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mudd/docs/html/
mudd/world/
#AREADATA 
Name Tower/Dungeon~
Repop Tick!~
Builders Orin~
VNUMs 170101 170150
Flags 16
End

#MOBDATA
#170101
Name skeleton animated~
Short an animated skeleton~
Long 
An animated skeleton wanders here, looking for flesh to feast upon.~
Descr
This skeleton is covered with dust, and it looks as if he wasn't moving
around before you showed up!  Now he wants to eat you for dinner; bummer... 
~
Gen 2 35 1 -1 0 0 300 9 8 s
Act 8 0 0 0 0 0 0
Aff 0 0 64 33
Fgt 0 10 0 0
End

#170102
Name ghost~
Short a ghost~
Long 
A ghost floats around here, pulsing with unholy energy.~
Descr
This frightening ghost stares at you with cold eyes; you can feel a great
hatred and a chilly feeling of death creep up your spine as you stare back. 
~
Gen 2 60 2 -1 0 0 0 21 15 g
Act 8 0 0 0 0 0 0
Aff 0 0 1024 97
Fgt 0 12 0 0
End

#170103
Name tower spirit guard guardian~
Short a guardian spirit~
Long 
A guardian spirit hovers in mid-air here, guarding the tower.~
Descr
This spirit looks quite upset that you have disturbed the tower.  Perhaps
you will know better next time?...  
~
Gen 2 55 2 -1 0 0 200 9 15 S
Act 8 0 0 0 0 0 0
Aff 0 0 1024 97
Fgt 0 10 0 0
Guard 32 0 0 0 0 0 0
End

#170104
Name baby beholder~
Short a baby beholder~
Long 
A baby beholder hovers here; it's eyes all looking straight at you!~
Descr
This horrible, slimy creature seems to eminate a cold magic that sends
shivers up your spine.  Several of this baby beholder's eyes have not
developed yet, and clear, thin skin covers small holes of ooze on the
beholder.  
~
Gen 2 70 1 -1 0 0 300 11 1 D
Act 8 0 2 0 0 0 0
Aff 0 0 262144 97
Fgt 0 10 0 0
Guard 2 0 0 0 0 0 0
End

#170105
Name large beholder~
Short a large beholder~
Long 
A large beholder hovers before you, about to rip you apart.~
Descr
This massive beast seems to be filling the tower with a powerful death
energy.  The beholder must be at least twenty feet tall, and every inch of
its body radiates magic!  
~
Gen 1 150 2 -1 0 0 1200 11 1 B
Act 8 0 0 0 0 0 0
Aff 0 0 512 97
Fgt 0 13 0 0
End

#170106
Name phantom warrior~
Short the phantom warrior~
Long 
The great phantom warrior of the ancients hovers here, keeping guard.~
Descr
This great warrior seems to be stuck here, or perhaps he is guarding
something.  You find it odd that such a great good warrior of the ancients
is in this evil-feeling place.  
~
Attackmsg claw~
Gen 1 160 1 -1 0 0 300 21 15 w
Act 8 0 0 0 0 0 0
Aff 0 0 1024 32
Fgt 0 10 0 0
End

#0

#OBJDATA
#170101
Name gray stone key~
Short a gray, stone key~
Long
A gray stone key lies here.~
Type 16
Extra 65536
Wear  8193
Weight 1
Cost 0
End

#170102
Name ring small quartz~
Short a small quartz ring~
Long
A small quartz ring lies here, cool to the touch.~
Type 1
Wear  4097
Values 0 0 0 2 0 0 40 40 0 0
Weight 2
Cost 914
Affect 17 1 1 0 0 0 0 0
Affect 24 2 1 0 0 0 0 0
Affect 20 1 1 0 0 0 0 0
End

#170103
Name girdle dark~
Short a dark girdle~
Long
A dark girdle lies here on the ground.~
Type 1
Extra 33554433
Wear  262145
Values 1 1 0 0 0 0 40 40 0 0
Weight 24
Cost 14855
Affect 18 1 1 0 0 0 0 0
Affect 14 8 1 0 0 0 0 0
Affect 19 3 1 0 0 0 0 0
End

#170104
Name eye small beholder baby~
Short a baby beholder eye~
Long
One of the eyes of a baby beholder is here on the ground.~
Type 8
Extra 1
Wear  3
Values 30000 -1 1 1 0 0 0 0 0 0
Weight 1
Cost 3821
Affect 20 2 1 0 0 0 0 0
Affect 19 1 1 0 0 0 0 0
End

#170105
Name phantom axe~
Short the phantom axe~
Long
The legendary phantom axe of the ancients is here on the ground.~
Type 2
Extra 44043265
Wear  8193
Values 0 50 0 3 0 0 0 5 4 0
Weight 192
Cost 23948
End

#0



#ROOMDATA
#170101
Name A Dark Path through Light Forest~
Descr
The dark trees are bent in unnatural shapes, and you feel a sense of
imminent doom as you look south.  The path seems to lighted up a bit to the
west, and you wonder if you really want to continue south.  
~
Flags 262144
Sector 5
Reset M 170005 1 100
Door 2 0 0 170102 30 30
~
(null)~
Door 3 0 0 170029 30 30
~
(null)~
End

#170102
Name At a Ruined Stone Tower~
Descr
You stand at a ruined tower, located in a grass clearing.  You can't hear
any birds or other small animals, and it just adds to the feeling of dread
you have been sensing for a while now.  The tower has crumbled, and the only
way you can see to enter would be to move some of the loose stones on the
ground.  A staircase leads up, but ends abruptly at a place where the tower
was seemingly ripped off from its foundation by some evil energy.  
~
Flags 262146
Sector 7
Door 0 0 0 170101 30 30
~
(null)~
Door 5 3 0 170103 30 30
~
stones~
End

#170103
Name A Dark Stone Stairway~
Descr
You stand in a cold, stone room.  A stairway seems to lead up into the
ceiling, and you can make out a lock on a trapdoor on the floor.  The rock
walls are cracked, creating many little hiding places for bugs and dust.  
~
Flags 262148
Sector 0
Reset M 170103 2 100
Reset M 170103 2 44
Reset O 170102 0 9
Door 4 3 0 170102 30 30
~
stones~
Door 5 23 4565 170104 30 30
~
trapdoor~
End

#170104
Name Beneath a Ruined Tower~
Descr
You stand far beneath a ruined stone tower.  You can see a dark, ominous
looking passageway to the east, and stone rooms to the south and west. 
There is also a strange trapdoor with a keyhole in the ceiling.  
~
Flags 262150
Sector 0
Door 1 0 0 170105 30 30
~
(null)~
Door 2 0 0 170109 30 30
~
(null)~
Door 3 0 0 170107 30 30
~
(null)~
Door 4 23 4565 170103 30 30
~
trapdoor~
End

#170105
Name A Dark Passageway~
Descr
You stand in a dark passageway which seems to eminate a great energy of
death and doom.  The passage curves to the north, and you can see a stone
room to the west of here.  
~
Flags 262148
Sector 0
Reset M 170102 1 100
Door 0 0 0 170106 30 30
~
(null)~
Door 3 0 0 170104 30 30
~
(null)~
End

#170106
Name A Caved-in Stone Passageway~
Descr
The passageway apparently continued north, but from the looks of the huge
rocks and rubble to the north where a massive cave-in occurred, you probably
won't be travelling any further in that direction.  
~
Flags 262148
Sector 0
Reset M 170106 1 6
Reset O 170105 21 1
Door 2 0 0 170105 30 30
~
(null)~
End

#170107
Name A Musty, Stone Room~
Descr
You stand in a stone room.  The air is thick and damp, and the smell of
the room sends shivers up your spine.  You can see a stone room to the east,
similar to this one, and another stone room to the south.  
~
Flags 262148
Sector 0
Reset M 170101 1 100
Door 1 0 0 170104 30 30
~
(null)~
Door 2 0 0 170108 30 30
~
(null)~
End

#170108
Name A Musty, Stone Room~
Descr
This stone room is covered with dust, and looks like it is not a popular
stop on the tour of the lands.  As you move around the room, small clouds of
dust rise up from the floor and make your eyes tear.  
~
Flags 262148
Sector 0
Reset M 170101 1 100
Door 0 0 0 170107 30 30
~
(null)~
Door 1 0 0 170109 30 30
~
(null)~
End

#170109
Name A Musty, Stone Room~
Descr
The room is musty and the air is wet, causing your stomach to
involuntarily spasm.  You can see a strange stairway to the east, and more
stone rooms to the west and north.  
~
Flags 262148
Sector 0
Door 0 0 0 170104 30 30
~
(null)~
Door 1 0 0 170110 30 30
~
(null)~
Door 3 0 0 170108 30 30
~
(null)~
End

#170110
Name A Stone Stairway~
Descr
You stand atop a stone stairway leading further down into darkness.  You
can see a stone room to the west, but the dust in the air makes it difficult
to get your sense of direction.  
~
Flags 262148
Sector 0
Door 3 0 0 170109 30 30
~
(null)~
Door 5 0 0 170111 30 30
~
(null)~
End

#170111
Name A Cold Stone Room~
Descr
You stand in a non-descript, stone room.  The air is extremely chilly,
and smells of water and soil.  A stairway leads up into the darkness, and
the room continues to the south.  
~
Flags 262150
Sector 0
Reset M 170102 1 100
Door 2 0 0 170112 30 30
~
(null)~
Door 4 0 0 170110 30 30
~
(null)~
End

#170112
Name A Cold Stone Room~
Descr
You stand in a non-descript, stone room.  The air is extremely chilly,
and smells of water and soil.  The stone room continues to the north, and
the symbols of death on the trapdoor on the ground make you think it would
be wise not to go any further below the tower.  
~
Flags 262148
Sector 0
Door 0 0 0 170111 30 30
~
(null)~
Door 5 3 0 170113 30 30
~
trapdoor~
End

#170113
Name Deep Beneath the Ruined Tower~
Descr
You have apparently reached the deepest level of the ruined tower, and
the chill in the air is incredible.  A strange power seems to bite into your
soul, and you feel a strange force trying to push you back up from where you
came.  
~
Flags 262148
Sector 0
Reset M 170104 1 100
Door 3 0 0 170114 30 30
~
(null)~
Door 4 3 0 170112 30 30
~
trapdoor~
End

#170114
Name Deep Beneath the Ruined Tower~
Descr
All around you are earthen walls, except for the east, where the stone
walls of the tower seem to begin.  A strange, cold feeling passes over you,
and you fear for your safety.  
~
Flags 262148
Sector 0
Reset M 170104 2 100
Reset O 170104 0 1
Reset M 170105 1 100
Reset O 170103 0 1
Door 1 0 0 170113 30 30
~
(null)~
End

#0



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