LPMUD/
LPMUD/BIN/
LPMUD/DOC/
LPMUD/MUDLIB/
LPMUD/MUDLIB/BANISH/
LPMUD/MUDLIB/D/
LPMUD/MUDLIB/DOC/
LPMUD/MUDLIB/DOC/DOMAINS/
LPMUD/MUDLIB/DOC/EFUN/
LPMUD/MUDLIB/DOC/EXAMPLES/
LPMUD/MUDLIB/DOC/EXAMPLES/ARMOUR/
LPMUD/MUDLIB/DOC/EXAMPLES/CONTAIN/
LPMUD/MUDLIB/DOC/EXAMPLES/FOOD/
LPMUD/MUDLIB/DOC/EXAMPLES/MAGIC/
LPMUD/MUDLIB/DOC/EXAMPLES/MONSTER/
LPMUD/MUDLIB/DOC/EXAMPLES/ROOM/
LPMUD/MUDLIB/DOC/EXAMPLES/WEAPONS/
LPMUD/MUDLIB/FUNCTION/
LPMUD/MUDLIB/INCLUDE/
LPMUD/MUDLIB/INCLUDE/FN_SPECS/
LPMUD/MUDLIB/INCLUDE/SKILLS/
LPMUD/MUDLIB/INFO/
LPMUD/MUDLIB/INHERIT/BASE/
LPMUD/MUDLIB/LOG/
LPMUD/MUDLIB/MANUALS/312/
LPMUD/MUDLIB/NEWS/
LPMUD/MUDLIB/OBJ/PARTY/
LPMUD/MUDLIB/OBJ/SHADOWS/
LPMUD/MUDLIB/OBJECTS/COMPONEN/
LPMUD/MUDLIB/OPEN/
LPMUD/MUDLIB/OPEN/LIBRARY/
LPMUD/MUDLIB/OPEN/PARTY/
LPMUD/MUDLIB/PLAYERS/
LPMUD/MUDLIB/PLAYERS/ZIL/
LPMUD/MUDLIB/ROOM/
LPMUD/MUDLIB/ROOM/CITY/ARENA/
LPMUD/MUDLIB/ROOM/CITY/CREATOR/
LPMUD/MUDLIB/ROOM/CITY/GARDEN/MONST/
LPMUD/MUDLIB/ROOM/CITY/OBJ/
LPMUD/MUDLIB/ROOM/CITY/PUB/
LPMUD/MUDLIB/ROOM/CITY/SHOP/
LPMUD/MUDLIB/ROOM/DEATH/
LPMUD/MUDLIB/ROOM/REGISTRY/
LPMUD/MUDLIB/SECURE/
LPMUD/MUDLIB/SECURE/UDP_CMD_/
LPMUD/MUDLIB/SKILLS/
LPMUD/MUDLIB/SKILLS/FIGHTER/
LPMUD/MUDLIB/SKILLS/THIEF/
LPMUD/MUDLIB/USR/
LPMUD/MUDLIB/USR/CREATORS/
LPMUD/MUDLIB/USR/PLAYERS/
/* holy strike, holy word */

#define TARG "@@query_name:$this_object()$@@"

status holy(string spell_type, mixed alt_type) {
  string file;
  string targ;
  int i, cl;


  if(!spell_type) {
    notify_fail("holy strike, holy word?\n");
    return 0;
  }
  sscanf(spell_type,"%s %s", spell_type, targ);
  switch(spell_type) {
    case "strike":
      if(!alt_type) alt_type = "combat_sphere";
      cl = (objectp(alt_type))
         ? (int)alt_type->query_cast_level()
         : (int)this_player()->query(alt_type);
      cl *= (random(4)+1);
      if(cl > 35) cl = 35;

      file = file_name(this_object());
      sscanf(file,"%s#%d",file,i);
  
      this_player()->load_spell(({
      "target",            targ,
      "name",              "Holy Strike",
      "sphere",            alt_type, 
      "cost",              8,
      "level",             8,
      "cast time",         1,
      "damage",            cl,
      "msg target",        "You feel something strike at your inner self!\n",
      "msg room",          TARG +" turns a pale colour.\n"+
                           TARG +" staggers.\n",
      "msg caster",        TARG +" turns a pale colour.\n"+
                           TARG +" staggers.\n",

      }));
    break;

    case "word":
      if(!alt_type) alt_type = "combat_sphere";
      cl = (objectp(alt_type))
         ? (int)alt_type->query_cast_level()
         : (int)this_player()->query(alt_type);
      cl *= (random(11)+1);
      if(cl > 110) cl = 110;

      file = file_name(this_object());
      sscanf(file,"%s#%d",file,i);
  
      this_player()->load_spell(({
      "target",            targ,
      "name",              "Holy Word",
      "sphere",            alt_type, 
      "cost",              30,
      "level",             30,
      "cast time",         1,
      "damage",            cl,
      "msg target",        "You feel something strike at your inner self!\n",
      "msg room",          TARG +" turns a pale colour.\n"+
                           TARG +" staggers.\n",
      "msg caster",        TARG +" turns a pale colour.\n"+
                           TARG +" staggers.\n",
      }));
    break;

    default:
      notify_fail("holy strike, holy word?\n");
      return 0;
    break;
  }
  return 1;
}



/* Native Mode Move */

#include <move.h>