#include "path.h" inherit "/std/room.c"; setup () { set_short("Traders Walk, east of the museum"); set_long("You are on Traders Walk, a wide avenue running " +"from the northern gate of "+CITYNAME+" along its western " +"side. The road continues to the north and south of here, " +"while a door to the west leads into the city museum.\n"); add_item( ({"museum", "city museum", "west"}), "The city museum is one of the newer buildings in " +CITYNAME+", although whether this is due to its inhabitants " +"love of art or just an elaborate joke, you can't tell. " +"It is west of here.\n"); add_item( ({"road", "street", "walk", "traders walk", "Traders Walk"}), "Traders Walk carries most of the city's commerce "+ "from the northern traders. It is kept in good repair, "+ "but only to encourage the tourists.\n"); add_item( ({"people", "crowd", "local", "tourist", "trader"}), "All the tourists, traders, and locals swarming "+ "about here are doing it just to annoy you.\n"); add_exit("north", "traderswalk12", "road"); add_exit("south", "traderswalk14", "road"); add_exit("west", MUSEUM+"museum1", "door"); set_zone("trader"); set_light(60); }