/* Coded by Worzel ..using newstyles code for special attacks*/ inherit "/obj/monster"; setup() { set_level(20+random(10)); add_skill_level("combat.offence.unarmed",50); add_skill_level("combat.stamina",20+random(10)); set_name("fire-eater"); set_short("Fire-eater"); add_adjective("large"); set_long("This is a rather large circus performer. His act is to eat and "+ "breathe fire. You watch in amazement as he breathes out a 10ft stream "+ "of flames.\n"); set_race("human"); set_class("fighter"); set_al(25); set_gender(1); set_aggressive(0); "/std/weapon.mess"->add_weapon_mess("flame", ({ 10, ({ "You breathe fire and heat things up for $hname$.\n", "$mcname$ starts to heat things up for you as he breathes flames.\n", "$mcname$ breathes flames close $hname$.\n" }), 40, ({ "You singe $hname$ with your flames.\n", "$mcname$ singes you.\n", "$mcname$ cooks $hname$ a little.\n" }), 60, ({ "You roast $hname$ with your breathe.\n", "$mcname$ roasts you.\n", "$mcname$ roasts $hname$.\n" }), 80, ({ "You charcol-grill $hname$ all over.\n", "$mcname$ grills you to a crisp.\n", "$mcname$ charcol-grills $hname$ all over.\n" }), 0, ({ "You incinerate $hname$ with a raging inferno.\n", "$mcname$ incinerates you with a raging inferno.\n", "$mcnames$ incinerates $hname$ with a raging inferno of fire.\n" }) }) ); add_attack( "fire_attack", 0, 50, ({20, 2, 30}), 50, 10, "flame"); load_a_chat(20, ({ 1, ":lights his breathe.\n", 1, "'Your toast, little man..\n", 1, ":spits out some fire.\n", })); }