#include "path.h" inherit "/std/room.c"; setup() { set_short("A ships mast"); set_long("Near the top of a tall mast."); add_item("mast", "The mast is a long round chunk of wood, nothing special.\n"); add_item( ({"floor" , "ground" }), "The ground is quite a long way away, you feel sick.\n"); add_exit("climb up", HOMECITY+"crowsnest", "hidden") add_exit("climb down", HOMECITY+"mast2", "hidden"); set_light(60); }