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mudd/docs/html/
mudd/world/
#AREADATA 
Name The City of Xylar~
Repop A new day has started in Xylar.
~
Coords 67 20
SRepop 22
Builders Orin Drake~
Align 2
VNUMs 100800 101200
Flags 4112
End

#MOBDATA
#100800
Name axl armorer shop~
Short Axl~
Long 
Axl the armorer stands here, eager to help you purchase some armor.~
Gen 1 105 1 -1 2 0 2000 0 15 h
Act 2 0 0 16384 0 0 0
Aff 0 0 0 33
Fgt 0 30 0 0
Shop 0 9 29 0 0  120 35 0 24 0 0 0 0
End

#100801
Name warren shop shopkeeper weaponsmith AONE~
Short Warren the weaponsmith~
Long 
Warren the weaponsmith quickly turns towards you, eager to help.~
Gen 1 105 1 -1 2 0 2000 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
Shop 0 5 0 0 0  115 30 0 24 0 0 0 0
End

#100802
Name bob baker shop shopkeeper storekeeper~
Short Bob the baker~
Long 
Bob, the baker of Xylar, attempts to ply his trade in the ruined city.~
Descr
Bob is your typical baker; jolly and fat.  He looks like he could sit on
you if he got mad.  He keeps his store immaculately clean, and he goes about
baking bread and other goodies with vigour.  
~
Gen 1 105 1 -1 2 0 200 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 20 0 0
Shop 0 0 0 0 0  110 50 0 24 0 0 0 0
End

#100803
Name puk provisioner shop storekeeper shopkeeper man~
Short Puk the provisioner~
Long 
Puk the provisioner stands here, ready to sell you travel goods.~
Descr
Puck looks like he was an established adventurer before he gave up his
life of action for a peaceful (and more profitable) profession.  His bulging
muscles are now used solely for stacking dry goods and handing out
provisions.  
~
Gen 1 105 0 -1 2 0 1000 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 20 0 0
Shop 0 0 0 0 0  110 40 0 24 0 0 0 0
End

#100804
Name sabina priest~
Short Sabina, Priest of Xylar~
Long 
Sabina, the head priestess of Xylar, meditates here.~
Descr
You look upon a gorgeous woman who has dedicated her life to serve the
magicks of Xylar, and to keep up the temple's beauty.  She seems to be lost
in a deep meditative trance, and you feel you shouldn't disturb her.  
~
Gen 1 105 2 -1 2 0 2000 0 7 S
Act 65794 0 0 16384 0 3 0
Aff 0 0 262144 35
Fgt 0 20 0 0
Spec 0 0 0 0 0 5 0 0 0 0 0 0
End

#100805
Name kharmah store shopkeeper codeone~
Short Kharmah~
Long 
Kharmah, dealer of wonderous and magical items, stands here ready to help.~
Descr
Kharmah has wandered all corners of the earth to bring his customers the
best of magical items.  Although he does not offer some of the most powerful
magical items, he has a large stock of many more common potions and wands.  
~
Gen 1 105 0 -1 2 0 2000 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 20 0 0
Shop 0 10 2 3 4  125 42 0 24 0 0 0 0
End

#100806
Name zhakar treasuresmith shop shopkeeper man store storekeeper~
Short Zhakar~
Long 
Zhakar stands here, looking to buy exotic treasures.~
Descr
Zhakar looks like he has lived an easy life.  Perhaps his whole family
was born with money...  Or perhaps the gem and jewelry business is more
profitable than you thought.  
~
Gen 1 155 0 -1 2 0 2000 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 30 0 0
Shop 0 11 0 0 0  100 100 0 24 0 0 0 0
End

#100807
Name Chuck warrior trainer practitioner~
Short Chuck~
Long 
Chuck, the warrior-trainer of Xylar, attempts to rebuild his arena.~
Descr
Chuck looks like he knows a lot about swordplay and fighting.
He looks eager to share his knowledge with any that possess
~
Gen 1 130 1 -1 2 0 100 0 7 M
Act 258 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 20 0 0
End

#100808
Name annabette practice practitioner woman~
Short Annabette~
Long 
Annabette, an esteemed practitioner of Xylar, stands here ready to help.~
Descr
Annabette's knowledge has obviously been gained through hard work and
dedication.  Her face is pretty, yet twisted with an odd pained expression. 
Her kind smile tells you of her total dedication to teaching and passing on
the skills she knows.  
~
Gen 1 130 2 -1 2 0 100 0 7 M
Act 258 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 20 0 0
End

#100809
Name Xhan bank teller man codeone~
Short Xhan~
Long 
Xhan the bank teller stands here, eager to take your money.~
Descr
He has given up the life of adventure for the more profitable life of
bank-telling.  He looks pretty trustworthy, and you feel safe knowing that
the royal bank of Xylar has been around for over 300 years.  
~
Gen 1 105 1 -1 2 0 0 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 20 0 0
End

#100810
Name huge giant guard prtct~
Short a giant guard~
Long 
A huge giant stands here, guarding against anybody who would cheat Xhan.~
Descr
This large giant looks friendly, yet incredibly powerful and experienced.
Xhan hires good body guards.  
~
Gen 2 65 0 -1 2 0 0 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100811
Name horse travel large~
Short a large horse~
Long 
A large horse stands here, waiting patiently in place.~
Gen 1 35 0 -1 2 0 0 18 7 A
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100812
Name hanna~
Short Hanna~
Long 
Hanna, rumoured to be the daughter of the godess of love, stands here.~
Descr
You are immediately blinded by Hanna's intense glow of love and power. 
She looks a little sad, though, as she thinks about how stupid she was to
pass up a date with Owen.  She now stands here, selling drinks and food to
weary adventurers, giving them new hope and youth as they look upon her
flawless beauty.  
~
Gen 1 85 2 -1 2 0 200 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 12 0 0
Shop 0 0 0 0 0  100 40 0 24 0 0 0 0
End

#100813
Name Jonny ranger~
Short Jonny~
Long 
Jonny the ranger stands here, helping Anna rebuild.~
Descr
This battle-hardened man is taking a breather and quaffing a brew.  
~
Gen 1 70 1 -1 2 0 200 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100814
Name chicken small~
Short a chicken~
Long 
A chicken is here, pecking around for seeds.~
Descr
It's a chicken..  What can I say...  You haven't seen a chicken before?  
~
Gen 3 16 0 -1 2 0 0 13 9 b
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100815
Name meaty cow~
Short a meaty-looking cow~
Long 
A meaty-looking cow stands here, staring blankly off into space.~
Descr
You never seen a cow before or something?  
~
Gen 2 16 0 -1 2 0 0 18 7 A
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100816
Name beautiful woman citizen aone~
Short a beautiful woman~
Long 
A beautiful woman sits here, having a picnic on the grass.~
Descr
This beautiful woman looks like she is a citizen on Xylar.  She is
obviously enjoying the Xylarian park as she munches happily on her food.  
~
Gen 1 30 2 -1 2 0 100 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100817
Name man citizen prtct~
Short a Xylarian citizen~
Long 
A man is here, having a picnic with his girlfriend.~
Descr
This guy looks like he wants to be tough.  All you see is a wimpy
Xylarian citizen trying to act impressive around his girlfriend.  
~
Gen 1 35 0 -1 2 0 200 0 7 M
Act 2 0 0 1073758208 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100818
Name dog small~
Short a small dog~
Long 
A small, homeless dog wanders around here, looking for scraps of food.~
Descr
You see a small, sad-looking dog.  Perhaps you should put it out of its
misery.  
~
Gen 3 22 0 -1 2 0 0 6 3 d
Act 0 0 0 16384 0 0 0
Aff 0 0 0 32
Fgt 0 10 0 0
End

#100819
Name mage wizard practice practitioner man old rathern~
Short Rathern~
Long 
Rathern, the ancient wizard, sits here ready to teach you his secrets.~
Descr
Rathern looks old, yet extremely knowledgable and powerful.  There is an
odd glow about his skin that tells you it would not tear as easily as its
apparent frailty would have you beleive.  Legends say that Rathern is well
over two hundred years old.  
~
Gen 1 165 0 -1 2 0 500 0 7 M
Act 258 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 13 0 0
End

#100820
Name ghost spirit haunt~
Short a ghost~
Long 
There is a glimmering outline of a humanoid creature floating here.~
Descr
You see a glimmering outline of a human that died long ago. 
Unfortunately the spirit looks quite angry.  
~
Gen 1 30 0 -1 2 0 0 21 15 G
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100821
Name rat huge~
Short a huge rat~
Long 
A huge rat crawls across the floor here, squeaking maliciously.~
Descr
What an ugly rodent!  Its large pink tail and grotesque teeth make you
want to vomit.  
~
Gen 3 16 0 -1 2 0 0 7 2 r
Act 2 0 0 16384 0 0 0
Aff 0 0 0 32
Fgt 0 10 0 0
End

#100822
Name skeleton large~
Short a large animated skeleton~
Long 
A large animated skeleton stands here, looking you over.~
Descr
This skeleton doesn't seem to care about your dramatic entrance.  There
is an odd glow about his bones that tells you he is a tough opponent.  
~
Gen 1 95 0 -1 2 0 0 9 8 U
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100823
Name shady thief male~
Short a young thief~
Long 
A young looking, shady male is here, observing your equipment and coins.~
Descr
If you didn't know better, you would think this young man was about to
steal something from you.  Hmm..  Perhaps you do know better.  
~
Gen 3 45 1 -1 2 0 200 0 7 M
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100824
Name tall bodyguard guard aone~
Short a tall bodyguard~
Long 
A tall bodyguard stands here, guarding his master.~
Descr
This bodyguard looks like he has gone through many months of training.  
~
Gen 2 65 1 -1 2 0 105 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 33
Fgt 0 10 0 0
End

#100825
Name sylvia beautiful dark woman thief chief prtct~
Short Sylvia~
Long 
A beautiful yet deadly looking woman stands here, commanding her guards.~
Descr
Your attention is immediately drawn to her ample yet well-formed breasts.
Her smile is warm and inviting, yet her face seems to hide a certain
perverted evil.  Her commanding voice seems to indicate she has incredible
authority.  
~
Gen 1 85 2 -1 2 0 300 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 33
Fgt 0 10 0 0
End

#100826
Name city guard cityguard prtct large~
Short a Xylarian city guard~
Long 
A Xylarian guard patrols the city, protecting its citizens.~
Descr
His head is raised and there is a gleam of false pride in his eyes.  You
can tell he has been through a rigorous training program from the size of
his enormous muscles.  
~
Gen 0 75 0 -1 2 0 100 0 7 M
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 101 10 0 0
End

#100827
Name elite gate sentry codeone huge~
Short an elite gate sentry~
Long 
An elite gate sentry stands here, guarding the gate.~
Descr
You see a massive, middle-aged man who has dedicated his life to protect
the magnificent city of Xylar.  His enormous muscles and quick eye motions
tell you that he is an incredible fighter.  
The sentry wears a pin: East gate sentry, 14 years.
~
Gen 3 155 1 -1 2 0 0 0 7 M
Act 2 0 8 16384 0 0 0
Aff 0 0 262656 35
Fgt 0 20 0 0
Guard 8 0 0 0 0 0 0
End

#100828
Name thom prtct man~
Short Thom~
Long 
Thom is here teaching a young thief the ways of the dagger.~
Descr
Thom looks like he has come out of his dark days of thievery and
sneakery.  He now teaches his arts to any who are able to learn them.  
~
Gen 1 130 1 -1 2 0 200 0 7 M
Act 258 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 20 0 0
End

#100829
Name guard bodyguard large giant codeone~
Short a giant bodyguard~
Long 
A giant guard stands here, protecting Thom from the evil.~
Descr
You see a shorter member of the giant race.  However, this giant looks
experienced in deadly, and you do not doubt that Thom chooses his bodyguard
wisely.  
~
Gen 1 105 2 -1 2 0 0 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 19 0 0
End

#100830
Name gate guard gateguard codeone~
Short a Xylarian gate guard~
Long 
A Xylarian gate guard stands here, watching the western gate.~
Descr
This gateguard looks like he is still completing his guard training.  His
shifty eyes and nervous stance makes him look a bit insecure.  His bulging
muscles suggest otherwise, though.  
~
Gen 0 155 1 -1 2 0 0 0 7 M
Act 2 0 8 16384 0 5 0
Aff 0 0 0 35
Fgt 0 10 0 0
Guard 2 0 0 0 0 0 0
End

#100831
Name large sentry prtct~
Short a western-gate sentry~
Long 
The huge Xylarian sentry of the western gate is here.~
Descr
Although his muscles are not huge, there is a spark in his eye which
suggests he knows how to defend himself.  
~
Gen 3 155 1 -1 2 0 0 0 7 M
Act 2 0 8 536887296 0 5 0
Aff 0 0 134218240 35
Fgt 0 20 0 0
Guard 2 0 0 0 0 0 0
End

#100832
Name guard~
Short a Xylarian gategaurd~
Long 
An elite gateguard stands here, watching the gates.~
Descr
The northern gateguards, rumored to be the strongest and most experienced
of all the Xylarian gateguards, are a key force in keeping evil out of the
city.  This particular guard glances at you and smiles.  
~
Gen 1 170 1 -1 2 0 0 0 7 M
Act 2 0 8 16384 0 5 0
Aff 0 0 268436480 33
Fgt 0 20 0 0
Guard 4 0 0 0 0 0 100833
End

#100833
Name elite north gate sentry human~
Short the northern gate sentry~
Long 
The legendary gateguard of the northen gate stands here guarding it.~
Descr
Rumored to be the most powerful of the sentry of Xylar, this tall man
certainly upholds his image well.  His huge, bulging muscles bulge out from
beneath the thin leather breastplate he wears.  
~
Gen 2 155 1 -1 2 0 0 0 7 M
Act 2 0 8 16384 0 5 0
Aff 0 0 1024 33
Fgt 0 20 0 0
Guard 4 0 0 0 0 0 100832
End

#100834
Name citizen male man prtct businessman~
Short a Xylarian citizen~
Long 
A xylarian citizen wanders about the city, going about his business.~
Descr
This citizen looks well-brought up.  He looks like he makes his money
doing business, and from the looks of his fat belly, you would guess his
business is going quite well.  
~
Gen 3 50 1 -1 2 0 150 0 7 M
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100835
Name wandering guard xylarian~
Short a Xylarian guard~
Long 
A large guards wanders about Xylar, protecting its citizens.~
Descr
This guard's duty is to wander around, looking for citizens in trouble. 
If you are causing citizens any trouble, you better stay away from this hunk
of meat.  
~
Gen 3 70 1 -1 2 0 120 0 7 M
Act 1024 0 0 16384 0 3 2
Aff 0 0 0 33
Fgt 0 10 0 0
End

#100836
Name small boy prtct~
Short a small boy~
Long 
A small, soot-covered boy stands here, screaming for his mother.~
Descr
You see a boy who must be a young citizen of Xylar.  He cannot be older
than 10 judging by his appearance.  
~
Gen 2 17 1 -1 2 0 60 0 7 M
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100837
Name customer citizen woman codeone~
Short a citizen of Xylar~
Long 
A citizen of Xylar stands here, looking around the store.~
Descr
This citizen looks like she is having a tough time deciding what to buy.  
~
Gen 2 35 2 -1 2 0 100 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100838
Name guard royal prtct~
Short a royal Xylarian guard~
Long 
A royal guard stands here, protecting the shopkeeper.~
Descr
This huge guard looks like he successfully discourages people from
causing trouble in the store.  
~
Gen 3 125 1 -1 2 0 0 0 7 M
Act 2 0 0 1073758208 0 0 0
Aff 0 0 0 35
Fgt 0 10 0 0
Guard 0 0 0 -1 0 0 0
End

#100839
Name large lion gladiator~
Short a large lion~
Long 
A large lion pads around here, looking for its next meal.~
Descr
This massive lion looks like he has fought many battles in the arena and
won.  His scarred body and fierce growl tell you he is not a friendly little
bugger.  
~
Gen 2 65 1 -1 2 0 0 18 7 A
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100840
Name gladiator beginner clumsy scrawny~
Short a scrawny gladiator~
Long 
A gladiator stands here looking clumsy.  He is obviously a beginner.~
Descr
This gladiator looks like he won't last long in the arena.
~
Gen 2 45 1 -1 2 0 70 0 7 M
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100841
Name large guard arena~
Short a large arena guard~
Long 
A large arena guard stands here, blocking the gladiators' only route of escape.~
Descr
This incredibly muscular arena guard's sole duty is to prevent gladiators
from escaping into the city of Xylar.  
~
Gen 1 75 1 -1 2 0 0 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100842
Name large gladiator~
Short a large gladiator~
Long 
A large gladiator is here, shadow-fighting to hone his skills.~
Descr
This large gladiator looks like he has survived quite a few arena
battles.  His scarred face speaks of untold horrors and sorrows, and he
casually practices his skills here for the next fight.  
~
Gen 2 55 1 -1 2 0 100 0 7 M
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100843
Name old hardened woman lady prtct~
Short a hardened, old lady~
Long 
A old, hardend woman roams about the city.~
Descr
This woman looks like she has seen better days.  Her skin is wrinkled and
she looks quite old, but there is a spark in her eyes that speaks of
endurance and multiple hardships.  
~
Gen 1 25 2 -1 2 0 50 0 7 M
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100844
Name large woman pimp freeda AONE~
Short Freeda~
Long 
Freeda, the plump owner of the whorehouse, stands here.~
Descr
Freeda is an enormous woman who owns the whore house.  She looks like she
fends for herself quite well.  She would defend her whores with her life. 
Too bad the whores do not share the same affection for Freeda.  
~
Gen 1 85 2 -1 2 0 500 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 32
Fgt 0 13 0 0
End

#100845
Name whore slut codeone~
Short a scantly-clad slut~
Long 
A scantly-clad, skanky looking slut stands here.~
Descr
This woman looks like she could have been beautiful, but the tests and
burdens of her job have hardened her.  Her pink, nearly-exposed fleshy
breasts and tight butt wiggle slightly as she winks and shows off for you.  
~
Gen 2 45 2 -1 2 0 100 0 7 M
Act 2 0 0 1073758208 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100846
Name resting gladiator~
Short a gladiator~
Long 
A gladiator is here, resting up for his next fight.~
Descr
Large, bulging muscles can be seen all over his body, but he looks quite
fatigued.  Perhaps from his last arena battle...  
~
Gen 2 45 1 -1 2 0 70 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100847
Name kmar gladiator champion~
Short Kmar~
Long 
Kmar, the current gladiator champion, sits here resting for his next fight.~
Descr
Kmar looks like he has won most of his fights from the few number of
scars you can see on his tan body.  
~
Gen 1 80 1 -1 2 0 0 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 33
Fgt 0 10 0 0
End

#100848
Name dragon green~
Short a green-scaled dragon~
Long 
A massive, green-scaled dragon is here, looking hungry and quite mad.~
Descr
You see a large green dragon (actually quite small for dragon size).  He
doesn't look too friendly...  Better not pet him.  
~
Gen 1 65 1 -1 2 0 500 5 12 D
Act 2 0 0 16384 0 0 0
Aff 0 0 0 35
Fgt 0 15 0 0
End

#100849
Name girl little citizen prtct~
Short a little girl~
Long 
A little girl wanders around here, crying for her lost home.~
Descr
This cute little girl can't be over the age of 10...  She is so cute and
pudgy you just wanna grab her cheeks and pinch them.  
~
Gen 2 16 2 -1 2 0 25 0 7 M
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100850
Name trainer gladiator~
Short the gladiators' trainer~
Long 
The gladiators' trainer in residence stands here.~
Descr
The huge, broad-shouldered trainer of the gladiators in residence looks
like a powerful adversary.  
~
Gen 1 55 1 -1 2 0 100 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100851
Name grill man portable barbeque shop store prtct~
Short barbeque man~
Long 
A large man with a portable grill is here, selling delicious meats.~
Descr
This large man wanders the town making a living by selling his delicious
meats to the hungry workers and inhabitants of Xylar.  He has a gleam in his
eye that seems to speak of untold adventure, experience, and power.  
~
Gen 1 155 1 -1 2 0 100 0 7 M
Act 0 0 0 16384 0 0 0
Aff 0 0 0 35
Fgt 0 10 0 0
Shop 0 4 0 0 0  100 100 0 24 0 0 0 0
End

#100852
Name large woman prtct~
Short a large woman~
Long 
A large woman is here, trying to figure out what hit her.~
Descr
This woman has sampled WAYYYY too many of her own delicious creations. 
She must weight about 250 pounds!  The folds of fat and lard seem to hide
her breasts altogether, and her pudgy face looks like it is filled with air.
~
Gen 1 40 2 -1 2 0 25 0 7 M
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100853
Name man broom janitor mop~
Short the town janitor~
Long 
The janitor is here, not even attempting to clean this horrible place.~
Descr
This man, probably in his early thirties, has devoted his life to keeping
the streets of Xylar spick and span.  How stupid.  
~
Gen 1 50 0 -1 2 0 20 0 7 M
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100854
Name adventurer explorer man prtct~
Short an adventurer~
Long 
A proud adventurer wanders about the city.~
Descr
This adventurer looks quite experienced, although he looks like he might
have skipped out on the rations for a few days - he is quite scrawny.  There
is a gleam in his eye that tells you he has seen and been in many good
fights.  
~
Gen 1 55 1 -1 2 0 100 0 7 M
Act 0 0 0 16384 0 0 0
Aff 0 0 0 33
Fgt 0 10 0 0
End

#100855
Name large rat~
Short a large rat~
Long 
A large rat is here, scurrying across the floor.~
Descr
This ugly beast means you no harm...  It is probabluy just looking for
food.  However, it is quite large and ugly.  
~
Gen 5 20 0 -1 2 0 0 7 3 r
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100856
Name Kryalis mage ghost ancient~
Short Kryalis' ghost~
Long 
The ghost of Kryalis, a lesser mage of the ancients, floats here.~
Gen 1 95 0 -1 2 0 0 21 15 G
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100857
Name ancient guardian~
Short an ancient guardian~
Long 
An ancient guardian stands here, guarding against intruders.~
Descr
The huge guardian looks at you briefly and mutters something about, "When
will they ever learn not to fuck with the ancients.."  
~
Gen 3 115 0 -1 2 0 0 0 7 M
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 12 0 0
End

#100858
Name ghost head ancients man old~
Short the head ancient's ghost~
Long 
A ghost of an old man is here... he looks like someone important!~
Descr
The power and great aura around this ghost is unmistakable...  This is a
ghost of the head ancient, the most powerful mage in the lands in the days
when the council of wizards set the rules of nature.  
~
Gen 1 155 1 -1 2 0 0 21 15 G
Act 2 0 0 16384 0 0 0
Aff 0 0 267777 35
Fgt 0 10 0 0
End

#100859
Name werewolf wolf large~
Short a large werewolf~
Long 
A large werewolf is here, salivating at your appearance!~
Descr
This large beast has a sad look in his eyes.  Unfortunately, it is also
quite hungry...  
~
Gen 0 35 1 -1 2 0 0 11 1 D
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 101 10 0 0
End

#100860
Name man old strange~
Short a strange old man~
Long 
A strange old man wanders here, looking lost and sad.~
Descr
This old man sure has a lot of hair...  The sad and hopeless look in his
eyes tell you he has separated himself from society.  
~
Gen 1 35 0 -1 2 0 50 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100861
Name guard training~
Short a guard-in-training~
Long 
A guard-in-training stands here, upset that you woke him from his slumber.~
Descr
This large guard looks sore and tired, and you deduct that he is here to
rest after a training session.  
~
Gen 3 45 1 -1 2 0 50 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100862
Name guard watch watcher~
Short a large guard~
Long 
A large guard stands here, keeping watch over his friends.~
Descr
This large oaf looks like his duty is to watch over his friends and make
sure nobody sleeps here unauthorized.  
~
Gen 2 65 1 -1 2 0 75 0 7 M
Act 2 0 0 83902464 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100863
Name large guard trainer prtct~
Short the guards' trainer~
Long 
The guards' trainer stands here, waiting to help out any in guard school.~
Descr
He looks like he has had many years of hands-on experience in fighting,
and he is not afraid to draw a little blood to teach the eager young guards.
~
Gen 1 75 1 -1 2 0 100 0 7 M
Act 2 0 0 -2147467264 0 0 0
Aff 0 0 0 1
Fgt 0 10 0 0
End

#100864
Name guard training trainee ATWO~
Short a guard trainee~
Long 
A guard trainee stands here, eager to learn.~
Descr
This small trainee stands here, trying to learn about combat.  
~
Gen 2 45 1 -1 2 0 40 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100865
Name old beggar~
Short an old beggar~
Long 
An old beggar sits here, angry that someone woke him.~
Descr
This old man has seen better days.  He now sits here in the small park,
relaxing and watching the world go by.  
~
Gen 1 16 1 -1 2 0 0 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100866
Name old man atwo~
Short an old man~
Long 
An old man stands here.~
Descr
This man looks frail and old, although from the size of his hunting
trophy collection, it looks like he knows (used to know?)  How to fight.  
~
Gen 1 50 1 -1 2 0 50 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100867
Name old woman aone~
Short an old woman~
Long 
An old woman stands here.~
Gen 1 50 2 -1 2 0 50 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100868
Name gnome sad~
Short a gnome~
Long 
A gnome is here, staring blankly at the bleak, gray walls.~
Descr
This gnome looks very depressed.  He stares blankly at the wall, and even
when you get his attention, he turns back to look at the northern wall.  
~
Gen 1 50 1 -1 2 0 0 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100869
Name large sailor man ATWO atwo~
Short a sailor~
Long 
A large-muscled sailor is here, lying in bed.~
Descr
This large sailors face is red and sweaty.. hmmmm
~
Gen 1 65 1 -1 2 0 100 0 7 M
Act 2 0 0 1073758208 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100870
Name woman slut whore aone AONE~
Short a woman~
Long 
A skanky-looking woman lies here in bed.~
Descr
She's wearing entirely too much perfume and makeup, and the awfully-
smelling perfume smells like rotten fish...  Perhaps that isn't the perfume!
~
Gen 1 50 2 -1 2 0 120 0 7 M
Act 2 0 0 67125248 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100871
Name gargoyle large guardian~
Short a gargoyle guardian~
Long 
The great gargoyle guards are now little more than living rock.~
Descr
This massive gargoyle seems quite agile and full of life for being made
of stone.  He looks like an incredible opponent if you ever would be unlucky
enough to meet him in combat.  
~
Gen 2 125 1 -1 2 0 0 5 12 D
Act 2 0 8 16384 0 0 0
Aff 0 0 1026 33
Fgt 0 20 0 0
Guard 1 0 0 0 0 0 100882
End

#100872
Name deer~
Short a deer~
Long 
A deer munches on some grass here, unaware of your presence.~
Descr
This deer looks quite innocent and friendly.  She happily munches on the
grass here, oblivious to your presence.  
~
Gen 4 25 2 -1 2 0 0 18 7 A
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100873
Name prairie dog giant large~
Short a large prairie dog~
Long 
A large prairie dog is here, sitting on top of his hole in the ground.~
Descr
This little pudgy fellow looks like he has sharp teeth.  However, his
small size makes him look like an easy opponent if you were to choose to
attack him.  
~
Gen 3 20 0 -1 2 0 0 18 7 A
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100874
Name guard large sentry~
Short a large sentry~
Long 
A sentry stands here, guarding the home of the long dead corps.~
Descr
This sentry looks like he does his job well.  It would not be wise to
mess with him.  
~
Gen 1 95 1 -1 2 0 200 0 7 M
Act 2 0 0 16384 0 0 0
Aff 0 0 0 1
Fgt 0 10 0 0
End

#100876
Name bat large mean vampire~
Short a large bat~
Long 
A large, mean-looking bat is here, flying around.~
Descr
This bat is the size of a large owl, and its claws and fangs look sharp. 
However, its thin skin and wings look vunerable to attack.  
~
Gen 1 112 0 8 2 0 365 9 14 v
Act 0 0 0 16384 0 0 0
Aff 0 0 1088 99
Fgt 0 10 0 0
End

#100877
Name faerie farie small~
Short a faerie~
Long 
A small faerie flies around here, collecting pine-nuts from the trees.~
Descr
This small creature looks like it means no harm; it simply is gathering
food in peace.  A strange sense of goodness washes over you when you look at
this small faerie.  
~
Attackmsg scratch~
Gen 1 25 2 -1 2 0 20 19 11 f
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100878
Name evil gnome~
Short an evil-looking gnome~
Long 
An evil-looking gnome stands here, snickering at you.~
Descr
This gnome thinks he's bad...  Maybe you should wipe that evil smirk off
of his face...  
~
Gen 2 35 0 -1 2 0 40 3 4 g
Act 2 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100879
Name orc chieftain chieftan ancient ghost~
Short the great chieftain's ghost~
Long 
The ghost of the great orcish chieftain of the ancients floats here.~
Descr
Before you sits the great orcish chieftan.  Rumored to have lived through
all three of the great Xylarian battles, this orc looks tough.  There is
almost something ethereal about him...  Could this be the spirit of the
chieftain who helped destroy Bythus?  
~
Gen 1 145 1 -1 2 0 0 21 15 G
Act 2 0 0 16384 0 0 0
Aff 0 0 262656 35
Fgt 0 15 0 0
End

#100880
Name mayor xylarian~
Short the mayor of Xylar~
Long 
The mayor of Xylar bids you a good day.~
Gen 1 155 1 -1 2 0 600 0 7 M
Act 1169 0 0 16384 0 0 0
Aff 0 0 1107297792 35
Fgt 0 10 0 0
Spec 0 0 0 0 0 20 0 0 0 0 0 0
End

#100881
Name stray cat~
Short a cat~
Long 
A stray cat wanders about here, searching the streets for food.~
Descr
This little cat looks scruffy and vicious.  
~
Gen 3 16 1 -1 2 0 0 16 10 f
Act 0 0 0 16384 0 0 0
Aff 0 0 0 0
Fgt 0 10 0 0
End

#100882
Name hired assassin~
Short a hired assassin~
Long 
A powerful assassin stands here, idly watching the gate.~
Descr
This assassin, still on the payroll of the city of Xylar, stands watch at
the gate.  However, from his appearance and demeanor, it seems as though he
no longer takes his work as seriously as he once might have.  
~
Gen 2 155 1 -1 2 0 0 0 7 M
Act 2 0 8 570441728 0 0 0
Aff 0 0 262144 35
Fgt 0 20 0 0
Guard 1 0 0 0 0 0 100871
End

#100883
Name spirit ancient adventurer~
Short The spirit of an ancient adventurer~
Long 
The spirit of an ancient adventurer rests here.~
Gen 1 140 0 0 2 0 1000 22 1 M
Act 2 0 0 268451840 0 0 0
Aff 0 0 67503104 35
Fgt 0 15 0 0
End

#0

#OBJDATA
#100800
Name fountain water~
Short a crystal clear fountain~
Long
A large fountain made out of marble stands here in the square.
~
Type 22
Wear  0
Values 55 -1 -1 -1 0 0 0 0 0 0
Weight 0
Cost 0
End

#100801
Name loaf bread food~
Short a loaf of bread~
Long
A loaf of bread has been left here.  It still looks moderately fresh.
~
Type 4
Wear  8193
Values 11 0 0 0 0 0 0 0 0 0
Weight 0
Cost 10
End

#100802
Name strawberry pastry food~
Short a strawberry pastry~
Long
A pastry oozing with strawberry is on the ground here, discarded.
~
Type 4
Wear  8193
Values 2 0 0 0 0 0 0 0 0 0
Weight 1
Cost 10
End

#100803
Name hard biscuit large~
Short a hard biscuit~
Long
A hard biscuit has been left here.  It looks as if it will never spoil.
~
Type 4
Wear  8193
Values 14 0 0 0 0 0 0 0 0 0
Weight 0
Cost 8
End

#100804
Name blueberry muffin food~
Short a blueberry muffin~
Long
A muffin was left on the ground here, it looks fresh.
~
Type 4
Wear  8193
Values 6 0 0 0 0 0 0 0 0 0
Weight 0
Cost 10
End

#100805
Name chocolate filled pastry food~
Short a chocolate filled pastry~
Long
Chocolate oozes out of a pastry that has been left here.
~
Type 4
Wear  8193
Values 8 0 0 0 0 0 0 0 0 0
Weight 0
Cost 12
End

#100806
Name cake frosted icing food~
Short a large, frosted cake~
Long
A large, frosted cake with pink icing has been left here.
~
Type 4
Wear  8193
Values 14 0 0 0 0 0 0 0 0 0
Weight 1
Cost 21
End

#100807
Name torch~
Short a torch~
Long
A torch lies here on the ground, waiting to be claimed.
~
Type 8
Wear  8193
Values 40 40 0 0 0 0 0 0 0 0
Weight 1
Cost 11
End

#100808
Name water skin small~
Short a small drinking skin~
Long
A small skin, used to hold water or other liquids, lies here.
~
Type 6
Wear  8193
Values 15 15 0 0 0 0 0 0 0 0
Weight 5
Cost 22
End

#100809
Name large skin water~
Short a large drinking skin~
Long
A large skin made to hold liquids lies here on the ground.
~
Type 6
Wear  8193
Values 65 65 0 0 0 0 0 0 0 0
Weight 10
Cost 65
End

#100810
Name dry beef jerky food~
Short a piece of dry beef jerky~
Long
A large piece of dry beef jerky is lying here on the ground.
~
Type 4
Wear  8193
Values 18 0 0 0 0 0 0 0 0 0
Weight 1
Cost 15
End

#100815
Name yellow runed wand lightning bolt~
Short a yellow runed wand~
Long
A yellow runed wand lies here on the ground.
~
Type 18
Extra 3
Wear  8193
Values 45 6 4 73 0 0 0 0 0 0
Weight 1
Cost 6430
End

#100817
Name gold nugget small~
Short a small gold nugget~
Long
A small gold nugget lies here, looking valuable.
~
Type 11
Wear  8193
Weight 1
Cost 310
End

#100818
Name ring small gold~
Short a small gold ring~
Long
A small gold ring lies here, unclaimed.
~
Type 1
Wear  4097
Values 0 0 0 1 0 0 10 10 0 0
Weight 2
Cost 710
End

#100819
Name gold earring ear~
Short a gold earring~
Long
A golden earring lies here, waiting to be claimed.
~
Type 1
Wear  17
Values 0 0 1 0 0 0 50 50 0 0
Weight 1
Cost 135
Affect 17 1 1 0 0 0 0 0
End

#100820
Name large orb~
Short a large, floating orb~
Long
A large glowing orb floats here, providing bright light to the square.
~
Type 8
Wear  3
Weight 0
Cost 0
End

#100821
Name broad sword broadsword large steel~
Short a large, steel broadsword~
Long
A large steel broadsword lies here, waiting to be claimed.
~
Type 2
Extra 2097152
Wear  8193
Values 100 12 0 3 0 0 0 5 3 0
Weight 128
Cost 8594
Affect 18 -1 1 0 0 0 0 0
End

#100822
Name glowing purple satin cloak~
Short a purple, satin cloak~
Long
A magnificent purple satin cloak is here.
~
Type 1
Extra 33554433
Wear  65537
Values 0 0 0 0 0 0 50 50 0 0
Weight 112
Cost 17584
Affect 18 1 1 0 0 0 0 0
Affect 14 30 1 0 0 0 0 0
Affect 4 1 1 0 0 0 0 0
Affect 3 1 1 0 0 0 0 0
End

#100823
Name black steel dagger~
Short a blackened steel dagger~
Long
A blackened steel dagger with mysterious runes on it lies here.
~
Type 2
Extra 131073
Wear  8193
Values 100 0 0 11 0 0 0 5 3 0
Weight 86
Cost 11845
Affect 18 2 1 0 0 0 0 0
End

#100824
Name long steel dagger~
Short a long steel dagger~
Long
A long steel dagger lies here on the ground.
~
Type 2
Extra 131072
Wear  8193
Values 100 5 0 11 0 0 0 4 2 0
Weight 57
Cost 1305
End

#100825
Name large steel longsword long sword~
Short a large steel longsword~
Long
A large longsword made of the finest steel is here.
~
Type 2
Extra 262144
Wear  8193
Values 95 12 0 3 0 0 0 2 7 0
Weight 74
Cost 1425
End

#100826
Name battle axe battleaxe large~
Short a large battleaxe~
Long
A large battleaxe rests on the ground here.
~
Type 2
Extra 2097152
Wear  24577
Values 100 11 0 3 0 0 0 1 14 0
Weight 93
Cost 1855
End

#100827
Name fancy black pants~
Short a pair of stylish black pants~
Long
A pair of stylish black pants lie here.
~
Type 1
Wear  2097153
Values 1 0 0 0 0 0 5 5 0 0
Weight 45
Cost 66
End

#100828
Name fancy white shirt~
Short a fancy white shirt~
Long
A fancy white shirt lies here on the ground, getting dirty.
~
Type 1
Wear  32769
Values 0 1 0 0 0 0 3 3 0 0
Weight 61
Cost 48
End

#100829
Name juicy mellon~
Short a large, juicy mellon~
Long
A dried up, moldy mellon sits here.
~
Type 4
Wear  8193
Values 6 0 0 0 0 0 0 0 0 0
Weight 1
Cost 22
End

#100830
Name skirt lovely~
Short a lovely skirt~
Long
A lovely-looking skirt lies here in a bundle.
~
Type 1
Wear  2097153
Values 1 0 0 0 0 0 6 6 0 0
Weight 45
Cost 42
End

#100831
Name blouse white~
Short a white blouse~
Long
A lovely white blouse lies here on the ground.
~
Type 1
Wear  32769
Values 1 1 0 0 0 0 50 50 0 0
Weight 63
Cost 55
End

#100832
Name sexy skirt black~
Short a sexy black skirt~
Long
A sexy black skirt lies here, waiting to be modelled.
~
Type 1
Wear  2097153
Values 0 1 0 0 0 0 3 30 0 0
Weight 45
Cost 32
End

#100833
Name red silk bra bras~
Short a silky red bra~
Long
A silky, red bra lies here, looking quite erotic.
~
Type 1
Wear  32769
Values 0 0 0 0 0 0 2 2 0 0
Weight 64
Cost 12
End

#100834
Name spiked club~
Short a wooden, spiked club~
Long
A large, wooden spiked club lies here on the ground.
~
Type 2
Extra 524288
Wear  8193
Values 100 0 0 7 0 0 0 6 2 0
Weight 166
Cost 1475
Affect 18 -2 1 0 0 0 0 0
End

#100835
Name chest stone large~
Short a large stone chest~
Long
A large stone chest covered with fancy engraved symbols is here.
~
Type 5
Wear  0
Values 30 15 1049 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#100836
Name key small stone~
Short a small stone key~
Long
A small stone key rests on the ground here.
~
Type 16
Extra 16384
Wear  8193
Values 0 14 0 0 0 0 0 0 0 0
Weight 1
Cost 0
End

#100837
Name huge ruby~
Short a huge, sparkling ruby~
Long
A huge sparkling ruby has been left here on the ground.
~
Type 11
Wear  8193
Weight 1
Cost 1950
End

#100838
Name steak large barbequed piece~
Short a large, barbequed steak~
Long
A large piece or barbequed steak lies here on the ground.
~
Type 4
Wear  8193
Values 14 0 0 0 0 0 0 0 0 0
Weight 1
Cost 12
End

#100839
Name leg lamb barbequed~
Short a barbequed leg of lamb~
Long
A delicious-looking leg of lamb lies here on the ground.
~
Type 4
Wear  8193
Values 9 0 0 0 0 0 0 0 0 0
Weight 1
Cost 9
End

#100840
Name barbequed potato~
Short a barbequed potato~
Long
A barbequed potato lies here, getting cold.
~
Type 4
Wear  8193
Values 7 0 0 0 0 0 0 0 0 0
Weight 0
Cost 8
End

#100841
Name potato salad~
Short a portion of potato salad~
Long
A portion of potato salad lies here, getting squished into the ground.
~
Type 4
Wear  8193
Values 6 0 0 0 0 0 0 0 0 0
Weight 0
Cost 6
End

#100842
Name deluxe flank steak~
Short a deluxe, barbequed flank of steak~
Long
A deluxe, barbequed flank of steak is here on the ground.
~
Type 4
Wear  8193
Values 15 0 0 0 0 0 0 0 0 0
Weight 1
Cost 19
End

#100843
Name butcher knife~
Short a butcher's knife~
Long
A butcher's knife lies here on the ground.
~
Type 2
Wear  8193
Values 100 3 0 3 0 0 0 1 8 0
Weight 1
Cost 225
End

#100844
Name broom~
Short a broom~
Long
A wooden broom sits here, currently unused.
~
Type 2
Wear  8193
Values 100 1 0 7 0 0 0 1 5 0
Weight 2
Cost 94
End

#100845
Name fountain water~
Short a fountain~
Long
A old marble fountain is here, pouring forth fresh water.
~
Type 22
Wear  0
Values 0 -1 -1 -1 0 0 0 0 0 0
Weight 0
Cost 0
End

#100846
Name portal large~
Short a large portal~
Long
A large portal radiates energy and makes your eyes swim.
~
Type 14
Extra 3
Wear  0
Values 4 100939 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#100847
Name steel key~
Short a steel key~
Long
A heavy steel key lies here on the ground.
~
Type 16
Extra 16384
Wear  8193
Weight 4
Cost 0
End

#100848
Name earthen key earth~
Short an earthen key~
Long
A large, earthen key lays on the ground here.
~
Type 16
Extra 16384
Wear  8193
Weight 1
Cost 0
End

#100850
Name large steel chest~
Short a large steel chest~
Long
A large steel chest sits here on the ground.
~
Type 5
Wear  0
Values 13 13 1049 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#100851
Name large earthen claymore clay sword~
Short an earthen claymore~
Long
A large, earthen claymore lies here on the ground.
~
Type 2
Extra 2097153
Wear  8193
Values 100 18 0 3 0 0 0 2 9 0
Weight 127
Cost 8505
Affect 18 2 1 0 0 0 0 0
Affect 19 2 1 0 0 0 0 0
End

#100852
Name sign~
Short a sign~
Long
A sign is here, firmly implanted into the ground.
~
Type 15
Wear  0
Weight 0
Cost 0
End

#100853
Name plain wooden shield~
Short a plain, wooden shield~
Long
A plain, wooden shield sits here on the ground.
~
Type 1
Wear  513
Values 0 3 0 0 0 0 16 16 0 0
Weight 87
Cost 550
End

#100854
Name full wooden large shield~
Short a full wooden shield~
Long
A full wooden shield sits here, waiting to be taken.
~
Type 1
Wear  513
Values 0 2 0 2 0 0 17 17 0 0
Weight 83
Cost 950
Affect 18 1 1 0 0 0 0 0
Affect 17 1 1 0 0 0 0 0
End

#100855
Name hard wood wooden cane~
Short a hard wooden cane~
Long
A hard, wooden cane lies here on the ground.
~
Type 2
Wear  1
Values 0 2 0 8 0 0 0 1 7 0
Weight 2
Cost 110
End

#100856
Name ghost amulet gray~
Short a gray, stone amulet~
Long
A gray, stone amulet with simple runes carved into it lies here on the ground.
~
Type 1
Wear  65
Weight 10
Cost 3020
Affect 14 5 1 0 0 0 0 0
Affect 13 4 1 0 0 0 0 0
Affect 17 2 1 0 0 0 0 0
End

#100857
Name molybdenum ring~
Short a molybdenum ring~
Long
A molybdenum ring with strange runes on it lies here on the ground.
~
Type 1
Extra 33554433
Wear  4097
Values 0 0 0 0 0 0 30 30 0 0
Weight 3
Cost 9500
Affect 17 2 1 0 0 0 0 0
Affect 19 1 1 0 0 0 0 0
End

#100860
Name leather shoulder pad pads~
Short a leather shoulder pad~
Long
A leather shoulder pad lies here on the ground.
~
Type 1
Wear  16385
Values 0 1 0 0 0 0 25 25 0 0
Weight 22
Cost 399
End

#100861
Name stone shield gargoyle~
Short a full stone shield~
Long
A full stone shield bearing the insignia of a gargoyle is here on the ground.
~
Type 1
Wear  513
Values 0 3 0 3 0 0 190 190 0 0
Weight 85
Cost 5540
Affect 17 3 3 0 0 0 0 0
End

#100862
Name lamp oil flask black~
Short a black flask~
Long
A black flask, typically used to hold lamp oil, lies here.
~
Type 6
Wear  8193
Values 14 14 -1 0 0 0 0 0 0 0
Weight 1
Cost 75
End

#100864
Name board~
Short the board~
Long
A board for public use stands here.
~
Type 15
Wear  0
Values 0 0 0 0 0 0 0 0 0 23
Weight 0
Cost 0
End

#100865
Name board~
Short the board~
Long
A large board for general evil use stands here.
~
Type 15
Wear  0
Values 24 0 0 0 0 0 0 0 0 0
Weight 0
Cost 0
End

#100868
Name small basin water pool~
Short a small basin of water~
Long
A small basin filled with water is here.
~
Type 22
Wear  0
Values 0 -1 -1 -1 0 0 0 0 0 0
Weight 0
Cost 0
End

#100869
Name musty loaf bread~
Short a musty loaf of bread~
Long
A musty load of bread is here on the ground.
~
Type 4
Maxinroom 7
Wear  8193
Values 8 0 0 0 0 0 0 0 0 0
Weight 0
Cost 5
End

#0



#ROOMDATA
#100800
Name Xylar;Xylar's Central Square~
Descr
You stand in it, seems the center of the city. Xylar never looked better,
citizens walking here and there minding their own business, little children
playing tag and running around. So much work put in to make Xylar once again
a beautiful city. Even since the evil minions took over and pillaged the
city, things have changed for the better. Citizens have gathered, rebuilt
and made Xylar their home once again. 
~
Flags 2359314
Reset M 100883 1 100
Reset O 100800 -5 100
Door 0 0 0 100811 30 30
~
door~
Door 1 0 0 100805 30 30
~
door~
Door 2 0 0 100809 30 30
~
door~
Door 3 0 0 100801 30 30
~
door~
End

#100801
Name A Small Square West of Xylar's Central Square~
Descr
You stand in the west part of Xylar's square.  You see many people
surrounding you, walking about.  All this comotion, but you are glad that
Xylar still stands and that it is rebuilt.  You get a warm feeling that you
can call this city home again.  You see the Runed Hall north from here as
you've remembered.  You sense feeling of purity from the south.  You may
leave in any direction.  
~
Flags 262144
Reset M 100881 1 100
Door 0 0 0 100813 30 30
~
door~
Door 1 0 0 100800 30 30
~
door~
Door 2 0 0 100810 30 30
~
door~
Door 3 0 0 100802 30 30
~
door~
End

#100802
Name West Main Street of Xylar~
Descr
You are strolling down the rebuilt streets in the western portion of
Xylar.  You sense a feeling of peace along these streets once again. 
Beautiful flowers and thick grass grow here.  Voices can be heard to your
east, apparently a casual conversation coming from the fountain just east of
here.  Axl's armory can be seen to your south where your armor can be
repaired.  To your north you can buy weapons for your adventures against the
evil forces of the world.  
~
Flags 262144
Reset M 100881 1 100
Reset M 100849 1 100
Reset O 217 0 100
Reset O 100830 0 100
Door 0 0 0 100803 30 30
~
door~
Door 1 0 0 100801 30 30
~
door~
Door 2 0 0 100804 30 30
~
door~
Door 3 0 0 100826 30 30
~
door~
End

#100803
Name The Royal Weaponsmithy~
Descr
As you enter Warren's shop, he greets you with a large, warm smile.  He's
greatful to be back in business.  You shows you all his latest wares, from
short swords to large two-handed broadswords.  As you look around, you see
many different types of weapons.  You can't remember the last time you
bought a fine forged weapon from Warren.  It's been that long, ever since
the raid.  He motions you to look at anything you like while he goes back
behind the counter to do some paper work.  You may leave back south to the
streets.  
~
Flags 262150
Sector 0
Reset M 100801 1 100
Reset O 237 1 100
Reset M 100838 1 100
Reset O 223 0 100
Reset O 209 0 100
Reset O 100825 0 35
Reset O 237 0 100
Door 2 0 0 100802 30 30
~
door~
End

#100804
Name Axl's Armory~
Descr
As you enter this shop, you notice all the beautiful suits of armor hung
up against the wall.  Everything you see is made by Axl, the owner of the
shop.  He greets you with a simple hello and asks if you need any help.  You
keep looking around trying to find what would suit your needs.  You can't
help notice that this shop has a nice decor to it.  You feel the heat coming
from the back of the shop where the forge lies.  You continue to look
around.  You may leave back to the streets north.  
~
Flags 262150
Sector 0
Reset M 100800 1 100
Reset O 201 1 100
Reset O 202 1 100
Reset O 204 1 100
Reset O 224 1 100
Reset O 227 1 100
Reset O 240 -1 100
Reset O 241 -1 100
Reset O 205 1 50
Reset O 207 1 100
Reset O 208 1 100
Reset O 212 1 100
Reset O 213 1 100
Reset O 242 -1 100
Reset O 214 1 100
Reset O 217 1 100
Reset O 221 1 100
Reset O 234 1 60
Reset M 100838 1 100
Reset O 219 0 100
Reset O 206 0 100
Reset O 100825 0 25
Reset O 100824 0 15
Reset O 236 21 100
Door 0 0 0 100802 30 30
~
door~
End

#100805
Name A Small Square East of Xylar's Central Square~
Descr
You are in the eastern part of Xylar's square.  You notice there is not
as many people here compared to the center.  Many beggars and entertainers
make this part of the square their home or stage.  As you walk through here
a beggar comes up to you and asks for a few coins, you look into his eyes
and kindly give him a few coppers.  He thanks you and leaves with a smile. 
You are glad that Xylar is back the way it used to be.  To the north you
smell the bakers stall, you experience a flash back of how it used to be. 
To the south is the provisioners shop, you better stop in to grab a few
supplies.  You may leave in any direction.  
~
Flags 262144
Reset M 100853 1 100
Reset O 207 0 100
Reset O 217 0 100
Reset O 100844 0 100
Door 0 0 0 100806 30 30
~
door~
Door 1 0 0 100812 30 30
~
door~
Door 2 0 0 100814 30 30
~
door~
Door 3 0 0 100800 30 30
~
door~
End

#100806
Name Destroyed Bakery~
Descr
What a wonderful smell.  The fresh scent of bread coming right out of the
oven.  You see a plump man standing in front of a large stone oven.  He
turns around and greets you with a smile.  Bob here sells the best bread and
pastries in town.  You may leave south or west back to the streets of Xylar.
~
Flags 263190
Sector 0
Reset M 100802 2 100
Reset O 100801 20 100
Reset O 100806 20 100
Reset O 100805 1 100
Reset O 100804 1 100
Reset O 100802 1 100
Reset M 100837 1 100
Reset O 100830 0 100
Reset O 100831 0 100
Door 2 0 0 100805 30 30
~
door~
Door 3 0 0 100811 30 30
~
door~
End

#100807
Name East Main Street of Xylar~
Descr
The eastern streets of Xylar are lined with beautiful roses dedicating
the rebuilt of the city after the forces of good retook it from evil.  North
of here is a tall tower that seems to emminate power.  South you can here
the clashing of steel as guards train.  To your east is the huge gaes of
Xylar.  
~
Flags 262144
Reset M 100835 1 100
Reset O 217 0 100
Reset O 207 0 100
Door 0 7 0 100852 30 30
You see a massive iron door leading into a large tower.  
~
towerdoor~
Door 1 0 0 100808 30 30
~
door~
Door 2 1 0 100948 30 30
You see a door leading to the guardhouse of Xylar.
~
door~
Door 3 0 0 100812 30 30
~
door~
End

#100808
Name East Main Street of Xylar~
Descr
Several of the roses on this part of the street have been bady damaged by
the heavy traffic to and from Xylar.  This fact could be do to the large
eastern gate and the heavy inflow of adventurers to and from Shade.  
~
Flags 262144
Reset M 100834 1 100
Reset O 224 0 100
Reset O 207 0 100
Reset O 217 0 100
Door 1 0 0 100815 30 30
~
door~
Door 3 0 0 100807 30 30
~
door~
End

#100809
Name A Small Square South of Xylar's Central Square~
Descr
This is the southern part of Xylar's square.  This part is much different
from the others, many trees and shrubbery have been maintained here to give
a court-yard look.  The trees are surrounding the square and are beautiful. 
After the raid, they re-planted all the vegatation.  You can see the
privisioners store east of here.  A feeling of purity lies west of here, the
peaceful Temple of Xylar.  You may leave in any direction.  
~
Flags 262144
Reset M 100843 1 100
Reset O 207 0 100
Reset O 100806 0 20
Reset O 217 0 100
Door 0 0 0 100800 30 30
~
door~
Door 1 0 0 100814 30 30
~
door~
Door 2 0 0 100822 30 30
~
door~
Door 3 0 0 100810 30 30
~
door~
End

#100810
Name The Temple of Xylar~
Descr
The magnificent temple that was built in worship for the immortals and
gods stand once again.  You see many citizens giving thanks and praising the
gods for such an event, the rebuilding of Xylar.  Sabina, the head priestess
leads a ceremony.  You notice that she is back to her old self.  You say a
word of thanks before you leave.  You may exit north or east back to the
streets of Xylar.  
~
Flags 1310742
Sector 0
Reset M 100804 1 100
Door 0 0 0 100801 30 30
~
door~
Door 1 0 0 100809 30 30
~
door~
End

#100811
Name A Small Square North of Xylar's Central Square~
Descr
You stand in Xylar's northern square.  A very busy part of town, citizens
of Xylar walking, running around to get places.  The northern part of the
square is quite large, but not as large as central.  You see many children
playing tag and ball here.  No one minds them, but the shopkeepers dislike
it but what can they do.  You smell the scent of bread and pastries to the
east.  The magnificent Runed Hall is west of you.  You may leave in any
direction.  
~
Flags 262144
Reset M 100881 1 100
Reset M 100835 1 100
Reset O 202 0 20
Reset O 206 0 100
Reset O 219 0 100
Door 0 0 0 100830 30 30
~
door~
Door 1 0 0 100806 30 30
~
door~
Door 2 0 0 100800 30 30
~
door~
Door 3 0 0 100813 30 30
~
door~
End

#100812
Name East Main Street of Xylar~
Descr
Eastern main street is lined with beautiful roses.  The street is worn
from the heavy traffic.  Zhakar's Jewelry shop is to your north, while the
fountain lies just west of here.  The great eastern gates of Xylar loom tin
the horizon to your east.  
~
Flags 262144
Reset M 100834 1 100
Reset O 238 21 45
Reset O 100828 0 100
Reset O 100827 0 100
Reset M 100835 1 100
Reset O 238 21 100
Reset O 237 0 24
Reset O 207 0 100
Reset O 217 0 100
Reset O 32 0 70
Door 0 1 0 100817 45 45
A strong metal door is here, leading into the treasure emporium.  
~
strongdoor~
Door 1 0 0 100807 30 30
~
door~
Door 2 3 0 100818 30 30
You see a strong, wooden door with a polished brass doorknob.
A note on the door says, "No Tresspassing!"
~
door~
Door 3 0 0 100805 30 30
~
door~
End

#100813
Name The Runed Hall of Xylar~
Descr
The legendary Runed Hall is built once again. The meeting place of all
expeditions and quests started here. You see many warriors and mages
sitting down as they get their provisions and supplies ready for their
trip. You notice a board here with notes and posters from other mortals.
Even though Xylar was built again, you feel this flame still inside you.
Something tells you that revenge is the only answer. You may leave east
or south back to the streets of Xylar. 
~
Flags 2359318
Sector 0
Door 1 0 0 100811 30 30
~
door~
Door 2 0 0 100801 30 30
~
door~
End

#100814
Name Puk's Provisions~
Descr
As you enter the shop, Puk is more than happy to greet you.  He has
achived his dream, to open a large store.  He now sells everything you could
think of before you travel, from skins to tent to privisions.  You are proud
of him, a man that never left Xylar even when it was burnt down.  This is
truly his home.  You may leave north or west back to the streets of Xylar.  
~
Flags 262166
Sector 0
Reset M 100803 1 100
Reset O 100803 25 100
Reset O 33 15 100
Reset O 100807 25 100
Reset O 100810 1 100
Reset O 36 10 100
Reset O 100862 10 100
Reset O 32 1 100
Reset O 100808 25 100
Reset O 100809 20 100
Door 0 0 0 100805 30 30
~
door~
Door 3 0 0 100809 30 30
~
door~
End

#100815
Name Inside the Eastern Gate of Xylar~
Descr
You stand inside the eastern gate of xylar, to the west you can see three
sentry's guarding the gates.  You look west and see this road continues as
far as to the western gate.  To the north is a dark path, leading to the
other parts of town.  
 
~
Flags 262144
Door 0 0 0 100858 30 30
~
door~
Door 1 0 0 100816 30 30
~
door~
Door 3 0 0 100808 30 30
~
door~
End

#100816
Name The Great Eastern Gate of Xylar~
Descr
The large eastern gate towers above you, almost endlessly into the
heavens.  You notice multiple gashes and gouges on the great wooden gate and
realize how many times the city has successfully fended off attackers.  
~
Flags 262146
Reset M 100827 3 100
Reset O 100825 0 100
Reset M 100827 3 100
Reset O 100825 0 100
Reset M 100827 3 100
Reset O 100825 0 100
Door 1 0 0 150501 0 0
~
~
Door 3 0 0 100815 30 30
~
door~
End

#100817
Name Zhakar's Jewelry Shop~
Descr
Burnt and torn down walls surround you in this shop, horrifying you by
even thinking what could have happend here.  Zhakar, a once rich xylarian
noble, has a small tear in his eye as he watches this once great city fall
to pieces.  
~
Flags 262166
Sector 0
Reset M 100806 1 100
Reset O 100817 1 100
Reset O 100816 1 100
Reset O 100819 1 100
Reset O 100818 1 100
Door 2 0 0 100812 45 45
~
door~
End

#100818
Name In an Old, Abandoned House~
Descr
You stand in a half burnt, half torn down house.  You see ancient pieces
of furniture, in the corners, but mostly just smolder and rubble.  It looks
as though a very wealthy man once lived here.  
~
Flags 262150
Sector 0
Door 0 3 0 100812 30 30
You see a strong, wooden door with a polished brass doorknob.
~
door~
Door 4 0 0 100819 30 30
~
door~
End

#100819
Name Upstairs In the Torn Down House~
Descr
The upstairs of this formerly richly furnished house is now missing a
roof.  Above you the bright sun light shines done on your face, and the
birds chirping seem to be the only noise in these ruins.  
~
Flags 262148
Sector 0
Door 2 0 0 100821 30 30
~
door~
Door 3 0 0 100820 30 30
~
door~
Door 5 0 0 100818 30 30
~
door~
End

#100820
Name A Beaten Down Kitchen and Bathroom~
Descr
As you step into the room, you catch a glimpse of a beaten woman laying
on the ground.  It looks like a freight trains just hit her, and you dont
want to know what the awful raiders have done to her.  The counter tops are
in ash, the roof is full of holes, and the walls have slashes and gashes in
them.  
~
Flags 262148
Sector 0
Reset O 100804 0 85
Reset O 100801 0 55
Reset O 100829 0 90
Reset M 100852 1 100
Reset O 207 0 100
Reset O 217 0 100
Reset O 100843 0 100
Reset O 100842 0 100
Door 1 0 0 100819 30 30
~
door~
End

#100821
Name A Beaten Down Bedroom~
Descr
A smoldering bed, covered with moldy covers, rests against the far wall. 
There is no roof in this area either, and as you look through the glass less
window you can see the ruins of this once great city.  The only exit is back
to the north, into the foyer.  
~
Flags 262148
Sector 0
Door 0 0 0 100819 30 30
~
door~
Door 2 0 0 0 0 0
~
~
End

#100822
Name South Main Street of Xylar~
Descr
You stand on one part of the south main street of xylar, to the north you
can see the xylar square and to the south the street continues.  You look
west and see Hanna's pubhouse, it looks like a very good place to visit.  
~
Flags 262144
Reset M 100818 1 100
Reset M 100836 1 100
Reset O 207 0 100
Reset O 217 0 55
Door 0 0 0 100809 30 30
~
door~
Door 2 0 0 100823 30 30
~
door~
Door 3 0 0 100824 30 30
~
door~
End

#100823
Name South Main Street of Xylar~
Descr
The south main street of Xylar is close to being non-existant here.  The
stones that make up the road are almost completely hidden in the grass that
now grows in between the cracked, worn cobbles.  Perhaps the lack of foot
traffic to this area of town has caused this condition.  
~
Flags 262144
Reset M 100849 1 100
Reset O 100830 0 100
Reset O 217 0 100
Door 0 0 0 100822 30 30
~
door~
Door 1 3 0 100906 55 55
You see the door leading to a tall tower.  
~
door~
Door 2 0 0 100870 30 30
~
door~
End

#100824
Name Hanna's Pubhouse~
Descr
This once cozy pub has been ransacked and destroyed.  Tables and chairs
are all scattererd all over the room broken and in pieces.  Hanna the once
owner of this fine pub has been in tears ever since the raid, hopeing one
day to get revenge on the terror that came across this city.  
~
Flags 262166
Sector 0
Reset M 100812 1 100
Reset M 100813 1 100
Door 1 0 0 100822 30 30
~
door~
Door 3 0 0 100825 30 30
~
door~
End

#100825
Name Pubs Backroom~
Descr
This once cozy pub has been ransacked and destroyed.  Tables and chairs
are all scattererd all over the room broken and in pieces.  Hanna the once
owner of this fine pub has been in tears ever since the raid, hopeing one
day to get revenge on the terror that came across this city.  
~
Flags 262164
Sector 0
Door 1 0 0 100824 30 30
~
door~
Door 4 3 0 100851 30 30
You see a wooden trapdoor, hidden in the satin cloth on the ceiling.  
~
trapdoor~
End

#100826
Name West Main Street of Xylar~
Descr
Western main street is filled with pedestrians strolling about admiring
the wares of this rebuilt city.  West of here is the huge western gate that
now protects this city.  To your north is Kharmah's shop of magic and a
small cottage is to the south.  
~
Flags 262144
Reset M 100854 1 100
Reset O 205 0 100
Reset O 237 0 80
Reset O 219 0 100
Reset O 240 12 90
Door 0 0 0 100827 30 30
~
door~
Door 1 0 0 100802 30 30
~
door~
Door 2 3 0 100947 27 27
You see a door to a small stone house.  
~
door~
Door 3 0 0 100828 30 30
~
door~
End

#100827
Name Kharmah's Shop of Magic~
Descr
This once burnt down shop, has been rebuilt.  The owner of this shop went
to great lengths to fix it up.  You notice that this shop has many shelves
with strange items and gems on display.  You come to the conclusion that he
sells magical items and wonderous gems.  You see a cloaked man sitting
behind his counter writting scrolls, he doesn't notice that you came in. 
You may leave back south to the streets of Xylar.  
~
Flags 262150
Sector 0
Reset M 100805 1 100
Reset O 100811 5 100
Reset O 54 2 40
Reset O 53 2 40
Reset O 52 2 40
Reset O 51 2 40
Reset O 100812 8 100
Reset M 100837 1 100
Reset O 100830 0 100
Reset O 100831 0 100
Reset M 100838 1 100
Reset O 221 0 100
Reset O 208 0 100
Reset O 227 0 100
Reset O 233 0 100
Reset O 203 0 40
Reset O 237 0 100
Door 2 0 0 100826 30 30
~
door~
End

#100828
Name Inside the Western Gate of Xylar~
Descr
The great western gate of Xylar is to the west, and an alley that leads
along the city walls begins to the north of here.  Far to the east you can
make out the central square of Xylar, with it's crystal clear fountain
flowing in the center for all to enjoy.  
~
Flags 262144
Door 0 0 0 100849 30 30
~
door~
Door 1 0 0 100826 30 30
~
door~
Door 2 3 0 100868 48 48
You see a massive oak door.
~
oakdoor~
Door 3 0 0 100829 30 30
~
door~
End

#100829
Name The Great Western Gate of Xylar~
Descr
This is the great western gate of Xylar.  It has been recaptured from
evil raiders and now serves as another stronghold for the armies of good. 
Sentries stand here, prepared to defend the proud city of Xylar and its
residents from the forces of evil.  
~
Flags 262146
Reset M 100831 3 100
Reset M 100831 3 100
Reset M 100831 3 100
Door 1 0 0 100828 30 30
~
door~
Door 3 0 0 100951 0 0
~
~
End

#100830
Name North Main Street of Xylar~
Descr
The large north main street has room enough for two full-sized carts on
it going opposite directions.  Nowhere else have you seen such a large road.
Every stone underfoot seems to be carefully polished.  The bank of Xylar
lies to the east, and Chuck's training room is to the west.  
~
Flags 262144
Reset M 100834 1 100
Reset O 100827 0 100
Reset O 218 0 100
Door 0 0 0 100832 30 30
~
door~
Door 1 1 0 100838 55 55
A massive stone door marks the entrance to the Royal Bank of Xylar.  
~
stonedoor~
Door 2 0 0 100811 30 30
~
door~
Door 3 1 0 100831 55 55
A large steel door leads to Chuck's house of training.  
~
steeldoor~
End

#100831
Name Chuck's Training Arena~
Descr
The once great arena for traning has been abandoned during the raid.  The
weapons and armor that line the arena are all broken and rusty, not much is
left of the arena of traning but many stories can be remembered of the
masterful teaching that went on here.  
~
Flags 262166
Sector 0
Reset M 100807 1 100
Door 0 0 0 100833 30 30
~
door~
Door 1 1 0 100830 55 55
A steeldoor lies to the east.
~
steeldoor~
End

#100832
Name North Main Street of Xylar~
Descr
The north main street stretches both north and south here.  It's simply
enormous in width and beautiful in stone-design.  The great auction house of
Xylar is to the east, and Annabette's training room for healing and
protection is to the west.  
~
Flags 262144
Reset M 100836 1 100
Reset O 207 0 100
Reset O 217 0 30
Door 0 0 0 100834 30 30
~
door~
Door 2 0 0 100830 30 30
~
door~
Door 3 1 0 100833 30 30
You can see the door to Annabette's Training House.  
~
door~
End

#100833
Name Sanctuary of Xylar~
Descr
This large room was some how protected through the raid on Xylar. 
Toatally untouched, books still adorn the walls of this large room.  Most of
them are glowing or are titled with mysterious runes that makes your eyes
swim.  Annabette stands in the center of the room with a book in her hand. 
Waiting to teach anyone who ventures into the ruined city of Xylar.  
~
Flags 262166
Sector 0
Reset M 100808 1 100
Door 0 0 0 0 0 0
~
~
Door 1 0 0 100832 30 30
~
door~
Door 2 0 0 100831 30 30
~
door~
Door 3 3 0 100841 40 40
The backdoor looks quite sturdy.  
~
backdoor~
End

#100834
Name North Main Street of Xylar~
Descr
The large street narrows to the north and widens to the south.  You can
see the northern gate of Xylar to the north of here.  There is a door to the
east and the public park of Xylar is to the west.  
~
Flags 262144
Reset M 100818 1 100
Door 0 0 0 100843 30 30
~
door~
Door 1 3 0 100836 35 35
You see the front door to the slaughterhouse of Xylar.  
~
door~
Door 2 0 0 100832 30 30
~
door~
Door 3 0 0 100835 30 30
~
door~
End

#100835
Name Public Park of Xylar~
Descr
You stand in the most beautfil place in Xylar, it is the public park. 
The air is fresh and you are full of energy.  
~
Flags 262144
Sector 27
Door 0 0 0 100840 30 30
~
door~
Door 1 0 0 100834 30 30
~
door~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 100839 30 30
~
door~
End

#100836
Name A Slaughterhouse in Xylar~
Descr
Blood stains and horrible smells meet your nostrils as you stand here. 
You wonder which gourmet establishments in Xylar would buy their meat from
this hole in the wall.  
~
Flags 262148
Sector 0
Reset M 100814 3 100
Reset M 100815 2 100
Reset M 100815 2 50
Reset M 100814 3 100
Reset M 100814 3 100
Door 3 3 0 100834 35 35
You see the door to the slaughterhouse.  
~
door~
End

#100837
Name The Great Xylarian Auction House~
Descr
Many excellent deals have been finalized, and many goods have been traded
here.  Legend has it that great adventurers stop by this place to sell
incredible wonders that even the stores cannot afford.  
~
Flags 262166
Sector 0
Door 2 0 0 100838 30 30
~
door~
Door 3 0 0 100832 30 30
~
door~
End

#100838
Name The Bank of Xylar~
Descr
The Bank of Xylar looks stronger than ever.  Large iron bars protect the
banker and the safe from thieves.  You see two large guards that look like
they could finish you in a second.  The bank didn't really recover from the
raid, but they did the best they could.  Some marks or still left on the
walls but are hardly noticed.  You may leave back east to the streets of
Xylar.  
~
Flags 263174
Sector 0
Reset M 100809 1 100
Reset O 100827 0 100
Reset O 100828 0 100
Reset M 100810 2 100
Reset O 100834 0 65
Reset M 100810 2 60
Door 3 1 0 100830 55 55
You see a massive stone door.
~
stonedoor~
End

#100839
Name Public Park~
Descr
You stand in the most beautiful place in Xylar, it is the public park. 
The air is fresh and you feel full of energy.  
~
Flags 262144
Sector 27
Reset M 100816 1 100
Reset O 217 0 100
Reset O 207 0 100
Reset O 100804 0 100
Reset O 100810 0 45
Reset M 100817 1 100
Reset O 207 0 100
Reset O 217 0 100
Door 0 0 0 100842 30 30
~
door~
Door 1 0 0 100835 30 30
~
door~
Door 2 0 0 100841 30 30
~
door~
Door 3 0 0 100845 30 30
~
door~
End

#100840
Name Public Park~
Descr
You stand in the public park of xylar, you look around and see a large
park.  But to the east you can see large gates, it looks like the northern
gates.  
~
Flags 262144
Sector 27
Door 0 0 0 0 0 0
~
~
Door 1 0 0 100843 30 30
~
door~
Door 2 0 0 100835 30 30
~
door~
Door 3 0 0 100842 30 30
~
door~
End

#100841
Name Public Park~
Descr
You stand in the public park of Xylar, in every direction you look there
are people having fun.  You look east and see a door, which looks like one
of the entrances to the park.  
~
Flags 262144
Sector 27
Door 0 0 0 100839 30 30
~
door~
Door 1 3 0 100833 40 40
The backdoor to Annabette's training house can be seen.  
~
backdoor~
Door 2 0 0 100846 30 30
A large wall blocks your way to the south.  
~
door~
End

#100842
Name Public Park~
Descr
You stand in the public park of Xylar, you look around and see a large
park all around you.  People are walking around, and having fun.  You never
seen people having this much fun in Xylar, since before the raid.  
~
Flags 262144
Sector 27
Reset M 100818 1 100
Door 0 0 0 0 0 0
~
~
Door 1 0 0 100840 30 30
~
door~
Door 2 0 0 100839 30 30
~
door~
Door 3 0 0 100844 30 30
~
door~
End

#100843
Name Inside the Northern Gate of Xylar~
Descr
You stand just inside the large northern gate of Xylar.  The public park
of Xylar can be seen to the west, and the northern main road opens up to the
south.  A dark, dirty-looking alley begins to the east of here.  
~
Flags 262146
Door 0 0 0 100867 30 30
~
door~
Door 1 0 0 100850 30 30
~
door~
Door 2 0 0 100834 30 30
~
door~
Door 3 0 0 100840 30 30
~
door~
End

#100844
Name Public Park~
Descr
The northern and western walls of Xylar meet here to form a large gap in
the northwest corner of Xylar.  In all the other directions you can see a
large beautiful park.  
~
Flags 262146
Sector 27
Door 0 0 0 0 0 0
~
~
Door 1 0 0 100842 30 30
~
door~
Door 2 0 0 100845 30 30
~
door~
Door 3 0 0 0 0 0
~
~
End

#100845
Name Public Park~
Descr
The huge western wall of Xylar rises up in the west, but in all other
directions you can see a beautiful park.  The air is clean and you feel full
of energy and life.  
~
Flags 262144
Sector 27
Door 0 0 0 100844 30 30
~
door~
Door 1 0 0 100839 30 30
~
door~
Door 2 3 0 100847 30 30
~
gate~
Door 3 0 0 0 0 0
~
~
Door 5 0 0 0 0 0
~
~
End

#100846
Name Public Park~
Descr
The huge western wall of Xylar rises up to the west, and there is a
wooden gate that leads out of this park to the south of here.  You look
around and you can see large park in every direction.  
~
Flags 262144
Sector 27
Door 0 0 0 100841 0 0
~
~
Door 3 0 0 0 0 0
~
~
End

#100847
Name A Twisty Alley Along the Xylarian City Walls~
Descr
Tall city walls rise up to the west of you, and high buildings rise up to
the east, making this alley very narrow and cramped.  The alley is fairly
clean and well-lit, and you don't feel in immediate danger here.  
~
Flags 262146
Door 0 3 0 100845 46 46
You see a large, wooden gate leading into the gardens of Xylar.
~
gate~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 100848 30 30
~
door~
Door 3 0 0 0 0 0
~
~
End

#100848
Name A Twisty Alley Along the Xylarian City Walls~
Descr
The twisty alley bends north and west here.  To the north you can see a
gate a ways off.  Walls rise up to the south and east, blocking your way in
those directions.  
~
Flags 262146
Door 0 0 0 100847 30 30
~
door~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 101008 0 0
~
~
End

#100849
Name A Twisty Alley Along the Xylarian City Walls~
Descr
Tall city walls rise up to the west of you, and high buildings rise up to
the east, making this alley very narrow and cramped.  The alley is fairly
clean and well-lit, and you don't feel in immediate danger here.  
~
Flags 262144
Reset M 100880 1 100
Door 0 0 0 101008 30 30
The city wall of Xylar bends slightly here, blocking the way.
~
door~
Door 2 0 0 100828 30 30
~
door~
Door 3 0 0 0 0 0
~
~
Door 4 0 0 0 0 0
~
~
End

#100850
Name A Dark Alley in Xylar~
Descr
The dark, dirty alley smells of puke and excrement.  You can see a small
window to the south and the alley continues to the east.  You notice that no
guards dare enter this alley; perhaps you should follow their example.  
~
Flags 262146
Door 1 0 0 100863 30 30
~
door~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 100843 30 30
~
door~
End

#100851
Name A Small Attic above the Inn of Xylar~
Descr
The attic looks dusty and unused.  Some of the floorboards are loose, and
there is a smell of must in the air.  You can see the city of Xylar and the
temple of Xylar out a window to the north.  
~
Flags 262148
Sector 0
Door 0 0 0 0 0 0
~
~
Door 5 3 0 100825 30 30
A wooden trapdoor leads down and back into the inn.  
~
trapdoor~
End

#100852
Name Inside a Tall Tower in Xylar~
Descr
You stand inside a tall tower. The walls seem to radiate a magical light,
illuminating the room. A staircase leads up into the darkness, and a cool
breeze tells you there might be some sort of opening in the top of the
tower. Perhaps a room with a window. There is a strange evil aura eminating
from the ground here, and you feel afraid when you consider exploring below.
~
Flags 262148
Sector 0
Door 2 7 0 100807 30 30
You see a massive iron door that provides entry and departure to and from
the tower.  
~
towerdoor~
Door 4 0 0 100853 30 30
~
door~
Door 5 3 0 100855 55 55
A large slab of stone looks quite loose and movable on the ground here.
~
stoneslab~
End

#100853
Name Second Level of the Xylarian Tower~
Descr
The stone stairs are worn and several have large cracks in them.  A cool
breeze blows down from the top of the staircase, refreshing your tired legs
and weary body.  The stairs continue up into the darkness and down.  
~
Flags 262148
Sector 0
Door 4 0 0 100854 30 30
~
door~
Door 5 0 0 100852 30 30
~
door~
End

#100854
Name Third Level of the Xylarian Tower~
Descr
You stand on a small platform in the long staircase leading up and down
in this large tower.  The smell of damp stones and old scrolls assault your
nostrils as you begin to breath heavily from the heavy workout the stairs
are giving your legs.  
~
Flags 262148
Sector 0
Door 4 0 0 100856 30 30
~
door~
Door 5 0 0 100853 30 30
~
door~
End

#100855
Name Tower Basement~
Descr
The basement is a cold, musty chamber, its walls blackened and scorched
from the fireballs and other devastating magics wielded by dark elves
during the conquest of Xylar.  The presence of evil dweomers is
overwhelming in this blasted room, perhaps a combination of the dark
elven magic and something older, something which has laired here for
countless years.  A stone slab, its underside cracked and pitted, is inset
in the ceiling, providing access to the tower above.
~
Flags 262148
Sector 0
Reset M 100820 1 100
Reset M 100821 3 100
Reset M 100821 3 100
Reset M 100822 1 85
Reset O 100821 0 4
Reset O 228 0 55
Door 2 3 0 100924 44 44
The huge, stone wall looks moveable to the south...
~
stonewall~
Door 4 3 0 100852 55 55
A large slab of stone provides an entry and exit to the tower basement.  
~
stoneslab~
End

#100856
Name Top Level of the Xylarian Tower~
Descr
After climbing the stairs, you finally have reached the top.  A bright
light eminating from underneath a door to the north illuminates the room.  A
long staircase leads down from here.  
~
Flags 262148
Sector 0
Door 0 3 0 100857 40 40
You see a thick wooden door.  
~
door~
Door 5 0 0 100854 30 30
~
door~
End

#100857
Name Inside a Study atop the Xylarian Tower~
Descr
This large stone room atop this massive tower seems to eminate an
unexplainable power.  There is a large wooden desk set against the west
wall, and a small window provides a magnificent view of the city to the
west.  A cool breeze blows in through the window, and you feel refreshed
from the long climb up the stairs.  
~
Flags 262148
Sector 0
Reset M 100819 1 100
Reset O 218 0 100
Reset O 205 0 100
Reset O 225 0 100
Reset O 100823 0 3
Reset O 100822 0 1
Door 2 3 0 100856 40 40
You see a thick wooden door.  
~
door~
Door 3 0 0 0 0 0
~
~
End

#100858
Name A Dark Alley in Xylar~
Descr
The alley runs north and south here.  You carefully notice that even the
brave city guards of Xylar dare not venture into this dangerous (and smelly)
part of town.  
~
Flags 262146
Door 0 0 0 100859 30 30
~
door~
Door 2 0 0 100815 30 30
~
door~
End

#100859
Name A Dark Alley in Xylar~
Descr
The alley runs north and south here.  You carefully notice that even the
brave city guards of Xylar dare not venture into this dangerous (and smelly)
part of town.  Walls tower above you to the east and west.  
~
Flags 262144
Door 0 0 0 100860 30 30
~
door~
Door 2 0 0 100858 30 30
~
door~
End

#100860
Name A Dark Alley in Xylar~
Descr
The alley splits here, heading north, west and south.  You can see the
corner of the city of Xylar to the north, and a cleaner alley to the west. 
To the south you can make out eastern main street.  
~
Flags 262144
Door 0 0 0 101012 0 0
~
~
Door 2 0 0 100859 30 30
~
door~
Door 3 0 0 100864 30 30
~
door~
End

#100861
Name The Northeast Corner of Xylar~
Descr
The eastern and northern city walls of Xylar meet here to form the corner
of the city.  There are huge piles of dirt and garbage stacked against the
walls, and the smell is nearly unbearable.  
~
Flags 262144
Reset M 100823 1 30
Reset O 207 0 100
Reset O 217 0 100
Door 0 0 0 0 0 0
~
~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 101012 0 0
~
~
Door 3 0 0 101011 0 0
~
~
End

#100862
Name A Dark Alley in Xylar~
Descr
The alley is cluttered with debris and rotten trash.  The smell of puke
and bad lager hangs in the air.  The alley continues both east and west.  
~
Flags 262144
Reset M 100823 1 75
Reset O 205 0 5
Reset O 238 21 95
Reset O 207 0 100
Reset O 217 0 100
Reset O 230 0 10
Door 1 0 0 101011 0 0
~
~
Door 3 0 0 100863 30 30
~
door~
End

#100863
Name A Dark Alley in Xylar~
Descr
The alley is cluttered with debris and rotten trash.  The smell of puke
and bad lager hangs in the air.  The alley continues both east and west.  
~
Flags 262144
Reset M 100823 1 100
Reset O 230 0 15
Reset O 219 0 40
Reset O 207 0 100
Reset O 217 0 100
Door 1 0 0 100862 30 30
~
door~
Door 3 0 0 100850 30 30
~
door~
End

#100864
Name A Dark Alley in Xylar~
Descr
This small branch of the alley seems very clean and neat, and you
speculate that someone hires a janitor to clean the street here.  The smell
of excrement and puke wafts in from the alley to the east of here.  
~
Flags 262144
Door 1 0 0 100860 30 30
~
door~
Door 3 0 0 100865 30 30
~
door~
End

#100865
Name A Dark Alley in Xylar~
Descr
The alley ends abruptly here as a large, grey stone wall rises up to the
west.  There is a small hut to the north, built almost into the side of the
wall itself.  
~
Flags 262144
Door 0 3 0 100866 30 30
You see a large, wooden door.
~
door~
Door 1 0 0 100864 30 30
~
door~
Door 3 0 0 0 0 0
~
~
End

#100866
Name Inside a Rundown Shack in Xylar~
Descr
Scraps of paper are scattered all around the hut; on the dirt floor, on a
table, on some shelves...  This hut looks like it would be the perfect place
for some shady characters to hang out.  
~
Flags 262148
Sector 0
Reset M 100824 3 100
Reset O 211 0 85
Reset O 217 0 100
Reset O 207 0 100
Reset M 100824 3 100
Reset O 212 0 45
Reset O 217 0 100
Reset O 217 0 100
Reset M 100825 1 100
Reset O 218 0 100
Reset O 212 0 75
Reset O 203 0 60
Reset O 232 0 85
Reset O 205 0 100
Reset O 100824 0 97
Door 2 3 0 100865 30 30
You see a large, wooden door.
~
door~
End

#100867
Name The Great Northern Gate of Xylar~
Descr
Massive wooden doors tower above, the only gates to survive the raid. 
This was the legendary gate during the raid, because it was the only one to
be untouched because of a great guard.  The only one to ward of darkies, he
is a pure legend here in Xylar and will remain a legend in the future of the
city.  
~
Flags 262146
Reset M 100832 1 100
Reset M 100833 2 100
Reset M 100833 2 100
Door 0 0 0 100964 0 0
~
~
Door 2 0 0 100843 30 30
~
door~
End

#100868
Name Thom's House of Thievery~
Descr
This is Thom's house of thievery where young thiefs come to train there
skills.  A big, giant guard stands here keeping a watchful over you to make
sure you don't do anything you may regret.  Thom stands here teaching a
young thief the ways of the dagger.  
~
Flags 262150
Sector 0
Reset M 100828 1 100
Reset O 207 0 100
Reset O 218 0 100
Reset M 100829 1 100
Reset O 217 0 100
Reset O 207 0 100
Door 0 3 0 100828 48 48
You see a massive oak door.
~
oakdoor~
End

#100869
Name A Secret Escape Passage~
Descr
This damp passageway smells of wet soil and rotten garbage.  A small
sliver of light comes from underneath a crack in the north wall.  The air is
still and heavy, and you have trouble breathing.  
~
Flags 262150
Sector 0
End

#100870
Name South Main Street of Xylar~
Descr
Saint Orin way intersects south main street here, forming a large
four-way junction.  This part of town looks less well-kept than the northern
parts of town, and there is a strange stench blowing in from the west of
here.  You can see the south gate of Xylar to the south.  
~
Flags 262144
Door 0 0 0 100823 30 30
~
door~
Door 1 0 0 100874 30 30
~
door~
Door 2 0 0 100871 30 30
~
door~
Door 3 0 0 100872 30 30
~
door~
End

#100871
Name The Great Southern Gate of Xylar~
Descr
This is the great southern gate of Xylar.  Two powerful assassins stand
here in the shadows, prepared to defend the southern gates at all costs. 
South of here is the ancient southern road and the sparkling fountain of
Xylar can be heard off to the distance north of here.  
~
Flags 262146
Reset M 100882 2 100
Reset M 100882 2 100
Reset M 100871 2 100
Reset M 100871 2 100
Reset O 100861 0 11
Door 0 0 0 100870 30 30
~
door~
Door 2 0 0 100985 0 0
~
~
End

#100872
Name Saint Orin Way, South Xylar~
Descr
The grass is lush and green here.  Strange giggling and grunts of
ecstacy come from the whorehouse just north of here.  Back to your east
is the south main street of Xylar.  
~
Flags 262144
Door 0 3 0 100873 40 40
You see a large, sturdy wooden door.  
~
door~
Door 1 0 0 100870 30 30
~
door~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 100884 30 30
~
door~
End

#100873
Name The Infamous Xylarian Whorehouse~
Descr
From the crystal candle-holder on the ceiling to the pink carpeting, the
room you stand in speaks of fleshy pleasure.  A desk has been set up in the
center of this luxuriously furnished room, and a staircase wanders upward to
the second floor of this building.  
~
Flags 262150
Sector 0
Reset M 100844 1 100
Reset O 217 0 100
Reset O 100830 0 100
Reset M 100845 2 100
Reset O 100833 0 100
Reset O 100832 0 100
Reset M 100845 2 100
Reset O 100832 0 100
Reset O 100833 0 100
Door 2 3 0 100872 40 40
You see a large, sturdy wooden door.  
~
door~
Door 4 0 0 100885 30 30
~
door~
End

#100874
Name Saint Orin Way, South Xylar~
Descr
The streets become almost nonexistant here.  The grass is green and lush
underfoot, and although this area of town seems dirtier than the rest of
town, there seems to be a strange feeling of peace and nature here.  
~
Flags 262144
Reset M 100851 1 100
Reset O 100842 1 88
Reset O 100841 1 90
Reset O 100840 1 100
Reset O 100838 1 100
Reset O 100839 1 100
Door 0 3 0 100906 40 40
You see a large door leading into the southern tower of Xylar.  
~
door~
Door 1 0 0 100875 30 30
~
door~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 100870 30 30
~
door~
End

#100875
Name Saint Orin Way, South Xylar~
Descr
Tall weeds and grasses grow in the dirt all around you.  Small
wildflowers bloom by the edge of the city wall to the south.  To the north
you can see a large expanse of land which has been dedicated to parkland.  
~
Flags 262144
Door 0 0 0 100876 30 30
~
door~
Door 1 0 0 100877 30 30
~
door~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 100874 30 30
~
door~
End

#100876
Name A Small Park in Xylar~
Descr
Green grass and beautiful red flowers surround you.  The smell of sweet
wildlife and freshly cut grass makes your body feel alive and full of
energy.  The park continues to the north.  The entire park was apparently
unscathed during the siege.  
~
Flags 262144
Sector 27
Door 0 0 0 100881 30 30
~
door~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 100875 30 30
~
door~
Door 3 0 0 0 0 0
~
~
End

#100877
Name Saint Orin Way, South Xylar~
Descr
There is a small dirt trail here, as if many people had trod down the
grass here. There is a sign on a door to the north that reads, "House of
fine furry animals". To the east, you see the entrance to the infamous arena
of Xylar. 
~
Flags 262144
Door 0 3 0 100878 20 20
You see a plain wooden door.  
~
door~
Door 1 0 0 101013 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 100875 30 30
~
door~
End

#100878
Name Xylar's House of Animals and Furry Creatures~
Descr
The smell of wet animals and musty straw leaves you gasping for breath as
you inhale.  There is a strange aura of peace about this small barn-like
house, and you feel at peace with nature here.  
~
Flags 262230
Sector 0
Door 1 23 0 100879 30 30
A massive iron grate leads out to the animal shelter of this pet shop.  
~
irongrate~
Door 2 1 0 100877 20 20
You see a plain wooden door.
~
door~
End

#100879
Name Pet Storage Room~
Descr
As you enter this room, a very strong menure odor suddenly invade your
olfactive organs. You can see cages filled with chicken, a horse in his
stable, and alot of dogs attached to a pole 
~
Flags 262146
Reset M 100811 1 100
Door 3 23 0 100878 30 30
~
irongrate~
End

#100880
Name Entrance to the Xylarian Gladitorial Arena~
Descr
The stone floor is splotched with omnious red stains, and the walls seem
to speak of death and destruction. To the north is a small door leading to
the gladiators quarters. The stairs to the arena just below you. 
~
Flags 262144
Reset M 100841 1 100
Reset O 218 0 100
Reset O 202 0 37
Reset O 236 21 100
Reset O 208 0 100
Door 0 3 0 100887 46 46
You see a plain door that leads to the gladiators' quarters.  
~
door~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 101013 0 0
~
~
Door 5 3 0 101014 30 30
~
grate~
End

#100881
Name A Small Park in Xylar~
Descr
Green grass and beautiful red flowers surround you.  The smell of sweet
wildlife and freshly cut grass makes your body feel alive and full of
energy.  You can see the park continue to the east, west and south.  
~
Flags 262144
Sector 27
Reset M 100865 1 100
Reset O 207 0 100
Door 0 0 0 0 0 0
~
~
Door 2 0 0 100876 30 30
~
door~
Door 3 0 0 100882 30 30
~
door~
End

#100882
Name A Small Park in Xylar~
Descr
Green grass and beautiful red flowers surround you.  The smell of sweet
wildlife and freshly cut grass makes your body feel alive and full of
energy.  The soil underfoot is soft and comfortable to walk upon.  
~
Flags 262144
Sector 27
Reset O 100845 -5 100
Door 0 0 0 0 0 0
~
~
Door 1 0 0 100881 30 30
~
door~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 0 0 0
~
~
End

#100884
Name Xylar City Dump and Junkyard~
Descr
Pieces of metal and rotten fruit and garbage are strewn all over this
grotesque field.  As you look around, you think you can make out a few
rotting corpses in several of the large heaps of rubbish.  
~
Flags 262146
Door 1 0 0 100872 30 30
~
door~
End

#100885
Name Upstairs in the Whorehouse of Xylar~
Descr
The room is totally covered with plush pink cooshie pillows and fuzzy
wallpaper.  There is a door to the west, and a small staircase leads back
down to the main floor.  
~
Flags 262148
Sector 0
Door 3 3 0 100886 35 35
You see a small wooden door, probably leading to a bedroom.  
~
door~
Door 5 0 0 100873 30 30
~
door~
End

#100886
Name A Large Bedroom in the Whorehouse of Xylar~
Descr
You stand in a large bedroom.  There is a pink, soft bed in the middle of
the room, and the smell of perfume and fish lingers in the air.  There is a
window to the west of the room, although all you can see when you look out
of it is the Xylarian dump.  
~
Flags 262148
Sector 0
Reset M 100869 1 100
Reset M 100870 1 100
Door 1 3 0 100885 35 35
You see the bedroom door.
~
door~
End

#100887
Name Passage to the Competitor's Quarters~
Descr
The stone passageway ends here, and a large spiral staircase leads down
to the gladiators' quarters.  The gladiators are obviously not treated that
well judging from the stench and the upkeep of this passageway.  
~
Flags 262146
Sector 0
Door 2 3 0 100880 46 46
You see the door that leads out of the gladiators' quarters.
~
door~
Door 5 0 0 100888 30 30
~
door~
End

#100888
Name The Gladiators' Quarters~
Descr
The gray stone walls and damp air give this passage a dungeon-like feel. 
The hallway continues to the east, and a stairway leads up from here, back
to the street level of Xylar.  
~
Flags 262148
Sector 0
Reset M 100850 1 100
Reset O 237 0 100
Reset O 202 0 40
Reset O 206 0 100
Reset O 219 0 100
Door 1 0 0 100889 30 30
~
door~
Door 4 0 0 100887 30 30
~
door~
End

#100889
Name The Gladiators' Quarters~
Descr
The many gray, damp stones make up the dreary walls of this corridor. 
Doors to the north and south make this place look just like an underground
dungeon.  No wonder the gladiators are eager to die.  
~
Flags 262148
Sector 0
Door 0 3 0 100890 50 50
You see a large stone door.  
~
stonedoor~
Door 1 0 0 100892 30 30
~
door~
Door 2 3 0 100891 40 40
You see a massive wooden door, probably leading into a gladiator's cell.  
~
woodendoor~
Door 3 0 0 100888 30 30
~
door~
End

#100890
Name A Gladiator's Cell~
Descr
The dreary wgray walls look almost clean here, and you notice the straw
bed in the corner is neat and tidy.  The dirt underfoot is dry and soft, and
this cell almost looks like it would be bearable to live in...  Almost.  
~
Flags 262148
Sector 0
Reset M 100846 1 100
Reset O 207 0 100
Door 2 0 0 100889 50 50
~
door~
End

#100891
Name A Gladiator's Cell~
Descr
A small note hangs on the wall...  It reads, "Hoem swete hoem".  There is
a pile of straw in the corner which is obviously used as a bed and bathroom
(and eating area and lounge area).  
~
Flags 262148
Sector 0
Reset M 100821 1 100
Door 0 0 0 100889 40 40
~
door~
End

#100892
Name The Gladiators' Quarters~
Descr
The many gray, damp stones make up the dreary walls of this corridor. 
Doors to the north and south make this place look just like an underground
dungeon.  No wonder the gladiators are eager to die.  
~
Flags 262148
Sector 0
Door 0 3 0 100893 40 40
You see a heavy iron door.
~
irondoor~
Door 1 7 0 100895 55 55
You see an incredibly enormous door made out of fortified steel.
~
steeldoor~
Door 2 3 0 100894 45 45
You see an enormous wooden door.  
~
woodendoor~
Door 3 0 0 100889 30 30
~
door~
End

#100893
Name A Small Gladiator's Cell~
Descr
You stand inside of a bleak, gray cell, which a poor gladiator calls his
home.  Horrible smells come from a sleeping mat in the corner, and the air
here is stagnant and thick.  
~
Flags 262148
Sector 0
Reset M 100846 1 100
Reset O 207 0 100
Door 2 3 0 100892 40 40
You see a massive iron door, leading out into the gladitors' passageway.  
~
irondoor~
End

#100894
Name A Large Galdiator's Cell~
Descr
You stand in a large cell, and from the size of the luxurious straw bed
in the corner, you can tell that the gladiator who lives here is respected
greatly.  A small grate to the south provides a small view of the arena.  
~
Flags 262148
Sector 0
Reset M 100847 1 100
Reset O 205 0 100
Reset O 218 0 100
Reset O 100834 0 70
Reset O 239 21 100
Door 0 3 0 100892 45 45
You see a large wooden door, leading out of the cell.  
~
woodendoor~
Door 2 0 0 0 0 0
~
~
End

#100895
Name A Huge Underground Cell~
Descr
From the horrible stench and lack of a neat straw bed, you deduct that
this is where they keep the horrible beasts some of the gladiators fight. 
There is a huge pile of excrement in the corner, and the dirt floor is damp
and sticky.  
~
Flags 262148
Sector 0
Reset M 100848 1 68
Reset O 54 0 7
Reset O 53 0 15
Reset O 52 0 5
Reset O 51 0 20
Reset O 57 0 15
Reset O 100837 0 75
Reset O 100836 0 45
Reset O 100835 -5 100
Reset O 100837 -3 100
Reset O 57 -3 15
Reset O 51 -3 20
Reset O 52 -3 5
Reset O 53 -3 15
Reset O 54 -3 7
Door 3 7 0 100892 55 55
You see a fortified steel, doubly-reinforced door.
~
steeldoor~
End

#100896
Name In the Xylarian Arena~
Descr
Soft sand and dirt on the floor of the arena makes it hard to move
quickly. Splotches of blood and gore can be seen ocassionally on the ground.
The spectator stands above you are empty, and it appears that the arena is
open for training only at the moment. 
~
Flags 262144
Sector 0
Reset M 100842 1 100
Reset O 236 21 100
Reset O 207 0 100
Door 0 0 0 100897 30 30
~
door~
Door 1 0 0 100899 30 30
~
door~
Door 2 0 0 100898 30 30
~
door~
Door 3 3 0 101015 30 30
~
bronze door~
End

#100897
Name In the Xylarian Arena~
Descr
Soft sand and dirt on the floor of the arena makes it hard to move
quickly. Splotches of blood and gore can be seen ocassionally on the ground.
The spectator stands above you are empty, and it appears that the arena is
open for training only at the moment. 
~
Flags 262148
Sector 0
Reset M 100842 1 50
Reset O 236 21 100
Reset O 207 0 100
Reset O 217 0 25
Door 0 0 0 0 0 0
~
~
Door 1 0 0 100900 30 30
~
door~
Door 2 0 0 100896 30 30
~
door~
Door 3 0 0 0 0 0
~
~
End

#100898
Name In the Xylarian Arena~
Descr
Soft sand and dirt on the floor of the arena makes it hard to move
quickly. Splotches of blood and gore can be seen ocassionally on the ground.
The spectator stands above you are empty, and it appears that the arena is
open for training only at the moment. 
~
Flags 262148
Sector 0
Door 0 0 0 100896 30 30
~
door~
Door 1 0 0 100901 30 30
~
door~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 0 0 0
~
~
End

#100899
Name In the Center of the Xylarian Arena~
Descr
Soft sand and dirt on the floor of the arena makes it hard to move
quickly. Splotches of blood and gore can be seen ocassionally on the ground.
The spectator stands above you are empty, and it appears that the arena is
open for training only at the moment. 
~
Flags 262148
Sector 0
Reset M 100840 1 100
Reset O 207 0 100
Door 0 0 0 100900 30 30
~
door~
Door 1 0 0 100903 30 30
~
door~
Door 2 0 0 100901 30 30
~
door~
Door 3 0 0 100896 30 30
~
door~
End

#100900
Name In the Xylarian Arena~
Descr
Soft sand and dirt on the floor of the arena makes it hard to move
quickly. Splotches of blood and gore can be seen ocassionally on the ground.
The spectator stands above you are empty, and it appears that the arena is
open for training only at the moment. 
~
Flags 262148
Sector 0
Door 0 0 0 0 0 0
~
~
Door 1 0 0 100902 30 30
~
door~
Door 2 0 0 100899 30 30
~
door~
Door 3 0 0 100897 30 30
~
door~
End

#100901
Name In the Xylarian Arena~
Descr
Soft sand and dirt on the floor of the arena makes it hard to move
quickly. Splotches of blood and gore can be seen ocassionally on the ground.
The spectator stands above you are empty, and it appears that the arena is
open for training only at the moment. There is a large grate to the south. 
~
Flags 262148
Sector 0
Door 0 0 0 100899 30 30
~
door~
Door 1 0 0 100904 30 30
~
door~
Door 2 3 0 100905 30 30
You see a huge grate leading into the lions' pit.
~
grate~
Door 3 0 0 100898 30 30
~
door~
End

#100902
Name In the Xylarian Arena~
Descr
Soft sand and dirt on the floor of the arena makes it hard to move
quickly. Splotches of blood and gore can be seen ocassionally on the ground.
The spectator stands above you are empty, and it appears that the arena is
open for training only at the moment. 
~
Flags 262148
Sector 0
Door 0 0 0 0 0 0
~
~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 100903 30 30
~
door~
Door 3 0 0 100900 30 30
~
door~
End

#100903
Name In the Xylarian Arena~
Descr
Soft sand and dirt on the floor of the arena makes it hard to move
quickly. Splotches of blood and gore can be seen ocassionally on the ground.
The spectator stands above you are empty, and it appears that the arena is
open for training only at the moment. 
~
Flags 262148
Sector 0
Reset M 100840 1 45
Reset O 207 0 100
Door 0 0 0 100902 30 30
~
door~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 100904 30 30
~
door~
Door 3 0 0 100899 30 30
~
door~
End

#100904
Name In the Xylarian Arena~
Descr
Soft sand and dirt on the floor of the arena makes it hard to move
quickly. Splotches of blood and gore can be seen ocassionally on the ground.
The spectator stands above you are empty, and it appears that the arena is
open for training only at the moment. 
~
Flags 262148
Sector 0
Door 0 0 0 100903 30 30
~
door~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 100901 30 30
~
door~
End

#100905
Name The Lions' Pit in the Arena~
Descr
The walls are covered in dried blood, and the ground is stained red. 
This is obviously where they throw the losers of the gladitorial games. 
After all, they do have to feed the lions something.  
~
Flags 262148
Sector 0
Reset M 100839 2 100
Reset M 100839 2 100
Door 0 3 0 100901 30 30
You see the huge grate leading out of this small pit of death.
~
grate~
End

#100906
Name Inside the Southern Tower of Xylar~
Descr
The cold, gray stones of the southern tower are smooth and worn.  Legends
say this tower was built long before the city of Xylar was even concieved,
back in the days of the old city, Bythar.  A narrow spiral staircase leads
up from here.  
~
Flags 262148
Sector 0
Door 2 3 0 100874 40 40
You see a sturdy door leading out of the tower.  
~
door~
Door 3 3 0 100823 55 55
You see the western door leading out to south main street.
~
westdoor~
Door 4 0 0 100908 30 30
~
door~
Door 5 3 0 100907 20 20
You see some loose floorboards and what looks like a trap door...  
~
trapdoor~
End

#100907
Name Beneath the Southern Tower~
Descr
The tunnel here seems earthen and natural.  A strange magic seems to keep
the soft dirt walls from collapsing upon you, and the whole place eminates
with the power of a magic long gone.  There is a bleak, gray wall to the
north of here.  There seems to be something strange about it.  This empty
chamber appears to have escaped the destruction above almost completely 
~
Flags 262150
Sector 0
Reset M 100868 1 100
Reset O 100855 0 80
Door 0 3 0 100918 42 42
You see a stone wall that looks like it can be easily pushed open.
~
stonewall~
Door 4 3 0 100906 20 20
You see the trapdoor leading to the main level of the Southern tower.  
~
trapdoor~
End

#100908
Name A Long, Spiral Stone Staircase~
Descr
The narrow stone staircase is lit by a strange glow.  The ancients
supposedly used this tower as a hiding place from evil magic forces that
terrorized the lands.  The stairway continues upward.  
~
Flags 262148
Sector 0
Door 4 0 0 100909 30 30
~
door~
Door 5 0 0 100906 30 30
~
door~
End

#100909
Name A Long, Spiral Stone Staircase~
Descr
The long staircase is beginning to look the same, and you wonder if you
are going in some sort of magical loop.  The room is illuminated by a
strange glow that seems to eminate from the stones themselves.  
~
Flags 262148
Sector 0
Door 4 0 0 100910 30 30
~
door~
Door 5 0 0 100908 30 30
~
door~
End

#100910
Name A Long, Spiral Stone Staircase~
Descr
The long staircase is beginning to look the same, and you wonder if you
are going in some sort of magical loop.  The room is illuminated by a
strange glow that seems to eminate from the stones themselves.  
~
Flags 262148
Sector 0
Door 4 0 0 100911 30 30
~
door~
Door 5 0 0 100909 30 30
~
door~
End

#100911
Name A Long, Spiral Stone Staircase~
Descr
The long staircase is beginning to look the same, and you wonder if you
are going in some sort of magical loop.  The room is illuminated by a
strange glow that seems to eminate from the stones themselves.  
~
Flags 262148
Sector 0
Door 2 23 0 100914 42 42
You can barely make out the form of a strange stone door to the south.  
~
stonedoor~
Door 4 0 0 100912 30 30
~
door~
Door 5 0 0 100910 30 30
~
door~
End

#100912
Name The Top of the Southern Tower~
Descr
The top level of the tower is covered in dust and smells of ancient wood.
The cold wind whistles through the tower window and speaks to you of the
ancients.  A small door leads out and up some stairs to the very top of the
tower to the north.  
~
Flags 262148
Sector 0
Door 0 0 0 100913 30 30
~
door~
Door 5 0 0 100911 30 30
~
door~
End

#100913
Name On Top of the Southern Tower~
Descr
A chilly wind, filled with a strange ancient magic blows here from afar. 
The city below you looks like a small square drawn in green fields.  Far to
the west you can see forests, and to the east you can make out a large
mountain range.  Far to the north you can see a large open sea stretch out
to the horizon.  
~
Flags 262144
Door 0 0 0 0 0 0
~
~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 100912 30 30
~
door~
Door 3 0 0 0 0 0
~
~
End

#100914
Name A Secret Room in the Tower~
Descr
The strange slant of the floor and the chill the stones give off makes
you feel uncomfortable and unsafe.  This room seems to wrap around the tower
to the east and west, and the door into this strange room is north.  
~
Flags 262148
Sector 0
Door 0 3 0 100911 42 42
You see a strange secret door which seems to blend in with the stones.
~
secretdoor~
Door 1 0 0 100916 30 30
~
door~
Door 3 0 0 100915 30 30
~
door~
Door 5 3 0 100917 55 55
You see a large stone... but it looks moveable...
~
stone~
End

#100915
Name A Secret Laboratory in the Tower~
Descr
Red stains on the floor give off odd fumes, and the air is thick and
makes you nautious.  You can see the large entrance to this secret
laboratory to the east.  There is a large workbench in the center of the
room which gives off horrible fumes.  
~
Flags 262148
Sector 0
Door 1 0 0 100914 30 30
~
door~
End

#100916
Name An Ancient Study Inside the Tower~
Descr
There is a window that overlooks the city to the south.  You can see the
Xylarian arena and Saint Orin way out the window.  The study is covered in
dust, and looks like it has not been used for a long time.  
~
Flags 262148
Sector 0
Door 3 0 0 100914 30 30
~
door~
End

#100917
Name A Earth and Stone Vault in the Southern Tower~
Descr
This room seems to shift and distort before your eyes...  There is a
strange high-pitched scream that seems to eminate from the walls around, and
you get the feeling that you are not welcome here.  
~
Flags 262150
Sector 0
Reset O 100846 -5 25
Door 4 0 0 100913 55 55
~
door~
End

#100918
Name Ruins of Bythar, Beneath Xylar~
Descr
The cobbles underfoot are worn and dirty, and the earthen ceiling looks
as though it might collapse at any moment.  The air, though somewhat fresh,
is rancid with the scent of offal and the passing of the forces of evil. 
However, little in these ruins has been molested.  It seems as though the
evil army swept through here and, finding nothing, simply left.  
~
Flags 262150
Sector 0
Door 1 0 0 100919 30 30
~
door~
Door 2 3 0 100907 42 42
You see a large, stone wall that looks like it can easily be pushed open.
~
stonewall~
End

#100919
Name Ruins of Bythar, Beneath Xylar~
Descr
The cobbles underfoot are worn and dirty, and the earthen ceiling looks
as though it might collapse at any moment.  The air, though somewhat fresh,
is rancid with the scent of offal and the passing of the forces of evil. 
However, little in these ruins has been molested.  It seems as though the
evil army swept through here and, finding nothing, simply left.  
~
Flags 262148
Sector 0
Door 0 0 0 100920 30 30
~
door~
Door 3 0 0 100918 30 30
~
door~
End

#100920
Name Ruins of Bythar, Beneath Xylar~
Descr
The cobbles underfoot are worn and dirty, and the earthen ceiling looks
as though it might collapse at any moment.  The air, though somewhat fresh,
is rancid with the scent of offal and the passing of the forces of evil. 
However, little in these ruins has been molested.  It seems as though the
evil army swept through here and, finding nothing, simply left.  
~
Flags 262148
Sector 0
Reset M 100855 1 100
Door 0 0 0 100921 30 30
~
door~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 100919 30 30
~
door~
End

#100921
Name A Junction of Ruined Roads, Deep Underground~
Descr
This large junction seems to have once been a road of the City of Bythar,
perhaps even the main square.  A cobbled street, still partially intact,
leads away to the east while a large earthen tunnel breaks off from the
junction to the west and south.  At first, no sign can be seen of defilement
at the hands of the raiders, but upon closer inspection you discover
the sigil of the dark elven arch mage, Massath D'rach'n, scrawled in
blood across the flat stones of the floor.
~
Flags 262148
Sector 0
Reset M 100855 1 100
Reset M 100860 1 100
Reset O 201 0 100
Door 1 0 0 100922 30 30
~
door~
Door 2 0 0 100920 30 30
~
door~
Door 3 0 0 100925 30 30
~
door~
End

#100922
Name Ruins of Bythar, Beneath Xylar~
Descr
The cobbles underfoot are worn and dirty, and the earthen ceiling looks
as though it might collapse at any moment.  The air, though somewhat fresh,
is rancid with the scent of offal and the passing of the forces of evil. 
However, little in these ruins has been molested.  It seems as though the
evil army swept through here and, finding nothing, simply left.  
~
Flags 262148
Sector 0
Door 0 0 0 100923 30 30
~
door~
Door 3 0 0 100921 30 30
~
door~
End

#100923
Name Ruins of Bythar, Beneath Xylar~
Descr
The cobbles underfoot are worn and dirty, and the earthen ceiling looks
as though it might collapse at any moment.  The air, though somewhat fresh,
is rancid with the scent of offal and the passing of the forces of evil. 
However, little in these ruins has been molested.  It seems as though the
evil army swept through here and, finding nothing, simply left.  
~
Flags 262148
Sector 0
Reset M 100855 1 100
Door 0 0 0 100924 30 30
~
door~
Door 2 0 0 100922 30 30
~
door~
End

#100924
Name Ruins of Bythar, Beneath Xylar~
Descr
The stone road is blasted in places and the walls of this strange
tunnel have been scorched from the fiery magic of the evil army
which swept through Xylar.  The corpses of two city guards lie
here, smoldered and decayed, their prowess unable to fend off the
might of the orcs, dark elves and other minions of darkness.
Like this once-majestic city of Bythar, Xylar now lies in ruins.
~
Flags 262150
Sector 0
Door 0 3 0 100855 44 44
The huge stone wall to the north looks like it can be easily slid open.
~
stonewall~
Door 2 0 0 100923 30 30
~
door~
End

#100925
Name A Small Earthen Tunnel~
Descr
The tunnel is small and cramped, and the soil is soft and wet.  Dirt
brushes up against your head and drops down onto your from the ceiling. 
This tunnel looks similar to the tunnel you were just in.  There is some
slight evidence of the passing of many troops, but other than that no signs
of the invasion.  
~
Flags 262148
Sector 0
Door 0 0 0 100926 30 30
~
door~
Door 1 0 0 100921 30 30
~
door~
End

#100926
Name A Small Earthen Tunnel~
Descr
The tunnel is small and cramped, and the soil is soft and wet.  Dirt
brushes up against your head and drops down onto your from the ceiling. 
This tunnel looks similar to the tunnel you were just in.  The passage
through the ruins of Bythar seems to have gone unharmed by the evil forces. 
~
Flags 262148
Sector 0
Reset M 100855 1 100
Door 2 0 0 100925 30 30
~
door~
Door 3 0 0 100927 30 30
~
door~
End

#100927
Name An Earthen Tunnel under Xylar~
Descr
The tunnel is small and cramped, and the soil is soft and wet.  Dirt
brushes up against your head and drops down onto your from the ceiling. 
This tunnel looks similar to the tunnel you were just in.  And again, though
it appears a signifcant force of orcs and other evil races moved through
here, they seem to have left this region untouched.  
~
Flags 262148
Sector 0
Reset M 100855 1 100
Door 1 0 0 100926 30 30
~
door~
Door 3 0 0 100928 30 30
~
door~
End

#100928
Name An Earthen Tunnel under Xylar~
Descr
The tunnel is small and cramped, and the soil is soft and wet.  Dirt
brushes up against your head and drops down onto your from the ceiling. 
This tunnel looks similar to the tunnel you were just in.  The stone slab
above is cracked as though someone tried to forcibly remove it, but the
remainder of the room doesn't seem to have fallen prey to the invading army.
~
Flags 262148
Sector 0
Door 0 0 0 100929 30 30
~
door~
Door 1 0 0 100927 30 30
~
door~
Door 2 0 0 100930 30 30
~
door~
End

#100929
Name An Earthen Tunnel under Xylar~
Descr
You can just barely stand upright in this small tunnel.  The smell of
damp soil hands in the mist-enshrouded atmosphere here.  The tunnel leads
north and south from here.  It appears as though the evil force.  You can
just barely stand upright in this small tunnel.  The smell of damp soil
hovers in the mist-enshrouded atmosphere.  The tunnel leads north and south
from here.  It appears as though the evil force did not make its way into
this area of the Bytharian ruins, for no sign of their passage or
destructive impulse can be found.  
~
Flags 262148
Sector 0
Door 0 0 0 100934 30 30
~
door~
Door 2 0 0 100928 30 30
~
door~
End

#100930
Name An Earthen Tunnel under Xylar~
Descr
You begin to tire of seeing earthen brown everywhere.  The sound of
dripping water begins to grate on your nerves, and a small clump of dirt
falls right in your face as you are looking up at the ceiling.  No signs of
the invasion can be found here at all.  Perhaps the orcs and dark elves
tired of their search before locating this area.  
~
Flags 262148
Sector 0
Door 0 0 0 100928 30 30
~
door~
Door 3 0 0 100931 30 30
~
door~
End

#100931
Name An Earthen Tunnel under Xylar~
Descr
The tunnel widens here, and you can see small, flat stones on the ground.
You begin to wonder if the stones around here are from the ruins of Bythar,
which gets you to thinking...  What destroyed Bythar?  
~
Flags 262148
Sector 0
Door 1 0 0 100930 30 30
~
door~
Door 3 0 0 100932 30 30
~
door~
End

#100932
Name An Earthen Tunnel under Xylar~
Descr
You begin to tire of seeing earthen brown everywhere.  The sound of
dripping water begins to grate on your nerves, and a small clump of dirt
falls right in your face as you are looking up at the ceiling.  
~
Flags 262148
Sector 0
Door 0 0 0 100933 30 30
~
door~
Door 1 0 0 100931 30 30
~
door~
End

#100933
Name An Earthen Tunnel under Xylar~
Descr
You stand at a dead-end in an earthen tunnel.  Water drips from the
ceiling and forms small puddles on the mud and earth floor beneath your
feet.  The smell of fresh soils lingers in the air here.  
~
Flags 262148
Sector 0
Door 2 0 0 100932 30 30
~
door~
End

#100934
Name An Earthen Tunnel under Xylar~
Descr
The tunnel is small and cramped, and the soil is soft and wet.  Dirt
brushes up against your head and drops down onto your from the ceiling. 
This tunnel looks similar to the tunnel you were just in.  
~
Flags 262148
Sector 0
Door 2 0 0 100929 30 30
~
door~
Door 3 0 0 100935 30 30
~
door~
End

#100935
Name An Earthen Tunnel under Xylar~
Descr
You begin to tire of seeing earthen brown everywhere.  The sound of
dripping water begins to grate on your nerves, and a small clump of dirt
falls right in your face as you are looking up at the ceiling.  
~
Flags 262148
Sector 0
Door 0 0 0 100936 30 30
~
door~
Door 1 0 0 100934 30 30
~
door~
End

#100936
Name An Earthen Tunnel under Xylar~
Descr
The tunnel opens up here, leading north, south and west.  The earthen
ceiling drips water onto your head, and your feet sink about an inch into
the soil below.  
~
Flags 262148
Sector 0
Door 0 0 0 100937 30 30
~
door~
Door 2 0 0 100935 30 30
~
door~
Door 3 0 0 100938 30 30
~
door~
End

#100937
Name An Earthen Tunnel under Xylar~
Descr
The tunnel here smells of must and damp earth.  Brown dirt surrounds you
and clumps of soil fall down onto you when you brush against the walls.  A
strange magic seems to prevent the whole cave from collapsing upon you.  
~
Flags 262148
Sector 0
Door 2 0 0 100936 30 30
~
door~
End

#100938
Name An Earthen Tunnel under Xylar~
Descr
A strange glow eminates from the soil here, keeping it in place.  There
are some remanents of an old stone road on the ground, and you assume it was
part of the great city of Bythar when it existed.  
~
Flags 262148
Sector 0
Door 1 0 0 100936 30 30
~
door~
End

#100939
Name Hall of the Ancients beneath Xylar~
Descr
The earthen walls seem to speak of ancient times and magic long gone.
The exit to the west appears to shimmer and blur, most likely the
means by which one would leave the Hall of Ancients.  This place has
not been disturbed in quite some time; it is obvious that the fell
force which invaded Xylar was unable to penetrate this deeply into the
under-ruins.
~
Flags 262150
Sector 0
Reset M 100856 2 100
Reset O 100847 0 55
Reset O 100856 0 40
Door 0 23 1048 100940 55 55
You see a huge steel door with a strange looking lock.  
~
steeldoor~
Door 3 0 0 0 0 0
~
~
End

#100940
Name The Hall of the Ancients, Deep beneath Xylar~
Descr
You stand within the Hall of the Ancients.  Earthen walls and a
crumbling stone floor make this place look unkept and in shambles.
However, a strange power seems to keep the walls from caving in, and
a feeling of fear washes over you.  This same power, undoubtedly, is
what kept the evil army out when they laid seige to Xylar itself.
~
Flags 262148
Sector 0
Door 1 0 0 100941 30 30
~
door~
Door 2 23 1048 100939 55 55
You see a solid steel door with a strange lock.  
~
steeldoor~
End

#100941
Name The Hall of the Ancients, Deep beneath Xylar~
Descr
You stand within the Hall of the Ancients.  Earthen walls and a
crumbling stone floor make this place look unkempt and in shambles.
However, a strange power seems to keep the walls from caving in, and a
feeling of fear washes over you.  It is this same power, assuredly,
which kept the army of evil from overrunning this holdfast when Xylar
fell.
~
Flags 262148
Sector 0
Reset M 100857 1 100
Door 1 0 0 100942 30 30
~
door~
Door 3 0 0 100940 30 30
~
door~
End

#100942
Name Inner Sanctum of the Hall of Ancients~
Descr
The marble floors of this inner sanctum are smooth and clean as
though some force were charged with the caretaking of this room.
Strange runes of an elder, more powerful nature cover the walls, floor,
and ceiling, their intensity so great that they appear to swim before
your eyes.
~
Flags 270340
Sector 0
Reset M 100857 2 100
Reset O 100857 0 1
Door 0 0 0 100943 30 30
~
door~
Door 3 0 0 100941 30 30
~
door~
End

#100943
Name Inner Sanctum of the Hall of Ancients~
Descr
The marble floors of the inner sanctum are clean and smooth,
untouched for years by mortals.  Powerful runes glow and blur from
the walls, floor, and ceiling here, yielding a sense of magical prowess
near to godhood.  No signs of the destruction that ran rampant in the
city above can be found in this protected place, and yet a sense of
great foreboding settles over you as you explore.
~
Flags 270340
Sector 0
Reset M 100857 1 100
Door 0 0 0 100944 30 30
~
door~
Door 2 0 0 100942 30 30
~
door~
End

#100944
Name The Center of the Hall of Ancients~
Descr
This magnificent chamber is the heart of the ancient's holdfast.
Strange runes which appear to be of liquid gold and platinum are inlaid
into the marble walls and floor; they hum and glow fiercely, providing
an almost blinding light and a low, droning buzz that seeps into your
head, clouding your thoughts.  A deep, constant rumbling reverberates
throughout the room as though the earth itself is offended with your
presence here.  It is rumored that the ancients held power over the
earth and nature itself...quite possibly enough to command the stones
even after their deaths.
~
Flags 262148
Sector 0
Reset M 100858 1 100
Reset O 100870 0 7
Reset O 100848 0 85
Reset O 100851 0 4
Door 1 23 1049 100945 55 55
A massive rock blocks your way to the east.  There is a strange looking
keyhole on the rock.  
~
rock~
Door 2 0 0 100943 30 30
~
door~
End

#100945
Name Inside the Sacred Sanctum of the Ancients~
Descr
Few mortals have ever seen the beauty of the room in which you stand. 
Large magical shapes float around you, and the stone tile floor glows with
multiple colors, making you dizzy.  You feel somehow displaced, as if you
might not be just underground anymore - almost as if you could be in another
plane of existance.  
~
Flags 67371012
Sector 0
Door 3 23 1049 100944 55 55
A massive rock blocks your way to the west.  There is a strange looking
keyhole is in the center of the rock.  
~
rock~
Door 5 7 0 100946 55 55
~
trapdoor~
End

#100946
Name The Forbidden Room of the Ancients~
Descr
A deafening roar of power and anguish whirls through this terrifying
chamber.  The earth itself is in turmoil here and the floor and walls
roil like molten lava, unsure of their proper shape or form.
A deafening roar of power and anguish whirls through this terrifying
chamber.  The earth itself is in turmoil here and the floor and walls
roil like molten lava, unsure of their proper shape or form.  The
residual power of the ancients is heavy here and the feeling of dread
which has been building throughout the hall culminates in this
forbidden room.  What secrets needed such careful protections as
afforded here are unkown.
~
Flags 1090781188
Sector 0
Reset O 100850 -5 85
Reset O 55 -3 10
Reset O 56 -3 10
Reset O 51 -3 45
Reset O 52 -3 10
Reset O 54 -3 30
Reset O 53 -3 5
Door 4 7 0 100945 55 55
~
trapdoor~
End

#100947
Name A Small Cottage In Xylar~
Descr
You are in a small cottage in xylar, nothing suprises you.  This little
shack was built in the raid and has stayed since now.  Maybe sometime this
shack will be built into a real house.  
~
Flags 262150
Sector 0
Reset M 100866 1 100
Reset O 100855 0 100
Reset O 217 0 100
Reset O 207 0 100
Reset M 100867 1 100
Reset O 100830 0 100
Reset O 100831 0 100
Door 0 3 0 100826 27 27
You see the door to this small stone house.
~
door~
End

#100948
Name The Guardhouse of Xylar~
Descr
The smell of sweat and dirty clothes comes from all around.  On the walls
are several signs, reading "To serve and protect, for a good salary."  From
the look of this room, it looks like Xylar has had no invasion crisis in the
last few years.  
~
Flags 262150
Sector 0
Reset M 100874 1 100
Reset O 237 0 100
Reset O 103218 0 55
Reset O 217 0 100
Reset O 207 0 100
Door 0 1 0 100807 30 30
You see a door leading out of the guardhouse of Xylar.  
~
door~
Door 1 0 0 100950 30 30
~
door~
Door 2 0 0 100949 30 30
~
door~
End

#100949
Name Guards' Sleeping Quarters of Xylar~
Descr
Hard, flat, dirty beds line the walls, and a sign on the wall reads,
"QUIET PLEASE!"  To the north is the main guardhouse.  Perhaps it would be
better to leave these guards alone.  Another sign reads, "NO UNAUTHORIZED
SLEEPERS ALLOWED!"  
~
Flags 262148
Sector 0
Reset M 100862 2 100
Reset O 206 0 100
Reset O 237 0 90
Reset O 219 0 100
Reset M 100862 2 100
Reset O 208 0 100
Reset O 217 0 100
Reset M 100861 3 100
Reset O 207 0 100
Reset M 100861 3 100
Reset O 205 0 100
Reset M 100861 3 100
Reset O 205 0 100
Door 0 0 0 100948 30 30
~
door~
End

#100950
Name Guard's Training Center of Xylar~
Descr
The floor is covered in dirt, and small splotches of blood can be seen on
the walls.  It looks as if the guards must go through a no-nonsense training
program.  Rumored to take four years to train, no adventurers are allowed to
train as a guard.  
~
Flags 262148
Sector 0
Reset M 100864 2 100
Reset O 237 0 65
Reset O 231 0 100
Reset O 219 0 100
Reset O 207 0 100
Reset M 100864 2 100
Reset O 205 0 100
Reset O 232 0 40
Reset O 217 0 100
Reset O 202 0 20
Reset M 100863 1 100
Reset O 203 0 100
Reset O 210 0 100
Reset O 215 0 50
Reset O 222 0 100
Reset O 228 0 20
Reset O 100825 0 70
Door 3 0 0 100948 30 30
~
door~
End

#100951
Name The Western Highway~
Descr
The road is worn and looks very well travelled.  The huge city of Xylar
rises up to the east, and you can see the long Western Highway stretch out
to the west.  The smell of fresh bread and meat comes from the city and
tempts you to enter and spend your money.  
~
Flags 262144
Sector 3
Door 0 0 0 100954 30 30
~
door~
Door 1 0 0 100829 0 0
~
~
Door 2 0 0 100955 30 30
~
door~
Door 3 0 0 100952 30 30
~
door~
End

#100952
Name The Western Highway~
Descr
To the east you can see the city gate of Xylar, just a ways off in the
distance.  On both sides of the road are wide open fields and grassy
meadows.  The sounds of wildlife fill the air, and you feel at ease with
nature.  A sign is here, stuck in the ground.  
~
Flags 262144
Sector 3
Reset O 100852 -5 100
Door 0 0 0 100968 30 30
~
door~
Door 1 0 0 100951 30 30
~
door~
Door 2 0 0 100972 30 30
~
door~
Door 3 0 0 100953 30 30
~
door~
End

#100953
Name The Western Highway~
Descr
The dirt and grass highway upon which you travel is comfortable and easy
to walk upon.  The soil is soft but firm, and the wind blows gently upon
your exposed skin, cooling you and refreshing your senses.  
~
Flags 262144
Sector 3
Reset M 103206 1 100
Reset O 253 0 100
Reset O 207 0 100
Reset O 217 0 100
Door 0 0 0 100976 30 30
~
door~
Door 1 0 0 100952 30 30
~
door~
Door 2 0 0 100975 30 30
~
door~
Door 3 0 0 103201 30 30
~
door~
End

#100954
Name Open Fields near Xylar~
Descr
The large, open field provides a great habitat for small critters and
wildflowers, as well as many wild grasses and shrubs.  The smell of grass
and flowers in the air reminds you of a beautiful maiden who has just bathed
in wonderful fragrances.  
~
Flags 262144
Sector 7
Door 0 0 0 101000 0 0
~
~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 100951 30 30
~
door~
Door 3 0 0 100968 30 30
~
door~
End

#100955
Name Small Path Outside of Xylar~
Descr
The large city walls of Xylar rise up to the east, and you can see the
western highway in the distance to the south.  The grasses underfoot look
green and healthy, and everything seems full of life and energy.  
~
Flags 262144
Sector 5
Door 0 0 0 100951 30 30
~
door~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 100958 30 30
~
door~
Door 3 0 0 100972 30 30
~
door~
End

#100956
Name Open Fields near Xylar~
Descr
The large city walls of Xylar rise up to the east, and you can see the
western highway in the distance to the south.  The grasses underfoot look
green and healthy, and everything seems full of life and energy.  
~
Flags 262144
Sector 7
Reset M 103202 1 100
Door 0 0 0 100957 30 30
~
door~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 101003 0 0
~
~
Door 3 0 0 100969 30 30
~
door~
End

#100957
Name Open Fields near Xylar~
Descr
The large city walls of Xylar rise up to the east, and you can see the
western highway in the distance to the south.  The grasses underfoot look
green and healthy, and everything seems full of life and energy.  
~
Flags 262144
Sector 7
Reset M 103202 1 100
Door 0 0 0 103247 0 0
~
~
Door 1 0 0 101023 30 30
The towering walls of Xylar prevent you from going east.
~
door~
Door 2 0 0 100956 30 30
~
door~
Door 3 0 0 100970 30 30
~
door~
End

#100958
Name Small Path Outside of Xylar~
Descr
This large open field is just to the south of the great western highway. 
Matted grass and colorful wildflowers that look picked over tell you that
civilization is nearby.  
~
Flags 262144
Sector 5
Door 0 0 0 100955 30 30
~
door~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 100959 30 30
~
door~
Door 3 0 0 100973 30 30
~
door~
End

#100959
Name Small Path Outside of Xylar~
Descr
You stand outside of the west wall of Xylar in great open fields of grass
and wildflowers.  Some trees spring up in clumps to the west, and open
fields stretch far to the north.  
~
Flags 262144
Sector 5
Reset M 100873 1 100
Door 0 0 0 100958 30 30
~
door~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 100981 30 30
~
door~
Door 3 0 0 100974 30 30
~
door~
End

#100960
Name Open Fields near Xylar~
Descr
A fresh breeze of clean, cool air blows gently against you, and you feel
alive and full of life.  The sounds of animals come from all around you, and
you feel at peace with nature.  
~
Flags 262144
Sector 7
Reset M 100873 1 100
Reset M 103203 1 100
Door 0 0 0 100978 30 30
~
door~
Door 1 0 0 100961 30 30
~
door~
Door 3 0 0 101023 0 0
~
~
End

#100961
Name Open Fields near Xylar~
Descr
The large, open field provides a great habitat for small critters and
wildflowers, as well as many wild grasses and shrubs.  The smell of grass
and flowers in the air reminds you of a beautiful maiden who has just bathed
in wonderful fragrances.  
~
Flags 262144
Sector 7
Door 0 0 0 100977 30 30
~
door~
Door 1 0 0 100962 30 30
~
door~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 100960 30 30
~
door~
End

#100962
Name Open Fields near Xylar~
Descr
The wild grasses and flowers grow all the way up to the wall of Xylar to
the south.  To the north, you can see the Northern Forest begin, and you can
hear the sounds of wildlife coming from all around.  
~
Flags 262144
Sector 7
Door 0 0 0 109803 30 30
~
door~
Door 1 0 0 100963 30 30
~
door~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 100961 30 30
~
door~
End

#100963
Name Open Fields near Xylar~
Descr
The beautiful grasses and green shrubberies provide a soft carpet upon
which to walk.  The large walls of Xylar raise up towards the sky to the
south, and you can see the northern gate of Xylar to the southeast of here. 
~
Flags 262144
Sector 7
Door 0 0 0 109802 30 30
~
door~
Door 1 0 0 100964 30 30
~
door~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 100962 30 30
~
door~
End

#100964
Name The Great Northern Road~
Descr
The large, open road of dirt and matted grass streches far to the north
from here.  You can see the city gates of Xylar to the south, scarred from
multiple invasion attempts.  
~
Flags 262144
Sector 3
Door 0 0 0 100967 30 30
~
door~
Door 1 0 0 100965 30 30
~
door~
Door 2 0 0 100867 0 0
~
~
Door 3 0 0 100963 30 30
~
door~
End

#100965
Name Open Fields near Xylar~
Descr
The beautiful grasses and green shrubberies provide a soft carpet upon
which to walk.  The large walls of Xylar raise up towards the sky to the
south, and you can see the northern gate of Xylar to the southwest of here. 
~
Flags 262144
Sector 7
Door 0 0 0 109807 30 30
~
door~
Door 1 0 0 100966 30 30
~
door~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 100964 30 30
~
door~
End

#100966
Name Open Fields near Xylar~
Descr
The beautiful grasses and green shrubberies provide a soft carpet upon
which to walk.  The large walls of Xylar raise up towards the sky to the
south, and you can see the northern gate of Xylar to the southwest of here. 
~
Flags 262144
Sector 7
Door 0 0 0 109808 30 30
~
door~
Door 1 0 0 101009 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 100965 30 30
~
door~
End

#100967
Name The Great Northern Road~
Descr
The matted grass is a greenish brown from the poor soil conditions here,
which you find strange because of the large forests that group on either
side of the road.  The road continues north and south, and to the south a
ways you can see the northern gate of Xylar.  
~
Flags 262144
Sector 3
Door 0 0 0 109801 30 30
~
door~
Door 1 0 0 109807 30 30
~
door~
Door 2 0 0 100964 30 30
~
door~
Door 3 0 0 109802 30 30
~
door~
End

#100968
Name Open Fields near Xylar~
Descr
This open area of lush grasses, just north of the western highway
provides a living area for many creatures, as well as a good spot to rest
your tired body off of the main road.  
~
Flags 262144
Sector 7
Door 0 0 0 101007 0 0
~
~
Door 1 0 0 100954 30 30
~
door~
Door 2 0 0 100952 30 30
~
door~
Door 3 0 0 100976 30 30
~
door~
End

#100969
Name Open Fields near Xylar~
Descr
A fresh breeze of clean, cool air blows gently against you, and you feel
alive and full of life.  The sounds of animals come from all around you, and
you feel at peace with nature.  
~
Flags 262144
Sector 7
Reset M 100878 1 100
Reset M 103201 1 100
Door 0 0 0 100970 30 30
~
door~
Door 1 0 0 100956 30 30
~
door~
Door 2 0 0 101004 0 0
~
~
Door 3 0 0 103202 30 30
~
door~
End

#100970
Name Open Fields near Xylar~
Descr
The large, open field provides a great habitat for small critters and
wildflowers, as well as many wild grasses and shrubs.  The smell of grass
and flowers in the air reminds you of a beautiful maiden who has just bathed
in wonderful fragrances.  
~
Flags 262144
Sector 7
Reset M 103203 1 100
Door 0 0 0 100971 30 30
~
door~
Door 1 0 0 100957 30 30
~
door~
Door 2 0 0 100969 30 30
~
door~
Door 3 0 0 103209 30 30
~
door~
End

#100971
Name Open Fields near Xylar~
Descr
Xylar is just a ways off to the southeast from here, and the fields here
look like they were cultivated long ago.  Now, green grasses and wildflowers
have taken over, creating a spectacular spectacle, and providing a great
place to rest.  A large cliff rises up to the north.  
~
Flags 262144
Sector 7
Door 1 0 0 103247 0 0
~
~
Door 2 0 0 100970 30 30
~
door~
Door 3 0 0 103245 30 30
~
door~
End

#100972
Name Open Fields near Xylar~
Descr
This large open field is just to the south of the great western highway. 
Matted grass and colorful wildflowers that look picked over tell you that
civilization is nearby.  
~
Flags 262144
Sector 7
Reset M 103207 1 100
Reset M 103201 1 100
Door 0 0 0 100952 30 30
~
door~
Door 1 0 0 100955 30 30
~
door~
Door 2 0 0 100973 30 30
~
door~
Door 3 0 0 100975 30 30
~
door~
End

#100973
Name A Light Forest near Xylar~
Descr
The trees here are moderately dense, and you can see fields open up to
the north.  The air is fresh and smells of flowers and pine, and the travel
is easy upon the soft soil underfoot.  
~
Flags 262144
Sector 27
Reset M 100877 1 100
Reset O 103203 0 100
Reset M 103203 2 100
Door 0 0 0 100972 30 30
~
door~
Door 1 0 0 100958 30 30
~
door~
Door 2 0 0 100974 30 30
~
door~
Door 3 0 0 103217 30 30
~
door~
End

#100974
Name A Light Forest near Xylar~
Descr
The trees here are moderately dense, and you can see a lightly forested
area, much like this area, to the north.  The air is fresh and smells of
flowers and pine, and the travel is easy upon the soft soil underfoot.  
~
Flags 262144
Sector 27
Door 0 0 0 100973 30 30
~
door~
Door 1 0 0 100959 30 30
~
door~
End

#100975
Name Open Fields near the Western Highway~
Descr
The air is perfumed with the scent of sweet flowers and grass.  The air
is clean and crisp, and you can see the highway in plain view to the north. 
Far to the east you can see Xylar.  
~
Flags 262144
Sector 7
Reset M 100878 1 100
Reset M 103207 1 100
Door 0 0 0 100953 30 30
~
door~
Door 1 0 0 100972 30 30
~
door~
Door 2 0 0 103217 30 30
~
door~
Door 3 0 0 103203 30 30
~
door~
End

#100976
Name Open Fields near the Western Highway~
Descr
The air is perfumed with the scent of sweet flowers and grass.  The air
is clean and crisp, and you can see the highway in plain view to the south. 
Far to the east you can see Xylar.  
~
Flags 262144
Sector 7
Door 0 0 0 101016 0 0
~
~
Door 1 0 0 100968 30 30
~
door~
Door 2 0 0 100953 30 30
~
door~
Door 3 0 0 103204 30 30
~
door~
End

#100977
Name A Lightly Forested Area near Xylar~
Descr
The soft forest floor makes for moderately-easy travel, although the
trees are difficult to navigate around.  The smell of a decaying animal
comes from under some trees, although you cannot locate its origin.  
~
Flags 262144
Sector 27
Door 0 0 0 100980 30 30
~
door~
Door 1 0 0 109803 30 30
~
door~
Door 2 0 0 100961 30 30
~
door~
Door 3 0 0 100978 30 30
~
door~
End

#100978
Name A Lightly Forested Area near Xylar~
Descr
The light forest seems alive with small creatures and bugs.  You can hear
birds chirping all around you in the tree-tops, and the soft soil beneath
you makes this place seem fertile and alive.  
~
Flags 262144
Sector 27
Door 0 0 0 100979 30 30
~
door~
Door 1 0 0 100977 30 30
~
door~
Door 2 0 0 100960 30 30
~
door~
Door 3 0 0 101024 0 0
~
~
End

#100979
Name A Densly Forested Area~
Descr
The thick forest is made of densly packed, large-trunked trees.  Most of
the trees are pines, but several broad-leaved coniferous trees still have
managed to find a small bit of light under the taller trees, and provide a
nice contrast to the manotony of pine.  There is an odd path leading north
through thick trees.  
~
Flags 262144
Sector 27
Door 0 0 0 109825 30 30
~
door~
Door 1 0 0 100980 30 30
~
door~
Door 2 0 0 100978 30 30
~
door~
Door 3 0 0 101025 0 0
~
~
End

#100980
Name The Northern Forest~
Descr
The light forest seems alive with small creatures and bugs.  You can hear
birds chirping all around you in the tree-tops, and the soft soil beneath
you makes this place seem fertile and alive.  
~
Flags 262144
Sector 27
Door 0 0 0 0 0 0
~
~
Door 1 0 0 109805 30 30
~
door~
Door 2 0 0 100977 30 30
~
door~
Door 3 0 0 100979 30 30
~
door~
End

#100981
Name Small Path Outside of Xylar~
Descr
The long grasses here look healthy and strong.  The soil is soft and easy
to walk upon, and to the northeast you can see the southwest corner of the
city of Xylar.  The lands get more hilly as you look to the south.  
~
Flags 262144
Sector 5
Reset M 100872 1 100
Door 0 0 0 100959 30 30
~
door~
Door 2 0 0 100994 30 30
~
door~
End

#100982
Name Small Path Outside of Xylar~
Descr
The large, open fields make you feel small, especially with a massive
wall towering above you to the north.  The grasses sway in the breeze,
creating an interesting rippling effect.  
~
Flags 262144
Sector 5
Door 1 0 0 100983 30 30
~
door~
Door 2 0 0 100992 30 30
~
door~
Door 3 0 0 101022 0 0
~
~
End

#100983
Name Small Path Outside of Xylar~
Descr
The small path turns here to the east and the south.  To the south, the
path climbs up a small hill.  To the west and southeast, open fields sway
gently in the cool breeze.  The large city walls of Xylar block your way to
the north.  
~
Flags 262144
Sector 5
Door 1 0 0 100984 30 30
~
door~
Door 2 0 0 100988 30 30
~
door~
Door 3 0 0 100982 30 30
~
door~
End

#100984
Name Small Path Outside of Xylar~
Descr
This small path is made from ancient, yellowish stones.  The path
continues to the west, and open fields stretch out before you to the south. 
The air is fresh and light, and you feel full of energy.  
~
Flags 262144
Sector 5
Door 1 0 0 100985 30 30
~
door~
Door 2 0 0 100991 30 30
~
door~
Door 3 0 0 100983 30 30
~
door~
End

#100985
Name The Ancient Southern Road~
Descr
You tread upon a road that seems old and brittle, yet has survived the
tests of time for over five hundred years.  A small path leads around the
walls of Xylar to the west, and the large southern city gate is to the
north.  
~
Flags 3407872
Sector 3
Door 0 0 0 100871 0 0
~
~
Door 1 0 0 100986 30 30
~
door~
Door 2 0 0 110101 30 30
The southern road is closed due to construction :)
Try north or west.
~
(null)~
Door 3 0 0 100984 30 30
~
door~
End

#100986
Name An Open Field Outside of Xylar~
Descr
A cool breeze gently blows by you, bringing the scent of wildflowers to
your battle-hardened nose.  The huge walls of Xylar rise up to the north,
and you can see the ancient southern road to the west.  
~
Flags 262144
Sector 7
Door 0 0 0 0 0 0
~
~
Door 1 0 0 100987 30 30
~
door~
Door 2 0 0 110130 0 0
~
~
Door 3 0 0 100985 30 30
~
door~
End

#100987
Name An Open Field Outside of Xylar~
Descr
A cool breeze gently blows by you, bringing the scent of wildflowers to
your battle-hardened nose.  The huge walls of Xylar rise up to the north,
and you can see the ancient southern road to the southwest.  
~
Flags 262144
Sector 7
Door 0 0 0 0 0 0
~
~
Door 3 0 0 100986 30 30
~
door~
Door 5 0 0 0 0 0
~
~
End

#100988
Name Small Path up a Hill~
Descr
The ground is uneven, and travel becomes rough here.  Rocks poke through
the soil, and the path continues upward to the south.  To the north, the
path gets more level and looks like easier travelling.  
~
Flags 262144
Sector 5
Door 0 0 0 100983 30 30
~
door~
Door 1 0 0 100991 30 30
~
door~
Door 2 0 0 100989 30 30
~
door~
Door 3 0 0 100992 30 30
~
door~
End

#100989
Name Small Path up a Hill~
Descr
You have arrived at the top of a hill, at the end of a small path.  There
is a door to the west, leading into some sort of building.  Far to the north
you can see the southern walls of Xylar.  
~
Flags 262146
Sector 5
Door 0 0 0 100988 30 30
~
door~
Door 3 3 0 100990 35 35
You see a door which leads into a small abandoned chapel.
~
door~
End

#100990
Name Inside a Small, Abandoned Chapel~
Descr
You stand inside a chapel, abandoned long ago.  The walls are collapsing
and the wooden pews are rotted through.  The door out of the chapel lies to
the east.  You can look out a small window to the north and see the walls of
Xylar in the distance.  
~
Flags 262148
Sector 0
Reset M 100876 1 100
Door 0 0 0 0 0 0
~
~
Door 1 3 0 100989 35 35
You see the door which leads out of this small, abandoned chapel.
~
door~
Door 5 3 0 174101 30 30
~
trapdoor~
End

#100991
Name Open Fields South of Xylar~
Descr
The lovely lush fields seem to humm with unseen bugs and wildlife.  You
can see the ancient southern road to the east, and a strange trail to the
west.  The air is fresh, and you can barely smell fresh bread in the air,
coming from somewhere to the north.  
~
Flags 262144
Sector 7
Door 0 0 0 100984 30 30
~
door~
Door 1 0 0 110101 0 0
~
~
Door 2 0 0 110131 0 0
~
~
Door 3 0 0 100988 30 30
~
door~
End

#100992
Name Open Fields South of Xylar~
Descr
The pleasant smell of sweet flowers and cut grasses make you feel alive
and powerful.  To the north a ways you can make out the city walls of Xylar,
and to the west some hills begin to form.  A ways to the east you can see
the great ancient southern road.  
~
Flags 262144
Sector 7
Door 0 0 0 100982 30 30
~
door~
Door 1 0 0 100988 30 30
~
door~
End

#100993
Name A Cell in the Xylarian Jail~
Descr
The bleak, gray walls and lack of sunlight in this god-forsaken cell make
you wish you had never committed a crime in the first place.  All you can do
is wait out your sentence here, so it seems.  
~
Flags 279700
Sector 0
Reset O 100868 -5 100
Reset O 100869 0 100
Reset O 100869 0 100
Reset O 100869 0 100
Reset O 100869 0 100
End

#100994
Name Small Path Outside of Xylar~
Descr
These gentle hills are covered in wildflowers and tall grasses.  Small
rocks cover the ground, reminding you of the incredible stresses the earth
endures.  To the northeast you can make out the city walls of Xylar.  
~
Flags 262144
Sector 5
Door 0 0 0 100981 30 30
~
door~
Door 2 0 0 101020 0 0
~
~
End

#100995
Name A Dark Underground Passageway~
Descr
You stand in a mysterious dark, underground passageway.  The walls are
damp but strangely clean.  The passage continues to the north, and you can
make out a dim light coming somewhere from above you.  
~
Flags 262149
Sector 0
Door 0 0 0 100996 30 30
~
door~
End

#100996
Name A Dark Underground Passageway~
Descr
The damp, dark passageway seems well-travelled and clean, and the
polished stones underfoot speak of pride and honor.  You can see a stairway
leading up on the north side of this passageway.  
~
Flags 262149
Sector 0
Door 2 0 0 100995 30 30
~
door~
Door 4 0 0 0 0 0
~
~
End

#100998
Name The Ultimate Torture room for Whiners, Bitchers, and Moaners.~
Descr
You stand in a large room, nearly 50 feet in length and width, with a
very high ceiling.  Various instruments of torture and pain-giving devices
line the walls, and several tables have been set out here, some with very
rusty, dull blades lying on them.  A large list is on the wall with the
cryptic letters, "Banned sites" scrawled on it.  There is also a big bucket
full of body parts labelled, "Cheaters".  You better hope you are in here
just for a simple reimburse or discussion, or you may be in for an
unpleasant suprise.  
 
~
Flags 3408900
Door 3 0 0 0 0 0
~
~
End

#101000
Name Open Fields near Xylar~
Flags 262144
Sector 7
Door 0 0 0 101001 0 0
~
~
Door 2 0 0 100954 0 0
~
~
Door 3 0 0 101007 0 0
~
~
End

#101001
Name Open Fields near Xylar~
Descr
This open area of lush grasses, just north of the western highway
provides a living area for many creatures, as well as a good spot to rest
your tired body off of the main road. 
~
Flags 262144
Sector 7
Door 0 0 0 101002 0 0
~
~
Door 2 0 0 101000 0 0
~
~
Door 3 0 0 101006 0 0
~
~
End

#101002
Name Open Fields near Xylar~
Descr
This open area of lush grasses, just north of the western highway
provides a living area for many creatures, as well as a good spot to rest
your tired body off of the main road. 
~
Flags 262144
Sector 7
Door 0 0 0 101003 0 0
~
~
Door 2 0 0 101001 0 0
~
~
Door 3 0 0 101005 0 0
~
~
End

#101003
Name In a Lightly-Wooded Area~
Descr
The fertile soil underfoot makes for easy travel. It also provides a lush
carpet for trees, grasses, bushes and flowers to grow upon. The air is sweet
with the smell of wildflowers, and a gentle wind caresses your face. 
~
Flags 262144
Sector 27
Door 0 0 0 100956 0 0
~
~
Door 2 0 0 101002 0 0
~
~
Door 3 0 0 101004 0 0
~
~
End

#101004
Name In a Lightly-Wooded Area~
Descr
The fertile soil underfoot makes for easy travel. It also provides a lush
carpet for trees, grasses, bushes and flowers to grow upon. The air is sweet
with the smell of wildflowers, and a gentle wind caresses your face. 
~
Flags 262144
Sector 27
Door 0 0 0 100969 0 0
~
~
Door 1 0 0 101003 0 0
~
~
Door 2 0 0 101005 0 0
~
~
Door 3 0 0 101019 0 0
~
~
End

#101005
Name Open Fields near Xylar~
Descr
This open area of lush grasses, just north of the western highway
provides a living area for many creatures, as well as a good spot to rest
your tired body off of the main road. 
~
Flags 262144
Sector 7
Door 0 0 0 101004 0 0
~
~
Door 1 0 0 101002 0 0
~
~
Door 2 0 0 101006 0 0
~
~
Door 3 0 0 101018 0 0
~
~
End

#101006
Name Open Fields near Xylar~
Descr
This open area of lush grasses, just north of the western highway
provides a living area for many creatures, as well as a good spot to rest
your tired body off of the main road. 
~
Flags 262144
Sector 7
Door 0 0 0 101005 0 0
~
~
Door 1 0 0 101001 0 0
~
~
Door 2 0 0 101007 0 0
~
~
Door 3 0 0 101017 0 0
~
~
End

#101007
Name Open Fields near Xylar~
Descr
This open area of lush grasses, just north of the western highway
provides a living area for many creatures, as well as a good spot to rest
your tired body off of the main road. 
~
Flags 262144
Sector 7
Door 0 0 0 101006 0 0
~
~
Door 1 0 0 101000 0 0
~
~
Door 2 0 0 100968 0 0
~
~
Door 3 0 0 101016 0 0
~
~
End

#101008
Name A Twisty Alley Along the Xylarian City Walls~
Descr
Tall city walls rise up to the west of you, and high buildings rise up to
the east, making this alley very narrow and cramped. The alley is fairly
clean and well-lit, and you don't feel in immediate danger here. 
~
Flags 262144
Door 1 0 0 100848 0 0
~
~
Door 2 0 0 100849 0 0
~
~
End

#101009
Name A Small Path Around Xylar~
Descr
This small path is covered with matted grass, and it looks moderately
well-travelled. Large trees blck your way to the north. You can see the
large towers of Xylar rise up into the sky as you look above the large city
walls to the south. 
~
Flags 262144
Sector 7
Door 1 0 0 101010 0 0
~
~
Door 3 0 0 100966 0 0
~
~
End

#101010
Name A Small Path Around Xylar~
Descr
This small path is covered with matted grass, and it looks moderately
well-travelled. Large trees blck your way to the north. You can see the
large towers of Xylar rise up into the sky as you look above the large city
walls to the south. 
~
Flags 262144
Sector 7
Door 1 0 0 150548 0 0
~
~
Door 3 0 0 101009 0 0
~
~
End

#101011
Name A Dark Alley in Xylar~
Descr
The alley is cluttered with debris and rotten trash. The smell of puke
and bad lager hangs in the air. The alley continues both east and west. 
~
Flags 262144
Door 1 0 0 100861 0 0
~
~
Door 3 0 0 100862 0 0
~
~
End

#101012
Name A Dark Alley in Xylar~
Descr
The alley runs north and south here. You carefully notice that even the
brave city guards of Xylar dare not venture into this dangerous part of
town. Walls tower above you to the east and west. 
~
Flags 262144
Door 0 0 0 100861 0 0
~
~
Door 2 0 0 100860 0 0
~
~
End

#101013
Name Saint Orin Way, South Xylar~
Descr
There is a small dirt trail here, as if many people had trod down the
grass here. To the east, you see the entrance of the infamous arena of
Xylar. 
~
Flags 262144
Door 1 0 0 100880 0 0
~
~
Door 3 0 0 100877 0 0
~
~
End

#101014
Name Stairway to the Arena~
Descr
The stairway looks very old. Almost every single stone of the stairway
aer badly damaged. You can see dried blood drops all across the ground, it
seems alot of badly wounded gladiators have been dragged on these steps. The
stairs are leading down to the arena, and up to xylar. 
~
Flags 262148
Sector 0
Door 4 3 0 100880 30 30
~
grate~
Door 5 0 0 101015 0 0
~
~
End

#101015
Name Waiting room for the Gladiators~
Descr
You can feel alot of tension in the room. Numerous unknown gladiators
have passed here to try to make a name for themselves. They all came here
wishing to be trained by the best trainers around, with the hope of becoming
a warrior. You can see a pair of huge bronze doors covered with the blood of
the gladiators. It might be a good idea to turn back before you get hurt. 
~
Flags 262148
Sector 0
Door 1 3 0 100896 30 30
~
bronze door~
Door 4 0 0 101014 0 0
~
~
End

#101016
Name Open Fields near Xylar~
Descr
This open area of lush grasses, just north of the western highway
provides a living area for many creatures, as well as a good spot to rest
your tired body off of the main road. 
~
Flags 262144
Sector 7
Door 0 0 0 101017 0 0
~
~
Door 1 0 0 101007 0 0
~
~
Door 2 0 0 100976 0 0
~
~
Door 3 0 0 103413 0 0
~
~
End

#101017
Name Open Fields near Xylar~
Descr
This open area of lush grasses, just north of the western highway
provides a living area for many creatures, as well as a good spot to rest
your tired body off of the main road. 
~
Flags 262144
Sector 7
Door 0 0 0 101018 0 0
~
~
Door 1 0 0 101006 0 0
~
~
Door 2 0 0 101016 0 0
~
~
Door 3 0 0 103412 0 0
~
~
End

#101018
Name Open Fields near Xylar~
Descr
This open area of lush grasses, just north of the western highway
provides a living area for many creatures, as well as a good spot to rest
your tired body off of the main road. 
~
Flags 262144
Sector 7
Door 0 0 0 101019 0 0
~
~
Door 1 0 0 101005 0 0
~
~
Door 2 0 0 101017 0 0
~
~
Door 3 0 0 103411 0 0
~
~
End

#101019
Name In a Lightly-Wooded Area~
Descr
The fertile soil underfoot makes for easy travel. It also provides a lush
carpet for trees, grasses, bushes and flowers to grow upon. The air is sweet
with the smell of wildflowers, and a gentle wind caresses your face. 
~
Flags 262144
Sector 27
Door 0 0 0 103202 0 0
~
~
Door 1 0 0 101004 0 0
~
~
Door 2 0 0 101018 0 0
~
~
Door 3 0 0 103410 0 0
~
~
End

#101020
Name Small Path Outside of Xylar~
Descr
The large, open fields make you feel small, especiall with a massive wall
towering above you to the north. The grasses sway in the breeze creating an
interesting rippling effect. 
~
Flags 262144
Sector 5
Door 0 0 0 100994 0 0
~
~
Door 1 0 0 101021 0 0
~
~
End

#101021
Name Small Path Outside of Xylar~
Descr
The large, open fields make you feel small, especiall with a massive wall
towering above you to the north. The grasses sway in the breeze creating an
interesting rippling effect. 
~
Flags 262144
Sector 5
Door 1 0 0 101022 0 0
~
~
Door 3 0 0 101020 0 0
~
~
End

#101022
Name Small Path Outside of Xylar~
Descr
The large, open fields make you feel small, especiall with a massive wall
towering above you to the north. The grasses sway in the breeze creating an
interesting rippling effect. 
~
Flags 262144
Sector 5
Door 1 0 0 100982 0 0
~
~
Door 3 0 0 101021 0 0
~
~
End

#101023
Name Open Fields near Xylar~
Flags 262144
Sector 7
Door 0 0 0 101024 0 0
~
~
Door 1 0 0 100960 0 0
~
~
Door 3 0 0 100957 0 0
~
~
End

#101024
Name In a Lightly-Wooded Area~
Descr
The fertile soil underfoot makes for easy travel. It also provides a lush
carpet for trees, grasses, bushes and flowers to grow upon. The air is sweet
with the smell of wildflowers, and a gentle wind caresses your face. 
~
Flags 262144
Sector 27
Door 0 0 0 101025 0 0
~
~
Door 1 0 0 100978 0 0
~
~
Door 2 0 0 101023 0 0
~
~
Door 3 0 0 103247 0 0
~
~
End

#101025
Name In a Lightly-Wooded Area~
Descr
The fertile soil underfoot makes for easy travel. It also provides a lush
carpet for trees, grasses, bushes and flowers to grow upon. The air is sweet
with the smell of wildflowers, and a gentle wind caresses your face. 
~
Flags 262144
Sector 27
Door 1 0 0 100979 0 0
~
~
Door 2 0 0 101024 0 0
~
~
Door 3 0 0 103248 0 0
~
~
End

#0



#$