#include "path.h" inherit "/std/room.c"; setup () { set_short("Pebblestone Avenue, east of the Police Station"); set_long("You are on Pebblestone Avenue, and excuse for a road "+ "which continues to the north and south of here. A small "+ "and quiet looking building off to the west of here is the "+ "city's police station.\n"); add_item( ({"station", "police station", "building"}), "The police station has a large layer of dust on in, and from "+ "it comes a curious aroma of coffee.\n"); add_item( ({"road", "avenue", "pebblestone avenue", "Pebblestone Avenue"}), "An air of pointlessness surrounds Pebblestone Avenue, "+ "making you wish you were elsewhere.\n"); add_item("people", "All the people strolling aimlessly along this road "+ "look rather depressed. In fact, so do you.\n"); add_exit("north", HOMECITY+"pebblestone9", "road"); add_exit("south", HOMECITY+"pebblestone11", "road"); add_exit("west", HOMECITY+"policestation1.c", "door"); set_zone(CITYNAME); set_light(60); }