#AREADATA Name Sharlanti's Second~ Repop No repop message is set for this area.~ Builders Sharlanti Cyric~ VNUMs 154900 155201 Flags 0 End #MOBDATA #154538 Name unholy guardian aone~ Short an unholy guardian~ Long An unholy guardian patrols these passages, looking for intruders like you.~ Descr Standing well over 7 feet tall this being looks as if it were a cross between an orc and a troll, combining the worst features of each. It's eyes are glassed over and by it's very apperance and nature you decide that this thing has but one purpose in life... To kill. ~ Gen 5 11 0 -1 0 0 0 0 7 M Act 0 0 0 0 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #154539 Name unholy beast terror large stiff-haired black monster atwo~ Short an unholy beast of terror~ Long A large, stiff-haired, black monster is here sniffing you out.~ Descr This creature resembles a large wolf, if said wolf came from the very bowels of hell. It's thick fur seems almost razor sharp and the liquid dripping from it's fangs doesn't look to healthy either. In any event it does not seem to be in the best interests to antagonize this creature in any way. ~ Gen 5 11 0 -1 0 0 0 0 7 M Act 0 0 0 0 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #154540 Name azeblo scout~ Short an azeblo scout~ Long An azeblo wander around here, checking out the surroundings.~ Descr A small azeblo, well at least as azeblo go, wanders around here trying to stick close to the wall. He is very good at this although he doesn't seem to realize yet that you have spotted him. He seems to be eyeing you, checking you out to see how much of a threat you are. Now the question is are you going to give him something to worry about? ~ Gen 4 11 0 -1 0 0 0 0 7 M Act 0 0 0 0 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #154541 Name azeblo warrior~ Short an azeblo warrior~ Long A large azeblo stands here, waiting for you to make the first move.~ Descr In the orcish language 'azeblo' means champion and you can see why these creatures here are called azeblo. Standing a full head and shoulders above any orc you have ever seen this azeblo seems ready to take on a whole hoard of elves. Surprisingly he doesn't seem as savage as most orcs, nor as aggressive. IF you didn't know any better you would think that he is almost civilized. ~ Gen 4 89 0 -1 0 0 460 0 8 w Act 0 0 0 0 0 0 0 Aff 0 0 0 33 Fgt 0 10 0 0 Spec 0 0 0 0 0 44 0 0 0 0 0 0 End #154542 Name azeblo guard~ Short an azeblo guard~ Long This azeblo stands here, protecting his chief.~ Descr Standing here beside his chief this azeblo looks as if he is ready to defend him with his own life. The dedication of this azeblo is impressive and you are sure that such dedication is not earned without possesing the skills to carry out said duty. ~ Gen 1 90 0 -1 0 0 525 0 11 g Act 2 0 0 0 0 0 0 Aff 0 0 0 33 Fgt 0 10 0 0 Guard 0 0 0 0 0 0 154544 Spec 0 0 0 0 0 44 0 0 0 0 0 0 End #154543 Name azeblo sentry~ Short an azeblo sentry~ Long An azeblo sentry stands here, blocking your progress to the chief.~ Descr Blocking your way east is this azeblo standing in front of you. He holds in his hand a large, wicked looking spear made entirely of iron and it looks as if he knows how to use it. The way that he grasps it makes you feel as if he might even sleep with that spear, so dedicated is he to protecting his chief. ~ Gen 1 11 0 -1 0 0 0 0 7 M Act 0 0 2 0 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 Guard 1 0 0 0 0 0 0 End #154544 Name azeblo chief chieftan prtct~ Short the azeblo chieftan~ Long A huge, intelligent looking azeblo gives you the once over as you walk in.~ Descr If this was a regular orc you would be absolutely stunned at the sheer size of him and even as an azeblo he is still the largest member of his race you have ever encountered. You notice scars here and there but they are not very numerous, and you wonder if that is because he does not fight much or because he fights so well. Do you take the chance and try to find out? ~ Gen 1 130 0 -1 0 0 424 0 2 C Act 2 0 0 0 0 0 0 Aff 0 0 0 33 Fgt 0 10 0 0 End #154545 Name undead adventurer~ Short an undead adventurer~ Long a ghastly, blood-drained man shambles over in your direction.~ Descr It looks as if this man, or former man to be precise, has had every last bit of blood and marrow sucked from his body. While the body may be weak inside you can sense a deep, burning, unholy fire that makes this thing stronger than it ever should be. ~ Gen 4 11 0 -1 0 0 0 9 8 U Act 0 0 0 0 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #154546 Name rodent unusual size rat~ Short a rodent of unusual size~ Long A very large rodent is here, planning on making you it's next meal.~ Descr Not much to look at, it's a rat. Of course it is a rat that is 6 feet long from nose to back, not including it's tail, and almost as high. OK, so maybe it is something to look at. ~ Gen 6 11 0 -1 0 0 0 7 14 r Act 0 0 0 0 0 0 0 Aff 0 0 0 32 Fgt 0 10 0 0 End #154547 Name albino death spider deathspider~ Short an albino deathspider~ Long A large, pale spider with giant mandibles skitters over towards you.~ Descr This spider must have been born and raised underneath this mountain. It's exoskeleton is paler than bones bleached in the sun for many years and it's eyes are wider than any spider you have seen before. Of course the mandibles are nothing new but still something to be feared with that viscous poison that lurks in the maw of most spiders in this land. ~ Gen 5 11 0 -1 0 0 0 27 8 S Act 0 0 0 0 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #154548 Name vampire outcast~ Short a vampire outcast~ Long A pale, emanciated figure tries to blend in with the scenery.~ Descr Here before you stands a legend, a creature that abhors the light and feeds of the blood of the still living. Known as vampires, little is known about them, only that they did not exist in this world until very recently. How this happened, or why, is still unknown but here it is in front of you. This one looks as if it has neet seen a civilzed place in a long time, the clothes upon his back in rags and the skin paler than the moon itself. It looks at you with both fear and hunger and you wonder which decision this vampire will come to. ~ Gen 3 48 0 -1 0 0 172 9 10 v Act 32768 0 0 0 0 0 0 Aff 0 0 1088 99 Fgt 0 10 0 0 End #154549 Name vampire hunter~ Short a vampire hunter~ Long A determined looking man looks around, holding a wooden stake.~ Descr While you are very certain that this person is human there is just something worng about him. They way he dresses, the way he speaks and even the way he walks makes you think that he does not belong here. And why on earth is he holding a large, pointed, flat piece of wood? ~ Gen 3 111 0 -1 0 0 337 9 9 v Act 32768 0 0 0 0 0 0 Aff 0 0 1088 99 Fgt 0 10 0 0 End #154550 Name rock slug large rock-like~ Short a rock slug~ Long A large, rock-like slug meanders slowly here, getting the loose rubble.~ Descr Nearly 15 feet long this thing seems composed of rock and stone. It moves slowly, and loudly, along the ground and any loose rubble that was there before it is now gone after this creature passed over it. ~ Gen 5 11 0 -1 0 0 0 24 9 E Act 0 0 0 0 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #154551 Name statue noelopan~ Short a statue of Noelopan~ Long A life-like statue of the god Noelopan stands here.~ Descr This statue depicts the god Noelopan at his most fierce, holding his legendary sword. The eyes seem to be alive, following you wherever you move, but that couldn't really be true... Could it? ~ Gen 6 11 0 -1 0 0 0 15 15 S Act 2 0 0 0 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #154552 Name avatar blinding light good shining representative~ Short The Avatar of Blinding Light~ Long A shining representative of the gods stands here in front of you.~ Descr Bathed in a glowing aura of peace and tranquility this personage embodies all that is good in the world. Sent down by the combined forces of good it's purpose here, down in these caves, is unknown and unfathomable. Why would such a thing be here down below, seemingly isolated from the very places where it could do the most to further the cause of goodness. ~ Gen 1 160 0 -1 0 0 0 0 7 M Act 2 0 0 0 0 0 0 Aff 0 0 512 33 Fgt 0 10 0 0 End #154553 Name avatar unswerving justice emotionless figure~ Short The Avatar of Unswerving Balance~ Long An emotionless figure stands before you, looking into your very soul.~ Descr The moment you entered into the presence of this figure you were struck with feeling that everything in your life was too extreme and that you must balance it in some way. Such is the power of this figure, to make sure that none go to far in any direction so that the peace and harmony that holds this world together will be preserved. Why would it be down here though, when there are places that are more extreme, places that would better benifit from this figures influence. There must be more to these tunnels than meets the eye. ~ Gen 1 110 0 -1 0 0 0 0 7 M Act 2 0 0 0 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #154554 Name avatar eternal night figure~ Short The Avatar of Eternal Night~ Long A figure cloaked in long dark shadows stands before you.~ Descr While there is no real outward sign of the evil in this figure the raw power that it exudes creeps under your skin and travels directly to your soul. You have never felt such an evil presence before and you wonder why it would be cooped up down in these tunnels when it could be causing death and mayhem up above. ~ Gen 1 130 0 -1 0 0 0 0 7 M Act 2 0 0 0 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #154555 Name bonfire taecher fire bon prtct~ Short Bonfire~ Long Bonfire, the teacher of all fire magic, does a slow burn here.~ Descr Imagine fire in humanoid form and you would describe Bonfire. Whether he is surrounded in flame or composed of it is impossible to determine but whatever the case may be you know that Bonfire represents fire in all it forms. ~ Gen 1 11 0 -1 0 0 0 0 7 M Act 2 0 0 0 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #154556 Name small fire elemental creature flame~ Short a small fire elemental~ Long A creature of living flame is here before you.~ Descr This elemental is barely 5 feet high but is also almost that large around. It resembles the flame that you would see burning atop a candle, only hotter and larger. ~ Gen 3 11 0 -1 0 0 0 24 9 E Act 0 0 0 0 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #154557 Name large fire elemental creature flame~ Short a large fire elemental~ Long A large creature composed of living flame burns brightly here.~ Descr Looking much like a out-of-control camp fire with limbs this elemental is well over 8 feet tall. The heat eminating from it is almost too hot to bear and smoke and soot coming from it makes it hard to determine much more about it. ~ Gen 1 11 0 -1 0 0 0 24 9 E Act 0 0 0 0 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #154558 Name landslide master earth land slide codeone~ Short Landslide~ Long Landslide, the master of earth magic, waits here patiently.~ Descr The intersting thing about Landslide is that at first glance you would think that he was a normal person with stone skin cast upon him. Looking closer however you see that it goes much farther than this, Landslide is actually composed of stone himself. Even with that you notice that he moves without the slowness of other rock creatures you have seen, and without the scraping noises that usually accompany such a creature. ~ Gen 1 11 0 -1 0 0 0 24 9 E Act 0 0 0 0 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #154559 Name small earth elemental creature rock~ Short a small earth elemental~ Long A creature made of living rock lumbers along beside you.~ Descr Not much to look at here, basically a large rock with arms to fight with and legs to move. Still it looks fairly powerful, but a little slow as well. ~ Gen 7 11 0 -1 0 0 0 24 9 E Act 0 0 0 0 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #154560 Name large earth elemental creature stone~ Short a large earth elemental~ Long A large creature composed of living stone towers above you here.~ Descr Humanoid in form but without any features this elemental of earth lumbers around moving with the slowness you would expect from a creature of this size and composition. Still the power that must lie in that form more than makes up for this. ~ Gen 3 11 0 -1 0 0 0 24 9 E Act 0 0 0 0 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #154561 Name iron golem huge creature~ Short an iron golem~ Long A huge creature made of solid iron blocks your passage ahead.~ Descr The large construct of iron looks as if it has been here forever and also like it will for a long time to come. It's power is evident and it seems as if nothing in heaven and earth will deter it from guarding the great doors behind it. ~ Gen 1 150 0 -1 0 0 0 24 9 E Act 2 0 2 0 0 0 0 Aff 0 0 512 0 Fgt 0 30 0 0 Guard 4 0 0 0 0 0 0 End #0 #OBJDATA #154539 Name azeblo death mask~ Short an azeblo death mask~ Long A strangely painted mask of bone lies here, it's paint fading away.~ Type 1 Extra 33554432 Wear 33 Values 0 0 1 0 0 0 40 40 0 0 Weight 45 Cost 398 Affect 19 1 1 0 0 0 0 0 Affect 20 3 1 0 0 0 0 0 End #154540 Name large iron spear~ Short a long [1m[1;30miron[0;37m spear~ Long An iron spear lies here, waiting for a new owner.~ Type 2 Extra 135313 Wear 8193 Values 0 70 0 11 0 0 0 1 12 0 Weight 59 Cost 876 End #154541 Name wood wooden stake pointed~ Short a [33mwooden[0;37m stake~ Long A pointed piece of wood slowly rots upon the ground.~ Type 2 Extra 132161 Wear 8193 Values 0 30 0 11 0 0 0 3 4 0 Weight 69 Cost 1045 End #154542 Name gold golden flail~ Short a [1m[33mgolden[0;37m flail~ Long A flail made of pure gold lies here, waiting to be used.~ Type 2 Extra 42991681 Wear 8193 Values 0 100 0 6 0 0 0 4 5 0 Weight 130 Cost 94384 Affect 18 1 1 0 0 0 0 0 End #154543 Name stone trident~ Short a [1m[1;30mstone[0;37m trident~ Long A trident made of stone is wating to be wielded here.~ Type 2 Extra 132162 Wear 8193 Values 0 100 90 2 0 0 0 3 6 0 Weight 85 Cost 99543 Affect 19 1 1 0 0 0 0 0 End #154544 Name barbed whip~ Short a barbed whip~ Long A whip embedded with small, sharp hooks is coiled here upon the ground.~ Type 2 Extra 34605138 Wear 8193 Values 0 100 0 4 0 0 0 2 8 0 Weight 96 Cost 58475 End #0 #ROOMDATA #154940 Name Outside the Under-Caverns~ Descr You finally reach the bottom of your descent under the mountains. The path you took makes it hard to decide where exactly you are underneath right now, whether you might be beneath Gnarnoc or Masque you don't know. Looking to the east you see that the passages become even more twisted and maze-like than they were before. Up of course will lead back out, back to the mountains. ~ Flags 262150 Sector 0 Door 1 0 0 155046 0 0 ~ ~ Door 4 0 0 155166 0 0 ~ ~ End #154941 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Door 1 0 0 154942 0 0 ~ ~ End #154942 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 154943 0 0 ~ ~ Door 3 0 0 154941 0 0 ~ ~ End #154943 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Reset M 154546 1 75 Door 1 0 0 154944 0 0 ~ ~ Door 2 0 0 154958 0 0 ~ ~ Door 3 0 0 154942 0 0 ~ ~ End #154944 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 154945 0 0 ~ ~ Door 3 0 0 154943 0 0 ~ ~ End #154945 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 154946 0 0 ~ ~ Door 3 0 0 154944 0 0 ~ ~ End #154946 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 154947 0 0 ~ ~ Door 3 0 0 154945 0 0 ~ ~ End #154947 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 154948 0 0 ~ ~ Door 3 0 0 154946 0 0 ~ ~ End #154948 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 154949 0 0 ~ ~ Door 3 0 0 154947 0 0 ~ ~ End #154949 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Reset M 154539 1 75 Reset M 154538 1 75 Reset O 100825 0 50 Door 1 0 0 154950 0 0 ~ ~ Door 2 0 0 154964 0 0 ~ ~ Door 3 0 0 154948 0 0 ~ ~ End #154950 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 154951 0 0 ~ ~ Door 3 0 0 154949 0 0 ~ ~ End #154951 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 2 0 0 154966 0 0 ~ ~ Door 3 0 0 154950 0 0 ~ ~ End #154952 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 154953 0 0 ~ ~ Door 2 0 0 154967 0 0 ~ ~ End #154953 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262150 Sector 0 Reset M 154551 1 100 Door 3 0 0 154952 0 0 ~ ~ End #154954 Name The Passage Turns~ Descr Here the tunnel bends leading east towards a cave of some sort and south the tunnel just continues along it's crooked path. You see that this spot has been set-up to be some sort of guard post, with loose rubble heaped up upon the sides making the passage narrow and hard to negotiate. ~ Flags 262148 Sector 0 Reset M 154543 1 100 Reset O 154540 0 100 Reset O 222 0 75 Reset O 228 0 50 Door 1 0 0 154955 0 0 ~ ~ Door 2 0 0 154969 0 0 ~ ~ End #154955 Name A Large Cave~ Descr This cave seems to hold the living quarters of the azeblo chief. It is larger than any of the other caves you have seen in the warrens and it seems better decorated, at least in orc standards. ~ Flags 262150 Sector 0 Reset M 154544 1 100 Reset O 103207 0 4 Reset O 223 0 50 Reset O 229 0 30 Reset O 154539 0 1 Reset M 154542 1 100 Reset O 100821 0 4 Reset O 222 0 75 Reset O 228 0 50 Door 3 0 0 154954 0 0 ~ ~ End #154956 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 154957 0 0 ~ ~ Door 2 0 0 154971 0 0 ~ ~ End #154957 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Door 3 0 0 154956 0 0 ~ ~ End #154958 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 154943 0 0 ~ ~ Door 2 0 0 154973 0 0 ~ ~ End #154959 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 154960 0 0 ~ ~ Door 2 0 0 154974 0 0 ~ ~ End #154960 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 154961 0 0 ~ ~ Door 3 0 0 154959 0 0 ~ ~ End #154961 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 154962 0 0 ~ ~ Door 3 0 0 154960 0 0 ~ ~ End #154962 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 154963 0 0 ~ ~ Door 3 0 0 154961 0 0 ~ ~ End #154963 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 2 0 0 154978 0 0 ~ ~ Door 3 0 0 154962 0 0 ~ ~ End #154964 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 154949 0 0 ~ ~ Door 1 0 0 154965 0 0 ~ ~ End #154965 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 2 0 0 154980 0 0 ~ ~ Door 3 0 0 154964 0 0 ~ ~ End #154966 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 154951 0 0 ~ ~ Door 2 0 0 154981 0 0 ~ ~ End #154967 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 154952 0 0 ~ ~ Door 2 0 0 154982 0 0 ~ ~ End #154968 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Reset M 154541 1 75 Reset O 100825 0 50 Reset O 222 0 50 Reset O 228 0 25 Door 1 0 0 154969 0 0 ~ ~ Door 2 0 0 154983 0 0 ~ ~ End #154969 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 154954 0 0 ~ ~ Door 3 0 0 154968 0 0 ~ ~ End #154970 Name A Large Cave~ Descr You would assume that this is living quarters of some sort although it looks like there hasn't been anyone in here for a very long time. There is space for about 10 azeblo but the 'cots' have almost turned to rags. ~ Flags 262148 Sector 0 Door 2 0 0 154985 0 0 ~ ~ End #154971 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 154956 0 0 ~ ~ Door 2 0 0 154986 0 0 ~ ~ End #154972 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 154973 0 0 ~ ~ Door 2 0 0 154987 0 0 ~ ~ End #154973 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Door 0 0 0 154958 0 0 ~ ~ Door 2 0 0 154988 0 0 ~ ~ Door 3 0 0 154972 0 0 ~ ~ End #154974 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 154959 0 0 ~ ~ Door 2 0 0 154989 0 0 ~ ~ End #154975 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 154976 0 0 ~ ~ Door 2 0 0 154990 0 0 ~ ~ End #154976 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 2 0 0 154991 0 0 ~ ~ Door 3 0 0 154975 0 0 ~ ~ End #154977 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Reset M 154549 1 75 Reset O 154541 0 100 Reset M 154545 1 75 Door 2 0 0 154992 0 0 ~ ~ End #154978 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 154963 0 0 ~ ~ Door 2 0 0 154993 0 0 ~ ~ End #154979 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 154980 0 0 ~ ~ Door 2 0 0 154994 0 0 ~ ~ End #154980 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 154965 0 0 ~ ~ Door 3 0 0 154979 0 0 ~ ~ End #154981 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 154966 0 0 ~ ~ Door 1 0 0 154982 0 0 ~ ~ End #154982 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 154967 0 0 ~ ~ Door 3 0 0 154981 0 0 ~ ~ End #154983 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Door 0 0 0 154968 0 0 ~ ~ Door 1 0 0 154984 0 0 ~ ~ Door 2 0 0 154998 0 0 ~ ~ End #154984 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 2 0 0 154999 0 0 ~ ~ Door 3 0 0 154983 0 0 ~ ~ End #154985 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 154970 0 0 ~ ~ Door 2 0 0 155000 0 0 ~ ~ End #154986 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Door 0 0 0 154971 0 0 ~ ~ Door 1 0 0 154987 0 0 ~ ~ Door 2 0 0 155001 0 0 ~ ~ End #154987 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 154972 0 0 ~ ~ Door 3 0 0 154986 0 0 ~ ~ End #154988 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 154973 0 0 ~ ~ Door 2 0 0 155003 0 0 ~ ~ End #154989 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 154974 0 0 ~ ~ Door 1 0 0 154990 0 0 ~ ~ End #154990 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Door 0 0 0 154975 0 0 ~ ~ Door 2 0 0 155005 0 0 ~ ~ Door 3 0 0 154989 0 0 ~ ~ End #154991 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 154976 0 0 ~ ~ Door 1 0 0 154992 0 0 ~ ~ End #154992 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 154977 0 0 ~ ~ Door 3 0 0 154991 0 0 ~ ~ End #154993 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 154978 0 0 ~ ~ Door 2 0 0 155008 0 0 ~ ~ End #154994 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Reset M 154552 1 100 Reset O 154542 0 1 Door 0 0 0 154979 0 0 ~ ~ End #154995 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 154996 0 0 ~ ~ Door 2 0 0 155010 0 0 ~ ~ End #154996 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 154997 0 0 ~ ~ Door 3 0 0 154995 0 0 ~ ~ End #154997 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 2 0 0 155012 0 0 ~ ~ Door 3 0 0 154996 0 0 ~ ~ End #154998 Name A Small Cave~ Descr Definately living quarters of some sort it seems that it has been set up in barrack form. From the number of 'cots' that you see you estimate that this cave would support about 4 or 5 azeblo, quite comfortably in fact. ~ Flags 262148 Sector 0 Door 0 0 0 154983 0 0 ~ ~ End #154999 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Reset M 154541 1 75 Reset O 100825 0 50 Reset O 222 0 50 Reset O 228 0 25 Door 0 0 0 154984 0 0 ~ ~ Door 1 0 0 155000 0 0 ~ ~ Door 2 0 0 155014 0 0 ~ ~ End #155000 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 154985 0 0 ~ ~ Door 3 0 0 154999 0 0 ~ ~ End #155001 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 154986 0 0 ~ ~ Door 2 0 0 155016 0 0 ~ ~ End #155002 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Door 1 0 0 155003 0 0 ~ ~ End #155003 Name A Four-Way Intersection~ Descr Passages lead off in every direction from this point. Looking around you spot no clues as to where in the caverns you are, everything still looks the same to you. The sounds of the creatures that inhabit these passages assail your ear, and of course the occasional wailing scream does nothing to help your confidence. ~ Flags 262148 Sector 0 Reset M 154540 1 75 Reset O 239 -1 75 Reset O 114027 0 25 Door 0 0 0 154988 0 0 ~ ~ Door 1 0 0 155004 0 0 ~ ~ Door 2 0 0 155018 0 0 ~ ~ Door 3 0 0 155002 0 0 ~ ~ End #155004 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Door 3 0 0 155003 0 0 ~ ~ End #155005 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Reset M 154540 1 75 Reset O 239 -1 75 Reset O 114027 0 25 Door 0 0 0 154990 0 0 ~ ~ Door 2 0 0 155020 0 0 ~ ~ End #155006 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 155007 0 0 ~ ~ Door 2 0 0 155021 0 0 ~ ~ End #155007 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Reset M 154546 1 75 Door 3 0 0 155006 0 0 ~ ~ End #155008 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 154993 0 0 ~ ~ Door 2 0 0 155023 0 0 ~ ~ End #155009 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Door 1 0 0 155010 0 0 ~ ~ End #155010 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Door 0 0 0 154995 0 0 ~ ~ Door 2 0 0 155025 0 0 ~ ~ Door 3 0 0 155009 0 0 ~ ~ End #155011 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Reset M 154554 1 100 Reset O 154544 0 1 Door 2 0 0 155026 0 0 ~ ~ End #155012 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 154997 0 0 ~ ~ Door 1 0 0 155013 0 0 ~ ~ End #155013 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262150 Sector 0 Door 1 0 0 155014 0 0 ~ ~ Door 2 0 0 155028 0 0 ~ ~ Door 3 0 0 155012 0 0 ~ ~ End #155014 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Door 0 0 0 154999 0 0 ~ ~ Door 1 0 0 155015 0 0 ~ ~ Door 3 0 0 155013 0 0 ~ ~ End #155015 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Reset M 154541 1 75 Reset O 100825 0 50 Reset O 222 0 50 Reset O 228 0 25 Door 2 0 0 155030 0 0 ~ ~ Door 3 0 0 155014 0 0 ~ ~ End #155016 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155001 0 0 ~ ~ Door 2 0 0 155031 0 0 ~ ~ End #155017 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Door 2 0 0 155032 0 0 ~ ~ End #155018 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155003 0 0 ~ ~ Door 2 0 0 155033 0 0 ~ ~ End #155019 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 155020 0 0 ~ ~ Door 2 0 0 155034 0 0 ~ ~ End #155020 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Door 0 0 0 155005 0 0 ~ ~ Door 2 0 0 155035 0 0 ~ ~ Door 3 0 0 155019 0 0 ~ ~ End #155021 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155006 0 0 ~ ~ Door 2 0 0 155036 0 0 ~ ~ End #155022 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 155023 0 0 ~ ~ Door 2 0 0 155037 0 0 ~ ~ End #155023 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a ninety degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Reset M 154539 1 75 Reset M 154538 1 75 Reset O 100825 0 50 Door 0 0 0 155008 0 0 ~ ~ Door 1 0 0 155024 0 0 ~ ~ Door 3 0 0 155022 0 0 ~ ~ End #155024 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Door 3 0 0 155023 0 0 ~ ~ End #155025 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155010 0 0 ~ ~ Door 2 0 0 155040 0 0 ~ ~ End #155026 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Door 0 0 0 155011 0 0 ~ ~ Door 1 0 0 155027 0 0 ~ ~ Door 2 0 0 155041 0 0 ~ ~ End #155027 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 2 0 0 155042 0 0 ~ ~ Door 3 0 0 155026 0 0 ~ ~ End #155028 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155013 0 0 ~ ~ Door 2 0 0 155043 0 0 ~ ~ End #155029 Name A Huge Cave~ Descr Given the size of the cave and the number of 'cots', just piles of cloth really, you would estimate that about 15 azeblo live here. Not comfortably mind you, just live. ~ Flags 262148 Sector 0 Reset M 154541 1 75 Reset O 100825 0 50 Reset O 222 0 50 Reset O 228 0 25 Door 2 0 0 155044 0 0 ~ ~ End #155030 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155015 0 0 ~ ~ Door 2 0 0 155045 0 0 ~ ~ End #155031 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155016 0 0 ~ ~ Door 2 0 0 155046 0 0 ~ ~ End #155032 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155017 0 0 ~ ~ Door 1 0 0 155033 0 0 ~ ~ End #155033 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155018 0 0 ~ ~ Door 3 0 0 155032 0 0 ~ ~ End #155034 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155019 0 0 ~ ~ Door 2 0 0 155049 0 0 ~ ~ End #155035 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155020 0 0 ~ ~ Door 1 0 0 155036 0 0 ~ ~ End #155036 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155021 0 0 ~ ~ Door 3 0 0 155035 0 0 ~ ~ End #155037 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155022 0 0 ~ ~ Door 1 0 0 155038 0 0 ~ ~ End #155038 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 155039 0 0 ~ ~ Door 3 0 0 155037 0 0 ~ ~ End #155039 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 155040 0 0 ~ ~ Door 3 0 0 155038 0 0 ~ ~ End #155040 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Door 0 0 0 155025 0 0 ~ ~ Door 1 0 0 155041 0 0 ~ ~ Door 3 0 0 155039 0 0 ~ ~ End #155041 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155026 0 0 ~ ~ Door 3 0 0 155040 0 0 ~ ~ End #155042 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262150 Sector 0 Reset M 154551 1 100 Door 0 0 0 155027 0 0 ~ ~ End #155043 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155028 0 0 ~ ~ Door 2 0 0 155058 0 0 ~ ~ End #155044 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155029 0 0 ~ ~ Door 1 0 0 155045 0 0 ~ ~ End #155045 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155030 0 0 ~ ~ Door 3 0 0 155044 0 0 ~ ~ End #155046 Name A Four-Way Intersection~ Descr Passages lead off in every direction from this point. Looking around you spot no clues as to where in the caverns you are, everything still looks the same to you. The sounds of the creatures that inhabit these passages assail your ear, and of course the occasional wailing scream does nothing to help your confidence. ~ Flags 262148 Sector 0 Door 0 0 0 155031 0 0 ~ ~ Door 1 0 0 155047 0 0 ~ ~ Door 2 0 0 155061 0 0 ~ ~ Door 3 0 0 154940 0 0 ~ ~ End #155047 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 155048 0 0 ~ ~ Door 3 0 0 155046 0 0 ~ ~ End #155048 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 155049 0 0 ~ ~ Door 3 0 0 155047 0 0 ~ ~ End #155049 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Reset M 154539 1 75 Reset M 154538 1 75 Reset O 100825 0 50 Door 0 0 0 155034 0 0 ~ ~ Door 1 0 0 155050 0 0 ~ ~ Door 3 0 0 155048 0 0 ~ ~ End #155050 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262150 Sector 0 Door 1 0 0 155051 0 0 ~ ~ Door 3 0 0 155049 0 0 ~ ~ End #155051 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 134479876 Sector 0 Reset M 154559 1 75 Door 1 0 0 155052 0 0 ~ ~ Door 3 0 0 155050 0 0 ~ ~ End #155052 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 134479876 Sector 0 Door 1 0 0 155053 0 0 ~ ~ Door 3 0 0 155051 0 0 ~ ~ End #155053 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 134479876 Sector 0 Door 2 0 0 155068 0 0 ~ ~ Door 3 0 0 155052 0 0 ~ ~ End #155054 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 155055 0 0 ~ ~ Door 2 0 0 155069 0 0 ~ ~ End #155055 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 155056 0 0 ~ ~ Door 3 0 0 155054 0 0 ~ ~ End #155056 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Door 1 0 0 155057 0 0 ~ ~ Door 2 0 0 155071 0 0 ~ ~ Door 3 0 0 155055 0 0 ~ ~ End #155057 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 155058 0 0 ~ ~ Door 3 0 0 155056 0 0 ~ ~ End #155058 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Reset M 154539 1 75 Reset M 154538 1 75 Reset O 100825 0 50 Door 0 0 0 155043 0 0 ~ ~ Door 2 0 0 155073 0 0 ~ ~ Door 3 0 0 155057 0 0 ~ ~ End #155059 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 155060 0 0 ~ ~ Door 2 0 0 155074 0 0 ~ ~ End #155060 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 2 0 0 155075 0 0 ~ ~ Door 3 0 0 155059 0 0 ~ ~ End #155061 Name A Straight Tunnel~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155046 0 0 ~ ~ Door 2 0 0 155076 0 0 ~ ~ End #155062 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 155063 0 0 ~ ~ Door 2 0 0 155077 0 0 ~ ~ End #155063 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 155064 0 0 ~ ~ Door 3 0 0 155062 0 0 ~ ~ End #155064 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 155065 0 0 ~ ~ Door 3 0 0 155063 0 0 ~ ~ End #155065 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Reset M 154546 1 75 Door 3 0 0 155064 0 0 ~ ~ End #155066 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 134479876 Sector 0 Door 1 0 0 155067 0 0 ~ ~ Door 2 0 0 155081 0 0 ~ ~ End #155067 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 134479876 Sector 0 Door 1 0 0 155068 0 0 ~ ~ Door 3 0 0 155066 0 0 ~ ~ End #155068 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 134479876 Sector 0 Reset M 154559 1 75 Door 0 0 0 155053 0 0 ~ ~ Door 2 0 0 155083 0 0 ~ ~ Door 3 0 0 155067 0 0 ~ ~ End #155069 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155054 0 0 ~ ~ Door 2 0 0 155084 0 0 ~ ~ End #155070 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 155071 0 0 ~ ~ Door 2 0 0 155085 0 0 ~ ~ End #155071 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155056 0 0 ~ ~ Door 3 0 0 155070 0 0 ~ ~ End #155072 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Door 2 0 0 155087 0 0 ~ ~ End #155073 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155058 0 0 ~ ~ Door 2 0 0 155088 0 0 ~ ~ End #155074 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155059 0 0 ~ ~ Door 2 0 0 155089 0 0 ~ ~ End #155075 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155060 0 0 ~ ~ Door 2 0 0 155090 0 0 ~ ~ End #155076 Name A Straight Tunnel~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155061 0 0 ~ ~ Door 2 0 0 155091 0 0 ~ ~ End #155077 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155062 0 0 ~ ~ Door 2 0 0 155092 0 0 ~ ~ End #155078 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 134479876 Sector 0 Reset M 154559 1 75 Door 1 0 0 155079 0 0 ~ ~ Door 2 0 0 155093 0 0 ~ ~ End #155079 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 134479876 Sector 0 Door 1 0 0 155080 0 0 ~ ~ Door 3 0 0 155078 0 0 ~ ~ End #155080 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 134479876 Sector 0 Door 1 0 0 155081 0 0 ~ ~ Door 3 0 0 155079 0 0 ~ ~ End #155081 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 134479876 Sector 0 Reset M 154560 1 75 Door 0 0 0 155066 0 0 ~ ~ Door 3 0 0 155080 0 0 ~ ~ End #155082 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 134479878 Sector 0 Reset M 154551 1 100 Door 1 0 0 155083 0 0 ~ ~ End #155083 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 134479876 Sector 0 Door 0 0 0 155068 0 0 ~ ~ Door 3 0 0 155082 0 0 ~ ~ End #155084 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155069 0 0 ~ ~ Door 2 0 0 155099 0 0 ~ ~ End #155085 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155070 0 0 ~ ~ Door 1 0 0 155086 0 0 ~ ~ End #155086 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 155087 0 0 ~ ~ Door 3 0 0 155085 0 0 ~ ~ End #155087 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Reset M 154545 1 75 Reset M 154548 1 75 Door 0 0 0 155072 0 0 ~ ~ Door 2 0 0 155102 0 0 ~ ~ Door 3 0 0 155086 0 0 ~ ~ End #155088 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155073 0 0 ~ ~ Door 1 0 0 155089 0 0 ~ ~ End #155089 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155074 0 0 ~ ~ Door 3 0 0 155088 0 0 ~ ~ End #155090 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155075 0 0 ~ ~ Door 2 0 0 155105 0 0 ~ ~ End #155091 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155076 0 0 ~ ~ Door 1 0 0 155092 0 0 ~ ~ End #155092 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Door 0 0 0 155077 0 0 ~ ~ Door 2 0 0 155107 0 0 ~ ~ Door 3 0 0 155091 0 0 ~ ~ End #155093 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 134479876 Sector 0 Door 0 0 0 155078 0 0 ~ ~ Door 2 0 0 155108 0 0 ~ ~ End #155094 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 155095 0 0 ~ ~ Door 2 0 0 155109 0 0 ~ ~ End #155095 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 2 0 0 155110 0 0 ~ ~ Door 3 0 0 155094 0 0 ~ ~ End #155096 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 155097 0 0 ~ ~ Door 2 0 0 155111 0 0 ~ ~ End #155097 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 155098 0 0 ~ ~ Door 3 0 0 155096 0 0 ~ ~ End #155098 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 155099 0 0 ~ ~ Door 3 0 0 155097 0 0 ~ ~ End #155099 Name A Four-Way Intersection~ Descr Passages lead off in every direction from this point. Looking around you spot no clues as to where in the caverns you are, everything still looks the same to you. The sounds of the creatures that inhabit these passages assail your ear, and of course the occasional wailing scream does nothing to help your confidence. ~ Flags 262148 Sector 0 Reset M 154539 1 75 Reset M 154538 1 75 Reset O 100825 0 50 Reset M 154540 1 75 Reset O 239 -1 75 Reset O 114027 0 25 Door 0 0 0 155084 0 0 ~ ~ Door 1 0 0 155100 0 0 ~ ~ Door 2 0 0 155114 0 0 ~ ~ Door 3 0 0 155098 0 0 ~ ~ End #155100 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 2 0 0 155115 0 0 ~ ~ Door 3 0 0 155099 0 0 ~ ~ End #155101 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 155102 0 0 ~ ~ Door 2 0 0 155116 0 0 ~ ~ End #155102 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155087 0 0 ~ ~ Door 3 0 0 155101 0 0 ~ ~ End #155103 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Reset M 154553 1 100 Reset O 154543 1 1 Door 2 0 0 155118 0 0 ~ ~ End #155104 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 155105 0 0 ~ ~ Door 2 0 0 155119 0 0 ~ ~ End #155105 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Door 0 0 0 155090 0 0 ~ ~ Door 2 0 0 155120 0 0 ~ ~ Door 3 0 0 155104 0 0 ~ ~ End #155106 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 134479878 Sector 0 Reset M 154551 1 100 Door 2 0 0 155121 0 0 ~ ~ End #155107 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Door 0 0 0 155092 0 0 ~ ~ End #155108 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 134479876 Sector 0 Door 0 0 0 155093 0 0 ~ ~ Door 2 0 0 155123 0 0 ~ ~ End #155109 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155094 0 0 ~ ~ Door 2 0 0 155124 0 0 ~ ~ End #155110 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155095 0 0 ~ ~ Door 1 0 0 155111 0 0 ~ ~ End #155111 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155096 0 0 ~ ~ Door 3 0 0 155110 0 0 ~ ~ End #155112 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Reset M 154549 1 75 Reset O 154541 0 100 Door 1 0 0 155113 0 0 ~ ~ End #155113 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 155114 0 0 ~ ~ Door 3 0 0 155112 0 0 ~ ~ End #155114 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155099 0 0 ~ ~ Door 3 0 0 155113 0 0 ~ ~ End #155115 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155100 0 0 ~ ~ Door 2 0 0 155130 0 0 ~ ~ End #155116 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155101 0 0 ~ ~ Door 2 0 0 155131 0 0 ~ ~ End #155117 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 155118 0 0 ~ ~ Door 2 0 0 155132 0 0 ~ ~ End #155118 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155103 0 0 ~ ~ Door 3 0 0 155117 0 0 ~ ~ End #155119 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Reset M 154546 1 75 Door 0 0 0 155104 0 0 ~ ~ End #155120 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155105 0 0 ~ ~ Door 2 0 0 155135 0 0 ~ ~ End #155121 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 134479876 Sector 0 Door 0 0 0 155106 0 0 ~ ~ Door 1 0 0 155122 0 0 ~ ~ End #155122 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 134479876 Sector 0 Door 2 0 0 155137 0 0 ~ ~ Door 3 0 0 155121 0 0 ~ ~ End #155123 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 134479876 Sector 0 Door 0 0 0 155108 0 0 ~ ~ Door 2 0 0 155138 0 0 ~ ~ End #155124 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155109 0 0 ~ ~ Door 1 0 0 155125 0 0 ~ ~ End #155125 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 155126 0 0 ~ ~ Door 3 0 0 155124 0 0 ~ ~ End #155126 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 155127 0 0 ~ ~ Door 3 0 0 155125 0 0 ~ ~ End #155127 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 155128 0 0 ~ ~ Door 3 0 0 155126 0 0 ~ ~ End #155128 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 2 0 0 155143 0 0 ~ ~ Door 3 0 0 155127 0 0 ~ ~ End #155129 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Reset M 154545 1 75 Reset M 154548 1 75 Door 1 0 0 155130 0 0 ~ ~ End #155130 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155115 0 0 ~ ~ Door 3 0 0 155129 0 0 ~ ~ End #155131 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155116 0 0 ~ ~ Door 1 0 0 155132 0 0 ~ ~ End #155132 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Reset M 154549 1 75 Reset O 154541 0 100 Door 0 0 0 155117 0 0 ~ ~ Door 3 0 0 155131 0 0 ~ ~ End #155133 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 1 0 0 155134 0 0 ~ ~ Door 2 0 0 155148 0 0 ~ ~ End #155134 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 2 0 0 155149 0 0 ~ ~ Door 3 0 0 155133 0 0 ~ ~ End #155135 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155120 0 0 ~ ~ Door 2 0 0 155150 0 0 ~ ~ End #155136 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 134479876 Sector 0 Reset M 154560 1 75 Door 1 0 0 155137 0 0 ~ ~ End #155137 Name A Four-Way Intersection~ Descr Passages lead off in every direction from this point. Looking around you spot no clues as to where in the caverns you are, everything still looks the same to you. The sounds of the creatures that inhabit these passages assail your ear, and of course the occasional wailing scream does nothing to help your confidence. ~ Flags 134479876 Sector 0 Reset M 154559 1 75 Door 0 0 0 155122 0 0 ~ ~ Door 1 0 0 155138 0 0 ~ ~ Door 2 0 0 155152 0 0 ~ ~ Door 3 0 0 155136 0 0 ~ ~ End #155138 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 134479876 Sector 0 Reset M 154559 1 75 Door 0 0 0 155123 0 0 ~ ~ Door 1 0 0 155139 0 0 ~ ~ Door 3 0 0 155137 0 0 ~ ~ End #155139 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 134479876 Sector 0 Reset M 154560 1 75 Door 1 0 0 155140 0 0 ~ ~ Door 2 0 0 155154 0 0 ~ ~ Door 3 0 0 155138 0 0 ~ ~ End #155140 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 134479876 Sector 0 Door 1 0 0 155141 0 0 ~ ~ Door 3 0 0 155139 0 0 ~ ~ End #155141 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 134479876 Sector 0 Door 1 0 0 155142 0 0 ~ ~ Door 3 0 0 155140 0 0 ~ ~ End #155142 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 134479876 Sector 0 Reset M 154559 1 75 Door 3 0 0 155141 0 0 ~ ~ End #155143 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155128 0 0 ~ ~ Door 1 0 0 155144 0 0 ~ ~ End #155144 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 155145 0 0 ~ ~ Door 3 0 0 155143 0 0 ~ ~ End #155145 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Reset M 154540 1 75 Reset O 239 -1 75 Reset O 114027 0 25 Door 1 0 0 155146 0 0 ~ ~ Door 2 0 0 155160 0 0 ~ ~ Door 3 0 0 155144 0 0 ~ ~ End #155146 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 1 0 0 155147 0 0 ~ ~ Door 3 0 0 155145 0 0 ~ ~ End #155147 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 262148 Sector 0 Door 1 0 0 155148 0 0 ~ ~ Door 2 0 0 155162 0 0 ~ ~ Door 3 0 0 155146 0 0 ~ ~ End #155148 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155133 0 0 ~ ~ Door 3 0 0 155147 0 0 ~ ~ End #155149 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155134 0 0 ~ ~ Door 2 0 0 155164 0 0 ~ ~ End #155150 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262148 Sector 0 Door 0 0 0 155135 0 0 ~ ~ Door 2 0 0 155165 0 0 ~ ~ End #155151 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 134479876 Sector 0 Door 1 0 0 155152 0 0 ~ ~ End #155152 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 134479876 Sector 0 Door 0 0 0 155137 0 0 ~ ~ Door 3 0 0 155151 0 0 ~ ~ End #155153 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 134479876 Sector 0 Reset M 154559 1 75 Door 1 0 0 155154 0 0 ~ ~ End #155154 Name A T-Intersection~ Descr All of the passages here converge and head off in three seperate directions, and in this case form a T. A straight passage with another partitioning it at a 90 degree angle. Now this might be useful to know except that every other three way intersection looked exactly the same and so you are as lost as you were before. Your best bet would be to just choose one of the passages before any of those noises around you come any closer. ~ Flags 134479876 Sector 0 Door 0 0 0 155139 0 0 ~ ~ Door 1 0 0 155155 0 0 ~ ~ Door 3 0 0 155153 0 0 ~ ~ End #155155 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 134479876 Sector 0 Door 1 0 0 155156 0 0 ~ ~ Door 3 0 0 155154 0 0 ~ ~ End #155156 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 134479876 Sector 0 Door 1 0 0 155157 0 0 ~ ~ Door 3 0 0 155155 0 0 ~ ~ End #155157 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 134479876 Sector 0 Door 1 0 0 155158 0 0 ~ ~ Door 3 0 0 155156 0 0 ~ ~ End #155158 Name A Straight Passage~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 134479876 Sector 0 Door 1 0 0 155159 0 0 ~ ~ Door 3 0 0 155157 0 0 ~ ~ End #155159 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Reset M 154558 1 100 Door 3 0 0 155158 0 0 ~ ~ End #155160 Name Before the Entrance to <City>~ Descr This passage continues along in the same direction you just came from. Checking out your surroundings you notice that this section looks remarkably similar to every other passage you've gone through. You feel that you could get lost very easily. It does seem however that the sounds of the indigenous inhabitants are getting closer and closer so you better get out of here quick. ~ Flags 262150 Sector 0 Reset M 154561 1 100 Door 0 0 0 155145 0 0 ~ ~ Door 2 3 0 155201 16 16 ~ great iron double door~ End #155161 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262148 Sector 0 Reset M 154545 1 75 Reset M 154548 1 75 Door 1 0 0 155162 0 0 ~ ~ End #155162 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155147 0 0 ~ ~ Door 3 0 0 155161 0 0 ~ ~ End #155163 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262150 Sector 0 Reset M 154551 1 100 Door 1 0 0 155164 0 0 ~ ~ End #155164 Name The Passage Turns~ Descr As you walk along these twisty tunnels you suddenly come up to a blank wall. Luckily, or maybe unluckily, there is a passage that leads off to one side. You think to yourself, "Great, a blind turn in a blind maze where everything looks the same. How am I gonna get outta here?" Oh well, better just plod along and get through this before any of the denizins decide that you should be their next meal. ~ Flags 262148 Sector 0 Door 0 0 0 155149 0 0 ~ ~ Door 3 0 0 155163 0 0 ~ ~ End #155165 Name A Dead End~ Descr The passage quickly stops in front of you. All around you except the way you came you are surrounded by rock, which you would swear is the same rock you just passed, and passed before that. Hopefully you can make it back out of this spot and get back on the right path, whatever that may be, before whatever creature that live in these tunnels track you down and kill you. ~ Flags 262150 Sector 0 Reset M 154551 1 100 Door 0 0 0 155150 0 0 ~ ~ End #155166 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Reset M 154547 1 100 Door 4 0 0 155167 0 0 ~ ~ Door 5 0 0 154940 0 0 ~ ~ End #155167 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Door 0 0 0 155168 0 0 ~ ~ Door 5 0 0 155166 0 0 ~ ~ End #155168 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Door 2 0 0 155167 0 0 ~ ~ Door 3 0 0 155169 0 0 ~ ~ End #155169 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Reset M 154547 1 100 Door 1 0 0 155168 0 0 ~ ~ Door 4 0 0 155170 0 0 ~ ~ End #155170 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Reset M 154550 1 100 Door 1 0 0 155171 0 0 ~ ~ Door 5 0 0 155169 0 0 ~ ~ End #155171 Name Path Underneath the Mountain~ Descr This is strange. After walking around with only two choices, going ahead or going back, you actually have a real decision to make. The passages head off north, south and west. Which way to go is not exactly clear here as all of the choices look pretty much the same. ~ Flags 262148 Sector 0 Door 0 0 0 155172 0 0 ~ ~ Door 2 0 0 155173 0 0 ~ ~ Door 3 0 0 155170 0 0 ~ ~ End #155172 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Door 0 0 0 155185 0 0 ~ ~ Door 2 0 0 155171 0 0 ~ ~ End #155173 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Reset M 154550 1 100 Door 0 0 0 155171 0 0 ~ ~ Door 4 0 0 155174 0 0 ~ ~ End #155174 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Door 1 0 0 155175 0 0 ~ ~ Door 5 0 0 155173 0 0 ~ ~ End #155175 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Reset M 154546 1 100 Door 3 0 0 155174 0 0 ~ ~ Door 5 0 0 155176 0 0 ~ ~ End #155176 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Door 2 0 0 155177 0 0 ~ ~ Door 4 0 0 155175 0 0 ~ ~ End #155177 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Door 0 0 0 155176 0 0 ~ ~ Door 3 0 0 155178 0 0 ~ ~ End #155178 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Reset M 154547 1 100 Door 1 0 0 155177 0 0 ~ ~ Door 2 0 0 155179 0 0 ~ ~ End #155179 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Reset M 154550 1 100 Door 0 0 0 155178 0 0 ~ ~ Door 4 0 0 155180 0 0 ~ ~ End #155180 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Door 1 0 0 155181 0 0 ~ ~ Door 5 0 0 155179 0 0 ~ ~ End #155181 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Reset M 154550 1 100 Door 0 0 0 155182 0 0 ~ ~ Door 3 0 0 155180 0 0 ~ ~ End #155182 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Door 2 0 0 155181 0 0 ~ ~ Door 4 0 0 155183 0 0 ~ ~ End #155183 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Reset M 154547 1 100 Door 1 0 0 155184 0 0 ~ ~ Door 5 0 0 155182 0 0 ~ ~ End #155184 Name Underneath the Mountain~ Descr Having moved the boulder and entering the space that it used to occupy you now find yourself in a tunnel carved out of the mountain itself. It seems natural but in the back of your mind there is just one lingering doubt that maybe it isn't so natural at all. ~ Flags 262148 Sector 0 Door 3 0 0 155183 0 0 ~ ~ Door 4 3 0 155197 16 16 ~ boulder~ End #155185 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262150 Sector 0 Door 2 0 0 155172 0 0 ~ ~ Door 5 0 0 155186 0 0 ~ ~ End #155186 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Reset M 154546 1 100 Door 1 0 0 155187 0 0 ~ ~ Door 4 0 0 155185 0 0 ~ ~ End #155187 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Reset M 154547 1 100 Door 0 0 0 155188 0 0 ~ ~ Door 3 0 0 155186 0 0 ~ ~ End #155188 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. ~ Flags 262148 Sector 0 Reset M 154550 1 100 Door 2 0 0 155187 0 0 ~ ~ Door 5 0 0 155189 0 0 ~ ~ End #155189 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. This area is slightly hotter than the cool tunnels above, must be getting closer to the boiling lava. ~ Flags 262148 Sector 0 Door 3 0 0 155190 0 0 ~ ~ Door 4 0 0 155188 0 0 ~ ~ End #155190 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. You notice that it is getting much hotter as you travel down this path. ~ Flags 262148 Sector 0 Reset M 154556 1 75 Door 1 0 0 155189 0 0 ~ ~ Door 5 0 0 155191 0 0 ~ ~ End #155191 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. As you look to the south you notice steam and fire coming up from beneath the ground. ~ Flags 262148 Sector 0 Door 2 0 0 155192 0 0 ~ ~ Door 4 0 0 155190 0 0 ~ ~ End #155192 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. As you walk along you notice that steam and lava are seeping up through some cracks. ~ Flags 17039364 Sector 0 Reset M 154556 1 75 Door 0 0 0 155191 0 0 ~ ~ Door 2 0 0 155193 0 0 ~ ~ End #155193 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. As you walk along you notice that steam and lava are seeping up through some cracks. ~ Flags 17039364 Sector 0 Door 0 0 0 155192 0 0 ~ ~ Door 2 0 0 155194 0 0 ~ ~ End #155194 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. As you walk along you notice that steam and lava are seeping up through some cracks. ~ Flags 17039364 Sector 0 Reset M 154557 1 75 Door 0 0 0 155193 0 0 ~ ~ Door 2 0 0 155195 0 0 ~ ~ End #155195 Name Path Underneath the Mountain~ Descr You are walking within the mountain, going further and further down, following a tunnel into the very bowels of the land itself. You find it strange that there are no turn-offs or dead ends while you walk along just a twisty, yet direct, path down. As you walk along you notice that steam and lava are seeping up through some cracks. ~ Flags 17039364 Sector 0 Reset M 154556 1 75 Door 0 0 0 155194 0 0 ~ ~ Door 2 0 0 155196 0 0 ~ ~ End #155196 Name The Path Ends~ Descr Strangely, after all that walking, you find yourself at a dead end. It seems that this section of passageway lead nowhere. Oh well, nothing left to do but backtrack and try the other path. Hopefully you can avoid the lava that you encountered on the way here. ~ Flags 17039360 Sector 0 Reset M 154555 1 100 Door 0 0 0 155195 0 0 ~ ~ End #155197 Name At the Base of the Dertovian Mountains~ Descr You have reached the base of the mountains and you can now see clearly that the path does go into the mountain and that it is frequently used. On a large boulder here is painted an arrow pointing into the mountain as well. ~ Flags 262144 Sector 4 Door 1 0 0 140801 0 0 ~ ~ Door 3 0 0 155198 0 0 ~ ~ Door 5 259 0 155184 16 16 ~ boulder~ End #155198 Name Near the Dertovian Mountains~ Descr You have almost arrived at the mountains and still you wonder why anyone would need to send so much stuff in there as the tracks would indicate. You keep searching for some turn-off but none can be found and so you keep plodding along, eager to discover what awaits. ~ Flags 262144 Sector 4 Door 1 0 0 155197 0 0 ~ ~ Door 3 0 0 155199 0 0 ~ ~ End #155199 Name Near the Dertovian Mountains~ Descr As you get closer to the mountains you notice that it does not end at the mountain but rather goes into a cave opening at the base. The tracks do not diminish and there is no where to turn off so you must assume everything that comes down this path must head into the cave. ~ Flags 262144 Sector 4 Door 1 0 0 155198 0 0 ~ ~ Door 3 0 0 155200 0 0 ~ ~ End #155200 Name Towards the Dertovian Mountains~ Descr Now that you are at the bend in the path you see that it is a straight and clear path east towards the Dertovian mountains. Why there would be a well-used path, as evidenced by the heavy and recent tracks, is anyone's guess. Maybe you should explore and see why yourself. ~ Flags 262144 Sector 4 Door 1 0 0 155199 0 0 ~ ~ Door 2 0 0 109938 0 0 ~ ~ End #155201 Name A Large Pile of Rubble~ Descr Whatever that golem was guarding you'll never know since the passage ahead is filled with debris. You try to check how much of the tunnel is filled and you find it is much longer then you could ever dig through. However, slight scraping sounds can still be heard from the other side. ~ Flags 262144 Sector 0 Door 0 3 0 155160 16 16 ~ great iron double door~ Door 2 0 0 165201 0 0 ~ ~ End #0 #$