#include "path.h" inherit "/std/room.c"; setup() { set_short("A Bridge on Traders Walk"); set_long("You are on Traders Walk, on a bridge crossing the " +RIVERNAME+" river. Traders Walk continues to the north " +"and south of here, and there are some stables to the west " +"of here. \n"); add_item( ({"road", "street", "traders walk", "Traders Walk"}), "Traders Walk runs into "+CITYNAME+" from the north, and " +"continues south until it reaches Market Street. It is a " +"well paved road, and carries most of the trade into " +CITYNAME+" from the north. \n"); add_item("stable", "The stables consist of a number of sheds and a large field " +"out the back. Many traders leave their horses there while " +"visiting the marketplace, for a fee of course. \n"); add_item( ({"river", "water", RIVERNAME}), "The river "+RIVERNAME+" runs through "+CITYNAME+" from the " +"northwest and into the harbour. It is wide and fast here, " +"and you are sure that if there wasn't a bridge here, you " +"would fall into it. \n"); add_item("bridge", "The bridge is fashioned from huge granite blocks, supported " +"by solid pillars. It is very heavy, and you guess that it " +"would be very hard to lift. \n"); add_exit("north", HOMECITY+"traderswalk5", "road"); add_exit("south", HOMECITY+"traderswalk7", "road"); add_exit("west", HOMECITY+"stables1", "road"); set_zone("newbie"); set_light(60); }