/
LIB3/
LIB3/D/ADMIN/
LIB3/D/ADMIN/OBJ/
LIB3/D/ADMIN/ROOM/W/
LIB3/D/HOME/
LIB3/D/HOME/CITY/ARENA/
LIB3/D/HOME/CITY/ITEMS/
LIB3/D/HOME/CITY/POSTOFFI/
LIB3/DOC/
LIB3/GLOBAL/SPECIAL/
LIB3/GLOBAL/VIRTUAL/
LIB3/NET/
LIB3/NET/CONFIG/
LIB3/NET/DAEMON/CHARS/
LIB3/NET/GOPHER/
LIB3/NET/INHERIT/
LIB3/NET/OBJ/
LIB3/NET/SAVE/
LIB3/NET/VIRTUAL/
LIB3/OBJ/B_DAY/
LIB3/OBJ/HANDLERS/TERM_TYP/
LIB3/PLAYERS/B/
LIB3/PLAYERS/N/
LIB3/ROOM/
LIB3/SAVE/
LIB3/SAVE/BOARDS/
LIB3/SAVE/ENVIRON/
LIB3/SAVE/POST/
LIB3/STD/COMMANDS/SHADOWS/
LIB3/STD/CREATOR/
LIB3/STD/DOM/
LIB3/STD/EFFECTS/
LIB3/STD/EFFECTS/HEALING/
LIB3/STD/EFFECTS/OTHER/
LIB3/STD/EFFECTS/POISONS/
LIB3/STD/ENVIRON/
LIB3/STD/GUILDS/
LIB3/STD/LIQUIDS/
LIB3/STD/ROOM/
LIB3/STD/TRIGGER/SHADOW/
LIB3/W/
LIB3/W/BANNOR/
LIB3/W/NEWSTYLE/
/* constants for potion attributes */

#define POTION_SPACE_HANDLER "/obj/handlers/potion_space"

/* number of elements in the potion_attribute struct */
#define POTION_ATTRS_SIZE 6

#define POTION_CONSISTENCY 0     /* 0 = waterlike, 50 = honey, 100 = solid */
#define POTION_TRANSPARENCY 1    /* 0 = opaque, 50 = cloudy, 100 = water */
#define POTION_NAMES 2           /* ({ ({ "chunky soup", 100 }) }) */
#define POTION_COLOURS 3         /* ({ ({ "green", 20 }), ({ "yellow", 80 }) }) */
#define POTION_SMELLS 4          /* ({ ({ "fish", 80 }), ({ "onion", 40 }) }) */
#define POTION_FLAVOURS 5        /* ({ ({ "fish", 60 }), ({ "garlic", 30 }), ({ "onion", 20 }) }) */

#define VERY_SMALL_AMOUNT 5
#define SMALL_AMOUNT 10
#define MODERATE_AMOUNT 25