/
temp/ue/UltraEnvy/
temp/ue/UltraEnvy/backup/
temp/ue/UltraEnvy/clans/
temp/ue/UltraEnvy/classes/
temp/ue/UltraEnvy/doc/MSP/
temp/ue/UltraEnvy/doc/MobProg2.1/
temp/ue/UltraEnvy/doc/OLC11/
temp/ue/UltraEnvy/doc/OLC11/doc/
temp/ue/UltraEnvy/doc/OLC11/options/
temp/ue/UltraEnvy/log/
temp/ue/UltraEnvy/mobprogs/
temp/ue/UltraEnvy/player/
temp/ue/UltraEnvy/src/
temp/ue/UltraEnvy/sys/
>greet_prog 40~
bark $n
if name($n) == mayor
        growl $n
        kill $n
endif
~
>rand_prog 10~
emote leaves a deposit on the ground.~
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