#include "path.h" inherit "/std/room.c"; setup () { set_short("Market Street, south of the docks"); set_long("You are on Market street, just south of the docks. "+ "To the north you can see the murky waters of "+CITYNAME +" Harbour, and Market Street continues to the east "+ " and west of here. Off to the south is a small shop.\n"); add_item( ({"road", "street", "Market Street", "market street"}), "You are in rough territory, judging by the number "+ "of limbs lying in the gutters.\n"); add_item( ({"shop", "small shop", "south"}), "The shop is small and dingy, but appears to be open. "+ "It is south of here.\n"); add_item( ({"people", "trader", "hawker", "sailor", "inhabitant"}), "Why is it that all the people here are bigger than "+ "you, you wonder.\n"); add_monster(MONSTERS+"tough_sailor", 2); add_monster(MONSTERS+"sailor", 1); add_exit("west", HOMECITY+"marketstreet11", "road"); add_exit("east", HOMECITY+"marketstreet13", "road"); add_exit("south", HOMECITY+"harbourshop", "door"); set_zone("docks"); set_light(60); }