#include "path.h" inherit DEFMONSTER; setup() { set_level(1); set_name("child"); set_short("child"); add_plural("children"); set_main_plural("children"); add_property("determinate", "a "); set_long("A small human child, playing by the edge of the road.\n"); adjust_xp(100); set_race("human"); set_class("fighter"); set_al(30); set_aggressive(0); add_move_zone("newbie"); load_chat(20, ({ 1, "'Ga ga goo goo.\n", 1, ":plays in the mud.\n", 1, "The child sticks its tongue out at you.\n", 1, "'Have you seen my mummy?\n", })); load_a_chat(50, ({ 1, "'Waaaaahhh!\n", 1, "'Mummy, mummy, help me!\n", 1, "'Leave me alone you big bully!\n", })); }