#include "path.h" inherit "/std/room.c"; setup () { set_short("Diamond Street, just north of the "+CITYNAME+" Inn"); set_long("You are on Diamond Street, a street which runs east to west "+ "through the upmarket area of "+CITYNAME+". There is a rather upmarket "+ "pub to the south of here with a sign above the door, proclaiming "+ "it to be the "+CITYNAME+" Inn.\n"); add_item( ({"road", "street", "diamond street", "Diamond Street"}), "A well paved and kept street. You are sure that given "+ "half a chance, it would be called 'Diamond Avenue'.\n"); add_item( ({"people", "beggar"}), "You see once beggar discussing Kafka with a friend, "+ "while another is talking to his stock-broker over "+ "his mobile phone.\n"); add_monster(MONSTERS+"child", 2); add_exit("west", HOMECITY+"diamondstreet5", "road"); add_exit("east", HOMECITY+"diamondstreet7", "road"); add_exit("south", HOMECITY+"newbiepub1", "door"); set_zone("newbie"); set_light(60); }