#include "path.h" inherit "/std/room.c"; setup () { set_short("Main Street, south of the pawn shop"); set_long("You are on Main Street which continues to the east "+ "and west of here. A well defended store to the north "+ "is the city's pawnbroker.\n"); add_item( ({"shop", "pawnbroker", "broker"}), "The pawnbrokers shop is a very well defended place, with "+ "thick glass windows, and deadbolts on the doors.\n"); add_item( ({"street", "road", "main street", "Main Street"}), "Main Street was originally a beautifully cobbled "+ "thoroughfare, but is now badly in need of repair.\n"); add_item( ({"house", "building", "tall building"}), "Most of them seem to defy gravity, and certainly "+ "defy all building regulations ever made up.\n"); add_exit("west", HOMECITY+"mainstreet4", "road"); add_exit("east", HOMECITY+"mainstreet6", "road"); add_exit("north", HOMECITY+"pawnbrokers", "door"); set_zone("mid"); set_light(60); }