#include "path.h" inherit "/std/room.c"; setup() { set_short("The end of a pier"); set_long("You are standing on a large stone pier. All around you " +"large ships are berthed. Most of them have (very) large and " +"dangerous guard dogs on them. Kipper Row is to " +"the west of here, and the pier ends to the east. \n"); add_item( ({"pier", "jetty", "jetties"}), "The pier has been constructed from piles of huge boulders, " +"each weighing many tonnes. The top has been paved with " +"cobblestones, but is still very rough. \n"); add_item( ({"boat", "ship", "tall ship", "tallship", "wooden ship", "cargo ship"}), "Most of the boats are tall wooden cargo ships, come to " +CITYNAME+" to trade thier wares. Off to the south lies a " +"variety of tall longboats and long tallships. \n"); add_exit("west", HOMECITY+"kipperrow3", "road"); set_zone("docks"); set_light(60); }