#include "path.h" inherit DEFMONSTER; setup() { set_level(2+random(3)); set_name("lady"); set_short("lady"); set_long("A well bred woman who probably lives on "+ "Diamond Street.\n"); set_main_plural("ladies"); set_race("human"); set_class("fighter"); set_gender(2); set_al(5); set_aggressive(0); add_move_zone("mid"); add_move_zone("newbie"); add_alias("woman"); add_plural("ladies"); clone_object(ARMOURS+"silk_robe.arm")->move(this_object()); clone_object(ARMOURS+"hat.arm")->move(this_object()); init_equip(); load_chat(10, ({ 1, "'Out of my way, peasant!\n", 1, ":looks at you disdainfully.\n", })); load_a_chat(20, ({ 1, "'How dare you!\n", 1, ":shouts for help.\n", 1, "'Officer, save me!\n", })); }