/
LIB3/
LIB3/D/ADMIN/
LIB3/D/ADMIN/OBJ/
LIB3/D/ADMIN/ROOM/W/
LIB3/D/HOME/
LIB3/D/HOME/CITY/ARENA/
LIB3/D/HOME/CITY/ITEMS/
LIB3/D/HOME/CITY/POSTOFFI/
LIB3/DOC/
LIB3/GLOBAL/SPECIAL/
LIB3/GLOBAL/VIRTUAL/
LIB3/NET/
LIB3/NET/CONFIG/
LIB3/NET/DAEMON/CHARS/
LIB3/NET/GOPHER/
LIB3/NET/INHERIT/
LIB3/NET/OBJ/
LIB3/NET/SAVE/
LIB3/NET/VIRTUAL/
LIB3/OBJ/B_DAY/
LIB3/OBJ/HANDLERS/TERM_TYP/
LIB3/PLAYERS/B/
LIB3/PLAYERS/N/
LIB3/ROOM/
LIB3/SAVE/
LIB3/SAVE/BOARDS/
LIB3/SAVE/ENVIRON/
LIB3/SAVE/POST/
LIB3/STD/COMMANDS/SHADOWS/
LIB3/STD/CREATOR/
LIB3/STD/DOM/
LIB3/STD/EFFECTS/
LIB3/STD/EFFECTS/HEALING/
LIB3/STD/EFFECTS/OTHER/
LIB3/STD/EFFECTS/POISONS/
LIB3/STD/ENVIRON/
LIB3/STD/GUILDS/
LIB3/STD/LIQUIDS/
LIB3/STD/ROOM/
LIB3/STD/TRIGGER/SHADOW/
LIB3/W/
LIB3/W/BANNOR/
LIB3/W/NEWSTYLE/
#include "path.h"
inherit "/std/room.c";

setup()
{
   set_short("A Bridge on Traders Walk");
   set_long("You are on Traders Walk, on a bridge crossing the "
      +RIVERNAME+" river. Traders Walk continues to the north "
      +"and south of here, and there are some stables to the west "
      +"of here. \n");
   add_item( ({"road", "street", "traders walk", "Traders Walk"}),
      "Traders Walk runs into "+CITYNAME+" from the north, and "
      +"continues south until it reaches Market Street. It is a "
      +"well paved road, and carries most of the trade into "
      +CITYNAME+" from the north. \n");
   add_item("stable",
      "The stables consist of a number of sheds and a large field "
      +"out the back. Many traders leave their horses there while "
      +"visiting the marketplace, for a fee of course. \n");
   add_item( ({"river", "water", RIVERNAME}),
      "The river "+RIVERNAME+" runs through "+CITYNAME+" from the "
      +"northwest and into the harbour. It is wide and fast here, "
      +"and you are sure that if there wasn't a bridge here, you "
      +"would fall into it. \n");
   add_item("bridge",
      "The bridge is fashioned from huge granite blocks, supported "
      +"by solid pillars. It is very heavy, and you guess that it "
      +"would be very hard to lift. \n");
   add_exit("north", HOMECITY+"traderswalk5", "road");
   add_exit("south", HOMECITY+"traderswalk7", "road");
   add_exit("west", HOMECITY+"stables1", "road");
   set_zone("newbie");
   set_light(60);
}