#include "path.h" inherit "/std/pawn"; setup() { set_storeroom( "/d/home/city/pawnstore" ); set_short("The Pawn Shop"); set_long("This is the pawn shop of "+CITYNAME+". It is here that you " +"can exchange items for money on a temporary basis. There " +"are steel bound display cases in the shop windows, and a " +"small metal sign rests on one of them. A " +"thick glass screen protects the pawn shop's owner. \n"); add_item( ({"window", "shop window"}), "The shop windows are full of items which have been pawned " +"here. You suspect that a lot of the excess goods are sold " +"to local shops if thier owners do not claim them. \n"); add_item( ({"case", "display case"}), "The display case is currently completely empty, but the " +"steel bands holding it shut ensure that nobody will be able " +"to steal the air which is inside it. \n"); add_item( ({"screen", "counter"}), "The glass must be at least 6 inches thick, as the owner " +"looks like a goldfish in a bowl from here. \n"); add_item( ({"owner", "dwarf", "person", "shop owner"}), "The shop owner is a greedy looking dwarf. You just bet that " +"he makes a lot of money here. \n"); add_exit("south", HOMECITY+"mainstreet5", "door"); set_zone("mid"); set_light(60); }