#include "path.h" inherit DEFMONSTER; object ob; setup() { set_level(2+random(4)); set_name("beggar"); set_short("beggar"); set_long("A destitute beggar, clothed in rags.\n"); set_main_plural("beggars"); set_race("human"); set_class("fighter"); set_gender(1); set_al(5); set_aggressive(0); add_move_zone("newbie"); add_move_zone("mid"); add_move_zone("trader"); ob = clone_object(ARMOURS+"rags.arm"); ob->move(this_object()); init_equip(); load_chat(20, ({ 1, "'Money for the poor!\n", 1, ":grovels at your feet.\n", 1, "'Please, spare me a crust.\n", })); load_a_chat(50, ({ 1, "'Heeeelp!\n", 1, "'Leave me alone!.\n", 1, "'Spare me, spare me!.\n", 2, ":grovels at your feet.\n", })); }