/
mudd/docs/html/
mudd/world/
******************************************************************************
* Locke's   __ -based on merc v2.2-____        NIM Server Software           *
* ___ ___  (__)__    __ __   __ ___| G| v4.0   Version 4.0 GOLD EDITION      *
* |  /   \  __|  \__/  |  | |  |     O|        documentation release         *
* |       ||  |        |  \_|  | ()  L|        Hallow's Eve 1999             *
* |    |  ||  |  |__|  |       |     D|                                      *
* |____|__|___|__|  |__|\___/__|______|        http://www.nimud.org/nimud    *
*   n a m e l e s s i n c a r n a t e          dedicated to chris cool       *
******************************************************************************

NIMUD Version 4.0 GOLD EDITION
documentation release

Release Date:  Halloween, 1999


                            Liscensing Agreement


The author:  Herb "Locke" Gilliland
     Email:  theisles@nimud.org

NIM Server Software Copyright (c) 1994-1999.  All Rights Reserved.

   !! NiMUD is NOT Public Domain, shareware, careware or the like !!

This software is supplied AS IS with no warrantees expressed or implied.

By using this software, you agree to the liscensing stipulations outlined
in this file.

This software MAY DAMAGE YOUR SYSTEM if used improperly or properly, no
gaurantees of the safe use of this software is made in any way.

NiMud Server Software is distributed FREE OF CHARGE, and you are
benefiting.  The author adds the following requirements that need
to be met in order to legally use this software:

      *  USER must inform, via e-mail, the author, in the event that
         a mud service be created using this software or any of its
         derivatives

      *  USER must inform, via e-mail, the author, in the event that
         derived software is released based on this code, and that
         credit must be given in the login screen in the form of:
         "Based on NiMUD"  OR  "Based on NiMUD <version>"

      *  USER agrees that PARTS OF THE CODE, when removed and taken
         to be used in other MUD servers, retain their original names
         in reference, and credit be given in the login screen in the
         form of:  "NiMUD Code Inside"

      *  USER agrees to the statements in this liscense and the Diku liscense

      *  NO MONEY can be charged to use this software, including
         the fees mentioned in the Diku liscense below, however the author
         agrees to the PROFITEERING of a USER if that profit is made through
         donations without reward or through advertisement space sold on
         the mud in the form of database objects, links or banners

      *  Any running version of NiMUD must include "NiMUD" in the login
         sequence.
         
      *  You are allowed to alter NiMUD, source and documentation as long as
         you do not violate any of the above stated rules, or the rules of
         the Diku Liscensing Agreement


The following liscense also applies:

****************************** THE DIKU LISCENSE *****************************
original file: liscense.doc for dikumud

/* ************************************************************************
*  Copyright (C) 1990, 1991                                               *
*  All Rights Reserved                                                    *
************************************************************************* */

                             DikuMud License

                      Program & Concept created by


Sebastian Hammer
Prss. Maries Alle 15, 1
1908 Frb. C.
DENMARK
(email quinn@freja.diku.dk)

Michael Seifert
Nr. Soeg. 37C, 1, doer 3
1370 Copenhagen K.
DENMARK
(email seifert@freja.diku.dk)

Hans Henrik St{rfeldt
Langs} 19
3500 V{rl|se
DENMARK
(email bombman@freja.diku.dk)

Tom Madsen
R|de Mellemvej 94B, 64
2300 Copenhagen S.
DENMARK
(email noop@freja.diku.dk)

Katja Nyboe
Kildeg}rdsvej 2
2900 Hellerup
31 62 82 84
DENMARK
(email katz@freja.diku.dk)


This document contains the rules by which you can use, alter or publish
parts of DikuMud. DikuMud has been created by the above five listed persons
in their spare time, at DIKU (Computer Science Instutute at Copenhagen
University). You are legally bound to follow the rules described in this
document.

Rules:

   !! DikuMud is NOT Public Domain, shareware, careware or the like !!

   You may under no circumstances make profit on *ANY* part of DikuMud in
      any possible way. You may under no circumstances charge money for
         distributing any part of dikumud - this includes the usual $5 charge
            for "sending the disk" or "just for the disk" etc.
               By breaking these rules you violate the agreement between us and the
                  University, and hence will be sued.

   You may not remove any copyright notices from any of the documents or
      sources given to you.

   This license must *always* be included "as is" if you copy or give
      away any part of DikuMud (which is to be done as described in this
         document).

   If you publish *any* part of dikumud, we as creators must appear in the
      article, and the article must be clearly copyrighted subject to this
         license. Before publishing you must first send us a message, by
            snail-mail or e-mail, and inform us what, where and when you are
               publishing (remember to include your address, name etc.)

   If you wish to setup a version of DikuMud on any computer system, you
      must send us a message , by snail-mail or e-mail, and inform us where
         and when you are running the game. (remember to include
            your address, name etc.)


   Any running version of DikuMud must include our names in the login
      sequence. Furthermore the "credits" command shall always cointain
         our name, addresses, and a notice which states we have created DikuMud.

   You are allowed to alter DikuMud, source and documentation as long as
      you do not violate any of the above stated rules.


Regards,



The DikuMud Group


Note:

We hope you will enjoy DikuMud, and encourage you to send us any reports
on bugs (when you find 'it'). Remember that we are all using our spare
time to write and improve DikuMud, bugs, etc. - and changes will take their
time. We have so far put extremely many programming hours into this project.
If you make any major improvements on DikuMud we would be happy to
hear from you. As you will naturally honor the above rules, you will receive
new updates and improvements made to the game.