#include "path.h" inherit "/std/room"; setup() { set_short("The General Storeroom"); set_long("You should not be in here! Get out!\n"); add_exit("south", HOMECITY+"newbieshop", "door"); clone_object(WEAPONS+"dagger.wep")->move(this_object()); clone_object(WEAPONS+"dagger.wep")->move(this_object()); clone_object(ARMOURS+"jerkin.arm")->move(this_object()); clone_object(ARMOURS+"jerkin.arm")->move(this_object()); clone_object(ARMOURS+"hat.arm")->move(this_object()); clone_object("/obj/misc/torch.c")->move(this_object()); }