#AREADATA Name The City of Xylar~ Repop A new day has started in Xylar. ~ Coords 67 20 SRepop 22 Builders Orin Drake~ Align 2 VNUMs 100800 101200 Flags 4112 End #MOBDATA #100800 Name axl armorer shop~ Short Axl~ Long Axl the armorer stands here, eager to help you purchase some armor.~ Gen 1 105 1 -1 2 0 2000 0 15 h Act 2 0 0 16384 0 0 0 Aff 0 0 0 33 Fgt 0 30 0 0 Shop 0 9 29 0 0 120 35 0 24 0 0 0 0 End #100801 Name warren shop shopkeeper weaponsmith AONE~ Short Warren the weaponsmith~ Long Warren the weaponsmith quickly turns towards you, eager to help.~ Gen 1 105 1 -1 2 0 2000 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 Shop 0 5 0 0 0 115 30 0 24 0 0 0 0 End #100802 Name bob baker shop shopkeeper storekeeper~ Short Bob the baker~ Long Bob, the baker of Xylar, attempts to ply his trade in the ruined city.~ Descr Bob is your typical baker; jolly and fat. He looks like he could sit on you if he got mad. He keeps his store immaculately clean, and he goes about baking bread and other goodies with vigour. ~ Gen 1 105 1 -1 2 0 200 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 20 0 0 Shop 0 0 0 0 0 110 50 0 24 0 0 0 0 End #100803 Name puk provisioner shop storekeeper shopkeeper man~ Short Puk the provisioner~ Long Puk the provisioner stands here, ready to sell you travel goods.~ Descr Puck looks like he was an established adventurer before he gave up his life of action for a peaceful (and more profitable) profession. His bulging muscles are now used solely for stacking dry goods and handing out provisions. ~ Gen 1 105 0 -1 2 0 1000 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 20 0 0 Shop 0 0 0 0 0 110 40 0 24 0 0 0 0 End #100804 Name sabina priest~ Short Sabina, Priest of Xylar~ Long Sabina, the head priestess of Xylar, meditates here.~ Descr You look upon a gorgeous woman who has dedicated her life to serve the magicks of Xylar, and to keep up the temple's beauty. She seems to be lost in a deep meditative trance, and you feel you shouldn't disturb her. ~ Gen 1 105 2 -1 2 0 2000 0 7 S Act 65794 0 0 16384 0 3 0 Aff 0 0 262144 35 Fgt 0 20 0 0 Spec 0 0 0 0 0 5 0 0 0 0 0 0 End #100805 Name kharmah store shopkeeper codeone~ Short Kharmah~ Long Kharmah, dealer of wonderous and magical items, stands here ready to help.~ Descr Kharmah has wandered all corners of the earth to bring his customers the best of magical items. Although he does not offer some of the most powerful magical items, he has a large stock of many more common potions and wands. ~ Gen 1 105 0 -1 2 0 2000 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 20 0 0 Shop 0 10 2 3 4 125 42 0 24 0 0 0 0 End #100806 Name zhakar treasuresmith shop shopkeeper man store storekeeper~ Short Zhakar~ Long Zhakar stands here, looking to buy exotic treasures.~ Descr Zhakar looks like he has lived an easy life. Perhaps his whole family was born with money... Or perhaps the gem and jewelry business is more profitable than you thought. ~ Gen 1 155 0 -1 2 0 2000 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 30 0 0 Shop 0 11 0 0 0 100 100 0 24 0 0 0 0 End #100807 Name Chuck warrior trainer practitioner~ Short Chuck~ Long Chuck, the warrior-trainer of Xylar, attempts to rebuild his arena.~ Descr Chuck looks like he knows a lot about swordplay and fighting. He looks eager to share his knowledge with any that possess ~ Gen 1 130 1 -1 2 0 100 0 7 M Act 258 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 20 0 0 End #100808 Name annabette practice practitioner woman~ Short Annabette~ Long Annabette, an esteemed practitioner of Xylar, stands here ready to help.~ Descr Annabette's knowledge has obviously been gained through hard work and dedication. Her face is pretty, yet twisted with an odd pained expression. Her kind smile tells you of her total dedication to teaching and passing on the skills she knows. ~ Gen 1 130 2 -1 2 0 100 0 7 M Act 258 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 20 0 0 End #100809 Name Xhan bank teller man codeone~ Short Xhan~ Long Xhan the bank teller stands here, eager to take your money.~ Descr He has given up the life of adventure for the more profitable life of bank-telling. He looks pretty trustworthy, and you feel safe knowing that the royal bank of Xylar has been around for over 300 years. ~ Gen 1 105 1 -1 2 0 0 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 20 0 0 End #100810 Name huge giant guard prtct~ Short a giant guard~ Long A huge giant stands here, guarding against anybody who would cheat Xhan.~ Descr This large giant looks friendly, yet incredibly powerful and experienced. Xhan hires good body guards. ~ Gen 2 65 0 -1 2 0 0 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100811 Name horse travel large~ Short a large horse~ Long A large horse stands here, waiting patiently in place.~ Gen 1 35 0 -1 2 0 0 18 7 A Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100812 Name hanna~ Short Hanna~ Long Hanna, rumoured to be the daughter of the godess of love, stands here.~ Descr You are immediately blinded by Hanna's intense glow of love and power. She looks a little sad, though, as she thinks about how stupid she was to pass up a date with Owen. She now stands here, selling drinks and food to weary adventurers, giving them new hope and youth as they look upon her flawless beauty. ~ Gen 1 85 2 -1 2 0 200 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 12 0 0 Shop 0 0 0 0 0 100 40 0 24 0 0 0 0 End #100813 Name Jonny ranger~ Short Jonny~ Long Jonny the ranger stands here, helping Anna rebuild.~ Descr This battle-hardened man is taking a breather and quaffing a brew. ~ Gen 1 70 1 -1 2 0 200 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100814 Name chicken small~ Short a chicken~ Long A chicken is here, pecking around for seeds.~ Descr It's a chicken.. What can I say... You haven't seen a chicken before? ~ Gen 3 16 0 -1 2 0 0 13 9 b Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100815 Name meaty cow~ Short a meaty-looking cow~ Long A meaty-looking cow stands here, staring blankly off into space.~ Descr You never seen a cow before or something? ~ Gen 2 16 0 -1 2 0 0 18 7 A Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100816 Name beautiful woman citizen aone~ Short a beautiful woman~ Long A beautiful woman sits here, having a picnic on the grass.~ Descr This beautiful woman looks like she is a citizen on Xylar. She is obviously enjoying the Xylarian park as she munches happily on her food. ~ Gen 1 30 2 -1 2 0 100 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100817 Name man citizen prtct~ Short a Xylarian citizen~ Long A man is here, having a picnic with his girlfriend.~ Descr This guy looks like he wants to be tough. All you see is a wimpy Xylarian citizen trying to act impressive around his girlfriend. ~ Gen 1 35 0 -1 2 0 200 0 7 M Act 2 0 0 1073758208 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100818 Name dog small~ Short a small dog~ Long A small, homeless dog wanders around here, looking for scraps of food.~ Descr You see a small, sad-looking dog. Perhaps you should put it out of its misery. ~ Gen 3 22 0 -1 2 0 0 6 3 d Act 0 0 0 16384 0 0 0 Aff 0 0 0 32 Fgt 0 10 0 0 End #100819 Name mage wizard practice practitioner man old rathern~ Short Rathern~ Long Rathern, the ancient wizard, sits here ready to teach you his secrets.~ Descr Rathern looks old, yet extremely knowledgable and powerful. There is an odd glow about his skin that tells you it would not tear as easily as its apparent frailty would have you beleive. Legends say that Rathern is well over two hundred years old. ~ Gen 1 165 0 -1 2 0 500 0 7 M Act 258 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 13 0 0 End #100820 Name ghost spirit haunt~ Short a ghost~ Long There is a glimmering outline of a humanoid creature floating here.~ Descr You see a glimmering outline of a human that died long ago. Unfortunately the spirit looks quite angry. ~ Gen 1 30 0 -1 2 0 0 21 15 G Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100821 Name rat huge~ Short a huge rat~ Long A huge rat crawls across the floor here, squeaking maliciously.~ Descr What an ugly rodent! Its large pink tail and grotesque teeth make you want to vomit. ~ Gen 3 16 0 -1 2 0 0 7 2 r Act 2 0 0 16384 0 0 0 Aff 0 0 0 32 Fgt 0 10 0 0 End #100822 Name skeleton large~ Short a large animated skeleton~ Long A large animated skeleton stands here, looking you over.~ Descr This skeleton doesn't seem to care about your dramatic entrance. There is an odd glow about his bones that tells you he is a tough opponent. ~ Gen 1 95 0 -1 2 0 0 9 8 U Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100823 Name shady thief male~ Short a young thief~ Long A young looking, shady male is here, observing your equipment and coins.~ Descr If you didn't know better, you would think this young man was about to steal something from you. Hmm.. Perhaps you do know better. ~ Gen 3 45 1 -1 2 0 200 0 7 M Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100824 Name tall bodyguard guard aone~ Short a tall bodyguard~ Long A tall bodyguard stands here, guarding his master.~ Descr This bodyguard looks like he has gone through many months of training. ~ Gen 2 65 1 -1 2 0 105 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 33 Fgt 0 10 0 0 End #100825 Name sylvia beautiful dark woman thief chief prtct~ Short Sylvia~ Long A beautiful yet deadly looking woman stands here, commanding her guards.~ Descr Your attention is immediately drawn to her ample yet well-formed breasts. Her smile is warm and inviting, yet her face seems to hide a certain perverted evil. Her commanding voice seems to indicate she has incredible authority. ~ Gen 1 85 2 -1 2 0 300 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 33 Fgt 0 10 0 0 End #100826 Name city guard cityguard prtct large~ Short a Xylarian city guard~ Long A Xylarian guard patrols the city, protecting its citizens.~ Descr His head is raised and there is a gleam of false pride in his eyes. You can tell he has been through a rigorous training program from the size of his enormous muscles. ~ Gen 0 75 0 -1 2 0 100 0 7 M Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 101 10 0 0 End #100827 Name elite gate sentry codeone huge~ Short an elite gate sentry~ Long An elite gate sentry stands here, guarding the gate.~ Descr You see a massive, middle-aged man who has dedicated his life to protect the magnificent city of Xylar. His enormous muscles and quick eye motions tell you that he is an incredible fighter. The sentry wears a pin: East gate sentry, 14 years. ~ Gen 3 155 1 -1 2 0 0 0 7 M Act 2 0 8 16384 0 0 0 Aff 0 0 262656 35 Fgt 0 20 0 0 Guard 8 0 0 0 0 0 0 End #100828 Name thom prtct man~ Short Thom~ Long Thom is here teaching a young thief the ways of the dagger.~ Descr Thom looks like he has come out of his dark days of thievery and sneakery. He now teaches his arts to any who are able to learn them. ~ Gen 1 130 1 -1 2 0 200 0 7 M Act 258 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 20 0 0 End #100829 Name guard bodyguard large giant codeone~ Short a giant bodyguard~ Long A giant guard stands here, protecting Thom from the evil.~ Descr You see a shorter member of the giant race. However, this giant looks experienced in deadly, and you do not doubt that Thom chooses his bodyguard wisely. ~ Gen 1 105 2 -1 2 0 0 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 19 0 0 End #100830 Name gate guard gateguard codeone~ Short a Xylarian gate guard~ Long A Xylarian gate guard stands here, watching the western gate.~ Descr This gateguard looks like he is still completing his guard training. His shifty eyes and nervous stance makes him look a bit insecure. His bulging muscles suggest otherwise, though. ~ Gen 0 155 1 -1 2 0 0 0 7 M Act 2 0 8 16384 0 5 0 Aff 0 0 0 35 Fgt 0 10 0 0 Guard 2 0 0 0 0 0 0 End #100831 Name large sentry prtct~ Short a western-gate sentry~ Long The huge Xylarian sentry of the western gate is here.~ Descr Although his muscles are not huge, there is a spark in his eye which suggests he knows how to defend himself. ~ Gen 3 155 1 -1 2 0 0 0 7 M Act 2 0 8 536887296 0 5 0 Aff 0 0 134218240 35 Fgt 0 20 0 0 Guard 2 0 0 0 0 0 0 End #100832 Name guard~ Short a Xylarian gategaurd~ Long An elite gateguard stands here, watching the gates.~ Descr The northern gateguards, rumored to be the strongest and most experienced of all the Xylarian gateguards, are a key force in keeping evil out of the city. This particular guard glances at you and smiles. ~ Gen 1 170 1 -1 2 0 0 0 7 M Act 2 0 8 16384 0 5 0 Aff 0 0 268436480 33 Fgt 0 20 0 0 Guard 4 0 0 0 0 0 100833 End #100833 Name elite north gate sentry human~ Short the northern gate sentry~ Long The legendary gateguard of the northen gate stands here guarding it.~ Descr Rumored to be the most powerful of the sentry of Xylar, this tall man certainly upholds his image well. His huge, bulging muscles bulge out from beneath the thin leather breastplate he wears. ~ Gen 2 155 1 -1 2 0 0 0 7 M Act 2 0 8 16384 0 5 0 Aff 0 0 1024 33 Fgt 0 20 0 0 Guard 4 0 0 0 0 0 100832 End #100834 Name citizen male man prtct businessman~ Short a Xylarian citizen~ Long A xylarian citizen wanders about the city, going about his business.~ Descr This citizen looks well-brought up. He looks like he makes his money doing business, and from the looks of his fat belly, you would guess his business is going quite well. ~ Gen 3 50 1 -1 2 0 150 0 7 M Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100835 Name wandering guard xylarian~ Short a Xylarian guard~ Long A large guards wanders about Xylar, protecting its citizens.~ Descr This guard's duty is to wander around, looking for citizens in trouble. If you are causing citizens any trouble, you better stay away from this hunk of meat. ~ Gen 3 70 1 -1 2 0 120 0 7 M Act 1024 0 0 16384 0 3 2 Aff 0 0 0 33 Fgt 0 10 0 0 End #100836 Name small boy prtct~ Short a small boy~ Long A small, soot-covered boy stands here, screaming for his mother.~ Descr You see a boy who must be a young citizen of Xylar. He cannot be older than 10 judging by his appearance. ~ Gen 2 17 1 -1 2 0 60 0 7 M Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100837 Name customer citizen woman codeone~ Short a citizen of Xylar~ Long A citizen of Xylar stands here, looking around the store.~ Descr This citizen looks like she is having a tough time deciding what to buy. ~ Gen 2 35 2 -1 2 0 100 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100838 Name guard royal prtct~ Short a royal Xylarian guard~ Long A royal guard stands here, protecting the shopkeeper.~ Descr This huge guard looks like he successfully discourages people from causing trouble in the store. ~ Gen 3 125 1 -1 2 0 0 0 7 M Act 2 0 0 1073758208 0 0 0 Aff 0 0 0 35 Fgt 0 10 0 0 Guard 0 0 0 -1 0 0 0 End #100839 Name large lion gladiator~ Short a large lion~ Long A large lion pads around here, looking for its next meal.~ Descr This massive lion looks like he has fought many battles in the arena and won. His scarred body and fierce growl tell you he is not a friendly little bugger. ~ Gen 2 65 1 -1 2 0 0 18 7 A Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100840 Name gladiator beginner clumsy scrawny~ Short a scrawny gladiator~ Long A gladiator stands here looking clumsy. He is obviously a beginner.~ Descr This gladiator looks like he won't last long in the arena. ~ Gen 2 45 1 -1 2 0 70 0 7 M Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100841 Name large guard arena~ Short a large arena guard~ Long A large arena guard stands here, blocking the gladiators' only route of escape.~ Descr This incredibly muscular arena guard's sole duty is to prevent gladiators from escaping into the city of Xylar. ~ Gen 1 75 1 -1 2 0 0 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100842 Name large gladiator~ Short a large gladiator~ Long A large gladiator is here, shadow-fighting to hone his skills.~ Descr This large gladiator looks like he has survived quite a few arena battles. His scarred face speaks of untold horrors and sorrows, and he casually practices his skills here for the next fight. ~ Gen 2 55 1 -1 2 0 100 0 7 M Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100843 Name old hardened woman lady prtct~ Short a hardened, old lady~ Long A old, hardend woman roams about the city.~ Descr This woman looks like she has seen better days. Her skin is wrinkled and she looks quite old, but there is a spark in her eyes that speaks of endurance and multiple hardships. ~ Gen 1 25 2 -1 2 0 50 0 7 M Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100844 Name large woman pimp freeda AONE~ Short Freeda~ Long Freeda, the plump owner of the whorehouse, stands here.~ Descr Freeda is an enormous woman who owns the whore house. She looks like she fends for herself quite well. She would defend her whores with her life. Too bad the whores do not share the same affection for Freeda. ~ Gen 1 85 2 -1 2 0 500 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 32 Fgt 0 13 0 0 End #100845 Name whore slut codeone~ Short a scantly-clad slut~ Long A scantly-clad, skanky looking slut stands here.~ Descr This woman looks like she could have been beautiful, but the tests and burdens of her job have hardened her. Her pink, nearly-exposed fleshy breasts and tight butt wiggle slightly as she winks and shows off for you. ~ Gen 2 45 2 -1 2 0 100 0 7 M Act 2 0 0 1073758208 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100846 Name resting gladiator~ Short a gladiator~ Long A gladiator is here, resting up for his next fight.~ Descr Large, bulging muscles can be seen all over his body, but he looks quite fatigued. Perhaps from his last arena battle... ~ Gen 2 45 1 -1 2 0 70 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100847 Name kmar gladiator champion~ Short Kmar~ Long Kmar, the current gladiator champion, sits here resting for his next fight.~ Descr Kmar looks like he has won most of his fights from the few number of scars you can see on his tan body. ~ Gen 1 80 1 -1 2 0 0 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 33 Fgt 0 10 0 0 End #100848 Name dragon green~ Short a green-scaled dragon~ Long A massive, green-scaled dragon is here, looking hungry and quite mad.~ Descr You see a large green dragon (actually quite small for dragon size). He doesn't look too friendly... Better not pet him. ~ Gen 1 65 1 -1 2 0 500 5 12 D Act 2 0 0 16384 0 0 0 Aff 0 0 0 35 Fgt 0 15 0 0 End #100849 Name girl little citizen prtct~ Short a little girl~ Long A little girl wanders around here, crying for her lost home.~ Descr This cute little girl can't be over the age of 10... She is so cute and pudgy you just wanna grab her cheeks and pinch them. ~ Gen 2 16 2 -1 2 0 25 0 7 M Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100850 Name trainer gladiator~ Short the gladiators' trainer~ Long The gladiators' trainer in residence stands here.~ Descr The huge, broad-shouldered trainer of the gladiators in residence looks like a powerful adversary. ~ Gen 1 55 1 -1 2 0 100 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100851 Name grill man portable barbeque shop store prtct~ Short barbeque man~ Long A large man with a portable grill is here, selling delicious meats.~ Descr This large man wanders the town making a living by selling his delicious meats to the hungry workers and inhabitants of Xylar. He has a gleam in his eye that seems to speak of untold adventure, experience, and power. ~ Gen 1 155 1 -1 2 0 100 0 7 M Act 0 0 0 16384 0 0 0 Aff 0 0 0 35 Fgt 0 10 0 0 Shop 0 4 0 0 0 100 100 0 24 0 0 0 0 End #100852 Name large woman prtct~ Short a large woman~ Long A large woman is here, trying to figure out what hit her.~ Descr This woman has sampled WAYYYY too many of her own delicious creations. She must weight about 250 pounds! The folds of fat and lard seem to hide her breasts altogether, and her pudgy face looks like it is filled with air. ~ Gen 1 40 2 -1 2 0 25 0 7 M Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100853 Name man broom janitor mop~ Short the town janitor~ Long The janitor is here, not even attempting to clean this horrible place.~ Descr This man, probably in his early thirties, has devoted his life to keeping the streets of Xylar spick and span. How stupid. ~ Gen 1 50 0 -1 2 0 20 0 7 M Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100854 Name adventurer explorer man prtct~ Short an adventurer~ Long A proud adventurer wanders about the city.~ Descr This adventurer looks quite experienced, although he looks like he might have skipped out on the rations for a few days - he is quite scrawny. There is a gleam in his eye that tells you he has seen and been in many good fights. ~ Gen 1 55 1 -1 2 0 100 0 7 M Act 0 0 0 16384 0 0 0 Aff 0 0 0 33 Fgt 0 10 0 0 End #100855 Name large rat~ Short a large rat~ Long A large rat is here, scurrying across the floor.~ Descr This ugly beast means you no harm... It is probabluy just looking for food. However, it is quite large and ugly. ~ Gen 5 20 0 -1 2 0 0 7 3 r Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100856 Name Kryalis mage ghost ancient~ Short Kryalis' ghost~ Long The ghost of Kryalis, a lesser mage of the ancients, floats here.~ Gen 1 95 0 -1 2 0 0 21 15 G Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100857 Name ancient guardian~ Short an ancient guardian~ Long An ancient guardian stands here, guarding against intruders.~ Descr The huge guardian looks at you briefly and mutters something about, "When will they ever learn not to fuck with the ancients.." ~ Gen 3 115 0 -1 2 0 0 0 7 M Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 12 0 0 End #100858 Name ghost head ancients man old~ Short the head ancient's ghost~ Long A ghost of an old man is here... he looks like someone important!~ Descr The power and great aura around this ghost is unmistakable... This is a ghost of the head ancient, the most powerful mage in the lands in the days when the council of wizards set the rules of nature. ~ Gen 1 155 1 -1 2 0 0 21 15 G Act 2 0 0 16384 0 0 0 Aff 0 0 267777 35 Fgt 0 10 0 0 End #100859 Name werewolf wolf large~ Short a large werewolf~ Long A large werewolf is here, salivating at your appearance!~ Descr This large beast has a sad look in his eyes. Unfortunately, it is also quite hungry... ~ Gen 0 35 1 -1 2 0 0 11 1 D Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 101 10 0 0 End #100860 Name man old strange~ Short a strange old man~ Long A strange old man wanders here, looking lost and sad.~ Descr This old man sure has a lot of hair... The sad and hopeless look in his eyes tell you he has separated himself from society. ~ Gen 1 35 0 -1 2 0 50 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100861 Name guard training~ Short a guard-in-training~ Long A guard-in-training stands here, upset that you woke him from his slumber.~ Descr This large guard looks sore and tired, and you deduct that he is here to rest after a training session. ~ Gen 3 45 1 -1 2 0 50 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100862 Name guard watch watcher~ Short a large guard~ Long A large guard stands here, keeping watch over his friends.~ Descr This large oaf looks like his duty is to watch over his friends and make sure nobody sleeps here unauthorized. ~ Gen 2 65 1 -1 2 0 75 0 7 M Act 2 0 0 83902464 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100863 Name large guard trainer prtct~ Short the guards' trainer~ Long The guards' trainer stands here, waiting to help out any in guard school.~ Descr He looks like he has had many years of hands-on experience in fighting, and he is not afraid to draw a little blood to teach the eager young guards. ~ Gen 1 75 1 -1 2 0 100 0 7 M Act 2 0 0 -2147467264 0 0 0 Aff 0 0 0 1 Fgt 0 10 0 0 End #100864 Name guard training trainee ATWO~ Short a guard trainee~ Long A guard trainee stands here, eager to learn.~ Descr This small trainee stands here, trying to learn about combat. ~ Gen 2 45 1 -1 2 0 40 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100865 Name old beggar~ Short an old beggar~ Long An old beggar sits here, angry that someone woke him.~ Descr This old man has seen better days. He now sits here in the small park, relaxing and watching the world go by. ~ Gen 1 16 1 -1 2 0 0 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100866 Name old man atwo~ Short an old man~ Long An old man stands here.~ Descr This man looks frail and old, although from the size of his hunting trophy collection, it looks like he knows (used to know?) How to fight. ~ Gen 1 50 1 -1 2 0 50 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100867 Name old woman aone~ Short an old woman~ Long An old woman stands here.~ Gen 1 50 2 -1 2 0 50 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100868 Name gnome sad~ Short a gnome~ Long A gnome is here, staring blankly at the bleak, gray walls.~ Descr This gnome looks very depressed. He stares blankly at the wall, and even when you get his attention, he turns back to look at the northern wall. ~ Gen 1 50 1 -1 2 0 0 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100869 Name large sailor man ATWO atwo~ Short a sailor~ Long A large-muscled sailor is here, lying in bed.~ Descr This large sailors face is red and sweaty.. hmmmm ~ Gen 1 65 1 -1 2 0 100 0 7 M Act 2 0 0 1073758208 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100870 Name woman slut whore aone AONE~ Short a woman~ Long A skanky-looking woman lies here in bed.~ Descr She's wearing entirely too much perfume and makeup, and the awfully- smelling perfume smells like rotten fish... Perhaps that isn't the perfume! ~ Gen 1 50 2 -1 2 0 120 0 7 M Act 2 0 0 67125248 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100871 Name gargoyle large guardian~ Short a gargoyle guardian~ Long The great gargoyle guards are now little more than living rock.~ Descr This massive gargoyle seems quite agile and full of life for being made of stone. He looks like an incredible opponent if you ever would be unlucky enough to meet him in combat. ~ Gen 2 125 1 -1 2 0 0 5 12 D Act 2 0 8 16384 0 0 0 Aff 0 0 1026 33 Fgt 0 20 0 0 Guard 1 0 0 0 0 0 100882 End #100872 Name deer~ Short a deer~ Long A deer munches on some grass here, unaware of your presence.~ Descr This deer looks quite innocent and friendly. She happily munches on the grass here, oblivious to your presence. ~ Gen 4 25 2 -1 2 0 0 18 7 A Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100873 Name prairie dog giant large~ Short a large prairie dog~ Long A large prairie dog is here, sitting on top of his hole in the ground.~ Descr This little pudgy fellow looks like he has sharp teeth. However, his small size makes him look like an easy opponent if you were to choose to attack him. ~ Gen 3 20 0 -1 2 0 0 18 7 A Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100874 Name guard large sentry~ Short a large sentry~ Long A sentry stands here, guarding the home of the long dead corps.~ Descr This sentry looks like he does his job well. It would not be wise to mess with him. ~ Gen 1 95 1 -1 2 0 200 0 7 M Act 2 0 0 16384 0 0 0 Aff 0 0 0 1 Fgt 0 10 0 0 End #100876 Name bat large mean vampire~ Short a large bat~ Long A large, mean-looking bat is here, flying around.~ Descr This bat is the size of a large owl, and its claws and fangs look sharp. However, its thin skin and wings look vunerable to attack. ~ Gen 1 112 0 8 2 0 365 9 14 v Act 0 0 0 16384 0 0 0 Aff 0 0 1088 99 Fgt 0 10 0 0 End #100877 Name faerie farie small~ Short a faerie~ Long A small faerie flies around here, collecting pine-nuts from the trees.~ Descr This small creature looks like it means no harm; it simply is gathering food in peace. A strange sense of goodness washes over you when you look at this small faerie. ~ Attackmsg scratch~ Gen 1 25 2 -1 2 0 20 19 11 f Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100878 Name evil gnome~ Short an evil-looking gnome~ Long An evil-looking gnome stands here, snickering at you.~ Descr This gnome thinks he's bad... Maybe you should wipe that evil smirk off of his face... ~ Gen 2 35 0 -1 2 0 40 3 4 g Act 2 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100879 Name orc chieftain chieftan ancient ghost~ Short the great chieftain's ghost~ Long The ghost of the great orcish chieftain of the ancients floats here.~ Descr Before you sits the great orcish chieftan. Rumored to have lived through all three of the great Xylarian battles, this orc looks tough. There is almost something ethereal about him... Could this be the spirit of the chieftain who helped destroy Bythus? ~ Gen 1 145 1 -1 2 0 0 21 15 G Act 2 0 0 16384 0 0 0 Aff 0 0 262656 35 Fgt 0 15 0 0 End #100880 Name mayor xylarian~ Short the mayor of Xylar~ Long The mayor of Xylar bids you a good day.~ Gen 1 155 1 -1 2 0 600 0 7 M Act 1169 0 0 16384 0 0 0 Aff 0 0 1107297792 35 Fgt 0 10 0 0 Spec 0 0 0 0 0 20 0 0 0 0 0 0 End #100881 Name stray cat~ Short a cat~ Long A stray cat wanders about here, searching the streets for food.~ Descr This little cat looks scruffy and vicious. ~ Gen 3 16 1 -1 2 0 0 16 10 f Act 0 0 0 16384 0 0 0 Aff 0 0 0 0 Fgt 0 10 0 0 End #100882 Name hired assassin~ Short a hired assassin~ Long A powerful assassin stands here, idly watching the gate.~ Descr This assassin, still on the payroll of the city of Xylar, stands watch at the gate. However, from his appearance and demeanor, it seems as though he no longer takes his work as seriously as he once might have. ~ Gen 2 155 1 -1 2 0 0 0 7 M Act 2 0 8 570441728 0 0 0 Aff 0 0 262144 35 Fgt 0 20 0 0 Guard 1 0 0 0 0 0 100871 End #100883 Name spirit ancient adventurer~ Short The spirit of an ancient adventurer[0;37m~ Long The spirit of an ancient adventurer rests here.[0;37m~ Gen 1 140 0 0 2 0 1000 22 1 M Act 2 0 0 268451840 0 0 0 Aff 0 0 67503104 35 Fgt 0 15 0 0 End #0 #OBJDATA #100800 Name fountain water~ Short a crystal clear fountain~ Long A large fountain made out of marble stands here in the square. [0;36m~ Type 22 Wear 0 Values 55 -1 -1 -1 0 0 0 0 0 0 Weight 0 Cost 0 End #100801 Name loaf bread food~ Short a loaf of bread~ Long A loaf of bread has been left here. It still looks moderately fresh. [0;36m~ Type 4 Wear 8193 Values 11 0 0 0 0 0 0 0 0 0 Weight 0 Cost 10 End #100802 Name strawberry pastry food~ Short a [1m[31ms[0m[31mtrawberr[1my[0m pastry~ Long [0;37m[36mA pastry oozing with [1m[31ms[0;37m[31mtrawberr[1my[0;37m[36m is on the ground here, discarded.[0;37m [0;36m~ Type 4 Wear 8193 Values 2 0 0 0 0 0 0 0 0 0 Weight 1 Cost 10 End #100803 Name hard biscuit large~ Short a hard biscuit~ Long A hard biscuit has been left here. It looks as if it will never spoil. [0;36m~ Type 4 Wear 8193 Values 14 0 0 0 0 0 0 0 0 0 Weight 0 Cost 8 End #100804 Name blueberry muffin food~ Short a [34mb[1mlueberr[0m[34my[0m muffin~ Long A muffin was left on the ground here, it looks fresh. [0;36m~ Type 4 Wear 8193 Values 6 0 0 0 0 0 0 0 0 0 Weight 0 Cost 10 End #100805 Name chocolate filled pastry food~ Short a [33mchocolate[0m filled pastry~ Long Chocolate oozes out of a pastry that has been left here. [0;36m~ Type 4 Wear 8193 Values 8 0 0 0 0 0 0 0 0 0 Weight 0 Cost 12 End #100806 Name cake frosted icing food~ Short a large, [1mfrosted[0m cake~ Long A large, frosted cake with pink icing has been left here. [0;36m~ Type 4 Wear 8193 Values 14 0 0 0 0 0 0 0 0 0 Weight 1 Cost 21 End #100807 Name torch~ Short a torch~ Long A torch lies here on the ground, waiting to be claimed. [0;36m~ Type 8 Wear 8193 Values 40 40 0 0 0 0 0 0 0 0 Weight 1 Cost 11 End #100808 Name water skin small~ Short a small drinking skin~ Long A small skin, used to hold water or other liquids, lies here. [0;36m~ Type 6 Wear 8193 Values 15 15 0 0 0 0 0 0 0 0 Weight 5 Cost 22 End #100809 Name large skin water~ Short a large drinking skin~ Long A large skin made to hold liquids lies here on the ground. [0;36m~ Type 6 Wear 8193 Values 65 65 0 0 0 0 0 0 0 0 Weight 10 Cost 65 End #100810 Name dry beef jerky food~ Short a piece of dry beef jerky~ Long A large piece of dry beef jerky is lying here on the ground. [0;36m~ Type 4 Wear 8193 Values 18 0 0 0 0 0 0 0 0 0 Weight 1 Cost 15 End #100815 Name yellow runed wand lightning bolt~ Short a [1m[33myellow[0m[37m runed wand~ Long A [1m[33myellow[0m[37m runed wand lies here on the ground. [0;36m~ Type 18 Extra 3 Wear 8193 Values 45 6 4 73 0 0 0 0 0 0 Weight 1 Cost 6430 End #100817 Name gold nugget small~ Short a small [1m[33mgold[0m nugget~ Long A small gold nugget lies here, looking valuable. [0;36m~ Type 11 Wear 8193 Weight 1 Cost 310 End #100818 Name ring small gold~ Short a small [1m[33mgold[0m ring~ Long A small gold ring lies here, unclaimed. [0;36m~ Type 1 Wear 4097 Values 0 0 0 1 0 0 10 10 0 0 Weight 2 Cost 710 End #100819 Name gold earring ear~ Short a [1m[33mgold[0m earring~ Long A golden earring lies here, waiting to be claimed. [0;36m~ Type 1 Wear 17 Values 0 0 1 0 0 0 50 50 0 0 Weight 1 Cost 135 Affect 17 1 1 0 0 0 0 0 End #100820 Name large orb~ Short a large, floating orb~ Long A large glowing orb floats here, providing bright light to the square. [0;36m~ Type 8 Wear 3 Weight 0 Cost 0 End #100821 Name broad sword broadsword large steel~ Short a large, [1msteel[0m broadsword~ Long A large steel broadsword lies here, waiting to be claimed. [0;36m~ Type 2 Extra 2097152 Wear 8193 Values 100 12 0 3 0 0 0 5 3 0 Weight 128 Cost 8594 Affect 18 -1 1 0 0 0 0 0 End #100822 Name glowing purple satin cloak~ Short [0m[37ma [0m[35mpurple[0m[37m, satin cloak~ Long A magnificent purple satin cloak is here. [0;36m~ Type 1 Extra 33554433 Wear 65537 Values 0 0 0 0 0 0 50 50 0 0 Weight 112 Cost 17584 Affect 18 1 1 0 0 0 0 0 Affect 14 30 1 0 0 0 0 0 Affect 4 1 1 0 0 0 0 0 Affect 3 1 1 0 0 0 0 0 End #100823 Name black steel dagger~ Short a [1m[30mblackened[0m [1msteel[0m dagger~ Long A blackened steel dagger with mysterious runes on it lies here. [0;36m~ Type 2 Extra 131073 Wear 8193 Values 100 0 0 11 0 0 0 5 3 0 Weight 86 Cost 11845 Affect 18 2 1 0 0 0 0 0 End #100824 Name long steel dagger~ Short a long [1msteel[0m dagger~ Long A long steel dagger lies here on the ground. [0;36m~ Type 2 Extra 131072 Wear 8193 Values 100 5 0 11 0 0 0 4 2 0 Weight 57 Cost 1305 End #100825 Name large steel longsword long sword~ Short a large [1msteel[0m longsword~ Long A large longsword made of the finest steel is here. [0;36m~ Type 2 Extra 262144 Wear 8193 Values 95 12 0 3 0 0 0 2 7 0 Weight 74 Cost 1425 End #100826 Name battle axe battleaxe large~ Short a large battleaxe~ Long A large battleaxe rests on the ground here. [0;36m~ Type 2 Extra 2097152 Wear 24577 Values 100 11 0 3 0 0 0 1 14 0 Weight 93 Cost 1855 End #100827 Name fancy black pants~ Short a pair of stylish [1m[30mblack[0m pants~ Long A pair of stylish black pants lie here. [0;36m~ Type 1 Wear 2097153 Values 1 0 0 0 0 0 5 5 0 0 Weight 45 Cost 66 End #100828 Name fancy white shirt~ Short a fancy [1mwhite[0m shirt~ Long A fancy white shirt lies here on the ground, getting dirty. [0;36m~ Type 1 Wear 32769 Values 0 1 0 0 0 0 3 3 0 0 Weight 61 Cost 48 End #100829 Name juicy mellon~ Short a large, juicy mellon~ Long A dried up, moldy mellon sits here. [0;36m~ Type 4 Wear 8193 Values 6 0 0 0 0 0 0 0 0 0 Weight 1 Cost 22 End #100830 Name skirt lovely~ Short a lovely skirt~ Long A lovely-looking skirt lies here in a bundle. [0;36m~ Type 1 Wear 2097153 Values 1 0 0 0 0 0 6 6 0 0 Weight 45 Cost 42 End #100831 Name blouse white~ Short a [1mwhite[0m blouse~ Long A lovely white blouse lies here on the ground. [0;36m~ Type 1 Wear 32769 Values 1 1 0 0 0 0 50 50 0 0 Weight 63 Cost 55 End #100832 Name sexy skirt black~ Short a sexy [1m[30mblack[0m skirt~ Long A sexy black skirt lies here, waiting to be modelled. [0;36m~ Type 1 Wear 2097153 Values 0 1 0 0 0 0 3 30 0 0 Weight 45 Cost 32 End #100833 Name red silk bra bras~ Short a silky [31mred[0m bra~ Long A silky, red bra lies here, looking quite erotic. [0;36m~ Type 1 Wear 32769 Values 0 0 0 0 0 0 2 2 0 0 Weight 64 Cost 12 End #100834 Name spiked club~ Short a [33mwooden[0;37m,[1m[1;30m spiked[0;37m club~ Long A large, wooden spiked club lies here on the ground. [0;36m~ Type 2 Extra 524288 Wear 8193 Values 100 0 0 7 0 0 0 6 2 0 Weight 166 Cost 1475 Affect 18 -2 1 0 0 0 0 0 End #100835 Name chest stone large~ Short a large stone chest~ Long A large stone chest covered with fancy engraved symbols is here. [0;36m~ Type 5 Wear 0 Values 30 15 1049 0 0 0 0 0 0 0 Weight 0 Cost 0 End #100836 Name key small stone~ Short a small stone key~ Long A small stone key rests on the ground here. [0;36m~ Type 16 Extra 16384 Wear 8193 Values 0 14 0 0 0 0 0 0 0 0 Weight 1 Cost 0 End #100837 Name huge ruby~ Short a huge, sparkling ruby~ Long A huge sparkling ruby has been left here on the ground. [0;36m~ Type 11 Wear 8193 Weight 1 Cost 1950 End #100838 Name steak large barbequed piece~ Short a large, barbequed steak~ Long A large piece or barbequed steak lies here on the ground. [0;36m~ Type 4 Wear 8193 Values 14 0 0 0 0 0 0 0 0 0 Weight 1 Cost 12 End #100839 Name leg lamb barbequed~ Short a barbequed leg of lamb~ Long A delicious-looking leg of lamb lies here on the ground. [0;36m~ Type 4 Wear 8193 Values 9 0 0 0 0 0 0 0 0 0 Weight 1 Cost 9 End #100840 Name barbequed potato~ Short a barbequed potato~ Long A barbequed potato lies here, getting cold. [0;36m~ Type 4 Wear 8193 Values 7 0 0 0 0 0 0 0 0 0 Weight 0 Cost 8 End #100841 Name potato salad~ Short a portion of potato salad~ Long A portion of potato salad lies here, getting squished into the ground. [0;36m~ Type 4 Wear 8193 Values 6 0 0 0 0 0 0 0 0 0 Weight 0 Cost 6 End #100842 Name deluxe flank steak~ Short a deluxe, barbequed flank of steak~ Long A deluxe, barbequed flank of steak is here on the ground. [0;36m~ Type 4 Wear 8193 Values 15 0 0 0 0 0 0 0 0 0 Weight 1 Cost 19 End #100843 Name butcher knife~ Short a butcher's knife~ Long A butcher's knife lies here on the ground. [0;36m~ Type 2 Wear 8193 Values 100 3 0 3 0 0 0 1 8 0 Weight 1 Cost 225 End #100844 Name broom~ Short a broom~ Long A wooden broom sits here, currently unused. [0;36m~ Type 2 Wear 8193 Values 100 1 0 7 0 0 0 1 5 0 Weight 2 Cost 94 End #100845 Name fountain water~ Short a fountain~ Long A old marble fountain is here, pouring forth fresh water. [0;36m~ Type 22 Wear 0 Values 0 -1 -1 -1 0 0 0 0 0 0 Weight 0 Cost 0 End #100846 Name portal large~ Short a large portal~ Long A large portal radiates energy and makes your eyes swim. [0;36m~ Type 14 Extra 3 Wear 0 Values 4 100939 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #100847 Name steel key~ Short a steel key~ Long A heavy steel key lies here on the ground. [0;36m~ Type 16 Extra 16384 Wear 8193 Weight 4 Cost 0 End #100848 Name earthen key earth~ Short an earthen key~ Long A large, earthen key lays on the ground here. [0;36m~ Type 16 Extra 16384 Wear 8193 Weight 1 Cost 0 End #100850 Name large steel chest~ Short a large steel chest~ Long A large steel chest sits here on the ground. [0;36m~ Type 5 Wear 0 Values 13 13 1049 0 0 0 0 0 0 0 Weight 0 Cost 0 End #100851 Name large earthen claymore clay sword~ Short an earthen claymore~ Long A large, earthen claymore lies here on the ground. [0;36m~ Type 2 Extra 2097153 Wear 8193 Values 100 18 0 3 0 0 0 2 9 0 Weight 127 Cost 8505 Affect 18 2 1 0 0 0 0 0 Affect 19 2 1 0 0 0 0 0 End #100852 Name sign~ Short a sign~ Long A sign is here, firmly implanted into the ground. [0;36m~ Type 15 Wear 0 Weight 0 Cost 0 End #100853 Name plain wooden shield~ Short a plain, [33mwooden[0m shield~ Long A plain, wooden shield sits here on the ground. [0;36m~ Type 1 Wear 513 Values 0 3 0 0 0 0 16 16 0 0 Weight 87 Cost 550 End #100854 Name full wooden large shield~ Short a full [33mwooden[0m shield~ Long A full wooden shield sits here, waiting to be taken. [0;36m~ Type 1 Wear 513 Values 0 2 0 2 0 0 17 17 0 0 Weight 83 Cost 950 Affect 18 1 1 0 0 0 0 0 Affect 17 1 1 0 0 0 0 0 End #100855 Name hard wood wooden cane~ Short a hard [33mwooden[0m cane~ Long A hard, wooden cane lies here on the ground. [0;36m~ Type 2 Wear 1 Values 0 2 0 8 0 0 0 1 7 0 Weight 2 Cost 110 End #100856 Name ghost amulet gray~ Short a gray, stone amulet~ Long A gray, stone amulet with simple runes carved into it lies here on the ground. [0;36m~ Type 1 Wear 65 Weight 10 Cost 3020 Affect 14 5 1 0 0 0 0 0 Affect 13 4 1 0 0 0 0 0 Affect 17 2 1 0 0 0 0 0 End #100857 Name molybdenum ring~ Short a molybdenum ring~ Long A molybdenum ring with strange runes on it lies here on the ground. [0;36m~ Type 1 Extra 33554433 Wear 4097 Values 0 0 0 0 0 0 30 30 0 0 Weight 3 Cost 9500 Affect 17 2 1 0 0 0 0 0 Affect 19 1 1 0 0 0 0 0 End #100860 Name leather shoulder pad pads~ Short a leather shoulder pad~ Long A leather shoulder pad lies here on the ground. [0;36m~ Type 1 Wear 16385 Values 0 1 0 0 0 0 25 25 0 0 Weight 22 Cost 399 End #100861 Name stone shield gargoyle~ Short a full stone shield~ Long A full stone shield bearing the insignia of a gargoyle is here on the ground. [0;36m~ Type 1 Wear 513 Values 0 3 0 3 0 0 190 190 0 0 Weight 85 Cost 5540 Affect 17 3 3 0 0 0 0 0 End #100862 Name lamp oil flask black~ Short a [1m[30mblack[0m flask~ Long A black flask, typically used to hold lamp oil, lies here. [0;36m~ Type 6 Wear 8193 Values 14 14 -1 0 0 0 0 0 0 0 Weight 1 Cost 75 End #100864 Name board~ Short the board~ Long A board for public use stands here. [0;36m~ Type 15 Wear 0 Values 0 0 0 0 0 0 0 0 0 23 Weight 0 Cost 0 End #100865 Name board~ Short the board~ Long A large board for general evil use stands here. [0;36m~ Type 15 Wear 0 Values 24 0 0 0 0 0 0 0 0 0 Weight 0 Cost 0 End #100868 Name small basin water pool~ Short a small basin of water~ Long A small basin filled with water is here. [0;36m~ Type 22 Wear 0 Values 0 -1 -1 -1 0 0 0 0 0 0 Weight 0 Cost 0 End #100869 Name musty loaf bread~ Short a musty loaf of bread~ Long A musty load of bread is here on the ground. [0;36m~ Type 4 Maxinroom 7 Wear 8193 Values 8 0 0 0 0 0 0 0 0 0 Weight 0 Cost 5 End #0 #ROOMDATA #100800 Name Xylar;Xylar's Central Square~ Descr You stand in it, seems the center of the city. Xylar never looked better, citizens walking here and there minding their own business, little children playing tag and running around. So much work put in to make Xylar once again a beautiful city. Even since the evil minions took over and pillaged the city, things have changed for the better. Citizens have gathered, rebuilt and made Xylar their home once again. ~ Flags 2359314 Reset M 100883 1 100 Reset O 100800 -5 100 Door 0 0 0 100811 30 30 ~ door~ Door 1 0 0 100805 30 30 ~ door~ Door 2 0 0 100809 30 30 ~ door~ Door 3 0 0 100801 30 30 ~ door~ End #100801 Name A Small Square West of Xylar's Central Square~ Descr You stand in the west part of Xylar's square. You see many people surrounding you, walking about. All this comotion, but you are glad that Xylar still stands and that it is rebuilt. You get a warm feeling that you can call this city home again. You see the Runed Hall north from here as you've remembered. You sense feeling of purity from the south. You may leave in any direction. ~ Flags 262144 Reset M 100881 1 100 Door 0 0 0 100813 30 30 ~ door~ Door 1 0 0 100800 30 30 ~ door~ Door 2 0 0 100810 30 30 ~ door~ Door 3 0 0 100802 30 30 ~ door~ End #100802 Name West Main Street of Xylar~ Descr You are strolling down the rebuilt streets in the western portion of Xylar. You sense a feeling of peace along these streets once again. Beautiful flowers and thick grass grow here. Voices can be heard to your east, apparently a casual conversation coming from the fountain just east of here. Axl's armory can be seen to your south where your armor can be repaired. To your north you can buy weapons for your adventures against the evil forces of the world. ~ Flags 262144 Reset M 100881 1 100 Reset M 100849 1 100 Reset O 217 0 100 Reset O 100830 0 100 Door 0 0 0 100803 30 30 ~ door~ Door 1 0 0 100801 30 30 ~ door~ Door 2 0 0 100804 30 30 ~ door~ Door 3 0 0 100826 30 30 ~ door~ End #100803 Name The Royal Weaponsmithy~ Descr As you enter Warren's shop, he greets you with a large, warm smile. He's greatful to be back in business. You shows you all his latest wares, from short swords to large two-handed broadswords. As you look around, you see many different types of weapons. You can't remember the last time you bought a fine forged weapon from Warren. It's been that long, ever since the raid. He motions you to look at anything you like while he goes back behind the counter to do some paper work. You may leave back south to the streets. ~ Flags 262150 Sector 0 Reset M 100801 1 100 Reset O 237 1 100 Reset M 100838 1 100 Reset O 223 0 100 Reset O 209 0 100 Reset O 100825 0 35 Reset O 237 0 100 Door 2 0 0 100802 30 30 ~ door~ End #100804 Name Axl's Armory~ Descr As you enter this shop, you notice all the beautiful suits of armor hung up against the wall. Everything you see is made by Axl, the owner of the shop. He greets you with a simple hello and asks if you need any help. You keep looking around trying to find what would suit your needs. You can't help notice that this shop has a nice decor to it. You feel the heat coming from the back of the shop where the forge lies. You continue to look around. You may leave back to the streets north. ~ Flags 262150 Sector 0 Reset M 100800 1 100 Reset O 201 1 100 Reset O 202 1 100 Reset O 204 1 100 Reset O 224 1 100 Reset O 227 1 100 Reset O 240 -1 100 Reset O 241 -1 100 Reset O 205 1 50 Reset O 207 1 100 Reset O 208 1 100 Reset O 212 1 100 Reset O 213 1 100 Reset O 242 -1 100 Reset O 214 1 100 Reset O 217 1 100 Reset O 221 1 100 Reset O 234 1 60 Reset M 100838 1 100 Reset O 219 0 100 Reset O 206 0 100 Reset O 100825 0 25 Reset O 100824 0 15 Reset O 236 21 100 Door 0 0 0 100802 30 30 ~ door~ End #100805 Name A Small Square East of Xylar's Central Square~ Descr You are in the eastern part of Xylar's square. You notice there is not as many people here compared to the center. Many beggars and entertainers make this part of the square their home or stage. As you walk through here a beggar comes up to you and asks for a few coins, you look into his eyes and kindly give him a few coppers. He thanks you and leaves with a smile. You are glad that Xylar is back the way it used to be. To the north you smell the bakers stall, you experience a flash back of how it used to be. To the south is the provisioners shop, you better stop in to grab a few supplies. You may leave in any direction. ~ Flags 262144 Reset M 100853 1 100 Reset O 207 0 100 Reset O 217 0 100 Reset O 100844 0 100 Door 0 0 0 100806 30 30 ~ door~ Door 1 0 0 100812 30 30 ~ door~ Door 2 0 0 100814 30 30 ~ door~ Door 3 0 0 100800 30 30 ~ door~ End #100806 Name Destroyed Bakery~ Descr What a wonderful smell. The fresh scent of bread coming right out of the oven. You see a plump man standing in front of a large stone oven. He turns around and greets you with a smile. Bob here sells the best bread and pastries in town. You may leave south or west back to the streets of Xylar. ~ Flags 263190 Sector 0 Reset M 100802 2 100 Reset O 100801 20 100 Reset O 100806 20 100 Reset O 100805 1 100 Reset O 100804 1 100 Reset O 100802 1 100 Reset M 100837 1 100 Reset O 100830 0 100 Reset O 100831 0 100 Door 2 0 0 100805 30 30 ~ door~ Door 3 0 0 100811 30 30 ~ door~ End #100807 Name East Main Street of Xylar~ Descr The eastern streets of Xylar are lined with beautiful roses dedicating the rebuilt of the city after the forces of good retook it from evil. North of here is a tall tower that seems to emminate power. South you can here the clashing of steel as guards train. To your east is the huge gaes of Xylar. ~ Flags 262144 Reset M 100835 1 100 Reset O 217 0 100 Reset O 207 0 100 Door 0 7 0 100852 30 30 You see a massive iron door leading into a large tower. ~ towerdoor~ Door 1 0 0 100808 30 30 ~ door~ Door 2 1 0 100948 30 30 You see a door leading to the guardhouse of Xylar. ~ door~ Door 3 0 0 100812 30 30 ~ door~ End #100808 Name East Main Street of Xylar~ Descr Several of the roses on this part of the street have been bady damaged by the heavy traffic to and from Xylar. This fact could be do to the large eastern gate and the heavy inflow of adventurers to and from Shade. ~ Flags 262144 Reset M 100834 1 100 Reset O 224 0 100 Reset O 207 0 100 Reset O 217 0 100 Door 1 0 0 100815 30 30 ~ door~ Door 3 0 0 100807 30 30 ~ door~ End #100809 Name A Small Square South of Xylar's Central Square~ Descr This is the southern part of Xylar's square. This part is much different from the others, many trees and shrubbery have been maintained here to give a court-yard look. The trees are surrounding the square and are beautiful. After the raid, they re-planted all the vegatation. You can see the privisioners store east of here. A feeling of purity lies west of here, the peaceful Temple of Xylar. You may leave in any direction. ~ Flags 262144 Reset M 100843 1 100 Reset O 207 0 100 Reset O 100806 0 20 Reset O 217 0 100 Door 0 0 0 100800 30 30 ~ door~ Door 1 0 0 100814 30 30 ~ door~ Door 2 0 0 100822 30 30 ~ door~ Door 3 0 0 100810 30 30 ~ door~ End #100810 Name The Temple of Xylar~ Descr The magnificent temple that was built in worship for the immortals and gods stand once again. You see many citizens giving thanks and praising the gods for such an event, the rebuilding of Xylar. Sabina, the head priestess leads a ceremony. You notice that she is back to her old self. You say a word of thanks before you leave. You may exit north or east back to the streets of Xylar. ~ Flags 1310742 Sector 0 Reset M 100804 1 100 Door 0 0 0 100801 30 30 ~ door~ Door 1 0 0 100809 30 30 ~ door~ End #100811 Name A Small Square North of Xylar's Central Square~ Descr You stand in Xylar's northern square. A very busy part of town, citizens of Xylar walking, running around to get places. The northern part of the square is quite large, but not as large as central. You see many children playing tag and ball here. No one minds them, but the shopkeepers dislike it but what can they do. You smell the scent of bread and pastries to the east. The magnificent Runed Hall is west of you. You may leave in any direction. ~ Flags 262144 Reset M 100881 1 100 Reset M 100835 1 100 Reset O 202 0 20 Reset O 206 0 100 Reset O 219 0 100 Door 0 0 0 100830 30 30 ~ door~ Door 1 0 0 100806 30 30 ~ door~ Door 2 0 0 100800 30 30 ~ door~ Door 3 0 0 100813 30 30 ~ door~ End #100812 Name East Main Street of Xylar~ Descr Eastern main street is lined with beautiful roses. The street is worn from the heavy traffic. Zhakar's Jewelry shop is to your north, while the fountain lies just west of here. The great eastern gates of Xylar loom tin the horizon to your east. ~ Flags 262144 Reset M 100834 1 100 Reset O 238 21 45 Reset O 100828 0 100 Reset O 100827 0 100 Reset M 100835 1 100 Reset O 238 21 100 Reset O 237 0 24 Reset O 207 0 100 Reset O 217 0 100 Reset O 32 0 70 Door 0 1 0 100817 45 45 A strong metal door is here, leading into the treasure emporium. ~ strongdoor~ Door 1 0 0 100807 30 30 ~ door~ Door 2 3 0 100818 30 30 You see a strong, wooden door with a polished brass doorknob. A note on the door says, "No Tresspassing!" ~ door~ Door 3 0 0 100805 30 30 ~ door~ End #100813 Name The Runed Hall of Xylar~ Descr The legendary Runed Hall is built once again. The meeting place of all expeditions and quests started here. You see many warriors and mages sitting down as they get their provisions and supplies ready for their trip. You notice a board here with notes and posters from other mortals. Even though Xylar was built again, you feel this flame still inside you. Something tells you that revenge is the only answer. You may leave east or south back to the streets of Xylar. ~ Flags 2359318 Sector 0 Door 1 0 0 100811 30 30 ~ door~ Door 2 0 0 100801 30 30 ~ door~ End #100814 Name Puk's Provisions~ Descr As you enter the shop, Puk is more than happy to greet you. He has achived his dream, to open a large store. He now sells everything you could think of before you travel, from skins to tent to privisions. You are proud of him, a man that never left Xylar even when it was burnt down. This is truly his home. You may leave north or west back to the streets of Xylar. ~ Flags 262166 Sector 0 Reset M 100803 1 100 Reset O 100803 25 100 Reset O 33 15 100 Reset O 100807 25 100 Reset O 100810 1 100 Reset O 36 10 100 Reset O 100862 10 100 Reset O 32 1 100 Reset O 100808 25 100 Reset O 100809 20 100 Door 0 0 0 100805 30 30 ~ door~ Door 3 0 0 100809 30 30 ~ door~ End #100815 Name Inside the Eastern Gate of Xylar~ Descr You stand inside the eastern gate of xylar, to the west you can see three sentry's guarding the gates. You look west and see this road continues as far as to the western gate. To the north is a dark path, leading to the other parts of town. ~ Flags 262144 Door 0 0 0 100858 30 30 ~ door~ Door 1 0 0 100816 30 30 ~ door~ Door 3 0 0 100808 30 30 ~ door~ End #100816 Name The Great Eastern Gate of Xylar~ Descr The large eastern gate towers above you, almost endlessly into the heavens. You notice multiple gashes and gouges on the great wooden gate and realize how many times the city has successfully fended off attackers. ~ Flags 262146 Reset M 100827 3 100 Reset O 100825 0 100 Reset M 100827 3 100 Reset O 100825 0 100 Reset M 100827 3 100 Reset O 100825 0 100 Door 1 0 0 150501 0 0 ~ ~ Door 3 0 0 100815 30 30 ~ door~ End #100817 Name Zhakar's Jewelry Shop~ Descr Burnt and torn down walls surround you in this shop, horrifying you by even thinking what could have happend here. Zhakar, a once rich xylarian noble, has a small tear in his eye as he watches this once great city fall to pieces. ~ Flags 262166 Sector 0 Reset M 100806 1 100 Reset O 100817 1 100 Reset O 100816 1 100 Reset O 100819 1 100 Reset O 100818 1 100 Door 2 0 0 100812 45 45 ~ door~ End #100818 Name In an Old, Abandoned House~ Descr You stand in a half burnt, half torn down house. You see ancient pieces of furniture, in the corners, but mostly just smolder and rubble. It looks as though a very wealthy man once lived here. ~ Flags 262150 Sector 0 Door 0 3 0 100812 30 30 You see a strong, wooden door with a polished brass doorknob. ~ door~ Door 4 0 0 100819 30 30 ~ door~ End #100819 Name Upstairs In the Torn Down House~ Descr The upstairs of this formerly richly furnished house is now missing a roof. Above you the bright sun light shines done on your face, and the birds chirping seem to be the only noise in these ruins. ~ Flags 262148 Sector 0 Door 2 0 0 100821 30 30 ~ door~ Door 3 0 0 100820 30 30 ~ door~ Door 5 0 0 100818 30 30 ~ door~ End #100820 Name A Beaten Down Kitchen and Bathroom~ Descr As you step into the room, you catch a glimpse of a beaten woman laying on the ground. It looks like a freight trains just hit her, and you dont want to know what the awful raiders have done to her. The counter tops are in ash, the roof is full of holes, and the walls have slashes and gashes in them. ~ Flags 262148 Sector 0 Reset O 100804 0 85 Reset O 100801 0 55 Reset O 100829 0 90 Reset M 100852 1 100 Reset O 207 0 100 Reset O 217 0 100 Reset O 100843 0 100 Reset O 100842 0 100 Door 1 0 0 100819 30 30 ~ door~ End #100821 Name A Beaten Down Bedroom~ Descr A smoldering bed, covered with moldy covers, rests against the far wall. There is no roof in this area either, and as you look through the glass less window you can see the ruins of this once great city. The only exit is back to the north, into the foyer. ~ Flags 262148 Sector 0 Door 0 0 0 100819 30 30 ~ door~ Door 2 0 0 0 0 0 ~ ~ End #100822 Name South Main Street of Xylar~ Descr You stand on one part of the south main street of xylar, to the north you can see the xylar square and to the south the street continues. You look west and see Hanna's pubhouse, it looks like a very good place to visit. ~ Flags 262144 Reset M 100818 1 100 Reset M 100836 1 100 Reset O 207 0 100 Reset O 217 0 55 Door 0 0 0 100809 30 30 ~ door~ Door 2 0 0 100823 30 30 ~ door~ Door 3 0 0 100824 30 30 ~ door~ End #100823 Name South Main Street of Xylar~ Descr The south main street of Xylar is close to being non-existant here. The stones that make up the road are almost completely hidden in the grass that now grows in between the cracked, worn cobbles. Perhaps the lack of foot traffic to this area of town has caused this condition. ~ Flags 262144 Reset M 100849 1 100 Reset O 100830 0 100 Reset O 217 0 100 Door 0 0 0 100822 30 30 ~ door~ Door 1 3 0 100906 55 55 You see the door leading to a tall tower. ~ door~ Door 2 0 0 100870 30 30 ~ door~ End #100824 Name Hanna's Pubhouse~ Descr This once cozy pub has been ransacked and destroyed. Tables and chairs are all scattererd all over the room broken and in pieces. Hanna the once owner of this fine pub has been in tears ever since the raid, hopeing one day to get revenge on the terror that came across this city. ~ Flags 262166 Sector 0 Reset M 100812 1 100 Reset M 100813 1 100 Door 1 0 0 100822 30 30 ~ door~ Door 3 0 0 100825 30 30 ~ door~ End #100825 Name Pubs Backroom~ Descr This once cozy pub has been ransacked and destroyed. Tables and chairs are all scattererd all over the room broken and in pieces. Hanna the once owner of this fine pub has been in tears ever since the raid, hopeing one day to get revenge on the terror that came across this city. ~ Flags 262164 Sector 0 Door 1 0 0 100824 30 30 ~ door~ Door 4 3 0 100851 30 30 You see a wooden trapdoor, hidden in the satin cloth on the ceiling. ~ trapdoor~ End #100826 Name West Main Street of Xylar~ Descr Western main street is filled with pedestrians strolling about admiring the wares of this rebuilt city. West of here is the huge western gate that now protects this city. To your north is Kharmah's shop of magic and a small cottage is to the south. ~ Flags 262144 Reset M 100854 1 100 Reset O 205 0 100 Reset O 237 0 80 Reset O 219 0 100 Reset O 240 12 90 Door 0 0 0 100827 30 30 ~ door~ Door 1 0 0 100802 30 30 ~ door~ Door 2 3 0 100947 27 27 You see a door to a small stone house. ~ door~ Door 3 0 0 100828 30 30 ~ door~ End #100827 Name Kharmah's Shop of Magic~ Descr This once burnt down shop, has been rebuilt. The owner of this shop went to great lengths to fix it up. You notice that this shop has many shelves with strange items and gems on display. You come to the conclusion that he sells magical items and wonderous gems. You see a cloaked man sitting behind his counter writting scrolls, he doesn't notice that you came in. You may leave back south to the streets of Xylar. ~ Flags 262150 Sector 0 Reset M 100805 1 100 Reset O 100811 5 100 Reset O 54 2 40 Reset O 53 2 40 Reset O 52 2 40 Reset O 51 2 40 Reset O 100812 8 100 Reset M 100837 1 100 Reset O 100830 0 100 Reset O 100831 0 100 Reset M 100838 1 100 Reset O 221 0 100 Reset O 208 0 100 Reset O 227 0 100 Reset O 233 0 100 Reset O 203 0 40 Reset O 237 0 100 Door 2 0 0 100826 30 30 ~ door~ End #100828 Name Inside the Western Gate of Xylar~ Descr The great western gate of Xylar is to the west, and an alley that leads along the city walls begins to the north of here. Far to the east you can make out the central square of Xylar, with it's crystal clear fountain flowing in the center for all to enjoy. ~ Flags 262144 Door 0 0 0 100849 30 30 ~ door~ Door 1 0 0 100826 30 30 ~ door~ Door 2 3 0 100868 48 48 You see a massive oak door. ~ oakdoor~ Door 3 0 0 100829 30 30 ~ door~ End #100829 Name The Great Western Gate of Xylar~ Descr This is the great western gate of Xylar. It has been recaptured from evil raiders and now serves as another stronghold for the armies of good. Sentries stand here, prepared to defend the proud city of Xylar and its residents from the forces of evil. ~ Flags 262146 Reset M 100831 3 100 Reset M 100831 3 100 Reset M 100831 3 100 Door 1 0 0 100828 30 30 ~ door~ Door 3 0 0 100951 0 0 ~ ~ End #100830 Name North Main Street of Xylar~ Descr The large north main street has room enough for two full-sized carts on it going opposite directions. Nowhere else have you seen such a large road. Every stone underfoot seems to be carefully polished. The bank of Xylar lies to the east, and Chuck's training room is to the west. ~ Flags 262144 Reset M 100834 1 100 Reset O 100827 0 100 Reset O 218 0 100 Door 0 0 0 100832 30 30 ~ door~ Door 1 1 0 100838 55 55 A massive stone door marks the entrance to the Royal Bank of Xylar. ~ stonedoor~ Door 2 0 0 100811 30 30 ~ door~ Door 3 1 0 100831 55 55 A large steel door leads to Chuck's house of training. ~ steeldoor~ End #100831 Name Chuck's Training Arena~ Descr The once great arena for traning has been abandoned during the raid. The weapons and armor that line the arena are all broken and rusty, not much is left of the arena of traning but many stories can be remembered of the masterful teaching that went on here. ~ Flags 262166 Sector 0 Reset M 100807 1 100 Door 0 0 0 100833 30 30 ~ door~ Door 1 1 0 100830 55 55 A steeldoor lies to the east. ~ steeldoor~ End #100832 Name North Main Street of Xylar~ Descr The north main street stretches both north and south here. It's simply enormous in width and beautiful in stone-design. The great auction house of Xylar is to the east, and Annabette's training room for healing and protection is to the west. ~ Flags 262144 Reset M 100836 1 100 Reset O 207 0 100 Reset O 217 0 30 Door 0 0 0 100834 30 30 ~ door~ Door 2 0 0 100830 30 30 ~ door~ Door 3 1 0 100833 30 30 You can see the door to Annabette's Training House. ~ door~ End #100833 Name Sanctuary of Xylar~ Descr This large room was some how protected through the raid on Xylar. Toatally untouched, books still adorn the walls of this large room. Most of them are glowing or are titled with mysterious runes that makes your eyes swim. Annabette stands in the center of the room with a book in her hand. Waiting to teach anyone who ventures into the ruined city of Xylar. ~ Flags 262166 Sector 0 Reset M 100808 1 100 Door 0 0 0 0 0 0 ~ ~ Door 1 0 0 100832 30 30 ~ door~ Door 2 0 0 100831 30 30 ~ door~ Door 3 3 0 100841 40 40 The backdoor looks quite sturdy. ~ backdoor~ End #100834 Name North Main Street of Xylar~ Descr The large street narrows to the north and widens to the south. You can see the northern gate of Xylar to the north of here. There is a door to the east and the public park of Xylar is to the west. ~ Flags 262144 Reset M 100818 1 100 Door 0 0 0 100843 30 30 ~ door~ Door 1 3 0 100836 35 35 You see the front door to the slaughterhouse of Xylar. ~ door~ Door 2 0 0 100832 30 30 ~ door~ Door 3 0 0 100835 30 30 ~ door~ End #100835 Name Public Park of Xylar~ Descr You stand in the most beautfil place in Xylar, it is the public park. The air is fresh and you are full of energy. ~ Flags 262144 Sector 27 Door 0 0 0 100840 30 30 ~ door~ Door 1 0 0 100834 30 30 ~ door~ Door 2 0 0 0 0 0 ~ ~ Door 3 0 0 100839 30 30 ~ door~ End #100836 Name A Slaughterhouse in Xylar~ Descr Blood stains and horrible smells meet your nostrils as you stand here. You wonder which gourmet establishments in Xylar would buy their meat from this hole in the wall. ~ Flags 262148 Sector 0 Reset M 100814 3 100 Reset M 100815 2 100 Reset M 100815 2 50 Reset M 100814 3 100 Reset M 100814 3 100 Door 3 3 0 100834 35 35 You see the door to the slaughterhouse. ~ door~ End #100837 Name The Great Xylarian Auction House~ Descr Many excellent deals have been finalized, and many goods have been traded here. Legend has it that great adventurers stop by this place to sell incredible wonders that even the stores cannot afford. ~ Flags 262166 Sector 0 Door 2 0 0 100838 30 30 ~ door~ Door 3 0 0 100832 30 30 ~ door~ End #100838 Name The Bank of Xylar~ Descr The Bank of Xylar looks stronger than ever. Large iron bars protect the banker and the safe from thieves. You see two large guards that look like they could finish you in a second. The bank didn't really recover from the raid, but they did the best they could. Some marks or still left on the walls but are hardly noticed. You may leave back east to the streets of Xylar. ~ Flags 263174 Sector 0 Reset M 100809 1 100 Reset O 100827 0 100 Reset O 100828 0 100 Reset M 100810 2 100 Reset O 100834 0 65 Reset M 100810 2 60 Door 3 1 0 100830 55 55 You see a massive stone door. ~ stonedoor~ End #100839 Name Public Park~ Descr You stand in the most beautiful place in Xylar, it is the public park. The air is fresh and you feel full of energy. ~ Flags 262144 Sector 27 Reset M 100816 1 100 Reset O 217 0 100 Reset O 207 0 100 Reset O 100804 0 100 Reset O 100810 0 45 Reset M 100817 1 100 Reset O 207 0 100 Reset O 217 0 100 Door 0 0 0 100842 30 30 ~ door~ Door 1 0 0 100835 30 30 ~ door~ Door 2 0 0 100841 30 30 ~ door~ Door 3 0 0 100845 30 30 ~ door~ End #100840 Name Public Park~ Descr You stand in the public park of xylar, you look around and see a large park. But to the east you can see large gates, it looks like the northern gates. ~ Flags 262144 Sector 27 Door 0 0 0 0 0 0 ~ ~ Door 1 0 0 100843 30 30 ~ door~ Door 2 0 0 100835 30 30 ~ door~ Door 3 0 0 100842 30 30 ~ door~ End #100841 Name Public Park~ Descr You stand in the public park of Xylar, in every direction you look there are people having fun. You look east and see a door, which looks like one of the entrances to the park. ~ Flags 262144 Sector 27 Door 0 0 0 100839 30 30 ~ door~ Door 1 3 0 100833 40 40 The backdoor to Annabette's training house can be seen. ~ backdoor~ Door 2 0 0 100846 30 30 A large wall blocks your way to the south. ~ door~ End #100842 Name Public Park~ Descr You stand in the public park of Xylar, you look around and see a large park all around you. People are walking around, and having fun. You never seen people having this much fun in Xylar, since before the raid. ~ Flags 262144 Sector 27 Reset M 100818 1 100 Door 0 0 0 0 0 0 ~ ~ Door 1 0 0 100840 30 30 ~ door~ Door 2 0 0 100839 30 30 ~ door~ Door 3 0 0 100844 30 30 ~ door~ End #100843 Name Inside the Northern Gate of Xylar~ Descr You stand just inside the large northern gate of Xylar. The public park of Xylar can be seen to the west, and the northern main road opens up to the south. A dark, dirty-looking alley begins to the east of here. ~ Flags 262146 Door 0 0 0 100867 30 30 ~ door~ Door 1 0 0 100850 30 30 ~ door~ Door 2 0 0 100834 30 30 ~ door~ Door 3 0 0 100840 30 30 ~ door~ End #100844 Name Public Park~ Descr The northern and western walls of Xylar meet here to form a large gap in the northwest corner of Xylar. In all the other directions you can see a large beautiful park. ~ Flags 262146 Sector 27 Door 0 0 0 0 0 0 ~ ~ Door 1 0 0 100842 30 30 ~ door~ Door 2 0 0 100845 30 30 ~ door~ Door 3 0 0 0 0 0 ~ ~ End #100845 Name Public Park~ Descr The huge western wall of Xylar rises up in the west, but in all other directions you can see a beautiful park. The air is clean and you feel full of energy and life. ~ Flags 262144 Sector 27 Door 0 0 0 100844 30 30 ~ door~ Door 1 0 0 100839 30 30 ~ door~ Door 2 3 0 100847 30 30 ~ gate~ Door 3 0 0 0 0 0 ~ ~ Door 5 0 0 0 0 0 ~ ~ End #100846 Name Public Park~ Descr The huge western wall of Xylar rises up to the west, and there is a wooden gate that leads out of this park to the south of here. You look around and you can see large park in every direction. ~ Flags 262144 Sector 27 Door 0 0 0 100841 0 0 ~ ~ Door 3 0 0 0 0 0 ~ ~ End #100847 Name A Twisty Alley Along the Xylarian City Walls~ Descr Tall city walls rise up to the west of you, and high buildings rise up to the east, making this alley very narrow and cramped. The alley is fairly clean and well-lit, and you don't feel in immediate danger here. ~ Flags 262146 Door 0 3 0 100845 46 46 You see a large, wooden gate leading into the gardens of Xylar. ~ gate~ Door 1 0 0 0 0 0 ~ ~ Door 2 0 0 100848 30 30 ~ door~ Door 3 0 0 0 0 0 ~ ~ End #100848 Name A Twisty Alley Along the Xylarian City Walls~ Descr The twisty alley bends north and west here. To the north you can see a gate a ways off. Walls rise up to the south and east, blocking your way in those directions. ~ Flags 262146 Door 0 0 0 100847 30 30 ~ door~ Door 1 0 0 0 0 0 ~ ~ Door 2 0 0 0 0 0 ~ ~ Door 3 0 0 101008 0 0 ~ ~ End #100849 Name A Twisty Alley Along the Xylarian City Walls~ Descr Tall city walls rise up to the west of you, and high buildings rise up to the east, making this alley very narrow and cramped. The alley is fairly clean and well-lit, and you don't feel in immediate danger here. ~ Flags 262144 Reset M 100880 1 100 Door 0 0 0 101008 30 30 The city wall of Xylar bends slightly here, blocking the way. ~ door~ Door 2 0 0 100828 30 30 ~ door~ Door 3 0 0 0 0 0 ~ ~ Door 4 0 0 0 0 0 ~ ~ End #100850 Name A Dark Alley in Xylar~ Descr The dark, dirty alley smells of puke and excrement. You can see a small window to the south and the alley continues to the east. You notice that no guards dare enter this alley; perhaps you should follow their example. ~ Flags 262146 Door 1 0 0 100863 30 30 ~ door~ Door 2 0 0 0 0 0 ~ ~ Door 3 0 0 100843 30 30 ~ door~ End #100851 Name A Small Attic above the Inn of Xylar~ Descr The attic looks dusty and unused. Some of the floorboards are loose, and there is a smell of must in the air. You can see the city of Xylar and the temple of Xylar out a window to the north. ~ Flags 262148 Sector 0 Door 0 0 0 0 0 0 ~ ~ Door 5 3 0 100825 30 30 A wooden trapdoor leads down and back into the inn. ~ trapdoor~ End #100852 Name Inside a Tall Tower in Xylar~ Descr You stand inside a tall tower. The walls seem to radiate a magical light, illuminating the room. A staircase leads up into the darkness, and a cool breeze tells you there might be some sort of opening in the top of the tower. Perhaps a room with a window. There is a strange evil aura eminating from the ground here, and you feel afraid when you consider exploring below. ~ Flags 262148 Sector 0 Door 2 7 0 100807 30 30 You see a massive iron door that provides entry and departure to and from the tower. ~ towerdoor~ Door 4 0 0 100853 30 30 ~ door~ Door 5 3 0 100855 55 55 A large slab of stone looks quite loose and movable on the ground here. ~ stoneslab~ End #100853 Name Second Level of the Xylarian Tower~ Descr The stone stairs are worn and several have large cracks in them. A cool breeze blows down from the top of the staircase, refreshing your tired legs and weary body. The stairs continue up into the darkness and down. ~ Flags 262148 Sector 0 Door 4 0 0 100854 30 30 ~ door~ Door 5 0 0 100852 30 30 ~ door~ End #100854 Name Third Level of the Xylarian Tower~ Descr You stand on a small platform in the long staircase leading up and down in this large tower. The smell of damp stones and old scrolls assault your nostrils as you begin to breath heavily from the heavy workout the stairs are giving your legs. ~ Flags 262148 Sector 0 Door 4 0 0 100856 30 30 ~ door~ Door 5 0 0 100853 30 30 ~ door~ End #100855 Name Tower Basement~ Descr The basement is a cold, musty chamber, its walls blackened and scorched from the fireballs and other devastating magics wielded by dark elves during the conquest of Xylar. The presence of evil dweomers is overwhelming in this blasted room, perhaps a combination of the dark elven magic and something older, something which has laired here for countless years. A stone slab, its underside cracked and pitted, is inset in the ceiling, providing access to the tower above. ~ Flags 262148 Sector 0 Reset M 100820 1 100 Reset M 100821 3 100 Reset M 100821 3 100 Reset M 100822 1 85 Reset O 100821 0 4 Reset O 228 0 55 Door 2 3 0 100924 44 44 The huge, stone wall looks moveable to the south... ~ stonewall~ Door 4 3 0 100852 55 55 A large slab of stone provides an entry and exit to the tower basement. ~ stoneslab~ End #100856 Name Top Level of the Xylarian Tower~ Descr After climbing the stairs, you finally have reached the top. A bright light eminating from underneath a door to the north illuminates the room. A long staircase leads down from here. ~ Flags 262148 Sector 0 Door 0 3 0 100857 40 40 You see a thick wooden door. ~ door~ Door 5 0 0 100854 30 30 ~ door~ End #100857 Name Inside a Study atop the Xylarian Tower~ Descr This large stone room atop this massive tower seems to eminate an unexplainable power. There is a large wooden desk set against the west wall, and a small window provides a magnificent view of the city to the west. A cool breeze blows in through the window, and you feel refreshed from the long climb up the stairs. ~ Flags 262148 Sector 0 Reset M 100819 1 100 Reset O 218 0 100 Reset O 205 0 100 Reset O 225 0 100 Reset O 100823 0 3 Reset O 100822 0 1 Door 2 3 0 100856 40 40 You see a thick wooden door. ~ door~ Door 3 0 0 0 0 0 ~ ~ End #100858 Name A Dark Alley in Xylar~ Descr The alley runs north and south here. You carefully notice that even the brave city guards of Xylar dare not venture into this dangerous (and smelly) part of town. ~ Flags 262146 Door 0 0 0 100859 30 30 ~ door~ Door 2 0 0 100815 30 30 ~ door~ End #100859 Name A Dark Alley in Xylar~ Descr The alley runs north and south here. You carefully notice that even the brave city guards of Xylar dare not venture into this dangerous (and smelly) part of town. Walls tower above you to the east and west. ~ Flags 262144 Door 0 0 0 100860 30 30 ~ door~ Door 2 0 0 100858 30 30 ~ door~ End #100860 Name A Dark Alley in Xylar~ Descr The alley splits here, heading north, west and south. You can see the corner of the city of Xylar to the north, and a cleaner alley to the west. To the south you can make out eastern main street. ~ Flags 262144 Door 0 0 0 101012 0 0 ~ ~ Door 2 0 0 100859 30 30 ~ door~ Door 3 0 0 100864 30 30 ~ door~ End #100861 Name The Northeast Corner of Xylar~ Descr The eastern and northern city walls of Xylar meet here to form the corner of the city. There are huge piles of dirt and garbage stacked against the walls, and the smell is nearly unbearable. ~ Flags 262144 Reset M 100823 1 30 Reset O 207 0 100 Reset O 217 0 100 Door 0 0 0 0 0 0 ~ ~ Door 1 0 0 0 0 0 ~ ~ Door 2 0 0 101012 0 0 ~ ~ Door 3 0 0 101011 0 0 ~ ~ End #100862 Name A Dark Alley in Xylar~ Descr The alley is cluttered with debris and rotten trash. The smell of puke and bad lager hangs in the air. The alley continues both east and west. ~ Flags 262144 Reset M 100823 1 75 Reset O 205 0 5 Reset O 238 21 95 Reset O 207 0 100 Reset O 217 0 100 Reset O 230 0 10 Door 1 0 0 101011 0 0 ~ ~ Door 3 0 0 100863 30 30 ~ door~ End #100863 Name A Dark Alley in Xylar~ Descr The alley is cluttered with debris and rotten trash. The smell of puke and bad lager hangs in the air. The alley continues both east and west. ~ Flags 262144 Reset M 100823 1 100 Reset O 230 0 15 Reset O 219 0 40 Reset O 207 0 100 Reset O 217 0 100 Door 1 0 0 100862 30 30 ~ door~ Door 3 0 0 100850 30 30 ~ door~ End #100864 Name A Dark Alley in Xylar~ Descr This small branch of the alley seems very clean and neat, and you speculate that someone hires a janitor to clean the street here. The smell of excrement and puke wafts in from the alley to the east of here. ~ Flags 262144 Door 1 0 0 100860 30 30 ~ door~ Door 3 0 0 100865 30 30 ~ door~ End #100865 Name A Dark Alley in Xylar~ Descr The alley ends abruptly here as a large, grey stone wall rises up to the west. There is a small hut to the north, built almost into the side of the wall itself. ~ Flags 262144 Door 0 3 0 100866 30 30 You see a large, wooden door. ~ door~ Door 1 0 0 100864 30 30 ~ door~ Door 3 0 0 0 0 0 ~ ~ End #100866 Name Inside a Rundown Shack in Xylar~ Descr Scraps of paper are scattered all around the hut; on the dirt floor, on a table, on some shelves... This hut looks like it would be the perfect place for some shady characters to hang out. ~ Flags 262148 Sector 0 Reset M 100824 3 100 Reset O 211 0 85 Reset O 217 0 100 Reset O 207 0 100 Reset M 100824 3 100 Reset O 212 0 45 Reset O 217 0 100 Reset O 217 0 100 Reset M 100825 1 100 Reset O 218 0 100 Reset O 212 0 75 Reset O 203 0 60 Reset O 232 0 85 Reset O 205 0 100 Reset O 100824 0 97 Door 2 3 0 100865 30 30 You see a large, wooden door. ~ door~ End #100867 Name The Great Northern Gate of Xylar~ Descr Massive wooden doors tower above, the only gates to survive the raid. This was the legendary gate during the raid, because it was the only one to be untouched because of a great guard. The only one to ward of darkies, he is a pure legend here in Xylar and will remain a legend in the future of the city. ~ Flags 262146 Reset M 100832 1 100 Reset M 100833 2 100 Reset M 100833 2 100 Door 0 0 0 100964 0 0 ~ ~ Door 2 0 0 100843 30 30 ~ door~ End #100868 Name Thom's House of Thievery~ Descr This is Thom's house of thievery where young thiefs come to train there skills. A big, giant guard stands here keeping a watchful over you to make sure you don't do anything you may regret. Thom stands here teaching a young thief the ways of the dagger. ~ Flags 262150 Sector 0 Reset M 100828 1 100 Reset O 207 0 100 Reset O 218 0 100 Reset M 100829 1 100 Reset O 217 0 100 Reset O 207 0 100 Door 0 3 0 100828 48 48 You see a massive oak door. ~ oakdoor~ End #100869 Name A Secret Escape Passage~ Descr This damp passageway smells of wet soil and rotten garbage. A small sliver of light comes from underneath a crack in the north wall. The air is still and heavy, and you have trouble breathing. ~ Flags 262150 Sector 0 End #100870 Name South Main Street of Xylar~ Descr Saint Orin way intersects south main street here, forming a large four-way junction. This part of town looks less well-kept than the northern parts of town, and there is a strange stench blowing in from the west of here. You can see the south gate of Xylar to the south. ~ Flags 262144 Door 0 0 0 100823 30 30 ~ door~ Door 1 0 0 100874 30 30 ~ door~ Door 2 0 0 100871 30 30 ~ door~ Door 3 0 0 100872 30 30 ~ door~ End #100871 Name The Great Southern Gate of Xylar~ Descr This is the great southern gate of Xylar. Two powerful assassins stand here in the shadows, prepared to defend the southern gates at all costs. South of here is the ancient southern road and the sparkling fountain of Xylar can be heard off to the distance north of here. ~ Flags 262146 Reset M 100882 2 100 Reset M 100882 2 100 Reset M 100871 2 100 Reset M 100871 2 100 Reset O 100861 0 11 Door 0 0 0 100870 30 30 ~ door~ Door 2 0 0 100985 0 0 ~ ~ End #100872 Name Saint Orin Way, South Xylar~ Descr The grass is lush and green here. Strange giggling and grunts of ecstacy come from the whorehouse just north of here. Back to your east is the south main street of Xylar. ~ Flags 262144 Door 0 3 0 100873 40 40 You see a large, sturdy wooden door. ~ door~ Door 1 0 0 100870 30 30 ~ door~ Door 2 0 0 0 0 0 ~ ~ Door 3 0 0 100884 30 30 ~ door~ End #100873 Name The Infamous Xylarian Whorehouse~ Descr From the crystal candle-holder on the ceiling to the pink carpeting, the room you stand in speaks of fleshy pleasure. A desk has been set up in the center of this luxuriously furnished room, and a staircase wanders upward to the second floor of this building. ~ Flags 262150 Sector 0 Reset M 100844 1 100 Reset O 217 0 100 Reset O 100830 0 100 Reset M 100845 2 100 Reset O 100833 0 100 Reset O 100832 0 100 Reset M 100845 2 100 Reset O 100832 0 100 Reset O 100833 0 100 Door 2 3 0 100872 40 40 You see a large, sturdy wooden door. ~ door~ Door 4 0 0 100885 30 30 ~ door~ End #100874 Name Saint Orin Way, South Xylar~ Descr The streets become almost nonexistant here. The grass is green and lush underfoot, and although this area of town seems dirtier than the rest of town, there seems to be a strange feeling of peace and nature here. ~ Flags 262144 Reset M 100851 1 100 Reset O 100842 1 88 Reset O 100841 1 90 Reset O 100840 1 100 Reset O 100838 1 100 Reset O 100839 1 100 Door 0 3 0 100906 40 40 You see a large door leading into the southern tower of Xylar. ~ door~ Door 1 0 0 100875 30 30 ~ door~ Door 2 0 0 0 0 0 ~ ~ Door 3 0 0 100870 30 30 ~ door~ End #100875 Name Saint Orin Way, South Xylar~ Descr Tall weeds and grasses grow in the dirt all around you. Small wildflowers bloom by the edge of the city wall to the south. To the north you can see a large expanse of land which has been dedicated to parkland. ~ Flags 262144 Door 0 0 0 100876 30 30 ~ door~ Door 1 0 0 100877 30 30 ~ door~ Door 2 0 0 0 0 0 ~ ~ Door 3 0 0 100874 30 30 ~ door~ End #100876 Name A Small Park in Xylar~ Descr Green grass and beautiful red flowers surround you. The smell of sweet wildlife and freshly cut grass makes your body feel alive and full of energy. The park continues to the north. The entire park was apparently unscathed during the siege. ~ Flags 262144 Sector 27 Door 0 0 0 100881 30 30 ~ door~ Door 1 0 0 0 0 0 ~ ~ Door 2 0 0 100875 30 30 ~ door~ Door 3 0 0 0 0 0 ~ ~ End #100877 Name Saint Orin Way, South Xylar~ Descr There is a small dirt trail here, as if many people had trod down the grass here. There is a sign on a door to the north that reads, "House of fine furry animals". To the east, you see the entrance to the infamous arena of Xylar. ~ Flags 262144 Door 0 3 0 100878 20 20 You see a plain wooden door. ~ door~ Door 1 0 0 101013 0 0 ~ ~ Door 2 0 0 0 0 0 ~ ~ Door 3 0 0 100875 30 30 ~ door~ End #100878 Name Xylar's House of Animals and Furry Creatures~ Descr The smell of wet animals and musty straw leaves you gasping for breath as you inhale. There is a strange aura of peace about this small barn-like house, and you feel at peace with nature here. ~ Flags 262230 Sector 0 Door 1 23 0 100879 30 30 A massive iron grate leads out to the animal shelter of this pet shop. ~ irongrate~ Door 2 1 0 100877 20 20 You see a plain wooden door. ~ door~ End #100879 Name Pet Storage Room~ Descr As you enter this room, a very strong menure odor suddenly invade your olfactive organs. You can see cages filled with chicken, a horse in his stable, and alot of dogs attached to a pole ~ Flags 262146 Reset M 100811 1 100 Door 3 23 0 100878 30 30 ~ irongrate~ End #100880 Name Entrance to the Xylarian Gladitorial Arena~ Descr The stone floor is splotched with omnious red stains, and the walls seem to speak of death and destruction. To the north is a small door leading to the gladiators quarters. The stairs to the arena just below you. ~ Flags 262144 Reset M 100841 1 100 Reset O 218 0 100 Reset O 202 0 37 Reset O 236 21 100 Reset O 208 0 100 Door 0 3 0 100887 46 46 You see a plain door that leads to the gladiators' quarters. ~ door~ Door 2 0 0 0 0 0 ~ ~ Door 3 0 0 101013 0 0 ~ ~ Door 5 3 0 101014 30 30 ~ grate~ End #100881 Name A Small Park in Xylar~ Descr Green grass and beautiful red flowers surround you. The smell of sweet wildlife and freshly cut grass makes your body feel alive and full of energy. You can see the park continue to the east, west and south. ~ Flags 262144 Sector 27 Reset M 100865 1 100 Reset O 207 0 100 Door 0 0 0 0 0 0 ~ ~ Door 2 0 0 100876 30 30 ~ door~ Door 3 0 0 100882 30 30 ~ door~ End #100882 Name A Small Park in Xylar~ Descr Green grass and beautiful red flowers surround you. The smell of sweet wildlife and freshly cut grass makes your body feel alive and full of energy. The soil underfoot is soft and comfortable to walk upon. ~ Flags 262144 Sector 27 Reset O 100845 -5 100 Door 0 0 0 0 0 0 ~ ~ Door 1 0 0 100881 30 30 ~ door~ Door 2 0 0 0 0 0 ~ ~ Door 3 0 0 0 0 0 ~ ~ End #100884 Name Xylar City Dump and Junkyard~ Descr Pieces of metal and rotten fruit and garbage are strewn all over this grotesque field. As you look around, you think you can make out a few rotting corpses in several of the large heaps of rubbish. ~ Flags 262146 Door 1 0 0 100872 30 30 ~ door~ End #100885 Name Upstairs in the Whorehouse of Xylar~ Descr The room is totally covered with plush pink cooshie pillows and fuzzy wallpaper. There is a door to the west, and a small staircase leads back down to the main floor. ~ Flags 262148 Sector 0 Door 3 3 0 100886 35 35 You see a small wooden door, probably leading to a bedroom. ~ door~ Door 5 0 0 100873 30 30 ~ door~ End #100886 Name A Large Bedroom in the Whorehouse of Xylar~ Descr You stand in a large bedroom. There is a pink, soft bed in the middle of the room, and the smell of perfume and fish lingers in the air. There is a window to the west of the room, although all you can see when you look out of it is the Xylarian dump. ~ Flags 262148 Sector 0 Reset M 100869 1 100 Reset M 100870 1 100 Door 1 3 0 100885 35 35 You see the bedroom door. ~ door~ End #100887 Name Passage to the Competitor's Quarters~ Descr The stone passageway ends here, and a large spiral staircase leads down to the gladiators' quarters. The gladiators are obviously not treated that well judging from the stench and the upkeep of this passageway. ~ Flags 262146 Sector 0 Door 2 3 0 100880 46 46 You see the door that leads out of the gladiators' quarters. ~ door~ Door 5 0 0 100888 30 30 ~ door~ End #100888 Name The Gladiators' Quarters~ Descr The gray stone walls and damp air give this passage a dungeon-like feel. The hallway continues to the east, and a stairway leads up from here, back to the street level of Xylar. ~ Flags 262148 Sector 0 Reset M 100850 1 100 Reset O 237 0 100 Reset O 202 0 40 Reset O 206 0 100 Reset O 219 0 100 Door 1 0 0 100889 30 30 ~ door~ Door 4 0 0 100887 30 30 ~ door~ End #100889 Name The Gladiators' Quarters~ Descr The many gray, damp stones make up the dreary walls of this corridor. Doors to the north and south make this place look just like an underground dungeon. No wonder the gladiators are eager to die. ~ Flags 262148 Sector 0 Door 0 3 0 100890 50 50 You see a large stone door. ~ stonedoor~ Door 1 0 0 100892 30 30 ~ door~ Door 2 3 0 100891 40 40 You see a massive wooden door, probably leading into a gladiator's cell. ~ woodendoor~ Door 3 0 0 100888 30 30 ~ door~ End #100890 Name A Gladiator's Cell~ Descr The dreary wgray walls look almost clean here, and you notice the straw bed in the corner is neat and tidy. The dirt underfoot is dry and soft, and this cell almost looks like it would be bearable to live in... Almost. ~ Flags 262148 Sector 0 Reset M 100846 1 100 Reset O 207 0 100 Door 2 0 0 100889 50 50 ~ door~ End #100891 Name A Gladiator's Cell~ Descr A small note hangs on the wall... It reads, "Hoem swete hoem". There is a pile of straw in the corner which is obviously used as a bed and bathroom (and eating area and lounge area). ~ Flags 262148 Sector 0 Reset M 100821 1 100 Door 0 0 0 100889 40 40 ~ door~ End #100892 Name The Gladiators' Quarters~ Descr The many gray, damp stones make up the dreary walls of this corridor. Doors to the north and south make this place look just like an underground dungeon. No wonder the gladiators are eager to die. ~ Flags 262148 Sector 0 Door 0 3 0 100893 40 40 You see a heavy iron door. ~ irondoor~ Door 1 7 0 100895 55 55 You see an incredibly enormous door made out of fortified steel. ~ steeldoor~ Door 2 3 0 100894 45 45 You see an enormous wooden door. ~ woodendoor~ Door 3 0 0 100889 30 30 ~ door~ End #100893 Name A Small Gladiator's Cell~ Descr You stand inside of a bleak, gray cell, which a poor gladiator calls his home. Horrible smells come from a sleeping mat in the corner, and the air here is stagnant and thick. ~ Flags 262148 Sector 0 Reset M 100846 1 100 Reset O 207 0 100 Door 2 3 0 100892 40 40 You see a massive iron door, leading out into the gladitors' passageway. ~ irondoor~ End #100894 Name A Large Galdiator's Cell~ Descr You stand in a large cell, and from the size of the luxurious straw bed in the corner, you can tell that the gladiator who lives here is respected greatly. A small grate to the south provides a small view of the arena. ~ Flags 262148 Sector 0 Reset M 100847 1 100 Reset O 205 0 100 Reset O 218 0 100 Reset O 100834 0 70 Reset O 239 21 100 Door 0 3 0 100892 45 45 You see a large wooden door, leading out of the cell. ~ woodendoor~ Door 2 0 0 0 0 0 ~ ~ End #100895 Name A Huge Underground Cell~ Descr From the horrible stench and lack of a neat straw bed, you deduct that this is where they keep the horrible beasts some of the gladiators fight. There is a huge pile of excrement in the corner, and the dirt floor is damp and sticky. ~ Flags 262148 Sector 0 Reset M 100848 1 68 Reset O 54 0 7 Reset O 53 0 15 Reset O 52 0 5 Reset O 51 0 20 Reset O 57 0 15 Reset O 100837 0 75 Reset O 100836 0 45 Reset O 100835 -5 100 Reset O 100837 -3 100 Reset O 57 -3 15 Reset O 51 -3 20 Reset O 52 -3 5 Reset O 53 -3 15 Reset O 54 -3 7 Door 3 7 0 100892 55 55 You see a fortified steel, doubly-reinforced door. ~ steeldoor~ End #100896 Name In the Xylarian Arena~ Descr Soft sand and dirt on the floor of the arena makes it hard to move quickly. Splotches of blood and gore can be seen ocassionally on the ground. The spectator stands above you are empty, and it appears that the arena is open for training only at the moment. ~ Flags 262144 Sector 0 Reset M 100842 1 100 Reset O 236 21 100 Reset O 207 0 100 Door 0 0 0 100897 30 30 ~ door~ Door 1 0 0 100899 30 30 ~ door~ Door 2 0 0 100898 30 30 ~ door~ Door 3 3 0 101015 30 30 ~ bronze door~ End #100897 Name In the Xylarian Arena~ Descr Soft sand and dirt on the floor of the arena makes it hard to move quickly. Splotches of blood and gore can be seen ocassionally on the ground. The spectator stands above you are empty, and it appears that the arena is open for training only at the moment. ~ Flags 262148 Sector 0 Reset M 100842 1 50 Reset O 236 21 100 Reset O 207 0 100 Reset O 217 0 25 Door 0 0 0 0 0 0 ~ ~ Door 1 0 0 100900 30 30 ~ door~ Door 2 0 0 100896 30 30 ~ door~ Door 3 0 0 0 0 0 ~ ~ End #100898 Name In the Xylarian Arena~ Descr Soft sand and dirt on the floor of the arena makes it hard to move quickly. Splotches of blood and gore can be seen ocassionally on the ground. The spectator stands above you are empty, and it appears that the arena is open for training only at the moment. ~ Flags 262148 Sector 0 Door 0 0 0 100896 30 30 ~ door~ Door 1 0 0 100901 30 30 ~ door~ Door 2 0 0 0 0 0 ~ ~ Door 3 0 0 0 0 0 ~ ~ End #100899 Name In the Center of the Xylarian Arena~ Descr Soft sand and dirt on the floor of the arena makes it hard to move quickly. Splotches of blood and gore can be seen ocassionally on the ground. The spectator stands above you are empty, and it appears that the arena is open for training only at the moment. ~ Flags 262148 Sector 0 Reset M 100840 1 100 Reset O 207 0 100 Door 0 0 0 100900 30 30 ~ door~ Door 1 0 0 100903 30 30 ~ door~ Door 2 0 0 100901 30 30 ~ door~ Door 3 0 0 100896 30 30 ~ door~ End #100900 Name In the Xylarian Arena~ Descr Soft sand and dirt on the floor of the arena makes it hard to move quickly. Splotches of blood and gore can be seen ocassionally on the ground. The spectator stands above you are empty, and it appears that the arena is open for training only at the moment. ~ Flags 262148 Sector 0 Door 0 0 0 0 0 0 ~ ~ Door 1 0 0 100902 30 30 ~ door~ Door 2 0 0 100899 30 30 ~ door~ Door 3 0 0 100897 30 30 ~ door~ End #100901 Name In the Xylarian Arena~ Descr Soft sand and dirt on the floor of the arena makes it hard to move quickly. Splotches of blood and gore can be seen ocassionally on the ground. The spectator stands above you are empty, and it appears that the arena is open for training only at the moment. There is a large grate to the south. ~ Flags 262148 Sector 0 Door 0 0 0 100899 30 30 ~ door~ Door 1 0 0 100904 30 30 ~ door~ Door 2 3 0 100905 30 30 You see a huge grate leading into the lions' pit. ~ grate~ Door 3 0 0 100898 30 30 ~ door~ End #100902 Name In the Xylarian Arena~ Descr Soft sand and dirt on the floor of the arena makes it hard to move quickly. Splotches of blood and gore can be seen ocassionally on the ground. The spectator stands above you are empty, and it appears that the arena is open for training only at the moment. ~ Flags 262148 Sector 0 Door 0 0 0 0 0 0 ~ ~ Door 1 0 0 0 0 0 ~ ~ Door 2 0 0 100903 30 30 ~ door~ Door 3 0 0 100900 30 30 ~ door~ End #100903 Name In the Xylarian Arena~ Descr Soft sand and dirt on the floor of the arena makes it hard to move quickly. Splotches of blood and gore can be seen ocassionally on the ground. The spectator stands above you are empty, and it appears that the arena is open for training only at the moment. ~ Flags 262148 Sector 0 Reset M 100840 1 45 Reset O 207 0 100 Door 0 0 0 100902 30 30 ~ door~ Door 1 0 0 0 0 0 ~ ~ Door 2 0 0 100904 30 30 ~ door~ Door 3 0 0 100899 30 30 ~ door~ End #100904 Name In the Xylarian Arena~ Descr Soft sand and dirt on the floor of the arena makes it hard to move quickly. Splotches of blood and gore can be seen ocassionally on the ground. The spectator stands above you are empty, and it appears that the arena is open for training only at the moment. ~ Flags 262148 Sector 0 Door 0 0 0 100903 30 30 ~ door~ Door 1 0 0 0 0 0 ~ ~ Door 2 0 0 0 0 0 ~ ~ Door 3 0 0 100901 30 30 ~ door~ End #100905 Name The Lions' Pit in the Arena~ Descr The walls are covered in dried blood, and the ground is stained red. This is obviously where they throw the losers of the gladitorial games. After all, they do have to feed the lions something. ~ Flags 262148 Sector 0 Reset M 100839 2 100 Reset M 100839 2 100 Door 0 3 0 100901 30 30 You see the huge grate leading out of this small pit of death. ~ grate~ End #100906 Name Inside the Southern Tower of Xylar~ Descr The cold, gray stones of the southern tower are smooth and worn. Legends say this tower was built long before the city of Xylar was even concieved, back in the days of the old city, Bythar. A narrow spiral staircase leads up from here. ~ Flags 262148 Sector 0 Door 2 3 0 100874 40 40 You see a sturdy door leading out of the tower. ~ door~ Door 3 3 0 100823 55 55 You see the western door leading out to south main street. ~ westdoor~ Door 4 0 0 100908 30 30 ~ door~ Door 5 3 0 100907 20 20 You see some loose floorboards and what looks like a trap door... ~ trapdoor~ End #100907 Name Beneath the Southern Tower~ Descr The tunnel here seems earthen and natural. A strange magic seems to keep the soft dirt walls from collapsing upon you, and the whole place eminates with the power of a magic long gone. There is a bleak, gray wall to the north of here. There seems to be something strange about it. This empty chamber appears to have escaped the destruction above almost completely ~ Flags 262150 Sector 0 Reset M 100868 1 100 Reset O 100855 0 80 Door 0 3 0 100918 42 42 You see a stone wall that looks like it can be easily pushed open. ~ stonewall~ Door 4 3 0 100906 20 20 You see the trapdoor leading to the main level of the Southern tower. ~ trapdoor~ End #100908 Name A Long, Spiral Stone Staircase~ Descr The narrow stone staircase is lit by a strange glow. The ancients supposedly used this tower as a hiding place from evil magic forces that terrorized the lands. The stairway continues upward. ~ Flags 262148 Sector 0 Door 4 0 0 100909 30 30 ~ door~ Door 5 0 0 100906 30 30 ~ door~ End #100909 Name A Long, Spiral Stone Staircase~ Descr The long staircase is beginning to look the same, and you wonder if you are going in some sort of magical loop. The room is illuminated by a strange glow that seems to eminate from the stones themselves. ~ Flags 262148 Sector 0 Door 4 0 0 100910 30 30 ~ door~ Door 5 0 0 100908 30 30 ~ door~ End #100910 Name A Long, Spiral Stone Staircase~ Descr The long staircase is beginning to look the same, and you wonder if you are going in some sort of magical loop. The room is illuminated by a strange glow that seems to eminate from the stones themselves. ~ Flags 262148 Sector 0 Door 4 0 0 100911 30 30 ~ door~ Door 5 0 0 100909 30 30 ~ door~ End #100911 Name A Long, Spiral Stone Staircase~ Descr The long staircase is beginning to look the same, and you wonder if you are going in some sort of magical loop. The room is illuminated by a strange glow that seems to eminate from the stones themselves. ~ Flags 262148 Sector 0 Door 2 23 0 100914 42 42 You can barely make out the form of a strange stone door to the south. ~ stonedoor~ Door 4 0 0 100912 30 30 ~ door~ Door 5 0 0 100910 30 30 ~ door~ End #100912 Name The Top of the Southern Tower~ Descr The top level of the tower is covered in dust and smells of ancient wood. The cold wind whistles through the tower window and speaks to you of the ancients. A small door leads out and up some stairs to the very top of the tower to the north. ~ Flags 262148 Sector 0 Door 0 0 0 100913 30 30 ~ door~ Door 5 0 0 100911 30 30 ~ door~ End #100913 Name On Top of the Southern Tower~ Descr A chilly wind, filled with a strange ancient magic blows here from afar. The city below you looks like a small square drawn in green fields. Far to the west you can see forests, and to the east you can make out a large mountain range. Far to the north you can see a large open sea stretch out to the horizon. ~ Flags 262144 Door 0 0 0 0 0 0 ~ ~ Door 1 0 0 0 0 0 ~ ~ Door 2 0 0 100912 30 30 ~ door~ Door 3 0 0 0 0 0 ~ ~ End #100914 Name A Secret Room in the Tower~ Descr The strange slant of the floor and the chill the stones give off makes you feel uncomfortable and unsafe. This room seems to wrap around the tower to the east and west, and the door into this strange room is north. ~ Flags 262148 Sector 0 Door 0 3 0 100911 42 42 You see a strange secret door which seems to blend in with the stones. ~ secretdoor~ Door 1 0 0 100916 30 30 ~ door~ Door 3 0 0 100915 30 30 ~ door~ Door 5 3 0 100917 55 55 You see a large stone... but it looks moveable... ~ stone~ End #100915 Name A Secret Laboratory in the Tower~ Descr Red stains on the floor give off odd fumes, and the air is thick and makes you nautious. You can see the large entrance to this secret laboratory to the east. There is a large workbench in the center of the room which gives off horrible fumes. ~ Flags 262148 Sector 0 Door 1 0 0 100914 30 30 ~ door~ End #100916 Name An Ancient Study Inside the Tower~ Descr There is a window that overlooks the city to the south. You can see the Xylarian arena and Saint Orin way out the window. The study is covered in dust, and looks like it has not been used for a long time. ~ Flags 262148 Sector 0 Door 3 0 0 100914 30 30 ~ door~ End #100917 Name A Earth and Stone Vault in the Southern Tower~ Descr This room seems to shift and distort before your eyes... There is a strange high-pitched scream that seems to eminate from the walls around, and you get the feeling that you are not welcome here. ~ Flags 262150 Sector 0 Reset O 100846 -5 25 Door 4 0 0 100913 55 55 ~ door~ End #100918 Name Ruins of Bythar, Beneath Xylar~ Descr The cobbles underfoot are worn and dirty, and the earthen ceiling looks as though it might collapse at any moment. The air, though somewhat fresh, is rancid with the scent of offal and the passing of the forces of evil. However, little in these ruins has been molested. It seems as though the evil army swept through here and, finding nothing, simply left. ~ Flags 262150 Sector 0 Door 1 0 0 100919 30 30 ~ door~ Door 2 3 0 100907 42 42 You see a large, stone wall that looks like it can easily be pushed open. ~ stonewall~ End #100919 Name Ruins of Bythar, Beneath Xylar~ Descr The cobbles underfoot are worn and dirty, and the earthen ceiling looks as though it might collapse at any moment. The air, though somewhat fresh, is rancid with the scent of offal and the passing of the forces of evil. However, little in these ruins has been molested. It seems as though the evil army swept through here and, finding nothing, simply left. ~ Flags 262148 Sector 0 Door 0 0 0 100920 30 30 ~ door~ Door 3 0 0 100918 30 30 ~ door~ End #100920 Name Ruins of Bythar, Beneath Xylar~ Descr The cobbles underfoot are worn and dirty, and the earthen ceiling looks as though it might collapse at any moment. The air, though somewhat fresh, is rancid with the scent of offal and the passing of the forces of evil. However, little in these ruins has been molested. It seems as though the evil army swept through here and, finding nothing, simply left. ~ Flags 262148 Sector 0 Reset M 100855 1 100 Door 0 0 0 100921 30 30 ~ door~ Door 1 0 0 0 0 0 ~ ~ Door 2 0 0 100919 30 30 ~ door~ End #100921 Name A Junction of Ruined Roads, Deep Underground~ Descr This large junction seems to have once been a road of the City of Bythar, perhaps even the main square. A cobbled street, still partially intact, leads away to the east while a large earthen tunnel breaks off from the junction to the west and south. At first, no sign can be seen of defilement at the hands of the raiders, but upon closer inspection you discover the sigil of the dark elven arch mage, Massath D'rach'n, scrawled in blood across the flat stones of the floor. ~ Flags 262148 Sector 0 Reset M 100855 1 100 Reset M 100860 1 100 Reset O 201 0 100 Door 1 0 0 100922 30 30 ~ door~ Door 2 0 0 100920 30 30 ~ door~ Door 3 0 0 100925 30 30 ~ door~ End #100922 Name Ruins of Bythar, Beneath Xylar~ Descr The cobbles underfoot are worn and dirty, and the earthen ceiling looks as though it might collapse at any moment. The air, though somewhat fresh, is rancid with the scent of offal and the passing of the forces of evil. However, little in these ruins has been molested. It seems as though the evil army swept through here and, finding nothing, simply left. ~ Flags 262148 Sector 0 Door 0 0 0 100923 30 30 ~ door~ Door 3 0 0 100921 30 30 ~ door~ End #100923 Name Ruins of Bythar, Beneath Xylar~ Descr The cobbles underfoot are worn and dirty, and the earthen ceiling looks as though it might collapse at any moment. The air, though somewhat fresh, is rancid with the scent of offal and the passing of the forces of evil. However, little in these ruins has been molested. It seems as though the evil army swept through here and, finding nothing, simply left. ~ Flags 262148 Sector 0 Reset M 100855 1 100 Door 0 0 0 100924 30 30 ~ door~ Door 2 0 0 100922 30 30 ~ door~ End #100924 Name Ruins of Bythar, Beneath Xylar~ Descr The stone road is blasted in places and the walls of this strange tunnel have been scorched from the fiery magic of the evil army which swept through Xylar. The corpses of two city guards lie here, smoldered and decayed, their prowess unable to fend off the might of the orcs, dark elves and other minions of darkness. Like this once-majestic city of Bythar, Xylar now lies in ruins. ~ Flags 262150 Sector 0 Door 0 3 0 100855 44 44 The huge stone wall to the north looks like it can be easily slid open. ~ stonewall~ Door 2 0 0 100923 30 30 ~ door~ End #100925 Name A Small Earthen Tunnel~ Descr The tunnel is small and cramped, and the soil is soft and wet. Dirt brushes up against your head and drops down onto your from the ceiling. This tunnel looks similar to the tunnel you were just in. There is some slight evidence of the passing of many troops, but other than that no signs of the invasion. ~ Flags 262148 Sector 0 Door 0 0 0 100926 30 30 ~ door~ Door 1 0 0 100921 30 30 ~ door~ End #100926 Name A Small Earthen Tunnel~ Descr The tunnel is small and cramped, and the soil is soft and wet. Dirt brushes up against your head and drops down onto your from the ceiling. This tunnel looks similar to the tunnel you were just in. The passage through the ruins of Bythar seems to have gone unharmed by the evil forces. ~ Flags 262148 Sector 0 Reset M 100855 1 100 Door 2 0 0 100925 30 30 ~ door~ Door 3 0 0 100927 30 30 ~ door~ End #100927 Name An Earthen Tunnel under Xylar~ Descr The tunnel is small and cramped, and the soil is soft and wet. Dirt brushes up against your head and drops down onto your from the ceiling. This tunnel looks similar to the tunnel you were just in. And again, though it appears a signifcant force of orcs and other evil races moved through here, they seem to have left this region untouched. ~ Flags 262148 Sector 0 Reset M 100855 1 100 Door 1 0 0 100926 30 30 ~ door~ Door 3 0 0 100928 30 30 ~ door~ End #100928 Name An Earthen Tunnel under Xylar~ Descr The tunnel is small and cramped, and the soil is soft and wet. Dirt brushes up against your head and drops down onto your from the ceiling. This tunnel looks similar to the tunnel you were just in. The stone slab above is cracked as though someone tried to forcibly remove it, but the remainder of the room doesn't seem to have fallen prey to the invading army. ~ Flags 262148 Sector 0 Door 0 0 0 100929 30 30 ~ door~ Door 1 0 0 100927 30 30 ~ door~ Door 2 0 0 100930 30 30 ~ door~ End #100929 Name An Earthen Tunnel under Xylar~ Descr You can just barely stand upright in this small tunnel. The smell of damp soil hands in the mist-enshrouded atmosphere here. The tunnel leads north and south from here. It appears as though the evil force. You can just barely stand upright in this small tunnel. The smell of damp soil hovers in the mist-enshrouded atmosphere. The tunnel leads north and south from here. It appears as though the evil force did not make its way into this area of the Bytharian ruins, for no sign of their passage or destructive impulse can be found. ~ Flags 262148 Sector 0 Door 0 0 0 100934 30 30 ~ door~ Door 2 0 0 100928 30 30 ~ door~ End #100930 Name An Earthen Tunnel under Xylar~ Descr You begin to tire of seeing earthen brown everywhere. The sound of dripping water begins to grate on your nerves, and a small clump of dirt falls right in your face as you are looking up at the ceiling. No signs of the invasion can be found here at all. Perhaps the orcs and dark elves tired of their search before locating this area. ~ Flags 262148 Sector 0 Door 0 0 0 100928 30 30 ~ door~ Door 3 0 0 100931 30 30 ~ door~ End #100931 Name An Earthen Tunnel under Xylar~ Descr The tunnel widens here, and you can see small, flat stones on the ground. You begin to wonder if the stones around here are from the ruins of Bythar, which gets you to thinking... What destroyed Bythar? ~ Flags 262148 Sector 0 Door 1 0 0 100930 30 30 ~ door~ Door 3 0 0 100932 30 30 ~ door~ End #100932 Name An Earthen Tunnel under Xylar~ Descr You begin to tire of seeing earthen brown everywhere. The sound of dripping water begins to grate on your nerves, and a small clump of dirt falls right in your face as you are looking up at the ceiling. ~ Flags 262148 Sector 0 Door 0 0 0 100933 30 30 ~ door~ Door 1 0 0 100931 30 30 ~ door~ End #100933 Name An Earthen Tunnel under Xylar~ Descr You stand at a dead-end in an earthen tunnel. Water drips from the ceiling and forms small puddles on the mud and earth floor beneath your feet. The smell of fresh soils lingers in the air here. ~ Flags 262148 Sector 0 Door 2 0 0 100932 30 30 ~ door~ End #100934 Name An Earthen Tunnel under Xylar~ Descr The tunnel is small and cramped, and the soil is soft and wet. Dirt brushes up against your head and drops down onto your from the ceiling. This tunnel looks similar to the tunnel you were just in. ~ Flags 262148 Sector 0 Door 2 0 0 100929 30 30 ~ door~ Door 3 0 0 100935 30 30 ~ door~ End #100935 Name An Earthen Tunnel under Xylar~ Descr You begin to tire of seeing earthen brown everywhere. The sound of dripping water begins to grate on your nerves, and a small clump of dirt falls right in your face as you are looking up at the ceiling. ~ Flags 262148 Sector 0 Door 0 0 0 100936 30 30 ~ door~ Door 1 0 0 100934 30 30 ~ door~ End #100936 Name An Earthen Tunnel under Xylar~ Descr The tunnel opens up here, leading north, south and west. The earthen ceiling drips water onto your head, and your feet sink about an inch into the soil below. ~ Flags 262148 Sector 0 Door 0 0 0 100937 30 30 ~ door~ Door 2 0 0 100935 30 30 ~ door~ Door 3 0 0 100938 30 30 ~ door~ End #100937 Name An Earthen Tunnel under Xylar~ Descr The tunnel here smells of must and damp earth. Brown dirt surrounds you and clumps of soil fall down onto you when you brush against the walls. A strange magic seems to prevent the whole cave from collapsing upon you. ~ Flags 262148 Sector 0 Door 2 0 0 100936 30 30 ~ door~ End #100938 Name An Earthen Tunnel under Xylar~ Descr A strange glow eminates from the soil here, keeping it in place. There are some remanents of an old stone road on the ground, and you assume it was part of the great city of Bythar when it existed. ~ Flags 262148 Sector 0 Door 1 0 0 100936 30 30 ~ door~ End #100939 Name Hall of the Ancients beneath Xylar~ Descr The earthen walls seem to speak of ancient times and magic long gone. The exit to the west appears to shimmer and blur, most likely the means by which one would leave the Hall of Ancients. This place has not been disturbed in quite some time; it is obvious that the fell force which invaded Xylar was unable to penetrate this deeply into the under-ruins. ~ Flags 262150 Sector 0 Reset M 100856 2 100 Reset O 100847 0 55 Reset O 100856 0 40 Door 0 23 1048 100940 55 55 You see a huge steel door with a strange looking lock. ~ steeldoor~ Door 3 0 0 0 0 0 ~ ~ End #100940 Name The Hall of the Ancients, Deep beneath Xylar~ Descr You stand within the Hall of the Ancients. Earthen walls and a crumbling stone floor make this place look unkept and in shambles. However, a strange power seems to keep the walls from caving in, and a feeling of fear washes over you. This same power, undoubtedly, is what kept the evil army out when they laid seige to Xylar itself. ~ Flags 262148 Sector 0 Door 1 0 0 100941 30 30 ~ door~ Door 2 23 1048 100939 55 55 You see a solid steel door with a strange lock. ~ steeldoor~ End #100941 Name The Hall of the Ancients, Deep beneath Xylar~ Descr You stand within the Hall of the Ancients. Earthen walls and a crumbling stone floor make this place look unkempt and in shambles. However, a strange power seems to keep the walls from caving in, and a feeling of fear washes over you. It is this same power, assuredly, which kept the army of evil from overrunning this holdfast when Xylar fell. ~ Flags 262148 Sector 0 Reset M 100857 1 100 Door 1 0 0 100942 30 30 ~ door~ Door 3 0 0 100940 30 30 ~ door~ End #100942 Name Inner Sanctum of the Hall of Ancients~ Descr The marble floors of this inner sanctum are smooth and clean as though some force were charged with the caretaking of this room. Strange runes of an elder, more powerful nature cover the walls, floor, and ceiling, their intensity so great that they appear to swim before your eyes. ~ Flags 270340 Sector 0 Reset M 100857 2 100 Reset O 100857 0 1 Door 0 0 0 100943 30 30 ~ door~ Door 3 0 0 100941 30 30 ~ door~ End #100943 Name Inner Sanctum of the Hall of Ancients~ Descr The marble floors of the inner sanctum are clean and smooth, untouched for years by mortals. Powerful runes glow and blur from the walls, floor, and ceiling here, yielding a sense of magical prowess near to godhood. No signs of the destruction that ran rampant in the city above can be found in this protected place, and yet a sense of great foreboding settles over you as you explore. ~ Flags 270340 Sector 0 Reset M 100857 1 100 Door 0 0 0 100944 30 30 ~ door~ Door 2 0 0 100942 30 30 ~ door~ End #100944 Name The Center of the Hall of Ancients~ Descr This magnificent chamber is the heart of the ancient's holdfast. Strange runes which appear to be of liquid gold and platinum are inlaid into the marble walls and floor; they hum and glow fiercely, providing an almost blinding light and a low, droning buzz that seeps into your head, clouding your thoughts. A deep, constant rumbling reverberates throughout the room as though the earth itself is offended with your presence here. It is rumored that the ancients held power over the earth and nature itself...quite possibly enough to command the stones even after their deaths. ~ Flags 262148 Sector 0 Reset M 100858 1 100 Reset O 100870 0 7 Reset O 100848 0 85 Reset O 100851 0 4 Door 1 23 1049 100945 55 55 A massive rock blocks your way to the east. There is a strange looking keyhole on the rock. ~ rock~ Door 2 0 0 100943 30 30 ~ door~ End #100945 Name Inside the Sacred Sanctum of the Ancients~ Descr Few mortals have ever seen the beauty of the room in which you stand. Large magical shapes float around you, and the stone tile floor glows with multiple colors, making you dizzy. You feel somehow displaced, as if you might not be just underground anymore - almost as if you could be in another plane of existance. ~ Flags 67371012 Sector 0 Door 3 23 1049 100944 55 55 A massive rock blocks your way to the west. There is a strange looking keyhole is in the center of the rock. ~ rock~ Door 5 7 0 100946 55 55 ~ trapdoor~ End #100946 Name The Forbidden Room of the Ancients~ Descr A deafening roar of power and anguish whirls through this terrifying chamber. The earth itself is in turmoil here and the floor and walls roil like molten lava, unsure of their proper shape or form. A deafening roar of power and anguish whirls through this terrifying chamber. The earth itself is in turmoil here and the floor and walls roil like molten lava, unsure of their proper shape or form. The residual power of the ancients is heavy here and the feeling of dread which has been building throughout the hall culminates in this forbidden room. What secrets needed such careful protections as afforded here are unkown. ~ Flags 1090781188 Sector 0 Reset O 100850 -5 85 Reset O 55 -3 10 Reset O 56 -3 10 Reset O 51 -3 45 Reset O 52 -3 10 Reset O 54 -3 30 Reset O 53 -3 5 Door 4 7 0 100945 55 55 ~ trapdoor~ End #100947 Name A Small Cottage In Xylar~ Descr You are in a small cottage in xylar, nothing suprises you. This little shack was built in the raid and has stayed since now. Maybe sometime this shack will be built into a real house. ~ Flags 262150 Sector 0 Reset M 100866 1 100 Reset O 100855 0 100 Reset O 217 0 100 Reset O 207 0 100 Reset M 100867 1 100 Reset O 100830 0 100 Reset O 100831 0 100 Door 0 3 0 100826 27 27 You see the door to this small stone house. ~ door~ End #100948 Name The Guardhouse of Xylar~ Descr The smell of sweat and dirty clothes comes from all around. On the walls are several signs, reading "To serve and protect, for a good salary." From the look of this room, it looks like Xylar has had no invasion crisis in the last few years. ~ Flags 262150 Sector 0 Reset M 100874 1 100 Reset O 237 0 100 Reset O 103218 0 55 Reset O 217 0 100 Reset O 207 0 100 Door 0 1 0 100807 30 30 You see a door leading out of the guardhouse of Xylar. ~ door~ Door 1 0 0 100950 30 30 ~ door~ Door 2 0 0 100949 30 30 ~ door~ End #100949 Name Guards' Sleeping Quarters of Xylar~ Descr Hard, flat, dirty beds line the walls, and a sign on the wall reads, "QUIET PLEASE!" To the north is the main guardhouse. Perhaps it would be better to leave these guards alone. Another sign reads, "NO UNAUTHORIZED SLEEPERS ALLOWED!" ~ Flags 262148 Sector 0 Reset M 100862 2 100 Reset O 206 0 100 Reset O 237 0 90 Reset O 219 0 100 Reset M 100862 2 100 Reset O 208 0 100 Reset O 217 0 100 Reset M 100861 3 100 Reset O 207 0 100 Reset M 100861 3 100 Reset O 205 0 100 Reset M 100861 3 100 Reset O 205 0 100 Door 0 0 0 100948 30 30 ~ door~ End #100950 Name Guard's Training Center of Xylar~ Descr The floor is covered in dirt, and small splotches of blood can be seen on the walls. It looks as if the guards must go through a no-nonsense training program. Rumored to take four years to train, no adventurers are allowed to train as a guard. ~ Flags 262148 Sector 0 Reset M 100864 2 100 Reset O 237 0 65 Reset O 231 0 100 Reset O 219 0 100 Reset O 207 0 100 Reset M 100864 2 100 Reset O 205 0 100 Reset O 232 0 40 Reset O 217 0 100 Reset O 202 0 20 Reset M 100863 1 100 Reset O 203 0 100 Reset O 210 0 100 Reset O 215 0 50 Reset O 222 0 100 Reset O 228 0 20 Reset O 100825 0 70 Door 3 0 0 100948 30 30 ~ door~ End #100951 Name The Western Highway~ Descr The road is worn and looks very well travelled. The huge city of Xylar rises up to the east, and you can see the long Western Highway stretch out to the west. The smell of fresh bread and meat comes from the city and tempts you to enter and spend your money. ~ Flags 262144 Sector 3 Door 0 0 0 100954 30 30 ~ door~ Door 1 0 0 100829 0 0 ~ ~ Door 2 0 0 100955 30 30 ~ door~ Door 3 0 0 100952 30 30 ~ door~ End #100952 Name The Western Highway~ Descr To the east you can see the city gate of Xylar, just a ways off in the distance. On both sides of the road are wide open fields and grassy meadows. The sounds of wildlife fill the air, and you feel at ease with nature. A sign is here, stuck in the ground. ~ Flags 262144 Sector 3 Reset O 100852 -5 100 Door 0 0 0 100968 30 30 ~ door~ Door 1 0 0 100951 30 30 ~ door~ Door 2 0 0 100972 30 30 ~ door~ Door 3 0 0 100953 30 30 ~ door~ End #100953 Name The Western Highway~ Descr The dirt and grass highway upon which you travel is comfortable and easy to walk upon. The soil is soft but firm, and the wind blows gently upon your exposed skin, cooling you and refreshing your senses. ~ Flags 262144 Sector 3 Reset M 103206 1 100 Reset O 253 0 100 Reset O 207 0 100 Reset O 217 0 100 Door 0 0 0 100976 30 30 ~ door~ Door 1 0 0 100952 30 30 ~ door~ Door 2 0 0 100975 30 30 ~ door~ Door 3 0 0 103201 30 30 ~ door~ End #100954 Name Open Fields near Xylar~ Descr The large, open field provides a great habitat for small critters and wildflowers, as well as many wild grasses and shrubs. The smell of grass and flowers in the air reminds you of a beautiful maiden who has just bathed in wonderful fragrances. ~ Flags 262144 Sector 7 Door 0 0 0 101000 0 0 ~ ~ Door 1 0 0 0 0 0 ~ ~ Door 2 0 0 100951 30 30 ~ door~ Door 3 0 0 100968 30 30 ~ door~ End #100955 Name Small Path Outside of Xylar~ Descr The large city walls of Xylar rise up to the east, and you can see the western highway in the distance to the south. The grasses underfoot look green and healthy, and everything seems full of life and energy. ~ Flags 262144 Sector 5 Door 0 0 0 100951 30 30 ~ door~ Door 1 0 0 0 0 0 ~ ~ Door 2 0 0 100958 30 30 ~ door~ Door 3 0 0 100972 30 30 ~ door~ End #100956 Name Open Fields near Xylar~ Descr The large city walls of Xylar rise up to the east, and you can see the western highway in the distance to the south. The grasses underfoot look green and healthy, and everything seems full of life and energy. ~ Flags 262144 Sector 7 Reset M 103202 1 100 Door 0 0 0 100957 30 30 ~ door~ Door 1 0 0 0 0 0 ~ ~ Door 2 0 0 101003 0 0 ~ ~ Door 3 0 0 100969 30 30 ~ door~ End #100957 Name Open Fields near Xylar~ Descr The large city walls of Xylar rise up to the east, and you can see the western highway in the distance to the south. The grasses underfoot look green and healthy, and everything seems full of life and energy. ~ Flags 262144 Sector 7 Reset M 103202 1 100 Door 0 0 0 103247 0 0 ~ ~ Door 1 0 0 101023 30 30 The towering walls of Xylar prevent you from going east. ~ door~ Door 2 0 0 100956 30 30 ~ door~ Door 3 0 0 100970 30 30 ~ door~ End #100958 Name Small Path Outside of Xylar~ Descr This large open field is just to the south of the great western highway. Matted grass and colorful wildflowers that look picked over tell you that civilization is nearby. ~ Flags 262144 Sector 5 Door 0 0 0 100955 30 30 ~ door~ Door 1 0 0 0 0 0 ~ ~ Door 2 0 0 100959 30 30 ~ door~ Door 3 0 0 100973 30 30 ~ door~ End #100959 Name Small Path Outside of Xylar~ Descr You stand outside of the west wall of Xylar in great open fields of grass and wildflowers. Some trees spring up in clumps to the west, and open fields stretch far to the north. ~ Flags 262144 Sector 5 Reset M 100873 1 100 Door 0 0 0 100958 30 30 ~ door~ Door 1 0 0 0 0 0 ~ ~ Door 2 0 0 100981 30 30 ~ door~ Door 3 0 0 100974 30 30 ~ door~ End #100960 Name Open Fields near Xylar~ Descr A fresh breeze of clean, cool air blows gently against you, and you feel alive and full of life. The sounds of animals come from all around you, and you feel at peace with nature. ~ Flags 262144 Sector 7 Reset M 100873 1 100 Reset M 103203 1 100 Door 0 0 0 100978 30 30 ~ door~ Door 1 0 0 100961 30 30 ~ door~ Door 3 0 0 101023 0 0 ~ ~ End #100961 Name Open Fields near Xylar~ Descr The large, open field provides a great habitat for small critters and wildflowers, as well as many wild grasses and shrubs. The smell of grass and flowers in the air reminds you of a beautiful maiden who has just bathed in wonderful fragrances. ~ Flags 262144 Sector 7 Door 0 0 0 100977 30 30 ~ door~ Door 1 0 0 100962 30 30 ~ door~ Door 2 0 0 0 0 0 ~ ~ Door 3 0 0 100960 30 30 ~ door~ End #100962 Name Open Fields near Xylar~ Descr The wild grasses and flowers grow all the way up to the wall of Xylar to the south. To the north, you can see the Northern Forest begin, and you can hear the sounds of wildlife coming from all around. ~ Flags 262144 Sector 7 Door 0 0 0 109803 30 30 ~ door~ Door 1 0 0 100963 30 30 ~ door~ Door 2 0 0 0 0 0 ~ ~ Door 3 0 0 100961 30 30 ~ door~ End #100963 Name Open Fields near Xylar~ Descr The beautiful grasses and green shrubberies provide a soft carpet upon which to walk. The large walls of Xylar raise up towards the sky to the south, and you can see the northern gate of Xylar to the southeast of here. ~ Flags 262144 Sector 7 Door 0 0 0 109802 30 30 ~ door~ Door 1 0 0 100964 30 30 ~ door~ Door 2 0 0 0 0 0 ~ ~ Door 3 0 0 100962 30 30 ~ door~ End #100964 Name The Great Northern Road~ Descr The large, open road of dirt and matted grass streches far to the north from here. You can see the city gates of Xylar to the south, scarred from multiple invasion attempts. ~ Flags 262144 Sector 3 Door 0 0 0 100967 30 30 ~ door~ Door 1 0 0 100965 30 30 ~ door~ Door 2 0 0 100867 0 0 ~ ~ Door 3 0 0 100963 30 30 ~ door~ End #100965 Name Open Fields near Xylar~ Descr The beautiful grasses and green shrubberies provide a soft carpet upon which to walk. The large walls of Xylar raise up towards the sky to the south, and you can see the northern gate of Xylar to the southwest of here. ~ Flags 262144 Sector 7 Door 0 0 0 109807 30 30 ~ door~ Door 1 0 0 100966 30 30 ~ door~ Door 2 0 0 0 0 0 ~ ~ Door 3 0 0 100964 30 30 ~ door~ End #100966 Name Open Fields near Xylar~ Descr The beautiful grasses and green shrubberies provide a soft carpet upon which to walk. The large walls of Xylar raise up towards the sky to the south, and you can see the northern gate of Xylar to the southwest of here. ~ Flags 262144 Sector 7 Door 0 0 0 109808 30 30 ~ door~ Door 1 0 0 101009 0 0 ~ ~ Door 2 0 0 0 0 0 ~ ~ Door 3 0 0 100965 30 30 ~ door~ End #100967 Name The Great Northern Road~ Descr The matted grass is a greenish brown from the poor soil conditions here, which you find strange because of the large forests that group on either side of the road. The road continues north and south, and to the south a ways you can see the northern gate of Xylar. ~ Flags 262144 Sector 3 Door 0 0 0 109801 30 30 ~ door~ Door 1 0 0 109807 30 30 ~ door~ Door 2 0 0 100964 30 30 ~ door~ Door 3 0 0 109802 30 30 ~ door~ End #100968 Name Open Fields near Xylar~ Descr This open area of lush grasses, just north of the western highway provides a living area for many creatures, as well as a good spot to rest your tired body off of the main road. ~ Flags 262144 Sector 7 Door 0 0 0 101007 0 0 ~ ~ Door 1 0 0 100954 30 30 ~ door~ Door 2 0 0 100952 30 30 ~ door~ Door 3 0 0 100976 30 30 ~ door~ End #100969 Name Open Fields near Xylar~ Descr A fresh breeze of clean, cool air blows gently against you, and you feel alive and full of life. The sounds of animals come from all around you, and you feel at peace with nature. ~ Flags 262144 Sector 7 Reset M 100878 1 100 Reset M 103201 1 100 Door 0 0 0 100970 30 30 ~ door~ Door 1 0 0 100956 30 30 ~ door~ Door 2 0 0 101004 0 0 ~ ~ Door 3 0 0 103202 30 30 ~ door~ End #100970 Name Open Fields near Xylar~ Descr The large, open field provides a great habitat for small critters and wildflowers, as well as many wild grasses and shrubs. The smell of grass and flowers in the air reminds you of a beautiful maiden who has just bathed in wonderful fragrances. ~ Flags 262144 Sector 7 Reset M 103203 1 100 Door 0 0 0 100971 30 30 ~ door~ Door 1 0 0 100957 30 30 ~ door~ Door 2 0 0 100969 30 30 ~ door~ Door 3 0 0 103209 30 30 ~ door~ End #100971 Name Open Fields near Xylar~ Descr Xylar is just a ways off to the southeast from here, and the fields here look like they were cultivated long ago. Now, green grasses and wildflowers have taken over, creating a spectacular spectacle, and providing a great place to rest. A large cliff rises up to the north. ~ Flags 262144 Sector 7 Door 1 0 0 103247 0 0 ~ ~ Door 2 0 0 100970 30 30 ~ door~ Door 3 0 0 103245 30 30 ~ door~ End #100972 Name Open Fields near Xylar~ Descr This large open field is just to the south of the great western highway. Matted grass and colorful wildflowers that look picked over tell you that civilization is nearby. ~ Flags 262144 Sector 7 Reset M 103207 1 100 Reset M 103201 1 100 Door 0 0 0 100952 30 30 ~ door~ Door 1 0 0 100955 30 30 ~ door~ Door 2 0 0 100973 30 30 ~ door~ Door 3 0 0 100975 30 30 ~ door~ End #100973 Name A Light Forest near Xylar~ Descr The trees here are moderately dense, and you can see fields open up to the north. The air is fresh and smells of flowers and pine, and the travel is easy upon the soft soil underfoot. ~ Flags 262144 Sector 27 Reset M 100877 1 100 Reset O 103203 0 100 Reset M 103203 2 100 Door 0 0 0 100972 30 30 ~ door~ Door 1 0 0 100958 30 30 ~ door~ Door 2 0 0 100974 30 30 ~ door~ Door 3 0 0 103217 30 30 ~ door~ End #100974 Name A Light Forest near Xylar~ Descr The trees here are moderately dense, and you can see a lightly forested area, much like this area, to the north. The air is fresh and smells of flowers and pine, and the travel is easy upon the soft soil underfoot. ~ Flags 262144 Sector 27 Door 0 0 0 100973 30 30 ~ door~ Door 1 0 0 100959 30 30 ~ door~ End #100975 Name Open Fields near the Western Highway~ Descr The air is perfumed with the scent of sweet flowers and grass. The air is clean and crisp, and you can see the highway in plain view to the north. Far to the east you can see Xylar. ~ Flags 262144 Sector 7 Reset M 100878 1 100 Reset M 103207 1 100 Door 0 0 0 100953 30 30 ~ door~ Door 1 0 0 100972 30 30 ~ door~ Door 2 0 0 103217 30 30 ~ door~ Door 3 0 0 103203 30 30 ~ door~ End #100976 Name Open Fields near the Western Highway~ Descr The air is perfumed with the scent of sweet flowers and grass. The air is clean and crisp, and you can see the highway in plain view to the south. Far to the east you can see Xylar. ~ Flags 262144 Sector 7 Door 0 0 0 101016 0 0 ~ ~ Door 1 0 0 100968 30 30 ~ door~ Door 2 0 0 100953 30 30 ~ door~ Door 3 0 0 103204 30 30 ~ door~ End #100977 Name A Lightly Forested Area near Xylar~ Descr The soft forest floor makes for moderately-easy travel, although the trees are difficult to navigate around. The smell of a decaying animal comes from under some trees, although you cannot locate its origin. ~ Flags 262144 Sector 27 Door 0 0 0 100980 30 30 ~ door~ Door 1 0 0 109803 30 30 ~ door~ Door 2 0 0 100961 30 30 ~ door~ Door 3 0 0 100978 30 30 ~ door~ End #100978 Name A Lightly Forested Area near Xylar~ Descr The light forest seems alive with small creatures and bugs. You can hear birds chirping all around you in the tree-tops, and the soft soil beneath you makes this place seem fertile and alive. ~ Flags 262144 Sector 27 Door 0 0 0 100979 30 30 ~ door~ Door 1 0 0 100977 30 30 ~ door~ Door 2 0 0 100960 30 30 ~ door~ Door 3 0 0 101024 0 0 ~ ~ End #100979 Name A Densly Forested Area~ Descr The thick forest is made of densly packed, large-trunked trees. Most of the trees are pines, but several broad-leaved coniferous trees still have managed to find a small bit of light under the taller trees, and provide a nice contrast to the manotony of pine. There is an odd path leading north through thick trees. ~ Flags 262144 Sector 27 Door 0 0 0 109825 30 30 ~ door~ Door 1 0 0 100980 30 30 ~ door~ Door 2 0 0 100978 30 30 ~ door~ Door 3 0 0 101025 0 0 ~ ~ End #100980 Name The Northern Forest~ Descr The light forest seems alive with small creatures and bugs. You can hear birds chirping all around you in the tree-tops, and the soft soil beneath you makes this place seem fertile and alive. ~ Flags 262144 Sector 27 Door 0 0 0 0 0 0 ~ ~ Door 1 0 0 109805 30 30 ~ door~ Door 2 0 0 100977 30 30 ~ door~ Door 3 0 0 100979 30 30 ~ door~ End #100981 Name Small Path Outside of Xylar~ Descr The long grasses here look healthy and strong. The soil is soft and easy to walk upon, and to the northeast you can see the southwest corner of the city of Xylar. The lands get more hilly as you look to the south. ~ Flags 262144 Sector 5 Reset M 100872 1 100 Door 0 0 0 100959 30 30 ~ door~ Door 2 0 0 100994 30 30 ~ door~ End #100982 Name Small Path Outside of Xylar~ Descr The large, open fields make you feel small, especially with a massive wall towering above you to the north. The grasses sway in the breeze, creating an interesting rippling effect. ~ Flags 262144 Sector 5 Door 1 0 0 100983 30 30 ~ door~ Door 2 0 0 100992 30 30 ~ door~ Door 3 0 0 101022 0 0 ~ ~ End #100983 Name Small Path Outside of Xylar~ Descr The small path turns here to the east and the south. To the south, the path climbs up a small hill. To the west and southeast, open fields sway gently in the cool breeze. The large city walls of Xylar block your way to the north. ~ Flags 262144 Sector 5 Door 1 0 0 100984 30 30 ~ door~ Door 2 0 0 100988 30 30 ~ door~ Door 3 0 0 100982 30 30 ~ door~ End #100984 Name Small Path Outside of Xylar~ Descr This small path is made from ancient, yellowish stones. The path continues to the west, and open fields stretch out before you to the south. The air is fresh and light, and you feel full of energy. ~ Flags 262144 Sector 5 Door 1 0 0 100985 30 30 ~ door~ Door 2 0 0 100991 30 30 ~ door~ Door 3 0 0 100983 30 30 ~ door~ End #100985 Name The Ancient Southern Road~ Descr You tread upon a road that seems old and brittle, yet has survived the tests of time for over five hundred years. A small path leads around the walls of Xylar to the west, and the large southern city gate is to the north. ~ Flags 3407872 Sector 3 Door 0 0 0 100871 0 0 ~ ~ Door 1 0 0 100986 30 30 ~ door~ Door 2 0 0 110101 30 30 The southern road is closed due to construction :) Try north or west. ~ (null)~ Door 3 0 0 100984 30 30 ~ door~ End #100986 Name An Open Field Outside of Xylar~ Descr A cool breeze gently blows by you, bringing the scent of wildflowers to your battle-hardened nose. The huge walls of Xylar rise up to the north, and you can see the ancient southern road to the west. ~ Flags 262144 Sector 7 Door 0 0 0 0 0 0 ~ ~ Door 1 0 0 100987 30 30 ~ door~ Door 2 0 0 110130 0 0 ~ ~ Door 3 0 0 100985 30 30 ~ door~ End #100987 Name An Open Field Outside of Xylar~ Descr A cool breeze gently blows by you, bringing the scent of wildflowers to your battle-hardened nose. The huge walls of Xylar rise up to the north, and you can see the ancient southern road to the southwest. ~ Flags 262144 Sector 7 Door 0 0 0 0 0 0 ~ ~ Door 3 0 0 100986 30 30 ~ door~ Door 5 0 0 0 0 0 ~ ~ End #100988 Name Small Path up a Hill~ Descr The ground is uneven, and travel becomes rough here. Rocks poke through the soil, and the path continues upward to the south. To the north, the path gets more level and looks like easier travelling. ~ Flags 262144 Sector 5 Door 0 0 0 100983 30 30 ~ door~ Door 1 0 0 100991 30 30 ~ door~ Door 2 0 0 100989 30 30 ~ door~ Door 3 0 0 100992 30 30 ~ door~ End #100989 Name Small Path up a Hill~ Descr You have arrived at the top of a hill, at the end of a small path. There is a door to the west, leading into some sort of building. Far to the north you can see the southern walls of Xylar. ~ Flags 262146 Sector 5 Door 0 0 0 100988 30 30 ~ door~ Door 3 3 0 100990 35 35 You see a door which leads into a small abandoned chapel. ~ door~ End #100990 Name Inside a Small, Abandoned Chapel~ Descr You stand inside a chapel, abandoned long ago. The walls are collapsing and the wooden pews are rotted through. The door out of the chapel lies to the east. You can look out a small window to the north and see the walls of Xylar in the distance. ~ Flags 262148 Sector 0 Reset M 100876 1 100 Door 0 0 0 0 0 0 ~ ~ Door 1 3 0 100989 35 35 You see the door which leads out of this small, abandoned chapel. ~ door~ Door 5 3 0 174101 30 30 ~ trapdoor~ End #100991 Name Open Fields South of Xylar~ Descr The lovely lush fields seem to humm with unseen bugs and wildlife. You can see the ancient southern road to the east, and a strange trail to the west. The air is fresh, and you can barely smell fresh bread in the air, coming from somewhere to the north. ~ Flags 262144 Sector 7 Door 0 0 0 100984 30 30 ~ door~ Door 1 0 0 110101 0 0 ~ ~ Door 2 0 0 110131 0 0 ~ ~ Door 3 0 0 100988 30 30 ~ door~ End #100992 Name Open Fields South of Xylar~ Descr The pleasant smell of sweet flowers and cut grasses make you feel alive and powerful. To the north a ways you can make out the city walls of Xylar, and to the west some hills begin to form. A ways to the east you can see the great ancient southern road. ~ Flags 262144 Sector 7 Door 0 0 0 100982 30 30 ~ door~ Door 1 0 0 100988 30 30 ~ door~ End #100993 Name A Cell in the Xylarian Jail~ Descr The bleak, gray walls and lack of sunlight in this god-forsaken cell make you wish you had never committed a crime in the first place. All you can do is wait out your sentence here, so it seems. ~ Flags 279700 Sector 0 Reset O 100868 -5 100 Reset O 100869 0 100 Reset O 100869 0 100 Reset O 100869 0 100 Reset O 100869 0 100 End #100994 Name Small Path Outside of Xylar~ Descr These gentle hills are covered in wildflowers and tall grasses. Small rocks cover the ground, reminding you of the incredible stresses the earth endures. To the northeast you can make out the city walls of Xylar. ~ Flags 262144 Sector 5 Door 0 0 0 100981 30 30 ~ door~ Door 2 0 0 101020 0 0 ~ ~ End #100995 Name A Dark Underground Passageway~ Descr You stand in a mysterious dark, underground passageway. The walls are damp but strangely clean. The passage continues to the north, and you can make out a dim light coming somewhere from above you. ~ Flags 262149 Sector 0 Door 0 0 0 100996 30 30 ~ door~ End #100996 Name A Dark Underground Passageway~ Descr The damp, dark passageway seems well-travelled and clean, and the polished stones underfoot speak of pride and honor. You can see a stairway leading up on the north side of this passageway. ~ Flags 262149 Sector 0 Door 2 0 0 100995 30 30 ~ door~ Door 4 0 0 0 0 0 ~ ~ End #100998 Name The Ultimate Torture room for Whiners, Bitchers, and Moaners.~ Descr You stand in a large room, nearly 50 feet in length and width, with a very high ceiling. Various instruments of torture and pain-giving devices line the walls, and several tables have been set out here, some with very rusty, dull blades lying on them. A large list is on the wall with the cryptic letters, "Banned sites" scrawled on it. There is also a big bucket full of body parts labelled, "Cheaters". You better hope you are in here just for a simple reimburse or discussion, or you may be in for an unpleasant suprise. ~ Flags 3408900 Door 3 0 0 0 0 0 ~ ~ End #101000 Name Open Fields near Xylar[0;37m~ Flags 262144 Sector 7 Door 0 0 0 101001 0 0 ~ ~ Door 2 0 0 100954 0 0 ~ ~ Door 3 0 0 101007 0 0 ~ ~ End #101001 Name Open Fields near Xylar~ Descr This open area of lush grasses, just north of the western highway provides a living area for many creatures, as well as a good spot to rest your tired body off of the main road. ~ Flags 262144 Sector 7 Door 0 0 0 101002 0 0 ~ ~ Door 2 0 0 101000 0 0 ~ ~ Door 3 0 0 101006 0 0 ~ ~ End #101002 Name Open Fields near Xylar~ Descr This open area of lush grasses, just north of the western highway provides a living area for many creatures, as well as a good spot to rest your tired body off of the main road. ~ Flags 262144 Sector 7 Door 0 0 0 101003 0 0 ~ ~ Door 2 0 0 101001 0 0 ~ ~ Door 3 0 0 101005 0 0 ~ ~ End #101003 Name In a Lightly-Wooded Area~ Descr The fertile soil underfoot makes for easy travel. It also provides a lush carpet for trees, grasses, bushes and flowers to grow upon. The air is sweet with the smell of wildflowers, and a gentle wind caresses your face. ~ Flags 262144 Sector 27 Door 0 0 0 100956 0 0 ~ ~ Door 2 0 0 101002 0 0 ~ ~ Door 3 0 0 101004 0 0 ~ ~ End #101004 Name In a Lightly-Wooded Area~ Descr The fertile soil underfoot makes for easy travel. It also provides a lush carpet for trees, grasses, bushes and flowers to grow upon. The air is sweet with the smell of wildflowers, and a gentle wind caresses your face. ~ Flags 262144 Sector 27 Door 0 0 0 100969 0 0 ~ ~ Door 1 0 0 101003 0 0 ~ ~ Door 2 0 0 101005 0 0 ~ ~ Door 3 0 0 101019 0 0 ~ ~ End #101005 Name Open Fields near Xylar~ Descr This open area of lush grasses, just north of the western highway provides a living area for many creatures, as well as a good spot to rest your tired body off of the main road. ~ Flags 262144 Sector 7 Door 0 0 0 101004 0 0 ~ ~ Door 1 0 0 101002 0 0 ~ ~ Door 2 0 0 101006 0 0 ~ ~ Door 3 0 0 101018 0 0 ~ ~ End #101006 Name Open Fields near Xylar~ Descr This open area of lush grasses, just north of the western highway provides a living area for many creatures, as well as a good spot to rest your tired body off of the main road. ~ Flags 262144 Sector 7 Door 0 0 0 101005 0 0 ~ ~ Door 1 0 0 101001 0 0 ~ ~ Door 2 0 0 101007 0 0 ~ ~ Door 3 0 0 101017 0 0 ~ ~ End #101007 Name Open Fields near Xylar~ Descr This open area of lush grasses, just north of the western highway provides a living area for many creatures, as well as a good spot to rest your tired body off of the main road. ~ Flags 262144 Sector 7 Door 0 0 0 101006 0 0 ~ ~ Door 1 0 0 101000 0 0 ~ ~ Door 2 0 0 100968 0 0 ~ ~ Door 3 0 0 101016 0 0 ~ ~ End #101008 Name A Twisty Alley Along the Xylarian City Walls~ Descr Tall city walls rise up to the west of you, and high buildings rise up to the east, making this alley very narrow and cramped. The alley is fairly clean and well-lit, and you don't feel in immediate danger here. ~ Flags 262144 Door 1 0 0 100848 0 0 ~ ~ Door 2 0 0 100849 0 0 ~ ~ End #101009 Name A Small Path Around Xylar~ Descr This small path is covered with matted grass, and it looks moderately well-travelled. Large trees blck your way to the north. You can see the large towers of Xylar rise up into the sky as you look above the large city walls to the south. ~ Flags 262144 Sector 7 Door 1 0 0 101010 0 0 ~ ~ Door 3 0 0 100966 0 0 ~ ~ End #101010 Name A Small Path Around Xylar~ Descr This small path is covered with matted grass, and it looks moderately well-travelled. Large trees blck your way to the north. You can see the large towers of Xylar rise up into the sky as you look above the large city walls to the south. ~ Flags 262144 Sector 7 Door 1 0 0 150548 0 0 ~ ~ Door 3 0 0 101009 0 0 ~ ~ End #101011 Name A Dark Alley in Xylar~ Descr The alley is cluttered with debris and rotten trash. The smell of puke and bad lager hangs in the air. The alley continues both east and west. ~ Flags 262144 Door 1 0 0 100861 0 0 ~ ~ Door 3 0 0 100862 0 0 ~ ~ End #101012 Name A Dark Alley in Xylar~ Descr The alley runs north and south here. You carefully notice that even the brave city guards of Xylar dare not venture into this dangerous part of town. Walls tower above you to the east and west. ~ Flags 262144 Door 0 0 0 100861 0 0 ~ ~ Door 2 0 0 100860 0 0 ~ ~ End #101013 Name Saint Orin Way, South Xylar~ Descr There is a small dirt trail here, as if many people had trod down the grass here. To the east, you see the entrance of the infamous arena of Xylar. ~ Flags 262144 Door 1 0 0 100880 0 0 ~ ~ Door 3 0 0 100877 0 0 ~ ~ End #101014 Name Stairway to the Arena~ Descr The stairway looks very old. Almost every single stone of the stairway aer badly damaged. You can see dried blood drops all across the ground, it seems alot of badly wounded gladiators have been dragged on these steps. The stairs are leading down to the arena, and up to xylar. ~ Flags 262148 Sector 0 Door 4 3 0 100880 30 30 ~ grate~ Door 5 0 0 101015 0 0 ~ ~ End #101015 Name Waiting room for the Gladiators~ Descr You can feel alot of tension in the room. Numerous unknown gladiators have passed here to try to make a name for themselves. They all came here wishing to be trained by the best trainers around, with the hope of becoming a warrior. You can see a pair of huge bronze doors covered with the blood of the gladiators. It might be a good idea to turn back before you get hurt. ~ Flags 262148 Sector 0 Door 1 3 0 100896 30 30 ~ bronze door~ Door 4 0 0 101014 0 0 ~ ~ End #101016 Name Open Fields near Xylar~ Descr This open area of lush grasses, just north of the western highway provides a living area for many creatures, as well as a good spot to rest your tired body off of the main road. ~ Flags 262144 Sector 7 Door 0 0 0 101017 0 0 ~ ~ Door 1 0 0 101007 0 0 ~ ~ Door 2 0 0 100976 0 0 ~ ~ Door 3 0 0 103413 0 0 ~ ~ End #101017 Name Open Fields near Xylar~ Descr This open area of lush grasses, just north of the western highway provides a living area for many creatures, as well as a good spot to rest your tired body off of the main road. ~ Flags 262144 Sector 7 Door 0 0 0 101018 0 0 ~ ~ Door 1 0 0 101006 0 0 ~ ~ Door 2 0 0 101016 0 0 ~ ~ Door 3 0 0 103412 0 0 ~ ~ End #101018 Name Open Fields near Xylar~ Descr This open area of lush grasses, just north of the western highway provides a living area for many creatures, as well as a good spot to rest your tired body off of the main road. ~ Flags 262144 Sector 7 Door 0 0 0 101019 0 0 ~ ~ Door 1 0 0 101005 0 0 ~ ~ Door 2 0 0 101017 0 0 ~ ~ Door 3 0 0 103411 0 0 ~ ~ End #101019 Name In a Lightly-Wooded Area~ Descr The fertile soil underfoot makes for easy travel. It also provides a lush carpet for trees, grasses, bushes and flowers to grow upon. The air is sweet with the smell of wildflowers, and a gentle wind caresses your face. ~ Flags 262144 Sector 27 Door 0 0 0 103202 0 0 ~ ~ Door 1 0 0 101004 0 0 ~ ~ Door 2 0 0 101018 0 0 ~ ~ Door 3 0 0 103410 0 0 ~ ~ End #101020 Name Small Path Outside of Xylar~ Descr The large, open fields make you feel small, especiall with a massive wall towering above you to the north. The grasses sway in the breeze creating an interesting rippling effect. ~ Flags 262144 Sector 5 Door 0 0 0 100994 0 0 ~ ~ Door 1 0 0 101021 0 0 ~ ~ End #101021 Name Small Path Outside of Xylar~ Descr The large, open fields make you feel small, especiall with a massive wall towering above you to the north. The grasses sway in the breeze creating an interesting rippling effect. ~ Flags 262144 Sector 5 Door 1 0 0 101022 0 0 ~ ~ Door 3 0 0 101020 0 0 ~ ~ End #101022 Name Small Path Outside of Xylar~ Descr The large, open fields make you feel small, especiall with a massive wall towering above you to the north. The grasses sway in the breeze creating an interesting rippling effect. ~ Flags 262144 Sector 5 Door 1 0 0 100982 0 0 ~ ~ Door 3 0 0 101021 0 0 ~ ~ End #101023 Name Open Fields near Xylar[0;37m~ Flags 262144 Sector 7 Door 0 0 0 101024 0 0 ~ ~ Door 1 0 0 100960 0 0 ~ ~ Door 3 0 0 100957 0 0 ~ ~ End #101024 Name In a Lightly-Wooded Area~ Descr The fertile soil underfoot makes for easy travel. It also provides a lush carpet for trees, grasses, bushes and flowers to grow upon. The air is sweet with the smell of wildflowers, and a gentle wind caresses your face. ~ Flags 262144 Sector 27 Door 0 0 0 101025 0 0 ~ ~ Door 1 0 0 100978 0 0 ~ ~ Door 2 0 0 101023 0 0 ~ ~ Door 3 0 0 103247 0 0 ~ ~ End #101025 Name In a Lightly-Wooded Area~ Descr The fertile soil underfoot makes for easy travel. It also provides a lush carpet for trees, grasses, bushes and flowers to grow upon. The air is sweet with the smell of wildflowers, and a gentle wind caresses your face. ~ Flags 262144 Sector 27 Door 1 0 0 100979 0 0 ~ ~ Door 2 0 0 101024 0 0 ~ ~ Door 3 0 0 103248 0 0 ~ ~ End #0 #$