/
LIB3/
LIB3/D/ADMIN/
LIB3/D/ADMIN/OBJ/
LIB3/D/ADMIN/ROOM/W/
LIB3/D/HOME/
LIB3/D/HOME/CITY/ARENA/
LIB3/D/HOME/CITY/ITEMS/
LIB3/D/HOME/CITY/POSTOFFI/
LIB3/DOC/
LIB3/GLOBAL/SPECIAL/
LIB3/GLOBAL/VIRTUAL/
LIB3/NET/
LIB3/NET/CONFIG/
LIB3/NET/DAEMON/CHARS/
LIB3/NET/GOPHER/
LIB3/NET/INHERIT/
LIB3/NET/OBJ/
LIB3/NET/SAVE/
LIB3/NET/VIRTUAL/
LIB3/OBJ/B_DAY/
LIB3/OBJ/HANDLERS/TERM_TYP/
LIB3/PLAYERS/B/
LIB3/PLAYERS/N/
LIB3/ROOM/
LIB3/SAVE/
LIB3/SAVE/BOARDS/
LIB3/SAVE/ENVIRON/
LIB3/SAVE/POST/
LIB3/STD/COMMANDS/SHADOWS/
LIB3/STD/CREATOR/
LIB3/STD/DOM/
LIB3/STD/EFFECTS/
LIB3/STD/EFFECTS/HEALING/
LIB3/STD/EFFECTS/OTHER/
LIB3/STD/EFFECTS/POISONS/
LIB3/STD/ENVIRON/
LIB3/STD/GUILDS/
LIB3/STD/LIQUIDS/
LIB3/STD/ROOM/
LIB3/STD/TRIGGER/SHADOW/
LIB3/W/
LIB3/W/BANNOR/
LIB3/W/NEWSTYLE/
#include "../path.h"
#define MONSTERS "/d/home/city/monsters/"
#define CITYNAME "Heliopolis"
#define RIVERNAME "Squiggle"
#define WEAPONS HOMECITY+"items/weapons/"
#define ARMOURS HOMECITY+"items/armours/"
#define ITEMS HOMECITY+"items/misc/"
#define FOODS HOMECITY+"items/foods/"
#define SURROUND HOMECITY+"surround/"
#define LIGHTHOUSE HOMECITY+"lighthouse/"
#define BEACH HOMECITY+"beach/"
#define PARK HOMECITY+"citypark/"
#define PRIEST GUILDS+"priestguild/"
#define FIGHTER GUILDS+"fighters/"
#define POSTOFFICE HOMECITY+"postoffice/"
#define TOWNHALL HOMECITY+"townhall/"
#define ARENA HOMECITY+"arena/"
#define MUSICSHOP HOMECITY+"musicshop/"
#define MUSEUM HOMECITY+"museum/"
#define BLUESBROS HOMECITY+"bluesbros/"
#define MANSION HOMECITY+"house/"
#define FIRESTATION HOMECITY+"firestation/"
#define MARKET HOMECITY+"market/"