varargs void shout( string str, object avoid ) { object *ob; int i; ob = users(); for( i = 0; i < sizeof( ob ); i++ ) if( ob[ i ] != avoid && !ob[ i ]->query_earmuffs() ) if( ob[ i ] != this_player() ) { ob[ i ]->event_say( previous_object(), str, ({ }) ); } } /* shout() */