void event_person_say( object ob, string start, string mess, string lang ) { mixed *bit; int i; bit = (mixed *)this_object()->query_actions( "player_say" ); for( i = 0; i < sizeof( bit ); i += 2 ) call_other( bit[ i + 1 ][ 0 ], bit[ i + 1 ][ 1 ], ob, start, mess, lang ); } /* event_person_say() */