#include "path.h" inherit DEFMONSTER; init() { ::init(); if((this_player()->query_level()>150)&&(this_player()->query_property("player"))) attack_ob(this_player()); } object ob1, ob2; setup() { set_name("Krondal"); set_level(1300); set_short("Krondal the goblin chewer"); set_long("Krondal is a weathered fighter, she is looking for trouble.\n"); set_main_plural("Krondals"); set_race("Troll"); set_class("fighter"); add_plural("Krondals"); set_gender(2); set_al(-300); set_aggressive(0); adjust_money(50+random(23)); add_move_zone("docks"); add_move_zone("park"); add_move_zone("trader"); add_move_zone("beach"); add_move_zone("newbie"); add_move_zone("mid"); add_alias("krondal"); add_alias("troll"); ob1 = clone_object( WEAPONS+"kron.wep"); ob1->move(this_object()); ob2 = clone_object(ARMOURS+"kron.arm"); ob2->move(this_object()); init_equip(); load_chat(20, ({ 1, ":looks around and spits on your feet.\n", 1, ":laughs at you.\n", 1, "'Are you worth killing?\n", 1, ":has an insane look in her eye.\n", 1, ":holds her club in her left hand and waves it slowly before your eyes.\n", 1, "'I don't want to kill you, but it is what I do.\n", 1, ":sighs.\n", })); load_a_chat(50, ({ 1, "'You are honestly not worth the bother.\n", 1, "'Are you going to call for your mother now?\n", 1, "'This is nothing personal you understand.\n", 1, ":gives you a hard stare.\n", 1, ":laughs at you.\n", 1, "'you really are pathetic.\n", 1, ":looks right through you.\n", })); }