basin~ Upon closer inspection the basin looks to never run out of water. ~ Door 3 0 0 66674 0 0 ~ ~ Door 4 259 0 66652 30 30 ~ tile~ End #66674 Name An Alcove Beneath the Altar~ Descr Not unlike the chamber above, the walls are smooth and cool to the touch. A basin and small stone pantry are in the corner suggesting that maybe someone or something is here! ~ Flags2 6 Flags 19504 Sector 41 Reset M 66645 1 100 Reset O 66648 -4 1 Reset O 66647 -5 100 Reset O 37 -3 100 Reset O 37 -3 100 Reset O 66646 -5 100 Door 1 0 0 66673 0 0 ~ ~ End #66675 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. A fissure in the floor of the dungeon occupies the center of the room. ~ Flags 19456 Sector 40 Reset O 66650 -5 100 Door 1 0 0 66676 0 0 ~ ~ End #66676 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Reset M 66684 1 100 Door 2 0 0 66677 0 0 ~ ~ Door 3 0 0 66675 0 0 ~ ~ End #66677 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 0 0 0 66676 0 0 ~ ~ Door 1 0 0 66678 0 0 ~ ~ Door 2 0 0 66679 0 0 ~ ~ End #66678 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 1 0 0 66710 0 0 ~ ~ Door 3 0 0 66677 0 0 ~ ~ End #66679 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 0 0 0 66677 0 0 ~ ~ Door 2 0 0 66680 0 0 ~ ~ End #66680 Name The Dungeon of Delusion~ Descr A large pit has been dug in the center of the room. The edges around the pit are just enough to allow someone to carefully pass, though from the markings on the walls it is obvious that others have fallen. A rank smell eminating from the pit is at first unrecognizable...but it soon comes back. It is the smell of death. ~ Flags 19456 Sector 40 Reset M 66674 1 100 Reset M 66683 1 100 Move_dir 5 Door 0 0 0 66679 0 0 ~ ~ Door 3 0 0 66681 0 0 ~ ~ End #66681 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 1 0 0 66680 0 0 ~ ~ Door 2 0 0 66682 0 0 ~ ~ End #66682 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 0 0 0 66681 0 0 ~ ~ Door 2 0 0 66683 0 0 ~ ~ End #66683 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66682 0 0 ~ ~ Door 1 0 0 66695 0 0 ~ ~ Door 2 0 0 66684 0 0 ~ ~ End #66684 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66683 0 0 ~ ~ Door 1 0 0 66694 0 0 ~ ~ Door 2 0 0 66685 0 0 ~ ~ Door 3 0 0 66690 0 0 ~ ~ End #66685 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66684 0 0 ~ ~ Door 1 0 0 66693 0 0 ~ ~ Door 2 0 0 66686 0 0 ~ ~ Door 3 0 0 66689 0 0 ~ ~ End #66686 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66685 0 0 ~ ~ Door 1 0 0 66692 0 0 ~ ~ Door 2 0 0 66687 0 0 ~ ~ Door 3 0 0 66688 0 0 ~ ~ End #66687 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Reset M 66680 1 100 Door 0 0 0 66686 0 0 ~ ~ Door 1 0 0 66691 0 0 ~ ~ End #66688 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Reset M 66676 1 100 Reset O 92 -4 5 Door 0 0 0 66689 0 0 ~ ~ Door 1 0 0 66686 0 0 ~ ~ End #66689 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66690 0 0 ~ ~ Door 1 0 0 66685 0 0 ~ ~ Door 2 0 0 66688 0 0 ~ ~ End #66690 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Reset M 66675 1 100 Door 1 0 0 66684 0 0 ~ ~ Door 2 0 0 66689 0 0 ~ ~ End #66691 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66692 0 0 ~ ~ Door 1 0 0 66700 0 0 ~ ~ Door 3 0 0 66687 0 0 ~ ~ End #66692 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66693 0 0 ~ ~ Door 1 0 0 66699 0 0 ~ ~ Door 2 0 0 66691 0 0 ~ ~ Door 3 0 0 66686 0 0 ~ ~ End #66693 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags2 6 Flags 19456 Sector 43 Reset M 66681 1 100 Reset O 66668 -4 100 Reset O 66680 -4 5 Door 0 0 0 66694 0 0 ~ ~ Door 1 0 0 66698 0 0 ~ ~ Door 2 0 0 66692 0 0 ~ ~ Door 3 0 0 66685 0 0 ~ ~ End #66694 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66695 0 0 ~ ~ Door 1 0 0 66697 0 0 ~ ~ Door 2 0 0 66693 0 0 ~ ~ Door 3 0 0 66684 0 0 ~ ~ End #66695 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Reset M 66688 1 100 Door 1 0 0 66696 0 0 ~ ~ Door 2 0 0 66694 0 0 ~ ~ Door 3 0 0 66683 0 0 ~ ~ End #66696 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66704 0 0 ~ ~ Door 2 0 0 66697 0 0 ~ ~ Door 3 0 0 66695 0 0 ~ ~ End #66697 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Reset M 66674 1 100 Door 0 0 0 66696 0 0 ~ ~ Door 1 0 0 66703 0 0 ~ ~ Door 2 0 0 66698 0 0 ~ ~ Door 3 0 0 66694 0 0 ~ ~ End #66698 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66697 0 0 ~ ~ Door 1 0 0 66702 0 0 ~ ~ Door 2 0 0 66699 0 0 ~ ~ Door 3 0 0 66693 0 0 ~ ~ End #66699 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66698 0 0 ~ ~ Door 1 0 0 66701 0 0 ~ ~ Door 2 0 0 66700 0 0 ~ ~ Door 3 0 0 66692 0 0 ~ ~ End #66700 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Reset M 66679 1 100 Reset O 88 -4 5 Door 0 0 0 66699 0 0 ~ ~ Door 3 0 0 66691 0 0 ~ ~ End #66701 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Reset M 66677 1 100 Door 0 0 0 66702 0 0 ~ ~ Door 3 0 0 66699 0 0 ~ ~ End #66702 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66703 0 0 ~ ~ Door 1 0 0 66969 0 0 ~ ~ Door 2 0 0 66701 0 0 ~ ~ Door 3 0 0 66698 0 0 ~ ~ End #66703 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Reset M 66678 1 100 Reset O 92 -4 5 Door 2 0 0 66702 0 0 ~ ~ Door 3 0 0 66697 0 0 ~ ~ End #66704 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 2048 Sector 40 Door 0 0 0 66706 0 0 ~ ~ Door 2 0 0 66696 0 0 ~ ~ Door 3 0 0 66705 0 0 ~ ~ End #66705 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 2048 Sector 40 Door 1 0 0 66704 0 0 ~ ~ End #66706 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 2048 Sector 40 Door 1 0 0 66707 0 0 ~ ~ Door 2 0 0 66704 0 0 ~ ~ End #66707 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 2048 Sector 40 Door 0 0 0 66708 0 0 ~ ~ Door 3 0 0 66706 0 0 ~ ~ End #66708 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 2048 Sector 40 Door 2 0 0 66707 0 0 ~ ~ Door 3 0 0 66709 0 0 ~ ~ End #66709 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 2048 Sector 40 Door 1 0 0 66708 0 0 ~ ~ Door 3 0 0 66679 0 0 ~ ~ End #66710 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Reset M 66688 1 100 Door 0 0 0 66711 0 0 ~ ~ Door 1 0 0 66712 0 0 ~ ~ Door 3 0 0 66678 0 0 ~ ~ End #66711 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 2 0 0 66710 0 0 ~ ~ Door 3 0 0 66713 0 0 ~ ~ End #66712 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 2 0 0 66714 0 0 ~ ~ Door 3 0 0 66710 0 0 ~ ~ End #66713 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags2 8 Flags 19456 Sector 40 Move_dir 5 Door 1 0 0 66711 0 0 ~ ~ Door 5 0 0 66784 0 0 ~ ~ End #66714 Name The Dungeon of Delusion~ Descr A large pit has been dug in the center of the room. The edges around the pit are just enough to allow someone to carefully pass, though from the markings on the walls it is obvious that others have fallen. A rank smell eminating from the pit is at first unrecognizable...but it soon comes back. It is the smell of death. ~ Flags 19456 Sector 40 Reset M 66683 1 100 Move_dir 5 Door 0 0 0 66712 0 0 ~ ~ Door 1 0 0 66715 0 0 ~ ~ Door 2 0 0 66716 0 0 ~ ~ End #66715 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 1 0 0 66717 0 0 ~ ~ Door 2 0 0 66719 0 0 ~ ~ Door 3 0 0 66714 0 0 ~ ~ End #66716 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 0 0 0 66714 0 0 ~ ~ Door 2 0 0 66721 0 0 ~ ~ End #66717 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 0 0 0 66718 0 0 ~ ~ Door 3 0 0 66715 0 0 ~ ~ End #66718 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags2 64 Flags 19456 Sector 40 Door 2 0 0 66717 0 0 ~ ~ End #66719 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 0 0 0 66715 0 0 ~ ~ Door 2 0 0 66720 0 0 ~ ~ End #66720 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags2 8 Flags 19456 Sector 40 Move_dir 5 Door 0 0 0 66719 0 0 ~ ~ Door 5 0 0 66785 0 0 ~ ~ End #66721 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 0 0 0 66716 0 0 ~ ~ Door 3 0 0 66722 0 0 ~ ~ End #66722 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Reset M 66684 1 100 Door 1 0 0 66721 0 0 ~ ~ Door 2 0 0 66723 0 0 ~ ~ End #66723 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 0 0 0 66722 0 0 ~ ~ Door 1 0 0 66724 0 0 ~ ~ End #66724 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 1 0 0 66725 0 0 ~ ~ Door 3 0 0 66723 0 0 ~ ~ End #66725 Name A Well Lit Chamber~ Descr The sudden brightness of light is at first unsettling, but soon it is apparent from the assorted signs of life that this light is only the result of someone or something civilized making this small chamber their home. ~ Flags 19456 Sector 42 Door 1 0 0 66727 0 0 ~ ~ Door 2 0 0 66726 0 0 ~ ~ Door 3 0 0 66724 0 0 ~ ~ End #66726 Name A Well Lit Chamber~ Descr The sudden brightness of light is at first unsettling, but soon it is apparent from the assorted signs of life that this light is only the result of someone or something civilized making this small chamber their home. ~ Flags 19456 Sector 42 Door 0 0 0 66725 0 0 ~ ~ Door 1 0 0 66728 0 0 ~ ~ Door 2 0 0 66970 0 0 ~ ~ End #66727 Name A Well Lit Chamber~ Descr The sudden brightness of light is at first unsettling, but soon it is apparent from the assorted signs of life that this light is only the result of someone or something civilized making this small chamber their home. ~ Flags 19456 Sector 42 Door 0 0 0 66730 0 0 ~ ~ Door 1 0 0 66729 0 0 ~ ~ Door 2 0 0 66728 0 0 ~ ~ Door 3 0 0 66725 0 0 ~ ~ End #66728 Name A Well Lit Chamber~ Descr The first thing anyone would notice when entering this chamber is that both the south and east walls are decorated with shiny beads of glass. Whispers seem to be all around as well. ~ Flags2 6 Flags 19472 Sector 42 Reset M 66647 1 100 Reset O 66676 -4 1 Reset O 66655 -5 100 Door 0 0 0 66727 0 0 ~ ~ Door 3 0 0 66726 0 0 ~ ~ End #66729 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 1 0 0 66731 0 0 ~ ~ Door 3 0 0 66727 0 0 ~ ~ End #66730 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 3200 Sector 40 Door 0 0 0 66771 0 0 ~ ~ Door 2 0 0 66727 0 0 ~ ~ End #66731 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 1 0 0 66732 0 0 ~ ~ Door 3 0 0 66729 0 0 ~ ~ End #66732 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 1 0 0 66737 0 0 ~ ~ Door 2 0 0 66733 0 0 ~ ~ Door 3 0 0 66731 0 0 ~ ~ End #66733 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 0 0 0 66732 0 0 ~ ~ Door 2 0 0 66734 0 0 ~ ~ End #66734 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Reset M 66684 1 100 Door 0 0 0 66733 0 0 ~ ~ Door 3 0 0 66735 0 0 ~ ~ End #66735 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 1 0 0 66734 0 0 ~ ~ Door 2 0 0 66736 0 0 ~ ~ End #66736 Name The Dungeon of Delusion~ Descr A large pit has been dug in the center of the room. The smooth walls offer no chance at purchase to slow the fall. All that can be done is hope for a soft landing. ~ Flags2 8 Flags 19456 Sector 40 Move_dir 5 Door 0 0 0 66735 0 0 ~ ~ Door 5 0 0 66789 0 0 ~ ~ End #66737 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66747 0 0 ~ ~ Door 1 0 0 66738 0 0 ~ ~ Door 3 0 0 66732 0 0 ~ ~ End #66738 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Reset M 66688 1 100 Door 0 0 0 66746 0 0 ~ ~ Door 1 0 0 66739 0 0 ~ ~ Door 2 0 0 66743 0 0 ~ ~ Door 3 0 0 66737 0 0 ~ ~ End #66739 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66745 0 0 ~ ~ Door 1 0 0 66740 0 0 ~ ~ Door 2 0 0 66742 0 0 ~ ~ Door 3 0 0 66738 0 0 ~ ~ End #66740 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66744 0 0 ~ ~ Door 1 0 0 66966 0 0 ~ ~ Door 2 0 0 66741 0 0 ~ ~ Door 3 0 0 66739 0 0 ~ ~ End #66741 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Reset M 66676 1 100 Reset O 92 -4 5 Door 0 0 0 66740 0 0 ~ ~ Door 3 0 0 66742 0 0 ~ ~ End #66742 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66739 0 0 ~ ~ Door 1 0 0 66741 0 0 ~ ~ Door 3 0 0 66743 0 0 ~ ~ End #66743 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Reset M 66675 1 100 Door 0 0 0 66738 0 0 ~ ~ Door 1 0 0 66742 0 0 ~ ~ End #66744 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66748 0 0 ~ ~ Door 1 0 0 66967 0 0 ~ ~ Door 2 0 0 66740 0 0 ~ ~ Door 3 0 0 66745 0 0 ~ ~ End #66745 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags2 6 Flags 19456 Sector 43 Reset M 66682 1 100 Reset O 66679 -4 5 Door 0 0 0 66749 0 0 ~ ~ Door 1 0 0 66744 0 0 ~ ~ Door 2 0 0 66739 0 0 ~ ~ Door 3 0 0 66746 0 0 ~ ~ End #66746 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66750 0 0 ~ ~ Door 1 0 0 66745 0 0 ~ ~ Door 2 0 0 66738 0 0 ~ ~ Door 3 0 0 66747 0 0 ~ ~ End #66747 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Reset M 66680 1 100 Door 0 0 0 66751 0 0 ~ ~ Door 1 0 0 66746 0 0 ~ ~ Door 2 0 0 66737 0 0 ~ ~ End #66748 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66753 0 0 ~ ~ Door 1 0 0 66968 0 0 ~ ~ Door 2 0 0 66744 0 0 ~ ~ Door 3 0 0 66749 0 0 ~ ~ End #66749 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Reset M 66679 1 100 Reset O 88 -4 5 Door 0 259 0 66752 30 30 ~ rubble~ Door 1 0 0 66748 0 0 ~ ~ Door 2 0 0 66745 0 0 ~ ~ Door 3 0 0 66750 0 0 ~ ~ End #66750 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 1 0 0 66749 0 0 ~ ~ Door 2 0 0 66746 0 0 ~ ~ Door 3 0 0 66751 0 0 ~ ~ End #66751 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66759 0 0 ~ ~ Door 1 0 0 66750 0 0 ~ ~ Door 2 0 0 66747 0 0 ~ ~ End #66752 Name The Dungeon of Delusion~ Descr A large pit has been dug in the center of the room. The smooth walls offer no chance at purchase to slow the fall. All that can be done is hope for a soft landing. ~ Flags2 8 Flags 19456 Sector 41 Move_dir 5 Door 2 259 0 66749 30 30 ~ rubble~ Door 5 0 0 66792 30 30 ~ arg~ End #66753 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 0 0 0 66754 0 0 ~ ~ Door 2 0 0 66748 0 0 ~ ~ End #66754 Name The Dungeon of Delusion~ Descr A large pit has been dug in the center of the room. The edges around the pit are just enough to allow someone to carefully pass, though from the markings on the walls it is obvious that others have fallen. A rank smell eminating from the pit is at first unrecognizable...but it soon comes back. It is the smell of death. ~ Flags 19456 Sector 40 Reset M 66674 1 100 Move_dir 5 Door 2 0 0 66753 0 0 ~ ~ Door 3 0 0 66755 0 0 ~ ~ End #66755 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 1 0 0 66754 0 0 ~ ~ Door 3 0 0 66756 0 0 ~ ~ End #66756 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 1 0 0 66755 0 0 ~ ~ Door 2 0 0 66758 0 0 ~ ~ Door 3 0 0 66757 0 0 ~ ~ End #66757 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 1 0 0 66756 0 0 ~ ~ Door 3 0 0 66761 0 0 ~ ~ End #66758 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Reset M 66646 1 100 Reset O 66653 -4 100 Reset O 66654 -3 100 Door 0 0 0 66756 0 0 ~ ~ End #66759 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 2 0 0 66751 0 0 ~ ~ Door 3 0 0 66760 0 0 ~ ~ End #66760 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Reset M 66683 1 100 Door 0 0 0 66761 0 0 ~ ~ Door 1 0 0 66759 0 0 ~ ~ End #66761 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 0 0 0 66762 0 0 ~ ~ Door 2 0 0 66760 0 0 ~ ~ Door 3 0 0 66764 0 0 ~ ~ End #66762 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 2 0 0 66761 0 0 ~ ~ Door 3 0 0 66763 0 0 ~ ~ End #66763 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags2 64 Flags 19456 Sector 40 Reset M 66674 1 100 Door 1 0 0 66762 0 0 ~ ~ End #66764 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 3200 Sector 40 Door 1 0 0 66761 0 0 ~ ~ Door 3 0 0 66765 0 0 ~ ~ End #66765 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 3200 Sector 40 Reset M 66683 1 100 Door 1 0 0 66764 0 0 ~ ~ Door 2 0 0 66766 0 0 ~ ~ End #66766 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 3200 Sector 40 Door 0 0 0 66765 0 0 ~ ~ Door 2 0 0 66767 0 0 ~ ~ Door 3 0 0 66717 0 0 ~ ~ End #66767 Name The Dungeon of Delusion~ Descr A large pit has been dug in the center of the room. The edges around the pit are just enough to allow someone to carefully pass, though from the markings on the walls it is obvious that others have fallen. A rank smell eminating from the pit is at first unrecognizable...but it soon comes back. It is the smell of death. ~ Flags 3200 Sector 40 Move_dir 5 Door 0 0 0 66766 0 0 ~ ~ Door 1 0 0 66768 0 0 ~ ~ Door 3 0 0 66771 0 0 ~ ~ End #66768 Name The Dungeon of Delusion~ Descr ~ Flags 3200 Sector 40 Door 1 0 0 66769 0 0 ~ ~ Door 3 0 0 66767 0 0 ~ ~ End #66769 Name The Dungeon of Delusion~ Descr ~ Flags 3200 Sector 40 Reset M 66684 1 100 Door 2 0 0 66770 0 0 ~ ~ Door 3 0 0 66768 0 0 ~ ~ End #66770 Name The Dungeon of Delusion~ Descr ~ Flags2 64 Flags 3200 Sector 40 Door 0 0 0 66769 0 0 ~ ~ End #66771 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 3200 Sector 40 Reset M 66688 1 100 Door 1 0 0 66767 0 0 ~ ~ Door 2 0 0 66730 0 0 ~ ~ End #66772 Name Inside an Oubliette~ Descr Unfortunately this oubliette was dug long ago in the times of magic. The hole in the ceiling was designed magically to close behind the would be victim. No amount of levitation spell would get anyone out of this mess...perhaps it's time to start digging? ~ Flags2 512 Flags 402672641 Sector 46 End #66773 Name A Roughly Hewn Tunnel~ Descr This hastily dug tunnel seems to head off to nowhere. It is not at all like the dungeon above, there are rocks, roots, and assorted other debris hanging off the walls and from the ceiling. Perhaps it was dug by a captive of the oubliette? Or...maybe it was dug by someone who wanted to torture the poor inhabitants of the oubliette. ~ Flags 19456 Sector 47 Door 0 259 0 66772 30 30 ~ rocks~ Door 2 0 0 66774 0 0 ~ ~ End #66774 Name A Roughly Hewn Tunnel~ Descr This hastily dug tunnel seems to head off to nowhere. It is not at all like the dungeon above, there are rocks, roots, and assorted other debris hanging off the walls and from the ceiling. Perhaps it was dug by a captive of the oubliette? Or...maybe it was dug by someone who wanted to torture the poor inhabitants of the oubliette. ~ Flags 268454912 Sector 47 Door 0 0 0 66773 0 0 ~ ~ Door 3 0 0 66775 0 0 ~ ~ End #66775 Name A Roughly Hewn Tunnel~ Descr This hastily dug tunnel seems to head off to nowhere. It is not at all like the dungeon above, there are rocks, roots, and assorted other debris hanging off the walls and from the ceiling. Perhaps it was dug by a captive of the oubliette? Or...maybe it was dug by someone who wanted to torture the poor inhabitants of the oubliette. ~ Flags 19456 Sector 47 Door 1 0 0 66774 0 0 ~ ~ Door 3 0 0 66776 0 0 ~ ~ End #66776 Name A Roughly Hewn Tunnel~ Descr This hastily dug tunnel seems to head off to nowhere. It is not at all like the dungeon above, there are rocks, roots, and assorted other debris hanging off the walls and from the ceiling. Perhaps it was dug by a captive of the oubliette? Or...maybe it was dug by someone who wanted to torture the poor inhabitants of the oubliette. ~ Flags 19456 Sector 47 Door 1 0 0 66775 0 0 ~ ~ Door 3 0 0 66777 0 0 ~ ~ End #66777 Name A Roughly Hewn Tunnel~ Descr This hastily dug tunnel seems to head off to nowhere. It is not at all like the dungeon above, there are rocks, roots, and assorted other debris hanging off the walls and from the ceiling. Perhaps it was dug by a captive of the oubliette? Or...maybe it was dug by someone who wanted to torture the poor inhabitants of the oubliette. ~ Flags 19456 Sector 47 Door 1 0 0 66776 0 0 ~ ~ Door 3 0 0 66778 0 0 ~ ~ End #66778 Name A Roughly Hewn Tunnel~ Descr This hastily dug tunnel seems to head off to nowhere. It is not at all like the dungeon above, there are rocks, roots, and assorted other debris hanging off the walls and from the ceiling. Perhaps it was dug by a captive of the oubliette? Or...maybe it was dug by someone who wanted to torture the poor inhabitants of the oubliette. ~ Flags 19456 Sector 47 Door 1 0 0 66777 0 0 ~ ~ Door 2 0 0 66780 0 0 ~ ~ Door 3 259 0 66779 30 30 ~ door~ End #66779 Name At the Foot of a Steep Passage~ Descr The large passage stretches up as far as the eye can see. The smooth walls are going to make getting out of here a chore...one should be careful else they may end up back here at the bottom hurting. ~ Flags 19456 Sector 47 Door 1 259 0 66778 30 30 ~ door~ Door 4 0 0 66786 0 0 ~ ~ End #66780 Name A Roughly Hewn Tunnel~ Descr This hastily dug tunnel seems to head off to nowhere. It is not at all like the dungeon above, there are rocks, roots, and assorted other debris hanging off the walls and from the ceiling. Perhaps it was dug by a captive of the oubliette? Or...maybe it was dug by someone who wanted to torture the poor inhabitants of the oubliette. ~ Flags 19456 Sector 47 Door 0 0 0 66778 0 0 ~ ~ Door 2 0 0 66781 0 0 ~ ~ End #66781 Name A Roughly Hewn Tunnel~ Descr This hastily dug tunnel seems to head off to nowhere. It is not at all like the dungeon above, there are rocks, roots, and assorted other debris hanging off the walls and from the ceiling. Perhaps it was dug by a captive of the oubliette? Or...maybe it was dug by someone who wanted to torture the poor inhabitants of the oubliette. ~ Flags 268454912 Sector 47 Door 0 0 0 66780 0 0 ~ ~ Door 2 0 0 66782 0 0 ~ ~ End #66782 Name A Roughly Hewn Tunnel~ Descr This hastily dug tunnel seems to head off to nowhere. It is not at all like the dungeon above, there are rocks, roots, and assorted other debris hanging off the walls and from the ceiling. Perhaps it was dug by a captive of the oubliette? Or...maybe it was dug by someone who wanted to torture the poor inhabitants of the oubliette. ~ Flags 19456 Sector 47 Door 0 0 0 66781 0 0 ~ ~ Door 2 259 0 66783 30 30 ~ rocks~ End #66783 Name Inside an Oubliette~ Descr Unfortunately this oubliette was dug long ago in the times of magic. The hole in the ceiling was designed magically to close behind the would be victim. No amount of levitation spell would get anyone out of this mess...perhaps it's time to start digging? ~ Flags2 512 Flags 402672641 Sector 46 End #66784 Name The Bottom of a Pit~ Descr Luckily it appears as though whoever began digging this pit did not have time to finish, though the skeletons of those who fell in before attest that it was deep enough for some. The walls are fairly smooth and much too verticle to get a grip on, however there are just a few vines that may be within reach if jumped for. ~ Flags2 512 Flags 134237184 Sector 46 End #66785 Name The Bottom of a Pit~ Descr Luckily it appears as though whoever began digging this pit did not have time to finish, though the skeletons of those who fell in before attest that it was deep enough for some. The walls are fairly smooth and much too verticle to get a grip on, however there are just a few vines that may be within reach if jumped for. ~ Flags2 512 Flags 134237184 Sector 46 End #66786 Name A Steep Passage~ Descr The passage is so steep that footing can sometimes be tricky. It is best to be careful else someone might end up back where they started. ~ Flags2 8 Flags 19456 Sector 40 Move_dir 5 Door 4 0 0 66787 0 0 ~ ~ Door 5 0 0 66779 0 0 ~ ~ End #66787 Name A Steep Passage~ Descr The passage is so steep that footing can sometimes be tricky. It is best to be careful else someone might end up back where they started. ~ Flags2 8 Flags 19456 Sector 40 Move_dir 5 Door 4 0 0 66790 0 0 ~ ~ Door 5 0 0 66786 0 0 ~ ~ End #66788 Name Falling Down a Pit~ Descr The smooth walls offer no chance at purchase to slow the fall. All that can be done is to hope for a soft landing. ~ Flags2 8 Flags 19456 Sector 46 Move_dir 5 Door 5 0 0 66783 0 0 ~ ~ End #66789 Name Falling Down a Pit~ Descr The smooth walls offer no chance at purchase to slow the fall. All that can be done is to hope for a soft landing. ~ Flags2 8 Flags 19456 Sector 46 Move_dir 5 Door 5 0 0 66788 0 0 ~ ~ End #66790 Name At the Top of the Passage~ Descr It sure looks to be a long way down...of course, now is not the time to look back. It is sometimes best to keep trudging right along. ~ Flags2 8 Flags 19456 Sector 40 Move_dir 5 Door 2 0 0 66729 0 0 ~ ~ Door 5 0 0 66787 0 0 ~ ~ End #66791 Name Falling Down a Pit~ Descr The smooth walls offer no chance at purchase to slow the fall. All that can be done is to hope for a soft landing. ~ Flags2 8 Flags 19456 Sector 46 Move_dir 5 Door 5 0 0 66772 30 30 thrown down a pit! ~ ~ End #66792 Name Falling Down a Pit~ Descr The smooth walls offer no chance at purchase to slow the fall. All that can be done is to hope for a soft landing. ~ Flags2 8 Flags 19456 Sector 46 Move_dir 5 Door 5 0 0 66791 0 0 ~ ~ End #66793 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. A large crack stretches from the cieling to the floor in the south wall of the passage. ~ Flags 19456 Sector 40 Reset O 66657 -5 100 Door 0 0 0 66794 0 0 ~ ~ End #66794 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 1 0 0 66807 0 0 ~ ~ Door 2 0 0 66793 0 0 ~ ~ Door 3 0 0 66795 0 0 ~ ~ End #66795 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 1 0 0 66794 0 0 ~ ~ Door 3 0 0 66796 0 0 ~ ~ End #66796 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Reset M 66674 1 100 Door 0 0 0 66797 0 0 ~ ~ Door 1 0 0 66795 0 0 ~ ~ End #66797 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 268454912 Sector 40 Door 0 0 0 66798 0 0 ~ ~ Door 2 0 0 66796 0 0 ~ ~ End #66798 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 0 0 0 66800 0 0 ~ ~ Door 2 0 0 66797 0 0 ~ ~ Door 3 0 0 66799 0 0 ~ ~ End #66799 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 0 0 0 66823 0 0 ~ ~ Door 1 0 0 66798 0 0 ~ ~ End #66800 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 1 0 0 66801 0 0 ~ ~ Door 2 0 0 66798 0 0 ~ ~ End #66801 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 0 0 0 66802 0 0 ~ ~ Door 3 0 0 66800 0 0 ~ ~ End #66802 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 0 0 0 66803 0 0 ~ ~ Door 2 0 0 66801 0 0 ~ ~ End #66803 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Reset M 66674 1 100 Door 1 0 0 66804 0 0 ~ ~ Door 2 0 0 66802 0 0 ~ ~ End #66804 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 0 0 0 66805 0 0 ~ ~ Door 1 0 0 66815 0 0 ~ ~ Door 2 0 0 66806 0 0 ~ ~ Door 3 0 0 66803 0 0 ~ ~ End #66805 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 0 0 0 66864 0 0 ~ ~ Door 2 0 0 66804 0 0 ~ ~ End #66806 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 0 0 0 66804 0 0 ~ ~ Door 2 0 0 66816 0 0 ~ ~ End #66807 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 1 0 0 66808 0 0 ~ ~ Door 3 0 0 66794 0 0 ~ ~ End #66808 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Reset M 66674 1 100 Door 0 0 0 66809 0 0 ~ ~ Door 3 0 0 66807 0 0 ~ ~ End #66809 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 0 0 0 66810 0 0 ~ ~ Door 2 0 0 66808 0 0 ~ ~ End #66810 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 268454912 Sector 40 Door 0 0 0 66812 0 0 ~ ~ Door 1 0 0 66811 0 0 ~ ~ Door 2 0 0 66809 0 0 ~ ~ End #66811 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 0 0 0 66844 0 0 ~ ~ Door 3 0 0 66810 0 0 ~ ~ End #66812 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 2 0 0 66810 0 0 ~ ~ Door 3 0 0 66813 0 0 ~ ~ End #66813 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 0 0 0 66814 0 0 ~ ~ Door 1 0 0 66812 0 0 ~ ~ End #66814 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 0 0 0 66815 0 0 ~ ~ Door 2 0 0 66813 0 0 ~ ~ End #66815 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 2 0 0 66814 0 0 ~ ~ Door 3 0 0 66804 0 0 ~ ~ End #66816 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 0 0 0 66806 0 0 ~ ~ Door 2 0 0 66817 0 0 ~ ~ End #66817 Name A Well Lit Chamber~ Descr The sudden brightness of light is at first unsettling, but soon it is apparent from the assorted signs of life that this light is only the result of someone or something civilized making this small chamber their home. ~ Flags 19456 Sector 42 Door 0 0 0 66816 0 0 ~ ~ Door 1 0 0 66819 0 0 ~ ~ Door 2 0 0 66820 0 0 ~ ~ Door 3 0 0 66818 0 0 ~ ~ End #66818 Name A Well Lit Chamber~ Descr The sudden brightness of light is at first unsettling, but soon it is apparent from the assorted signs of life that this light is only the result of someone or something civilized making this small chamber their home. ~ Flags 19456 Sector 42 Door 1 0 0 66817 0 0 ~ ~ Door 2 0 0 66821 0 0 ~ ~ End #66819 Name A Well Lit Chamber~ Descr The sudden brightness of light is at first unsettling, but soon it is apparent from the assorted signs of life that this light is only the result of someone or something civilized making this small chamber their home. ~ Flags 19456 Sector 42 Door 2 0 0 66822 0 0 ~ ~ Door 3 0 0 66817 0 0 ~ ~ End #66820 Name A Well Lit Chamber~ Descr All around you pieces of lead have been worked into twisted forms, some even seem to be defensive fortifications. Perhaps this man was insane when he got here or more likely the lead fumes have given him brain damage. ~ Flags2 6 Flags 19456 Sector 42 Reset O 66660 -5 100 Reset M 66648 1 100 Reset O 66675 -4 1 Door 0 0 0 66817 0 0 ~ ~ Door 1 0 0 66822 0 0 ~ ~ Door 3 0 0 66821 0 0 ~ ~ End #66821 Name A Well Lit Chamber~ Descr The sudden brightness of light is at first unsettling, but soon it is apparent from the assorted signs of life that this light is only the result of someone or something civilized making this small chamber their home. ~ Flags 19456 Sector 42 Door 0 0 0 66818 0 0 ~ ~ Door 1 0 0 66820 0 0 ~ ~ End #66822 Name A Well Lit Chamber~ Descr The sudden brightness of light is at first unsettling, but soon it is apparent from the assorted signs of life that this light is only the result of someone or something civilized making this small chamber their home. ~ Flags 19456 Sector 42 Door 0 0 0 66819 0 0 ~ ~ Door 3 0 0 66820 0 0 ~ ~ End #66823 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66824 0 0 ~ ~ Door 2 0 0 66799 0 0 ~ ~ Door 3 0 0 66840 0 0 ~ ~ End #66824 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66825 0 0 ~ ~ Door 2 0 0 66823 0 0 ~ ~ Door 3 0 0 66833 0 0 ~ ~ End #66825 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66673 1 100 Door 2 0 0 66824 0 0 ~ ~ Door 3 0 0 66826 0 0 ~ ~ End #66826 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66836 0 0 ~ ~ Door 1 0 0 66825 0 0 ~ ~ Door 2 0 0 66833 0 0 ~ ~ Door 3 0 0 66827 0 0 ~ ~ End #66827 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66835 0 0 ~ ~ Door 1 0 0 66826 0 0 ~ ~ Door 2 0 0 66832 0 0 ~ ~ Door 3 0 0 66828 0 0 ~ ~ End #66828 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 268454928 Sector 43 Door 0 0 0 66834 0 0 ~ ~ Door 1 0 0 66827 0 0 ~ ~ Door 2 0 0 66831 0 0 ~ ~ Door 3 0 0 66829 0 0 ~ ~ End #66829 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 3216 Sector 43 Reset M 66662 1 100 Door 1 0 0 66828 0 0 ~ ~ Door 2 0 0 66830 0 0 ~ ~ End #66830 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 3216 Sector 43 Door 0 0 0 66829 0 0 ~ ~ Door 1 0 0 66831 0 0 ~ ~ Door 2 0 0 66837 0 0 ~ ~ End #66831 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66671 1 100 Door 0 0 0 66828 0 0 ~ ~ Door 1 0 0 66832 0 0 ~ ~ Door 2 0 0 66838 0 0 ~ ~ Door 3 0 0 66830 0 0 ~ ~ End #66832 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 6 Flags 19472 Sector 43 Door 0 0 0 66827 0 0 ~ ~ Door 1 0 0 66833 0 0 ~ ~ Door 2 0 0 66839 0 0 ~ ~ Door 3 0 0 66831 0 0 ~ ~ End #66833 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66672 1 100 Door 0 0 0 66826 0 0 ~ ~ Door 1 0 0 66824 0 0 ~ ~ Door 2 0 0 66840 0 0 ~ ~ Door 3 0 0 66832 0 0 ~ ~ End #66834 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 1 0 0 66835 0 0 ~ ~ Door 2 0 0 66828 0 0 ~ ~ End #66835 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66661 1 100 Door 1 0 0 66836 0 0 ~ ~ Door 2 0 0 66827 0 0 ~ ~ Door 3 0 0 66834 0 0 ~ ~ End #66836 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 2 0 0 66826 0 0 ~ ~ Door 3 0 0 66835 0 0 ~ ~ End #66837 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 3216 Sector 43 Reset M 66665 1 100 Door 0 0 0 66830 0 0 ~ ~ Door 1 0 0 66838 0 0 ~ ~ End #66838 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66831 0 0 ~ ~ Door 1 0 0 66839 0 0 ~ ~ Door 2 0 0 66843 0 0 ~ ~ Door 3 0 0 66837 0 0 ~ ~ End #66839 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66832 0 0 ~ ~ Door 1 0 0 66840 0 0 ~ ~ Door 2 0 0 66842 0 0 ~ ~ Door 3 0 0 66838 0 0 ~ ~ End #66840 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66833 0 0 ~ ~ Door 1 0 0 66823 0 0 ~ ~ Door 2 0 0 66841 0 0 ~ ~ Door 3 0 0 66839 0 0 ~ ~ End #66841 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66662 1 100 Door 0 0 0 66840 0 0 ~ ~ Door 3 0 0 66842 0 0 ~ ~ End #66842 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66839 0 0 ~ ~ Door 1 0 0 66841 0 0 ~ ~ Door 3 0 0 66843 0 0 ~ ~ End #66843 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66670 1 100 Reset O 92 -4 5 Door 0 0 0 66838 0 0 ~ ~ Door 1 0 0 66842 0 0 ~ ~ End #66844 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66849 0 0 ~ ~ Door 1 0 0 66845 0 0 ~ ~ Door 2 0 0 66811 0 0 ~ ~ End #66845 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 268454928 Sector 43 Door 0 0 0 66850 0 0 ~ ~ Door 1 0 0 66846 0 0 ~ ~ Door 2 0 0 66861 0 0 ~ ~ Door 3 0 0 66844 0 0 ~ ~ End #66846 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66851 0 0 ~ ~ Door 1 0 0 66847 0 0 ~ ~ Door 2 0 0 66862 0 0 ~ ~ Door 3 0 0 66845 0 0 ~ ~ End #66847 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66852 0 0 ~ ~ Door 1 0 0 66848 0 0 ~ ~ Door 2 0 0 66863 0 0 ~ ~ Door 3 0 0 66846 0 0 ~ ~ End #66848 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66666 1 100 Door 0 0 0 66853 0 0 ~ ~ Door 3 0 0 66847 0 0 ~ ~ End #66849 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66854 0 0 ~ ~ Door 1 0 0 66850 0 0 ~ ~ Door 2 0 0 66844 0 0 ~ ~ End #66850 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66673 1 100 Door 0 0 0 66855 0 0 ~ ~ Door 1 0 0 66851 0 0 ~ ~ Door 2 0 0 66845 0 0 ~ ~ Door 3 0 0 66849 0 0 ~ ~ End #66851 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 6 Flags 19472 Sector 43 Door 0 0 0 66856 0 0 ~ ~ Door 1 0 0 66852 0 0 ~ ~ Door 2 0 0 66846 0 0 ~ ~ Door 3 0 0 66850 0 0 ~ ~ End #66852 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66672 1 100 Door 0 0 0 66857 0 0 ~ ~ Door 1 0 0 66853 0 0 ~ ~ Door 2 0 0 66847 0 0 ~ ~ Door 3 0 0 66851 0 0 ~ ~ End #66853 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66868 0 0 ~ ~ Door 2 0 0 66848 0 0 ~ ~ Door 3 0 0 66852 0 0 ~ ~ End #66854 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66669 1 100 Door 1 0 0 66855 0 0 ~ ~ Door 2 0 0 66849 0 0 ~ ~ End #66855 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66860 0 0 ~ ~ Door 1 0 0 66856 0 0 ~ ~ Door 2 0 0 66850 0 0 ~ ~ Door 3 0 0 66854 0 0 ~ ~ End #66856 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66859 0 0 ~ ~ Door 1 0 0 66857 0 0 ~ ~ Door 2 0 0 66851 0 0 ~ ~ Door 3 0 0 66855 0 0 ~ ~ End #66857 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66858 0 0 ~ ~ Door 1 0 0 66868 0 0 ~ ~ Door 2 0 0 66852 0 0 ~ ~ Door 3 0 0 66856 0 0 ~ ~ End #66858 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 2 0 0 66857 0 0 ~ ~ Door 3 0 0 66859 0 0 ~ ~ End #66859 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66663 1 100 Door 1 0 0 66858 0 0 ~ ~ Door 2 0 0 66856 0 0 ~ ~ Door 3 0 0 66860 0 0 ~ ~ End #66860 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 1 0 0 66859 0 0 ~ ~ Door 2 0 0 66855 0 0 ~ ~ End #66861 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66667 1 100 Reset O 88 -4 5 Reset M 66662 1 100 Door 0 0 0 66845 0 0 ~ ~ Door 1 0 0 66862 0 0 ~ ~ End #66862 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66846 0 0 ~ ~ Door 1 0 0 66863 0 0 ~ ~ Door 3 0 0 66861 0 0 ~ ~ End #66863 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66671 1 100 Door 0 0 0 66847 0 0 ~ ~ Door 3 0 0 66862 0 0 ~ ~ End #66864 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 40 Door 0 0 0 66867 0 0 ~ ~ Door 1 0 0 66866 0 0 ~ ~ Door 2 0 0 66805 0 0 ~ ~ Door 3 0 0 66865 0 0 ~ ~ End #66865 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 41 Door 1 0 0 66864 0 0 ~ ~ Door 2 0 0 66869 0 0 ~ ~ Door 3 0 0 66870 0 0 ~ ~ End #66866 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 41 Door 1 0 0 66875 0 0 ~ ~ Door 2 0 0 66876 0 0 ~ ~ Door 3 0 0 66864 0 0 ~ ~ End #66867 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 268454928 Sector 43 Door 0 0 0 66887 0 0 ~ ~ Door 1 0 0 66881 0 0 ~ ~ Door 2 0 0 66864 0 0 ~ ~ Door 3 0 0 66883 0 0 ~ ~ End #66868 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66662 1 100 Door 2 0 0 66853 0 0 ~ ~ Door 3 0 0 66857 0 0 ~ ~ End #66869 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 41 Door 0 0 0 66865 0 0 ~ ~ Door 3 0 0 66871 0 0 ~ ~ End #66870 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 41 Door 1 0 0 66865 0 0 ~ ~ Door 2 0 0 66871 0 0 ~ ~ End #66871 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 41 Door 0 0 0 66870 0 0 ~ ~ Door 1 0 0 66869 0 0 ~ ~ Door 2 0 0 66873 0 0 ~ ~ Door 3 0 0 66872 0 0 ~ ~ End #66872 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 41 Door 1 0 0 66871 0 0 ~ ~ End #66873 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 41 Door 0 0 0 66871 0 0 ~ ~ Door 2 0 0 66874 0 0 ~ ~ End #66874 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 41 Reset M 66649 1 100 Reset O 66661 -4 100 Door 0 0 0 66873 0 0 ~ ~ End #66875 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 41 Door 2 0 0 66877 0 0 ~ ~ Door 3 0 0 66866 0 0 ~ ~ End #66876 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 41 Door 0 0 0 66866 0 0 ~ ~ Door 1 0 0 66877 0 0 ~ ~ End #66877 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 41 Door 0 0 0 66875 0 0 ~ ~ Door 1 0 0 66878 0 0 ~ ~ Door 2 0 0 66879 0 0 ~ ~ Door 3 0 0 66876 0 0 ~ ~ End #66878 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 1152 Sector 41 Reset M 66674 1 100 Door 3 0 0 66877 0 0 ~ ~ End #66879 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 41 Door 0 0 0 66877 0 0 ~ ~ Door 2 0 0 66880 0 0 ~ ~ End #66880 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags 19456 Sector 41 Reset M 66668 1 100 Reset O 66678 -4 5 Door 0 0 0 66879 0 0 ~ ~ End #66881 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66888 0 0 ~ ~ Door 1 0 0 66882 0 0 ~ ~ Door 3 0 0 66867 0 0 ~ ~ End #66882 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66669 1 100 Reset M 66666 1 100 Door 0 0 0 66889 0 0 ~ ~ Door 3 0 0 66881 0 0 ~ ~ End #66883 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66886 0 0 ~ ~ Door 1 0 0 66867 0 0 ~ ~ Door 3 0 0 66884 0 0 ~ ~ End #66884 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66665 1 100 Door 0 0 0 66885 0 0 ~ ~ Door 1 0 0 66883 0 0 ~ ~ End #66885 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66890 0 0 ~ ~ Door 1 0 0 66886 0 0 ~ ~ Door 2 0 0 66884 0 0 ~ ~ End #66886 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66672 1 100 Door 0 0 0 66891 0 0 ~ ~ Door 1 0 0 66887 0 0 ~ ~ Door 2 0 0 66883 0 0 ~ ~ Door 3 0 0 66885 0 0 ~ ~ End #66887 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 6 Flags 19472 Sector 43 Door 0 0 0 66892 0 0 ~ ~ Door 1 0 0 66888 0 0 ~ ~ Door 2 0 0 66867 0 0 ~ ~ Door 3 0 0 66886 0 0 ~ ~ End #66888 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66671 1 100 Door 0 0 0 66893 0 0 ~ ~ Door 1 0 0 66889 0 0 ~ ~ Door 2 0 0 66881 0 0 ~ ~ Door 3 0 0 66887 0 0 ~ ~ End #66889 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66894 0 0 ~ ~ Door 2 0 0 66882 0 0 ~ ~ Door 3 0 0 66888 0 0 ~ ~ End #66890 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66667 1 100 Reset O 88 -4 5 Door 1 0 0 66891 0 0 ~ ~ Door 2 0 0 66885 0 0 ~ ~ End #66891 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66897 0 0 ~ ~ Door 1 0 0 66892 0 0 ~ ~ Door 2 0 0 66886 0 0 ~ ~ Door 3 0 0 66890 0 0 ~ ~ End #66892 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66896 0 0 ~ ~ Door 1 0 0 66893 0 0 ~ ~ Door 2 0 0 66887 0 0 ~ ~ Door 3 0 0 66891 0 0 ~ ~ End #66893 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 0 0 0 66895 0 0 ~ ~ Door 1 0 0 66894 0 0 ~ ~ Door 2 0 0 66888 0 0 ~ ~ Door 3 0 0 66892 0 0 ~ ~ End #66894 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66670 1 100 Reset O 92 -4 5 Door 2 0 0 66889 0 0 ~ ~ Door 3 0 0 66893 0 0 ~ ~ End #66895 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66673 1 100 Door 2 0 0 66893 0 0 ~ ~ Door 3 0 0 66896 0 0 ~ ~ End #66896 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Door 1 0 0 66895 0 0 ~ ~ Door 2 0 0 66892 0 0 ~ ~ Door 3 0 0 66897 0 0 ~ ~ End #66897 Name The Dungeon of Paranoia~ Descr The smooth walls of this dungeon only serve to enhance the eerie sounds of those condemned to reside here. The constant low pitched sound of moaning is enough to unnerve even the most steadfast of men. A tingle in the air hints that perhaps magical abilities are heightened here. ~ Flags2 4 Flags 19472 Sector 43 Reset M 66664 1 100 Door 1 0 0 66896 0 0 ~ ~ Door 2 0 0 66891 0 0 ~ ~ End #66898 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. A hole in the eastern wall seems to catch the eye. ~ Flags 19456 Sector 40 Reset O 66658 -5 100 Door 3 0 0 66899 0 0 ~ ~ End #66899 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 0 0 0 66900 0 0 ~ ~ Door 1 0 0 66898 0 0 ~ ~ Door 2 0 0 66909 0 0 ~ ~ Door 3 0 0 66916 0 0 ~ ~ End #66900 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 0 0 0 66901 0 0 ~ ~ Door 2 0 0 66899 0 0 ~ ~ End #66901 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 0 0 0 66902 0 0 ~ ~ Door 2 0 0 66900 0 0 ~ ~ Door 3 0 0 66905 0 0 ~ ~ End #66902 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Reset M 66674 1 100 Door 1 0 0 66903 0 0 ~ ~ Door 2 0 0 66901 0 0 ~ ~ End #66903 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 2 0 0 66904 0 0 ~ ~ Door 3 0 0 66902 0 0 ~ ~ End #66904 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Reset M 66658 1 100 Door 0 0 0 66903 0 0 ~ ~ End #66905 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 0 0 0 66906 0 0 ~ ~ Door 1 0 0 66901 0 0 ~ ~ End #66906 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 0 0 0 66907 0 0 ~ ~ Door 2 0 0 66905 0 0 ~ ~ End #66907 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 2 0 0 66906 0 0 ~ ~ Door 3 0 0 66908 0 0 ~ ~ End #66908 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Reset M 66659 1 100 Reset O 88 -4 5 Door 1 0 0 66907 0 0 ~ ~ End #66909 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 0 0 0 66899 0 0 ~ ~ Door 2 0 0 66910 0 0 ~ ~ End #66910 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 0 0 0 66909 0 0 ~ ~ Door 2 0 0 66911 0 0 ~ ~ End #66911 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 0 0 0 66910 0 0 ~ ~ Door 1 0 0 66912 0 0 ~ ~ End #66912 Name A Well Lit Chamber~ Descr The sudden brightness of light is at first unsettling, but soon it is apparent from the assorted signs of life that this light is only the result of someone or something civilized making this small chamber their home. ~ Flags 19456 Sector 42 Door 0 0 0 66913 0 0 ~ ~ Door 1 0 0 66914 0 0 ~ ~ Door 3 0 0 66911 0 0 ~ ~ End #66913 Name A Well Lit Chamber~ Descr The sudden brightness of light is at first unsettling, but soon it is apparent from the assorted signs of life that this light is only the result of someone or something civilized making this small chamber their home. ~ Flags 19456 Sector 42 Door 1 0 0 66915 0 0 ~ ~ Door 2 0 0 66912 0 0 ~ ~ End #66914 Name A Well Lit Chamber~ Descr The sudden brightness of light is at first unsettling, but soon it is apparent from the assorted signs of life that this light is only the result of someone or something civilized making this small chamber their home. ~ Flags 19456 Sector 42 Door 0 0 0 66915 0 0 ~ ~ Door 3 0 0 66912 0 0 ~ ~ End #66915 Name A Well Lit Chamber~ Descr This looks to be the home of a madman. All around wild handpaintings line the walls. Soot is smeared on most everything. Skins of kobolds hang at random around the room...one thing is for sure, this psychotic can handle himself against kobolds. ~ Flags2 6 Flags 2048 Sector 42 Reset M 66650 1 100 Reset O 66674 -4 1 Door 2 0 0 66914 0 0 ~ ~ Door 3 0 0 66913 0 0 ~ ~ End #66916 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Reset M 66654 1 100 Door 1 0 0 66899 0 0 ~ ~ Door 3 0 0 66917 0 0 ~ ~ End #66917 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 0 0 0 66923 0 0 ~ ~ Door 1 0 0 66916 0 0 ~ ~ Door 2 0 0 66918 0 0 ~ ~ End #66918 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 0 0 0 66917 0 0 ~ ~ Door 2 0 0 66919 0 0 ~ ~ Door 3 0 0 66922 0 0 ~ ~ End #66919 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 0 0 0 66918 0 0 ~ ~ Door 2 0 0 66920 0 0 ~ ~ End #66920 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 0 0 0 66919 0 0 ~ ~ Door 1 0 0 66921 0 0 ~ ~ End #66921 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Reset M 66674 1 100 Reset M 66658 1 100 Door 3 0 0 66920 0 0 ~ ~ End #66922 Name At a Large Wooden Door~ Descr The massive wooden door is guarded by two rather aggressive looking kobolds. Maybe an alternative way around could be found? ~ Flags 19456 Sector 40 Reset M 66652 1 100 Reset M 66652 1 100 Door 1 0 0 66918 0 0 ~ ~ Door 3 3 0 66946 30 30 ~ door~ End #66923 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 0 0 0 66926 0 0 ~ ~ Door 1 0 0 66925 0 0 ~ ~ Door 2 0 0 66917 0 0 ~ ~ Door 3 0 0 66924 0 0 ~ ~ End #66924 Name At a Large Wooden Door~ Descr The massive wooden door is guarded by two rather aggressive looking kobolds. Maybe an alternative way around could be found? ~ Flags 19456 Sector 40 Reset M 66687 1 100 Reset M 66687 1 100 Door 1 0 0 66923 0 0 ~ ~ Door 3 3 0 66938 30 30 ~ door~ End #66925 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Reset M 66659 1 100 Reset O 88 -4 5 Door 3 0 0 66923 0 0 ~ ~ End #66926 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 0 0 0 66927 0 0 ~ ~ Door 2 0 0 66923 0 0 ~ ~ End #66927 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 2 0 0 66926 0 0 ~ ~ Door 3 0 0 66928 0 0 ~ ~ End #66928 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 1 0 0 66927 0 0 ~ ~ Door 3 0 0 66929 0 0 ~ ~ End #66929 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. A small pile of rubble is piled along the western side of the passage. ~ Flags 19456 Sector 40 Door 1 0 0 66928 0 0 ~ ~ Door 2 0 0 66930 0 0 ~ ~ Door 3 259 0 66932 30 30 ~ rubble~ End #66930 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Door 0 0 0 66929 0 0 ~ ~ Door 1 0 0 66931 0 0 ~ ~ End #66931 Name The Dungeon of Psychosis~ Descr An intense odor permeates the air...could it be? Kobolds here? Perhaps the kobolds have appeared to take advantage of an unusual food source...the poor souls condemned to rot in this place. The occasional scream may be yet another psychotic falling prey to the animalistic kobolds. ~ Flags 19456 Sector 40 Reset M 66660 1 100 Reset O 66550 -4 100 Door 3 0 0 66930 0 0 ~ ~ End #66932 Name A Small Side Tunnel~ Descr The dirt tunnel reaks of excrement and other filth. Thats when it becomes apparent that this shortcut past the guards comes with the cost of wading through the kobold sewers. ~ Flags 19456 Sector 47 Door 1 259 0 66929 30 30 ~ rubble~ Door 3 0 0 66933 0 0 ~ ~ End #66933 Name A Small Side Tunnel~ Descr The dirt tunnel reaks of excrement and other filth. Thats when it becomes apparent that this shortcut past the guards comes with the cost of wading through the kobold sewers. ~ Flags 19456 Sector 47 Door 1 0 0 66932 0 0 ~ ~ Door 2 0 0 66934 0 0 ~ ~ End #66934 Name A Small Side Tunnel~ Descr The dirt tunnel reaks of excrement and other filth. Thats when it becomes apparent that this shortcut past the guards comes with the cost of wading through the kobold sewers. ~ Flags 19456 Sector 47 Reset M 66674 1 100 Door 0 0 0 66933 0 0 ~ ~ Door 3 0 0 66935 0 0 ~ ~ End #66935 Name A Small Side Tunnel~ Descr The dirt tunnel reaks of excrement and other filth. Thats when it becomes apparent that this shortcut past the guards comes with the cost of wading through the kobold sewers. ~ Flags 19456 Sector 47 Door 1 0 0 66934 0 0 ~ ~ Door 2 0 0 66936 0 0 ~ ~ End #66936 Name A Small Side Tunnel~ Descr The dirt tunnel reaks of excrement and other filth. Thats when it becomes apparent that this shortcut past the guards comes with the cost of wading through the kobold sewers. ~ Flags 19456 Sector 47 Door 0 0 0 66935 0 0 ~ ~ Door 3 0 0 66937 0 0 ~ ~ End #66937 Name A Small Side Tunnel~ Descr The dirt tunnel reaks of excrement and other filth. Thats when it becomes apparent that this shortcut past the guards comes with the cost of wading through the kobold sewers. Another pile of rubble is here at the end of the tunnel. ~ Flags 19456 Sector 47 Door 1 0 0 66936 0 0 ~ ~ Door 2 259 0 66948 30 30 ~ rubble~ End #66938 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. ~ Flags 19456 Sector 43 Door 1 3 0 66924 30 30 ~ door~ Door 2 0 0 66943 0 0 ~ ~ Door 3 0 0 66939 0 0 ~ ~ End #66939 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. ~ Flags 19456 Sector 43 Reset M 66653 1 100 Reset O 66677 -4 5 Door 1 0 0 66938 0 0 ~ ~ Door 2 0 0 66942 0 0 ~ ~ Door 3 0 0 66940 0 0 ~ ~ End #66940 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. ~ Flags 19456 Sector 43 Reset M 66654 1 100 Door 1 0 0 66939 0 0 ~ ~ Door 2 0 0 66941 0 0 ~ ~ End #66941 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. ~ Flags 19456 Sector 43 Door 0 0 0 66940 0 0 ~ ~ Door 1 0 0 66942 0 0 ~ ~ Door 2 0 0 66944 0 0 ~ ~ Door 3 0 0 66947 0 0 ~ ~ End #66942 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. ~ Flags 19456 Sector 43 Door 0 0 0 66939 0 0 ~ ~ Door 1 0 0 66943 0 0 ~ ~ Door 2 0 0 66945 0 0 ~ ~ Door 3 0 0 66941 0 0 ~ ~ End #66943 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. ~ Flags 19456 Sector 43 Door 0 0 0 66938 0 0 ~ ~ Door 2 0 0 66946 0 0 ~ ~ Door 3 0 0 66942 0 0 ~ ~ End #66944 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. ~ Flags 19456 Sector 43 Reset M 66653 1 100 Reset O 66677 -4 5 Door 0 0 0 66941 0 0 ~ ~ Door 1 0 0 66945 0 0 ~ ~ End #66945 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. ~ Flags 19456 Sector 43 Reset M 66654 1 100 Door 0 0 0 66942 0 0 ~ ~ Door 1 0 0 66946 0 0 ~ ~ Door 2 0 0 66953 0 0 ~ ~ Door 3 0 0 66944 0 0 ~ ~ End #66946 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. ~ Flags 19456 Sector 43 Door 0 0 0 66943 0 0 ~ ~ Door 1 3 0 66922 30 30 ~ door~ Door 2 0 0 66954 0 0 ~ ~ Door 3 0 0 66945 0 0 ~ ~ End #66947 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. ~ Flags 19456 Sector 40 Door 1 0 0 66941 0 0 ~ ~ Door 3 0 0 66948 0 0 ~ ~ End #66948 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. It looks as though an old sewer has been filled in to the north. ~ Flags 19456 Sector 40 Reset M 66653 1 100 Reset O 66677 -4 5 Door 0 259 0 66937 30 30 ~ rubble~ Door 1 0 0 66947 0 0 ~ ~ Door 3 0 0 66949 0 0 ~ ~ End #66949 Name A Central Junction of Stores~ Descr Along with being the market center, this seems to be a place for the lower kobolds to come and worship some diety. Small animals appear to be sacrificed often enough that the feet of the statue are stained blood red. ~ Flags 19456 Sector 41 Reset O 66673 -5 100 Reset M 66654 1 100 Door 0 0 0 66950 0 0 ~ ~ Door 1 0 0 66948 0 0 ~ ~ Door 2 0 0 66952 0 0 ~ ~ Door 3 0 0 66951 0 0 ~ ~ End #66950 Name The Kobold Armory~ Descr A huge forge sits along the south wall. Rows upon rows of weaponary line the west and east wall. It would appear that someone is building an army. ~ Flags 19456 Sector 41 Reset M 66655 1 100 Door 2 0 0 66949 0 0 ~ ~ End #66951 Name A Small Bank~ Descr Although more animal than other races, kobolds still share the love of money and must have a place to store it. Although, they are also known to be cheats... ~ Flags 19456 Sector 41 Reset M 66657 1 100 Door 1 0 0 66949 0 0 ~ ~ End #66952 Name A Merchants Alcove~ Descr This small section of the cave is devoted to a merchant peddling food and drink. Though it seems that blood is the primary ingrediant for each. ~ Flags 19456 Sector 41 Reset M 66656 1 100 Reset O 66663 -4 100 Reset O 66663 -4 100 Reset O 66662 -4 100 Reset O 66662 -4 100 Reset O 66662 -4 100 Door 0 0 0 66949 0 0 ~ ~ End #66953 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. ~ Flags 19456 Sector 43 Door 0 0 0 66945 0 0 ~ ~ Door 1 0 0 66954 0 0 ~ ~ Door 2 0 0 66958 0 0 ~ ~ Door 3 0 0 66959 0 0 ~ ~ End #66954 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. ~ Flags 19456 Sector 43 Door 0 0 0 66946 0 0 ~ ~ Door 1 0 0 66955 0 0 ~ ~ Door 2 0 0 66957 0 0 ~ ~ Door 3 0 0 66953 0 0 ~ ~ End #66955 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. ~ Flags 19456 Sector 43 Door 2 0 0 66956 0 0 ~ ~ Door 3 0 0 66954 0 0 ~ ~ End #66956 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. ~ Flags 19456 Sector 43 Reset M 66674 1 100 Reset M 66654 1 100 Door 0 0 0 66955 0 0 ~ ~ Door 3 0 0 66957 0 0 ~ ~ End #66957 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. ~ Flags 19456 Sector 43 Door 0 0 0 66954 0 0 ~ ~ Door 1 0 0 66956 0 0 ~ ~ Door 3 0 0 66958 0 0 ~ ~ End #66958 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. ~ Flags 19456 Sector 43 Door 0 0 0 66953 0 0 ~ ~ Door 1 0 0 66957 0 0 ~ ~ End #66959 Name The Kobold's Lair~ Descr This massive portion of the dungeon is occupied by kobolds who have made this their lair. All around you kobolds are greedily eating of the flesh of the poor psychotics, it is a pitiful site indeed. ~ Flags 19456 Sector 40 Reset M 66653 1 100 Reset O 66677 -4 5 Door 1 0 0 66953 0 0 ~ ~ Door 3 0 0 66960 0 0 ~ ~ End #66960 Name The Shaman's Chamber~ Descr Skulls line the walls and seem to grin back at anyone who dares look. Skins of those who have died to feed the shaman's army form a nice rug to wipe feet on. It soon becomes apparant that this idea of canniblizing the psychotics is that of the shaman. Maybe someone will come along to slay this evil creature and disperse the kobolds. ~ Flags 19456 Sector 42 Door 1 0 0 66959 0 0 ~ ~ Door 2 0 0 66963 0 0 ~ ~ Door 3 0 0 66961 0 0 ~ ~ End #66961 Name The Shaman's Chamber~ Descr Skulls line the walls and seem to grin back at anyone who dares look. Skins of those who have died to feed the shaman's army form a nice rug to wipe feet on. It soon becomes apparant that this idea of canniblizing the psychotics is that of the shaman. Maybe someone will come along to slay this evil creature and disperse the kobolds ~ Flags 19456 Sector 42 Door 1 0 0 66960 0 0 ~ ~ Door 2 0 0 66962 0 0 ~ ~ End #66962 Name The Shaman's Chamber~ Descr Skulls line the walls and seem to grin back at anyone who dares look. Skins of those who have died to feed the shaman's army form a nice rug to wipe feet on. It soon becomes apparant that this idea of canniblizing the psychotics is that of the shaman. Maybe someone will come along to slay this evil creature and disperse the kobolds ~ Flags 19456 Sector 42 Reset M 66654 1 100 Door 0 0 0 66961 0 0 ~ ~ Door 1 0 0 66963 0 0 ~ ~ End #66963 Name The Shaman's Chamber~ Descr Skulls line the walls and seem to grin back at anyone who dares look. Skins of those who have died to feed the shaman's army form a nice rug to wipe feet on. It soon becomes apparant that this idea of canniblizing the psychotics is that of the shaman. Maybe someone will come along to slay this evil creature and disperse the kobolds ~ Flags 19456 Sector 42 Reset M 66653 1 100 Reset O 66677 -4 5 Door 0 0 0 66960 0 0 ~ ~ Door 2 0 0 66965 0 0 ~ ~ Door 3 0 0 66962 0 0 ~ ~ End #66965 Name The Shaman's Chamber~ Descr Skulls line the walls and seem to grin back at anyone who dares look. Skins of those who have died to feed the shaman's army form a nice rug to wipe feet on. It soon becomes apparant that this idea of canniblizing the psychotics is that of the shaman. Maybe someone will come along to slay this evil creature and disperse the kobolds ~ Flags 19456 Sector 42 Reset M 66651 1 100 Reset O 66664 -4 100 Reset O 92 -4 5 Door 0 0 0 66963 0 0 ~ ~ End #66966 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Reset M 66677 1 100 Door 0 0 0 66967 0 0 ~ ~ Door 3 0 0 66740 0 0 ~ ~ End #66967 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Door 0 0 0 66968 0 0 ~ ~ Door 2 0 0 66966 0 0 ~ ~ Door 3 0 0 66744 0 0 ~ ~ End #66968 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 43 Reset M 66678 1 100 Reset O 92 -4 5 Door 2 0 0 66967 0 0 ~ ~ Door 3 0 0 66748 0 0 ~ ~ End #66969 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 1 0 0 66970 0 0 ~ ~ Door 3 0 0 66702 0 0 ~ ~ End #66970 Name The Dungeon of Delusion~ Descr This dungeon seems to have been designed only to further confuse the poor delusional souls that are held captive here. The traps, pitfalls, and other maze-like accompaniments would definitely confuse any sane man that would venture here. ~ Flags 19456 Sector 40 Door 0 0 0 66726 0 0 ~ ~ Door 3 0 0 66969 0 0 ~ ~ End #66971 Name LYMIR's Hell~ Descr ~ Flags2 4 Flags 1173 Sector 36 Reset M 66685 1 100 Move_dir 5 End #66972 Name LYMIR's HELL~ Descr ~ Flags 5 Sector 36 End #0 #$