#include "path.h" inherit "/std/room.c"; setup () { set_short("Intersection of Main Street with Pebblestone Avenue"); set_long("You are at the intersection of Main Street with "+ "Pebblestone Avenue. This point is as close to a city centre "+ "as you are likely to find here. A well sits by the edge "+ "of the road.\n"); add_item( ({"road", "avenue", "pebblestone avenue", "Pebblestone Avenue"}), "An air of pointlessness surrounds Pebblestone Avenue, "+ "making you wish you were elsewhere.\n"); add_item( ({"main street", "Main Street", "street"}), "Main street is the main east/west route through "+CITYNAME+ ". It is very built up, though why nobody knows...\n"); add_item("people", "All the people strolling aimlessly along this road "+ "look rather depressed. In fact, so do you.\n"); add_item("well", "The well is round, and made of stone. A ladder leads down " +"into it.\n"); add_monster(MONSTERS+"man", 2); add_monster(MONSTERS+"woman", 1); add_monster(MONSTERS+"merchant", 1); add_exit("north", "pebblestone4", "road"); add_exit("south", "pebblestone6", "road"); add_exit("east", "mainstreet12", "road"); add_exit("west", "mainstreet11", "road"); add_exit("down", "well", "corridor"); set_zone(CITYNAME); set_light(60); }