/
LIB3/
LIB3/D/ADMIN/
LIB3/D/ADMIN/OBJ/
LIB3/D/ADMIN/ROOM/W/
LIB3/D/HOME/
LIB3/D/HOME/CITY/ARENA/
LIB3/D/HOME/CITY/ITEMS/
LIB3/D/HOME/CITY/POSTOFFI/
LIB3/DOC/
LIB3/GLOBAL/SPECIAL/
LIB3/GLOBAL/VIRTUAL/
LIB3/NET/
LIB3/NET/CONFIG/
LIB3/NET/DAEMON/CHARS/
LIB3/NET/GOPHER/
LIB3/NET/INHERIT/
LIB3/NET/OBJ/
LIB3/NET/SAVE/
LIB3/NET/VIRTUAL/
LIB3/OBJ/B_DAY/
LIB3/OBJ/HANDLERS/TERM_TYP/
LIB3/PLAYERS/B/
LIB3/PLAYERS/N/
LIB3/ROOM/
LIB3/SAVE/
LIB3/SAVE/BOARDS/
LIB3/SAVE/ENVIRON/
LIB3/SAVE/POST/
LIB3/STD/COMMANDS/SHADOWS/
LIB3/STD/CREATOR/
LIB3/STD/DOM/
LIB3/STD/EFFECTS/
LIB3/STD/EFFECTS/HEALING/
LIB3/STD/EFFECTS/OTHER/
LIB3/STD/EFFECTS/POISONS/
LIB3/STD/ENVIRON/
LIB3/STD/GUILDS/
LIB3/STD/LIQUIDS/
LIB3/STD/ROOM/
LIB3/STD/TRIGGER/SHADOW/
LIB3/W/
LIB3/W/BANNOR/
LIB3/W/NEWSTYLE/
/* PLEASE re-describe me */
inherit "/std/dom/cmn_mas";
object  board;

void    setup()
{
    set_dom( DOMAIN );
    set_light( 100 );
    add_exit( "drum", "/d/am/am/mendeddrum", "door" );
    set_short( "Common room of " + DOM_TITLE );
    set_long( "Large relaxing chairs addorn the room.  The walls are covered " +
	      "with strange motifs from different lands and the little shelf " +
	      "above the fireplace is chocker block full of strange figurines " +
	      "and bits of cloth.  It appears to be the common room of " +
	      DOM_TITLE + " the large red letters on the wall were the " +
	      "give away.\n" );
    add_alias( "chairs", "chair" );
    add_alias( "cloths", "cloth" );
    add_alias( "motifs", "motif" );
    add_alias( "figurines", "figurine" );
    add_item( "chair", "The chairs are lazing around the room relaxing it looks " +
	      "like they come here after a hard days working in " +
	      DOM_TITLE + ".\n" );
    add_item( "fireplace", "A nice little fire place with a cheery fire burning " +
	      "in it keeping every one warm.\n" );
    add_item( "figurine", "Small figurines, they look strangely familiar " +
	      "until you realise they are the members of " +
	      DOM_TITLE + ".\n" );
    add_item( "cloth", "Strange coloured bits of cloth strewn over the " +
	      "mantlepice for no readily apparent reason.\n" );
    add_item( "motif", "The motifs on close inspection look like stylised " +
	      "signatures of all the members of " + DOM_TITLE +
	      ".  Some of them are very strange, in fact there " +
	      "seem to be more than there are members of the house.  " +
	      "perhaps it is the members of the future.\n" );
    add_item( "shelf", "A nice normal sort of shelf thing.  It is like all " +
	      "those ones you see in houses all over the place, " +
	      "execpt... the way it has been burnt... hmm it does " +
	      "not look like the fire did it.\n" );
    add_item( "fire", "There is a fire happily burning away in the fireplace " +
	      "spluttering and crackling to itself.  The flames almost " +
	      "seem afraid of something.  Looking closer you notice a " +
	      "picture tacked to the side of the fire place.\n" );
    add_item( "picture", "Tacked to the inside wall of the fire thingy, you " +
	      "know the hole bit at the bottom, is a small picture " +
	      "it looks like it was taken with the best of demon " +
	      "photography.  It is a picture of a person holding " +
	      "a small staff, you think it might be " + LORD +
	      " but you are not sure as the fire light sparkles " +
	      "in your eyes.\n" );
    board = clone_object( "/obj/misc/board" );
    board->set_datafile( DOMAIN );
    board->move( this_object() );
}

void    dest_me()
{
    if( board )
	board->dest_me();
    ::dest_me();
}