#include "path.h" inherit "/std/money_changer.c"; object sign; setup() { add_sign("A small brass sign", "Type 'change <number> <type> coins into <type>' to change money.\n", 0, "sign"); set_short("The money changers"); set_long("You are in the money changers, just off Traders Walk. "+ "A desk with scales on it dominates the room, which is otherwise "+ "very drab looking. A sign has been left on the desk.\n"); add_item( ({"scale", "desk", "table"}), "Yes, the table is covered with the scales. It must be made "+ "from some type of fish.\n"); add_exit("west", HOMECITY+"traderswalk12", "door"); set_zone("trader"); set_light(60); }