#include "path.h" inherit "/std/room.c"; setup () { set_short("Traders Walk, west of Diamond Street"); set_long("This is Traders Walk, which runs North"+ "/South through "+CITYNAME+". An opulent looking "+ "road off to the east is Diamond Street.\n"); add_item( ({"road", "traders walk", "Traders Walk"}), "Traders Walk carries most of the city's commerce "+ "from the northern traders. It is kept in good repair, "+ "but only to encourage the tourists.\n"); add_item( ({"street", "diamond street", "Diamond Street"}), "To call Diamond Street an upmarket area would be a bit "+ "of an understatement. Which probably suits it rather well.\n"); add_item( ({"people", "crowd", "tourist", "trader"}), "All the tourists, traders, and locals swarming "+ "about here are doing it just to annoy you.\n"); add_monster(MONSTERS+"wizard", 1); add_monster(MONSTERS+"lady", 1); add_exit("north", HOMECITY+"traderswalk2", "road"); add_exit("south", HOMECITY+"traderswalk4", "road"); add_exit("east", HOMECITY+"diamondstreet1", "road"); set_zone("trader"); set_light(60); }