#include "path.h" inherit "/std/room.c"; setup () { set_short("Traders Walk, west of the Money Changers"); set_long("You are on Traders Walk, just to the west of "+ "the money-changers establishment. The road continues "+ "to the north and south of here, and is cluttered with "+ "too many people.\n"); add_item( ({"changer", "money changer", "building", "establishment"}), "The money changer is where the traders and merchants go "+ "to get change. Otherwise they might not be able to give you it "+ "is the lowest denomination coins possible, as they do.\n"); add_item( ({"road", "street", "traders walk", "Traders Walk"}), "Traders Walk carries most of the city's commerce "+ "from the northern traders. It is kept in good repair, "+ "but only to encourage the tourists.\n"); add_item( ({"people", "crowd", "tourist", "trader"}), "All the tourists, traders, and locals swarming "+ "about here are doing it just to annoy you.\n"); add_exit("north", HOMECITY+"traderswalk11", "road"); add_exit("south", HOMECITY+"traderswalk13", "road"); add_exit("east", HOMECITY+"moneychanger", "door"); set_zone("trader"); set_light(60); }