#include "path.h" inherit DEFMONSTER; setup() { set_level(5+random(5)); set_name("sailor"); set_short("sailor"); set_long("A common sailor, he must be from one of "+ "the ships docked in the harbour.\n"); set_main_plural("sailors"); set_race("human"); set_class("fighter"); set_al(-5); set_aggressive(0); adjust_money(50+random(50), "copper"); add_move_zone("docks"); clone_object(ARMOURS+"sark.arm")->move(this_object()); clone_object(WEAPONS+"club.wep")->move(this_object()); init_equip(); load_chat(20, ({ 1, "'I do like this fine port.\n", 1, ":sings a sea shanty to himself.\n", 1, ":looks at you warily.\n", })); load_a_chat(50, ({ 1, "'You're in for it now!\n", 1, "'My mother warned me about people like you.\n", 1, "'Shiver me timbers!.\n", })); }