#include "path.h" inherit "/std/pub"; object board; void reset() { if (!board) { board = clone_object("obj/misc/board"); board->move(this_object()); board->set_datafile("newbiepub"); } } void dest_me() { if (board) board->dest_me(); ::dest_me(); } setup() { set_co_ord( ({ 0, 0, 0 }) ); add_menu_item("Beer", "alcohol", 10, 0, 30, 30, "buy a pint of local beer. It tastes terrible, but you manage "+ "to force it down your gullet", "buys a pint of the revolting local beer. They must be very "+ "hard up before they resort to that vile brew"); add_menu_item("Ale", "alcohol", 100, 0, 50, 50, "buy a flagon of ale, and down it rapidly", "buys a flagon of ale and drinks it quickly"); add_menu_item("Best lager", "alcohol", 350, 0, 60, 60, "buy some of the best lager. You drink it all, then almost "+ "choke to death on the bit of lime", "buys some fancy imported lager. What a show off. You are just "+ "hoping they will choke on it when they do"); add_menu_item("Wine", "alcohol", 1000, 0, 120, 120, "buy a bottle of good red wine, decork it, savour its pleasent "+ "bouquet, then guzzle the lot", "buys a whole bottle of red wine, and proceeds to get at least "+ "half of it in their mouth"); add_menu_alias("ale", "Ale"); add_menu_alias("beer", "Beer"); add_menu_alias("lager", "Best lager"); add_menu_alias("best lager", "Best lager"); add_menu_alias("wine", "Wine"); set_short("The "+CITYNAME+" Inn"); set_long("You are in the "+CITYNAME+" Inn. It is a warm and friendly " +"local tavern, if a little upmarket for your taste. There is " +"a bar up against the north wall with a small sign on it, " +"and small clusters of tables scattered around the edge of " +"the room. It is moderately busy right now. A door to the " +"north will take you out onto Diamond Street. \n"); add_item("bar", "The bar is made of polished teak, edged with brass " +"fittings. At present, it is propping up several of the " +"locals, many of whom are trying to catch the bartenders " +"attention. \n"); add_item( ({"tender", "bartender", "waiter"}), "The bartender moves rapidly about behind the bar, serving " +"drinks at an almost inhuman speed. Funny, though, no matter " +"how hard you try, you can never manage to catch his " +"attention. \n"); add_item("table", "The tables are arranged round the edges of the room. As " +"far as you can see, all of them are occupied, even the one " +"reserved for teetotalers. \n"); add_item( ({"teetotaler", "abstainer"}), "Don't be silly, there are none here! \n"); add_item( ({"people", "crowd", "local"}), "All manner of people come here, although on the most part " +"they are quite genteel. A large cluster of men in smart " +"suits are drinking coolers in the corner, and several lone " +"females have draped themselves across the bar. \n"); add_item( ({"woman", "women", "female", "lady", "ladies"}), "They are draped across the bar, obviously looking for some " +"company. You would oblige them, but thier hideousness makes " +"you believe that you could not do so and keep your lunch " +"down... \n"); add_item( ({"door", "way out", "exit"}), "You can tell the door leads onto diamond street, as a large " +"flashing neon sign tells you so. \n"); add_item( ({"neon sign", "flashing sign"}), "The neon sign isn't really there. You imagined it. \n"); add_item( ({"street", "road", "diamond street", "Diamond Street"}), "Diamond street runs east/west through "+CITYNAME+". It is a " +"quiet, upmarket street, home to the rich and famous of the " +"city. A door to the north will take you onto it. \n"); add_exit("north", HOMECITY+"diamondstreet6", "door"); set_zone("newbie"); }