#include "path.h" inherit "/std/room.c"; setup() { set_short("A berth for big ships"); set_long("This is a dedicated berthing place for very large sized "+ "ships, to the north is a large ship in dock.\n"); add_item("pier", "The berth has been constructed from piles of huge boulders, " +"each weighing many tonnes. The top has been paved with " +"cobblestones, but is still very rough. \n"); add_alias("piers", "pier"); add_alias("jetty", "pier"); add_alias("berth", "pier"); add_alias("jetties", "pier"); add_item("boats", "Most of the boats are tall wooden cargo ships, come to " +CITYNAME+" to trade thier wares. to the north is a large "+ "overbearing boat, you might be able to get aboard.\n"); add_alias("boat", "boats"); add_alias("ship", "boats"); add_alias("ships", "boats"); add_alias("tall ship", "boats"); add_alias("cargo ship", "boats"); add_alias("wooden ship", "boats"); add_alias("tallship", "boats"); add_exit("west", HOMECITY+"smallberth", "road"); add_exit("north", "/d/home/ferry/main_deck/14", "gate"); set_zone("docks"); set_light(60); }