#include "path.h" inherit "/std/room.c"; setup() { add_monster(MONSTERS+"horse", 2); set_short("The Stables"); set_long("You are in the stables. Many traders leave their horses " +"here while they are visiting the market. A number of small " +"sheds house the horses, while several animals excercise in the " +"field out the back. \n"); add_item( ({"shed", "stable"}), "A number of horses are kept in each one. They are made of " +"wood and are not very solid. \n"); add_item("field", "The field is mainly grass, bounded on three sides by wooden " +"fences, and on the other by the "+RIVERNAME+" river. \n"); add_exit("east", HOMECITY+"traderswalk6", "door"); set_zone("stable"); set_light(60); }