#include "path.h" inherit "/std/room.c"; setup() { set_short("A bridge on Main Street"); set_long("You are standing on a bridge which crosses the " +RIVERNAME+" river. Main Street continues to the east and " +"west of here, and to the west you can see where Main Street " +"and Pebblestone Avenue intersect. \n"); add_item( ({"street", "road", "main street", "Main Street"}), "Main Street is, or at least once was a grand road, but is " +"now sadly in poor repair, and flanked on either side by " +"towering buildings. \n"); add_item( ({"avenue", "pebblestone avenue", "Pebblestone Avenue"}), "Pebblestone Avenue runs north-south through the city, " +"connecting Diamond Street, Main Street, and Market Street " +"together. In theory, it should be very busy, but too many " +"people find it boring. \n"); add_item( ({"river", "water", RIVERNAME, "stream"}), "The river "+RIVERNAME+" enters the city in the northwest, " +"and flows through it into the harbour, which you can just " +"see from here. It is deep and fast. \n"); add_item("bridge", "The bridge you are standing on is, like Main Street itself, " +"in poor condition. It is not dangerous, just very " +"dilapidated. \n"); add_exit("east", HOMECITY+"mainstreet13", "road"); add_exit("west", HOMECITY+"pebblestone5", "road"); set_zone("mid"); set_light(60); }