#include "path.h" inherit "/std/object"; void setup() { set_name("map"); set_short("city map"); add_adjective("map"); add_alias("streetfinder"); set_weight(1); set_value(100); } void init() { this_player()->add_command("read", this_object()); } int do_read() { write("Use 'help map' to see the city map from now on.\n" +"This map will now vanish.\n"); call_out("dest_me", 1); return 1; }