#include "path.h" inherit "/std/room.c"; setup () { set_short("Traders Walk, east of the bank"); set_long("You are on Traders Walk, which continues to the "+ "north and south of here. A cheap-looking building off to the "+ "west is the bank of "+CITYNAME+".\n"); add_item( ({"bank", "building"}), "The bank is housed in a very cheap looking building. "+ "You doubt they will lend you any money.\n"); add_item( ({"road", "street", "traders walk", "Traders Walk"}), "Traders Walk carries most of the city's commerce "+ "from the northern traders. It is kept in good repair, "+ "but only to encourage the tourists.\n"); add_item( ({"people", "trader", "crowd", "tourist", "local"}), "All the tourists, traders, and locals swarming "+ "about here are doing it just to annoy you.\n"); add_monster(MONSTERS+"man", 1); add_monster(MONSTERS+"trader", 2); add_exit("north", HOMECITY+"traderswalk9", "road"); add_exit("south", HOMECITY+"traderswalk11", "road"); add_exit("west", HOMECITY+"bank", "door"); set_zone("trader"); set_light(60); }