/* High Clerists Tower - sanctum2.c
 * Angel October 1993
 */
inherit "inherit/room2";
reset(arg) {
  if(!present("cleric")) {
     int i;
     i = 0;
     while(i < 3) {
       move_object(clone_object("room/city/cleric/cleric"),this_object());
       i++;
     }
  }
  if(arg) return;
  set_short("a small quiet sanctum");
  set_long(
     "This is a small room, quiet and peaceful; a place where worshipers \n"+
     "meet to discuss holy things, and matters of the church. The white  \n"+
     "marble floor is higly polished, and in its centre is a fine woven  \n"+
     "rug of plush blue and silver wools. The air here is cool and crisp,\n"+
     "lit by a small glowing orb in the corner on a small pedestal. \n");
  set_items(({
     "floor#marble#reflection",
          "You can see yourself in the reflection in the higly polished "+
          "marble floor",
     "light#lights#magical lights#magical light#globe of light#globe",
          "A small orb of light atop a silver stand sits in the corner",
     "woolen rug#woven rug#rug",
          "A fine blue and silver rug sits in the middle of the floor",
     "pedestal#small pedestal",
          "A silver pedestal which supports a small globe of light",
     
  }));
  set_weather(1, 1, 0);
  set_exits(({
     "room/city/cleric/hall1", "east"
  }));
}