/
LIB3/
LIB3/D/ADMIN/
LIB3/D/ADMIN/OBJ/
LIB3/D/ADMIN/ROOM/W/
LIB3/D/HOME/
LIB3/D/HOME/CITY/ARENA/
LIB3/D/HOME/CITY/ITEMS/
LIB3/D/HOME/CITY/POSTOFFI/
LIB3/DOC/
LIB3/GLOBAL/SPECIAL/
LIB3/GLOBAL/VIRTUAL/
LIB3/NET/
LIB3/NET/CONFIG/
LIB3/NET/DAEMON/CHARS/
LIB3/NET/GOPHER/
LIB3/NET/INHERIT/
LIB3/NET/OBJ/
LIB3/NET/SAVE/
LIB3/NET/VIRTUAL/
LIB3/OBJ/B_DAY/
LIB3/OBJ/HANDLERS/TERM_TYP/
LIB3/PLAYERS/B/
LIB3/PLAYERS/N/
LIB3/ROOM/
LIB3/SAVE/
LIB3/SAVE/BOARDS/
LIB3/SAVE/ENVIRON/
LIB3/SAVE/POST/
LIB3/STD/COMMANDS/SHADOWS/
LIB3/STD/CREATOR/
LIB3/STD/DOM/
LIB3/STD/EFFECTS/
LIB3/STD/EFFECTS/HEALING/
LIB3/STD/EFFECTS/OTHER/
LIB3/STD/EFFECTS/POISONS/
LIB3/STD/ENVIRON/
LIB3/STD/GUILDS/
LIB3/STD/LIQUIDS/
LIB3/STD/ROOM/
LIB3/STD/TRIGGER/SHADOW/
LIB3/W/
LIB3/W/BANNOR/
LIB3/W/NEWSTYLE/
#define DOM_TITLE "the domain of home"
#define LORD "newstyle"
#include "path.h"
#define DOMAIN "home"
/* PLEASE re-describe me */
inherit "/std/dom/cmn_mas";
object board;

void setup() {
   set_dom(DOMAIN);
   set_light(100);
   add_exit("common", "/w/common", "door");
    add_exit("post", HOMECITY+"postoffice/post_mail", "door");
   add_exit("pub", HOMECITY+"newbiepub1", "door");
    add_exit("hall", HOMECITY+"townhall/entrance", "door");
   set_short("Common room of "+DOM_TITLE);
   set_long("Large relaxing chairs addorn the room.  The walls are covered "+
      "with strange motifs from different lands and the little shelf "+
      "above the fireplace is chocker block full of strange figurines "+
      "and bits of cloth.  It appears to be the common room of "+
      DOM_TITLE+" the large red letters on the wall were the " +
      "give away.\n");
   add_alias("chairs", "chair");
   add_alias("cloths", "cloth");
   add_alias("motifs", "motif");
   add_alias("figurines", "figurine");
   add_item("chair", 
      "The chairs are lazing around the room relaxing it looks "+
      "like they come here after a hard days working in "+
      DOM_TITLE+".\n");
   add_item("fireplace", 
      "A nice little fire place with a cheery fire burning "+
      "in it keeping every one warm.\n");
   add_item("figurine", 
      "Small figurines, they look strangely familiar "+
      "until you realise they are the members of "+
      DOM_TITLE+".\n");
   add_item("cloth",
      "Strange coloured bits of cloth strewn over the "+
      "mantlepice for no readily apparent reason.\n");
   add_item("motif",
      "The motifs on close inspection look like stylised "+
      "signatures of all the members of "+DOM_TITLE+
      ".  Some of them are very strange, in fact there "+
      "seem to be more than there are members of the house.  "+
      "perhaps it is the members of the future.\n");
   add_item("shelf",
      "A nice normal sort of shelf thing.  It is like all "+
      "those ones you see in houses all over the place, "+
      "execpt... the way it has been burnt... hmm it does "+
      "not look like the fire did it.\n");
   add_item("fire",
      "There is a fire happily burning away in the fireplace "+
      "spluttering and crackling to itself.  The flames almost "+
      "seem afraid of something.  Looking closer you notice a "+
      "picture tacked to the side of the fire place.\n");
   add_item("picture",
      "Tacked to the inside wall of the fire thingy, you "+
      "know the hole bit at the bottom, is a small picture "+
      "it looks like it was taken with the best of demon "+
      "photography.  It is a picture of a person holding "+
      "a small staff, you think it might be "+LORD+
      " but you are not sure as the fire light sparkles "+
      "in your eyes.\n");
   board = clone_object("/obj/misc/board");
   board->set_datafile(DOMAIN);
   board->move(this_object());
} 

void dest_me() {
   if(board) board->dest_me();
   ::dest_me();
}