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mudd/docs/html/
mudd/world/
#AREADATA 
Name Orc Spawning Grounds~
Repop Some grunting noises can be heard nearby.
~
Builders -Blackhand-~
VNUMs 119601 119800
Flags 16
End

#MOBDATA
#119601
Name Orcish Grunt~
Short a small orcish grunt~
Long 
You see a small Orcish Grunt standing here.~
Descr
The Orc has many battle wounds on him.  With two teeth that stick straight
up, and a face with horror, you are stricken with terror.
~
Gen 18 11 0 -1 0 0 0 0 7 M
Act 0 0 0 0 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
Guard -110 0 0 0 0 0 0
End

#119602
Name Blackheart~
Short Blackheart~
Long 
You see Blackheart, the leader of the orcish hoards sitting upon his throne.~
Gen 1 100 0 -1 0 0 0 0 7 M
Act 2 0 0 0 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#119603
Name Orc baby~
Short a small Orcish baby~
Long 
You see a a small, cute Orcish baby crawling here.~
Descr
The small and tiny orc baby is so cute!  You wish you could but the fangs that protrude upward draw you away.
~
Gen 1 41 0 -1 0 0 154 25 8 o
Act 0 0 0 0 0 0 0
Aff 0 0 0 32
Fgt 0 10 0 0
End

#119604
Name Orcish Nurse~
Short an orcish nurse~
Long 
You see an Orcish Nurse standing here.~
Gen 1 11 0 -1 0 0 0 0 7 M
Act 0 0 0 0 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
Guard -109 0 0 0 0 0 0
End

#119605
Name royal savage orc guard~
Short a Royal Orc Savage Guard~
Long 
A Royal Savage Orc Guard is here, guarding his post.~
Gen 2 46 0 -1 0 0 151 25 8 o
Act 0 0 0 0 0 0 0
Aff 0 0 0 32
Fgt 0 10 0 0
Guard -110 0 0 0 0 0 0
End

#119606
Name large orc savage~
Short a large Orcish Savage~
Long 
You see a large Orcish Savage standing here.~
Gen 21 35 0 -1 0 0 139 25 11 o
Act 0 0 0 0 0 0 0
Aff 0 0 0 32
Fgt 0 10 0 0
End

#119607
Name kealdon~
Short Kealdon~
Long 
You see Kealdon, the Wolf keeper.~
Gen 1 40 0 -1 0 0 0 0 7 M
Act 2 0 0 0 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
Shop 0 0 0 0 0  100 50 0 23 0 0 0 0
End

#119608
Name a huge war wolf~
Short a huge war wolf~
Long 
You see a heavily armoured War Wolf awaiting your command.~
Gen 5 30 0 -1 0 0 0 6 7 w
Act 0 0 0 0 0 0 0
Aff 0 0 0 32
Fgt 0 10 0 0
End

#119609
Name white dragon~
Short a white dragon~
Long 
You see a white dragon tending her young.~
Gen 1 122 0 -1 0 0 613 5 8 D
Act 67108866 0 0 536870912 0 0 0
Aff 0 0 1024 97
Fgt 0 10 0 0
End

#119610
Name black dragon~
Short a black dragon~
Long 
You see a black dragon here.~
Gen 1 128 0 -1 0 0 757 5 6 D
Act 67108866 0 0 536870912 0 0 0
Aff 0 0 1024 97
Fgt 0 10 0 0
End

#119611
Name High Druid~
Short a High Druid~
Long 
A dark and evil High Druid stands here.~
Gen 1 45 0 -1 0 0 0 0 7 M
Act 2 0 0 0 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#119612
Name Dog Keeper~
Short a Dog Keeper~
Long 
You see a dog keeper guarding the pen.~
Descr
The Orcish keeper stands quitely with intuitive watch.
~
Gen 1 28 0 -1 0 0 0 6 3 d
Act 0 0 0 0 0 0 0
Aff 0 0 0 32
Fgt 0 10 0 0
Guard -105 0 0 0 0 0 0
End

#0

#OBJDATA
#119601
Name lair~
Short The Entrance to the Lair~
Long
[Other Exits: Lair]~
Type 14
Wear  0
Values 4 119602 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#119602
Name Cave Entrance~
Short The Way into the Cave~
Long
 [Other Exits: Cave]~
Type 14
Wear  0
Values 4 119620 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#119603
Name Meat~
Short A small piece of meat.~
Long
You see a small piece of meat.
~
Type 4
Wear  8193
Values 4 0 0 0 0 0 0 0 0 0
Weight 1
Cost 10
End

#119604
Name The Black Key~
Short a small black key~
Long
You see a sturdy Black Key
~
Type 16
Wear  8193
Weight 0
Cost 0
End

#119605
Name Orc Blade~
Short an orcish blade~
Long
An orcish blade lies on the ground here.
~
Type 2
Extra 2097169
Wear  8193
Values 40 3 0 3 0 0 0 3 3 0
Weight 75
Cost 1540
Affect 19 2 1 0 0 0 0 0
Affect 18 -1 1 0 0 0 0 0
End

#119606
Name Orc Breast Plate~
Short an orcish breastplate~
Long
You see an orcish Breast Plate lying on the ground.
~
Type 1
Extra 16
Wear  32769
Values 0 4 0 0 0 0 50 50 0 0
Weight 60
Cost 2000
Affect 17 2 1 0 0 0 0 0
Affect 18 2 1 0 0 0 0 0
Affect 13 3 1 0 0 0 0 0
End

#119607
Name The Wolf Pen~
Short a Wolf Pen~
Long
You see a Wolf Pen.
~
Type 13
Wear  0
Weight 0
Cost 0
End

#119608
Name Slide Hole~
Short A Hidden Carved Hole~
Long
You see a hidden carved hole.
~
Type 14
Extra 65536
Wear  0
Values 4 119622 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#119609
Name Dragon Tooth~
Short a dragon's tooth~
Long
A dragon's tooth lies here; it looks sharp.
~
Type 2
Extra 4194304
Wear  8193
Values 0 100 0 2 0 0 0 3 4 0
Weight 47
Cost 500
Affect 18 2 1 0 0 0 0 0
End

#119610
Name Dwarven Corpse~
Short a rotting dwarven corpse~
Long
You see a dead, rotting, dwarven corpse lying here.~
Type 20
Wear  0
Weight 0
Cost 0
End

#119611
Name Diary~
Short A diary~
Long
You see a diary.~
Type 11
Wear  1
Weight 0
Cost 0
End

#0



#ROOMDATA
#119601
Name Entrance to the Orc's Lair~
Descr
You come upon the cave entrance of the Orc's lair.  The entrace is not much
more than 9 ft. tall and 12 ft. wide.  The entrance is shaped most likely
like the skull of an Orc.  It is very dangerous to travel ahead without
any help.
~
Flags 262144
Sector 3
Reset O 119601 -5 100
Door 2 0 0 119606 30 30
~
door~
End

#119602
Name The Fork in the Orc's Entrance~
Descr
The ceiling of the cave are lined with stalagmites as you travel further
into the cave.  The path splits into 3 directions, where should you go?
~
Flags 262148
Sector 0
Reset M 119601 3 50
Reset O 119606 0 30
Reset O 119605 0 30
Reset O 119603 0 60
Reset M 119601 3 50
Reset O 119603 0 60
Reset M 119601 3 40
Reset O 119606 0 30
Reset O 119603 0 60
Reset M 119606 9 100
Reset O 119606 0 40
Reset O 119603 0 60
Reset M 119606 9 100
Reset O 119603 0 50
Reset M 119606 9 100
Reset O 119603 0 50
Reset M 119606 9 100
Reset O 119606 0 50
Reset O 119603 0 75
Reset M 119606 9 100
Reset O 119603 0 50
Door 0 0 0 119604 30 30
~
door~
Door 1 0 0 119603 30 30
~
door~
Door 2 0 0 119601 30 30
This is the way back out of the orc lair.
~
door~
Door 3 0 0 119605 30 30
~
door~
End

#119603
Name The Orc's Nursery~
Descr
You enter a room filled with little baby Orcs screaming and crying.  Some
even crawl around you and hold on to your legs.  Hmm, who's keeping watch
on these babies?
~
Flags 262148
Sector 0
Reset M 119603 1 40
Reset M 119604 1 40
Door 0 0 0 119612 30 30
~
door~
Door 3 0 0 119602 30 30
~
door~
End

#119604
Name Hallway~
Descr
You are walking down a small tunnel, or hallway with torches lighting up
the sides of the walls. Your journey should be short, for the Orc's 
activites are vigorous and active here.
~
Flags 262148
Sector 0
Reset M 119606 4 60
Reset M 119606 4 60
Reset M 119606 4 60
Reset M 119606 4 60
Reset M 119601 4 70
Reset M 119601 4 70
Reset M 119601 4 70
Reset M 119601 4 70
Door 0 0 0 119607 30 30
~
door~
Door 2 0 0 119602 30 30
~
door~
Door 3 0 0 119609 30 30
~
door~
End

#119605
Name The Orcish Mess Hall~
Descr
You arrive at the very place where the orcs eat in their barbaric ways.
You remember romours of how the orcs eat their prey raw and barbaricyly.
The smell of rotted meat littered on the ground, and flies makes you want
to turn back.
~
Flags 262148
Sector 0
Reset M 119601 5 50
Reset O 119605 0 25
Reset O 119603 0 75
Reset M 119601 5 50
Reset O 119606 0 30
Reset O 119605 0 25
Reset O 119603 0 50
Reset M 119601 5 50
Reset O 119605 0 20
Reset O 119603 0 50
Reset M 119601 5 40
Reset O 119606 0 40
Reset O 119603 0 50
Reset M 119601 5 40
Reset O 119606 0 40
Reset O 119603 0 60
Reset M 119606 9 70
Reset O 119603 0 60
Reset M 119606 9 70
Reset O 119603 0 60
Reset M 119606 9 70
Reset O 119603 0 60
Reset M 119606 9 70
Reset O 119603 0 70
Reset M 119606 9 70
Reset O 119603 0 70
Reset M 119606 9 70
Reset O 119603 0 50
Door 0 0 0 119609 30 30
~
door~
Door 1 0 0 119602 30 30
~
door~
End

#119606
Name A Carved Path Through the Trees~
Descr
You are travelling through a path of trees that have been cleared. If not
for the obvious marks, you wouldn't have noticed this path.
You see tracks leading north.
~
Flags 262144
Sector 3
Reset M 119606 1 50
Reset M 119601 1 40
Door 0 0 0 119601 30 30
~
door~
Door 2 0 0 119613 30 30
~
door~
End

#119607
Name The Orcish Throne Room~
Descr
This is the main room where the Orcish hoard's king sits to rest and command s troops.  The room is brightly lighted, and designs of skulls and the such are
hung on the walls.
~
Flags 262148
Sector 0
ExtraDescr Door~
You see a Door.

~
Reset M 119602 1 100
Reset O 119605 0 90
Reset O 119604 0 100
Reset M 119605 5 100
Reset O 119606 0 60
Reset O 119605 0 40
Reset M 119605 5 100
Reset O 119606 0 60
Reset O 119605 0 40
Door 0 7 119604 119608 50 50
~
orcdoor~
Door 2 0 0 119604 30 30
~
door~
End

#119608
Name The Orc's Treasure Room~
Descr
You are in a huge holding of gold and wealth.
You are very, very tempted to take things from this room.
~
Flags 268697604
Sector 0
Reset O 119603 0 100
Door 2 3 0 119607 50 50
~
orcdoor~
End

#119609
Name The Orc's Training Room~
Descr
The circular room is set with dust and sand at your feet.  Only at times
when the Orcs need special training the 10 torches are unlit and they begin
their night training.  This explains why some Orcs are so skilled at night 
time fighting.  
~
Flags 262148
Sector 0
Reset M 119606 4 40
Reset M 119606 4 40
Reset M 119606 4 40
Reset M 119606 4 40
Reset M 119601 4 50
Reset M 119601 4 50
Reset M 119601 4 50
Reset M 119601 4 50
Door 1 0 0 119604 30 30
~
door~
Door 2 0 0 119605 30 30
~
door~
Door 3 0 0 119610 30 30
~
door~
End

#119610
Name Wolf Pen~
Descr
This is the wolf pen that the orcs use to train any wolf into WAR wolves.
They can be purchased from Kealdon and can be MOUNTED, and followed as a
pet.  The wolves bark at your entrance.
~
Flags 262214
Sector 0
Reset O 119607 -5 100
Reset M 119607 2 100
Reset M 119612 1 100
Door 1 0 0 119609 30 30
~
door~
End

#119611
Name Pet Storage Room~
Descr
Room for dogs to be sold at 19610
~
Flags 262144
Sector 0
Reset M 119608 5 100
Reset M 119608 5 100
Reset M 119608 5 100
Reset M 119608 5 100
Reset M 119608 5 100
End

#119612
Name Orcish Meat Room~
Descr
You see a large number of orcish arms and legs hanging on the wall.  
The counter and the floor is spilled with orcish blood and insides.  You
know now that this room is designed to treat Orcs of their illnessess and
injuries.  Though, with all of this gore, you feel healed and rested when 
you enter this room.
~
Flags 3407894
Sector 0
Door 2 0 0 119603 30 30
~
door~
End

#119613
Name Cobblestone Path~
Descr
You are walking along a paved cobblestone road in the middle of the roaring
jungle.  The magnificent trees tower above you as you look around.  Best
be careful, romours have it that the orcs travel along this road 
searching for their prey.
~
Flags 262144
Sector 5
Reset M 119601 1 30
Door 0 0 0 119606 30 30
~
Path~
Door 1 0 0 119616 30 30
~
door~
Door 2 0 0 119624 30 30
~
door~
Door 3 0 0 119614 30 30
~
door~
End

#119614
Name Cobblestone Path~
Descr
You are walking along a paved cobblestone road in the middle of the roaring
jungle.  The magnificent trees tower above you as you look around.  The
smell of the outdoors ignite your interest in exploring and hiking through
the woods here.  With all this to see and feel, you wonder who made the 
cobblestone path through the woods you are traveling on.
~
Flags 262144
Sector 3
Reset M 119606 1 30
Door 1 0 0 119613 30 30
~
door~
Door 3 0 0 119615 30 30
~
door~
End

#119615
Name Cobblestone Path~
Descr
You come to the end of the cobble stone path.  From here on, only a cliff is
in the way, and a dirt path south is the only other way to go other than back.
Strange noises come from the south.
~
Flags 262144
Sector 3
Door 1 0 0 119614 30 30
~
door~
Door 2 0 0 119617 30 30
~
door~
End

#119616
Name Cobblestone Path~
Descr
The trees tower over you, and you feel a sense of serenity.  Birds chirp,
insects mating, and other peacefull sounds make you feel like resting.
What ever happened to those Orcs that you heard about that inhabitied
these woods?
~
Flags 262146
Sector 5
Door 3 0 0 119613 30 30
~
door~
End

#119617
Name Dirt Path~
Descr
This path is littered with blood drops and skulls laying in a row at the
edges of the path.  You see many footsteps going in the same direction, but
none coming back.
~
Flags 262144
Sector 3
Door 0 0 0 119615 30 30
~
door~
Door 2 0 0 119618 30 30
~
door~
End

#119618
Name Dirt Path to Huge Caves~
Descr
This path is littered with blood drops and skulls laying in a row at the
edges of the path.  Huge tracks of dragon feet are seen.  The site of the
tracks make you want to turn back and run!
~
Flags 262144
Sector 3
Door 0 0 0 119617 30 30
~
door~
Door 2 0 0 119619 30 30
~
door~
Door 3 0 0 119623 30 30
~
door~
End

#119619
Name Entrance to Gigantic Caves~
Descr
You are standing at the opening of a gigantic, 20 stories high cave.
The width of the cave is about 10 stories wide.  You wonder
what could be living in such a cave?
~
Flags 262146
Sector 4
Reset O 119602 -5 100
Door 0 0 0 119618 30 30
~
door~
End

#119620
Name Inside Cave~
Descr
The smell of raw, rotted meat float in the air as you enter.  You 
accidently step on a skull and laugh.  But it soon ends as you hear growls
toward the south.  You cringe and tremble at the sounds.  If you choose
to go back, North is the way.
~
Flags 262148
Sector 0
Door 0 0 0 119619 30 30
~
door~
Door 1 0 0 119626 30 30
~
(null)~
Door 2 0 0 119621 30 30
~
door~
Door 3 0 0 119622 30 30
~
door~
End

#119621
Name The Dragon Hibernating Room~
Descr
You enter a huge oval room.  The celing is such a sight.  The room is 20
stories high with huge stone perches on the sides for the dragons.  You 
feel a large breathing animal in the room.  Maybe you should turn around
and run like chicken shit.
~
Flags 262148
Sector 0
Reset M 119609 3 40
Reset O 119609 0 50
Reset M 119610 1 40
Reset O 119609 0 40
Door 0 0 0 119620 30 30
~
door~
End

#119622
Name Bone Room~
Descr
This room is virtually made of bones of brave adventurers who have come to
slay the mighty dragons.  Although this rooms seems a little gastly, you
feel a serenity of praying to all the lost souls who risked their lives
fighting these dragons.  You feel at rest here.
~
Flags 3407894
Door 1 0 0 119620 30 30
~
door~
Door 3 0 0 119628 30 30
~
(null)~
End

#119623
Name A Cut Off~
Descr
There is a cut off from the Dirt Path.  The road has been cleared by
a master tracker.  The trees are even bigger here than anywhere else.
This makes you think of the many things you could be doing with your time.
The path you are traveling is carefully cut.  Why has this path been carved?
~
Flags 262144
Sector 3
Reset O 119608 -5 100
Door 1 0 0 119618 30 30
~
door~
End

#119624
Name Forest Walk~
Descr
You are walking along the many gigantic redwood trees.  There is no path,
only your senses are guiding you.  You walk under a huge bog with moss,
and vines are all around.  Birds chirp as you see a never ending greeness.
~
Flags 262144
Sector 3
Door 0 0 0 119613 30 30
~
door~
Door 2 23 19609 119625 16 16
This wall is covered with vines and designs.  But in particular, a skull
with a gaping mouth has a key hole in the middle of it.
~
wall~
End

#119625
Name The Circular Worship~
Descr
You come strange clearing.  The trees has been cut and large stones are
places in a ring.  In the center of the ring, there is a square block that
is about 2 ft. high.  Strange carvings are on every block. Each symbolizes
a different druidic number.  What could this place be?
~
Flags 262144
Sector 3
Reset M 119611 1 100
Door 0 0 0 119624 16 16
~
door~
End

#119626
Name Dead End~
Descr
You end up at a dead end.  This room is extrememly oval shaped, and it looks
hand carved.  You see the many chips along the wall used by some stone 
hammer.  What or who could've made this place?
~
Flags 262144
Sector 0
Door 0 17 0 119627 30 30
You see a clear carved door in the wall itself.
~
door~
Door 3 0 0 119620 30 30
~
(null)~
End

#119627
Name Dwarven Workspace~
Descr
The room stinks due to the rotting bones of the corpse on the left side of
the room.  The room has a workbench, tools, maps, and the such.  Most of the
items here useless.  What the hell is a rotting dead dwarven corpse doing here?
~
Flags 262148
Sector 0
Reset O 119610 -5 100
Reset O 119611 -3 100
Door 2 0 0 119626 30 30
~
(null)~
End

#119628
Name Bone Room~
Descr
The bone room conintues west as you see the charred remains of other 
adventurers who have come to slay the dragons.  Where are these dragons
coming from and why do they keep coming to this certain cave?
~
Flags 262148
Sector 0
Door 1 0 0 119622 30 30
~
(null)~
End

#0



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